dst Posted December 24, 2008 Report Posted December 24, 2008 Yes, this time the log doesn't help. You need to know more to understand how it's possible. Quote
Udgard Posted December 24, 2008 Report Posted December 24, 2008 Just.. one question, why is it called ghost? And, what is the strange thing about that log there? Quote
dst Posted December 24, 2008 Report Posted December 24, 2008 Attack me and you'll see why it's called the Ghost. And there is nothing strange about that log. It's a normal log. That's why you need to see it for yourself. Quote
Liberty4life Posted December 26, 2008 Report Posted December 26, 2008 [img]http://img185.imageshack.us/img185/9577/manusv9.png[/img] [img]http://img201.imageshack.us/img201/3853/ap2ud4.png[/img] oke first one is extreme becuz he is mp1 XD and he never was mp6 second one, well its obvious, i think i got over 1k but if i had then i accidentally erased that pict and they are cut out to just this details becuz of so many reasons Czez and dst 1 1 Quote
Ren Posted December 28, 2008 Report Posted December 28, 2008 Just like to point out...King M. is MP7, not 1. ; dst 1 Quote
Liberty4life Posted December 28, 2008 Report Posted December 28, 2008 no no no, he was mp7 (bah you ruined my secret ) but he is now mp1 ^^ and yes i picked him for protector back then when illusion test were about to start or when they already started, not sure on this one EDIT: mp7 is illusion now and cant be chosen for prot, cuz mp6s are now prots, not mp7s anymore Czez and dst 1 1 Quote
Kamisha Posted January 2, 2009 Report Posted January 2, 2009 Hows this for exstreme I dont know how i got it but -13420/4291 value points. Quote
Liberty4life Posted January 2, 2009 Report Posted January 2, 2009 thats normal ^^ or better said nothing you got it becuz you lost xp, opponent knew what s/he was doing dst and Czez 1 1 Quote
Udgard Posted January 3, 2009 Report Posted January 3, 2009 And cruel... Looking from the join date, Kamisha is probably only 1 month old, which means mp3 or early mp4... To suck out XP on such a young player... Quote
Liberty4life Posted January 3, 2009 Report Posted January 3, 2009 udgard at least you should know it you are playing on mp3 also, arent you? well there have been some serious xp sucking like 50k per battle, guys lost all exp they ever had, so what do you think about that dst and Czez 1 1 Quote
Udgard Posted January 3, 2009 Report Posted January 3, 2009 Just.. too cruel... I don't even like xp sucking on mp4/5 unless it is done with both party's consent, and sucking an mp3's xp is just way too mean.. Quote
No one Posted January 5, 2009 Report Posted January 5, 2009 ok, there are 2 fights here , both with 100% influence. First fight had about 98% of max ve and the second had a full burst, but ... you'll do the math and see what I mean [quote]Detailed Log < combat reward | Close Combat details 'A' is you, 'E' is enemy You were penalised with 1 honor for loosing this fight Casualties: Enemy:[color="#FF0000"]-14963.067%[/color], You:88.239943% heat You: 0, Enemy: 3443 logsize:1754 usevitality:100 strategy:567552 looser:A actionnr:120 rounds:15 [color="#FF0000"]E lost: -224446vit; A lost: 224446vit;[/color] FULL LOG: Load No one creatures Load .Raven. creatures Influences for No one: regenaura, regenaura, regenaura, regenaura, regenaura ###### COMBO: Adding 27125 combo vitality bonus for this ritual Applying 100% of No one's energetic influence Applying 100% of .Raven.'s energetic influence .Raven.'s Elemental IV does steallife to multirandom creature(s) of No one and: - Steallife power: 20% - steals 9258 vitality from Nightmare and gives it to Elemental IV and remains with 37034 vitality - Steallife power: 20% - steals 9638 vitality from Walking Tree and gives it to Elemental IV and remains with 38554 vitality - Steallife power: 20% - steals 9638 vitality from Walking Tree and gives it to Elemental IV and remains with 38554 vitality No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 37034 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 48192 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 48192 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 38554 vitality Applying temporary effects for No one, slot 3 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 48192 vitality - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 37034 vitality