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necro

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Posts posted by necro

  1. dalorian came up with the idea

    also another thing... the resurection cant count towards overall gained vitality at the end of a battle... if you set up two of these creatures and just have them res each other you will have a massive gained vitality at the end of the battle and win for sure

    No I meant who will make the decision to implement this feature in the game?

    Yes good point, if it would count it wouldn't be fair to the other player...

  2. But of course the requirements for the hollow warrior to evolve should be very high so it wouldn't become too easy to gain the ability...I really think that's a great idea :)

    Who's responsible for implementing this? This should be discussed with him/her :unsure:

  3. just put your best armie and be shure to have max ve on them, 8 times out of 10 works

    I always do that and it doesn't work, because most of the time I win with about 5%/100% or I loose :unsure: I rarely get victories....I say there should be also a restriction to the lost counter so the profiles could be balanced...I think something as simple as you getting losses only when the other player gets a victory should work just fine...

  4. As long as there is no better solution to the loss farming problem, I'd like to suggest that the current "new" win/loss criteria works the same way for win and loss counts, meaning if a player gets a loss count if and only if another player gets a win count.

    There are also some comments that the new criteria isn't fair or doesn't make sense in some scenarios, and that some rules might need to be tweaked, but I'm not qualified to comment on the details.

    I already suggest this in a previous subject, I really think that this matter should be seriously taken in consideration or it will happen as Eldrad said...I'm sure that no one wants that :(

  5. 2: I DOnt Agree, You should be able to use all six of your HIGH level Creatures if you have had the time to spend to Increase them to the Regeneration level. But Based on the number of Regeneration creatures available, you should loose 5% per Creature Above 1 in your Ritual. 5% regeneration VE that is.

    3: I agree, and i think i stated this already. Cept i think it should be given to any creature. In saying this (New Idea) more then the regular type of known healing creatures should be given the resurection ability if they can reach a High enough level. (Anotehr new Idea) Creature levels perhaps shouldnt be capped; so long as the creator can keep up with Their new Abilities and forms for each type of unique creature as they evolve... Evolution should never come to a stop unless all of that Species is destroyed.. Like in real life....

    I totally agree with you in 2. But in 3 I don't think that hollow warriors should have that ability but instead there should be a new evolution for hollow warriors that might have the resurection ability. :(

  6. Now the losses counter increases much faster than the wins counter, so perhaps a limitation for losses should be implemented very soon.

    Otherwise, we won't be able to have "balanced" profiles from now on.

    I agree. Unless a new limitation for losses is implemented the balance will always be messed up. And it will be very annoying to make it balanced. Of course it becomes more challenging to increase your counters, but it gets frustrating if the losses counter doesn't have a limitation too...

    I really think this matter should be taken in consideration!!!

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