July 4, 201511 yr Root Admin comment_166411 When attacking in a statless enviroment (e.g. BHC) you actually are given 1500 max vitality each and every time?Did you know some NPC's could cripple you, causing you to use 0% vitality when you fight them?More "Did you know" to come, as I continue to entirely rip apart combat and rewrite it all. Report
July 5, 201511 yr Author Root Admin comment_166419 There are a number of ritual types according to the combat system. A defensive one (used when defending), an attacking one (used when attacking), a random one (used whenever a random ritual is chosen) and a forth "Smart" type. This type, when used, profiled the defense ritual it was fighting and attempted to produce the best counter ritual.The core 100 lines of code profiled the creatures used, classifying them into defensive/offensive/weak/strong and devised a counter ritual to best defend against the attack. This ritual type isnt currently used but will be making a comeback for some special NPC's. Report
November 5, 201510 yr Author Root Admin comment_168582 There are two sets of creature stats, the natural creatures stats and a creature specific one. These stats could be trained up on an individual creature to make a super powerful one. Report
November 7, 201510 yr comment_168630 There are two sets of creature stats, the natural creatures stats and a creature specific one. These stats could be trained up on an individual creature to make a super powerful one. I don't understand this. Report
November 7, 201510 yr comment_168631 It probably means that your creature can still grow stats by winning fights even after being maxed. Report
November 7, 201510 yr Author Root Admin comment_168635 I don't understand this.Spoilers ;)This has been planned for years and half there. It will be interesting. Report
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