Applying temporary effects for No one, slot 4 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 37034 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 48192 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 37654 vitality Applying temporary effects for No one, slot 6 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 47517 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 47742 vitality Applying temporary effects for No one, slot 5 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 37034 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 47742 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 47517 vitality Applying temporary effects for No one, slot 1 : , protect (round:3 protect: defence=225 ) No one's Nightmare cant target multirandom No one's Nightmare cant find any enemy creatures to target, skipping turn ###### START ROUND 1 ###### ......... ###### START ROUND 15 ###### ... Fight ended because it was too long. Player that lost the most of his army looses. ... .Raven. WINS! 88.239943% vs -14963.067% Creature Experience reward for No one - Losing player Nightmare gaines -18704 Xp Walking Tree gaines -18704 Xp Walking Tree gaines -18704 Xp Walking Tree gaines -18704 Xp Walking Tree gaines -18704 Xp Walking Tree gaines -18704 Xp Creature Experience reward for .Raven. - Winning player Elemental IV gaines 224446 Xp and a won battle Winner gets won fights counter incremented! Looser gets humiliated, loss fights counter incremented![/quote] fight no 2: [quote]Detailed Log < combat reward | Close Combat details 'A' is you, 'E' is enemy You were penalised with 4 honor for loosing this fight Casualties: Enemy:[color="#FF0000"]-30032.9%[/color], You:8 0.572896% heat You: 0, Enemy: 3755 logsize:1656 usevitality:100 strategy:567552 looser:A actionnr:120 rounds:15 [color="#FF0000"]E lost: -300329vit; A lost: 300329vit;[/color] FULL LOG: Load No one creatures Load .Raven. creatures Influences for No one: regenaura, regenaura, regenaura, regenaura, regenaura ###### COMBO: Adding 27125 combo vitality bonus for this ritual Applying 100% of No one's energetic influence Applying 100% of .Raven.'s energetic influence .Raven.'s Elemental IV does steallife to multirandom creature(s) of No one and: - Steallife power: 20% - steals 12958 vitality from Nightmare and gives it to Elemental IV(luck: double effect) and remains with 51834 vitality - Steallife power: 20% - steals 13658 vitality from Walking Tree and gives it to Elemental IV and remains with 54634 vitality No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 51834 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 54634 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 68292 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 68292 vitality Applying temporary effects for No one, slot 3 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 68067 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67392 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 68292 vitality No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 51834 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67392 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67617 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67392 vitality Applying temporary effects for No one, slot 6 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67392 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 54634 vitality Applying temporary effects for No one, slot 5 : , protect (round:3 protect: defence=225 ) No one's Walking Tree does protect to multirandom creature(s) of No one and: - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 54409 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67842 vitality - Protection effect: 225 - Nightmare will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 51834 vitality - Protection effect: 225 - Walking Tree will be protected by Walking Tree with 225 defence for next 2 rounds, but caster looses 225 vitality and remains with 67392 vitality Applying temporary effects for No one, slot 1 : , protect (round:3 protect: defence=225 ) No one's Nightmare cant target multirandom No one's Nightmare cant find any enemy creatures to target, skipping turn ###### START ROUND 1 ###### .......... ###### START ROUND 15 ###### ... Fight ended because it was too long. Player that lost the most of his army looses. ... .Raven. WINS! 