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aznph8playa

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Everything posted by aznph8playa

  1. I believe that a mechanism to filter the list of players would be useful. This comes in handy, especially when you want to "hit and run". It will also be very important, I think, as Magic Duel scales up and gets many more players. In some locations, the list is so enormous that I have to scroll up and down to see players full profiles and then click on the next player I wish to examine. My recommendation would be an options button next to/above the list of players at the location that can allow you to set options to stop viewing players including, but not limited to: - Players who have been by in the last 8 minutes (Blacked Out) - Players who have been there in the last 24 hours (Grayed Out) - Players who are in the same or an attackable MP range - Players who have enough creature vitality to be attacked - Players who are Idle - Players who are not idle - Players with within your alliance - Players in another alliance - Players who are unalligned - Players connected to you via immediate Master connections (adepts of your own master, your master, your adepts) - Players who have been chatting in the last x minutes. Maybe the time would be specifiable. - Players who have masters - Players who don't have masters (useful for adept hunting) - Players with win - loss values that are higher than yours - Players with win - loss values that are lower than yours - Players on your hit list - Players on your buddy list - Players that have attacked you recently (still stored in your battle log) - Players you have attacked recently - Players you have PMed recently and vice versa The way I see it right now, these options would be set as preferences and saved. A long term enhancement would be to save the options as different preferences sets. For example "Hunting View" "Adept View". These would be user defined and would be selectable from a drop down so that a player could quickly view only the type of users he/she is interested in. I think the feature and usability can grow very quickly. What do you all think? - Mike
  2. Actually I believe it's a FireFox 2.0 problem. I've just upgraded to 3.0 and everything works beautifully! I have to say that the graphics are incredible, but you should make a note that the game doesn't work properly in FireFox 2.0 on Mac OSX
  3. This may be a MacOSX Problem. I'm also using Firefox 2.0.0.16 and tried Safari as well and have had similar problems.
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