8 0.572896% vs -30032.9% Creature Experience reward for No one - Losing player Nightmare gaines -25028 Xp Walking Tree gaines -25028 Xp Walking Tree gaines -25028 Xp Walking Tree gaines -25028 Xp Walking Tree gaines -25028 Xp Walking Tree gaines -25028 Xp Creature Experience reward for .Raven. - Winning player Elemental IV gaines 300329 Xp and a won battle Winner gets won fights counter incremented! Looser gets humiliated, loss fights counter incremented![/quote] Edit: added a space between 8 and 0 in 8 0 % because they were transformed into 80 [color="#0000FF"]Edit By Chewett: perhaps i should remove that smiley. its getting annoying Edit: the 80 ones should be gone now. but it wont update so anywhere it is 80 you will have to edit the post to make it 80[/color] Quote
Liberty4life Posted January 5, 2009 Report Posted January 5, 2009 oh i thought you can do it better i am disappointed Czez 1 Quote
No one Posted January 7, 2009 Report Posted January 7, 2009 [quote name='Liberty4life' post='23405' date='Jan 5 2009, 11:03 PM']oh i thought you can do it better i am disappointed[/quote] yea, sure I can care to test it ? Quote
Liberty4life Posted January 7, 2009 Report Posted January 7, 2009 nooo, if i do then i will need to start losing xp again Czez 1 Quote
Liberty4life Posted January 9, 2009 Report Posted January 9, 2009 oke now lets take a look at something really extreme ^^ now i am number [u][i][b][size=2]1[/size][/b][/i][/u] with loyalty ingame, not like last time when mur and simply had more, now i have more than they do and they got theirs.... well you know how [img]http://img509.imageshack.us/img509/640/loyaltyyq6.png[/img] Czez and dst 1 1 Quote
Udgard Posted January 10, 2009 Report Posted January 10, 2009 PLease.. leave alliance? =3 2k loyalty lost... Quote
Liberty4life Posted January 10, 2009 Report Posted January 10, 2009 actually 2,5k loyalty lost Czez and dst 1 1 Quote
dst Posted January 18, 2009 Report Posted January 18, 2009 Time for me to brag a little. Today's stats (without any saccing and without attacking mp6s or mp4s): regeneration +34.596 energeticimmun +23.375 tradesense +13.702 briskness +16.221 initiative +8.392 defence +11.063 attack +28.08 luck +3.994 power +2.514 Quote
Raven Posted January 18, 2009 Report Posted January 18, 2009 regeneration +5.242 energeticimmun +20.951 tradesense +8.113 briskness +9.734 initiative +2.704 defence +8.585 attack +31.381 luck +3.646 power +2.96 From two days ago... Server reset ruined everything and didn't had a chance to copy final stats. But attack was over 40 that I know P.S.:How do you gain so much regen dst? Quote
dst Posted January 18, 2009 Report Posted January 18, 2009 Well...that's my secret. And actually that was the thing I am bragging with Quote
dst Posted February 14, 2009 Report Posted February 14, 2009 A nice battle log: FULL LOG: Load dst creatures Load creatures Influences for dst: creatureboost, antifreeze, freeze, levelscare ###### Influences for : creatureboost, antifreeze, freeze, levelscare, creatureboost, antifreeze, antifreeze, antifreeze ###### COMBO: Adding 640 combo vitality bonus for this ritual Applying 100% of dst's energetic influence Applying 100% of energetic influence dst's lucky left foot does haoticdamage to all creature(s) of and: - hits haoticaly and does 10507 damage to creature DIES! - hits haoticaly and does 3447 damage to creature DIES! - hits haoticaly and does 4537 damage to creature DIES! - hits haoticaly and does 7077 damage to creature DIES! - hits haoticaly and does 4762 damage to and remains with 688 vitality [color="#FF0000"] - hits haoticaly and does 11912 damage to creature DIES![/color] does damage to all creature(s) of dst and: - lucky left foot receives 459 damage and remains with 48834 vitality ###### START ROUND 1 ###### dst's lucky left foot does haoticdamage to all creature(s) of and: - hits haoticaly and does 2636 damage to creature DIES! ###### START ROUND 2 ###### dst's lucky left foot cant find any enemy creatures to target, skipping turn ... dst WINS! Quote
Grido Posted February 14, 2009 Report Posted February 14, 2009 ''dst's lucky left foot'' hehe also Mur damage is just better Quote
dst Posted February 15, 2009 Report Posted February 15, 2009 It is but I do not have the option to boost my stat points as he has Quote
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