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xPo

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  1. Upvote
    xPo reacted to Muratus del Mur in Homing Items   
    Since server is down and hosting is not responding, i will write a bit about what i did today.

    Homing items, well, its possible now. I have a few ideas that might change md a lot in the future, for example:

    - pet items, you feed them with heat or me, or with creatures, they can weaken enemies or simply be cute. They have a fixed number of uses. While in your possession the number resets every time it reaches zero, but when they give them to someone, they will return to you once they are used a given number of times.

    - homing pigeons, owls ... You could give them to someone then when used they would return to you and their description would have a text written by the one that set them free. Of course there is no practical purpose because we have pms ..but maybe for a quest or something...

    - Tool renting. There could be a place where you could rent tools for different things. You pay something for them, like one silver, or other items (supposing there will be many raw material items), or for free, and you could use that tool for a limited number of time. Once its used entirely it would reset back to its "base", reset, and be ready for an other player to use it.

    - torch competition. Heheh...this one is related to somethign bigger and you will see when time comes. Nice part is that without this feature some things that i planned long ago would not be possible, yet back then i was not expecting such a thing.



    There are obviously a lot of new items possible. I just built myself a heat-to-vitality conversion device. It lets you store heat (that drops 1 per sec) and you can activate it whenever you want and heal anybody with that same amount of Ve. It has also the homing feature and limited use, so its very likely i will be passing my new toy around for some of you to test.

    Right now server is dead, and i am at the edge of eating my keyboard out of frustration, so i cant think streight about more possible uses, but i knwo there are.

    one question is most important. Economy or not economy, should there be raw items, and a sort of industry to convert and use them, and together with that skills such as mining, crafting of all sorts and such? I am a bit afraid of making that part of the game. Economy leads to abuse, and in time will need a lot of "continuation" i will not be able to provide ... (because i will be always working on stuff i enjoy and never on stuff i should).

    So its difficult to decide. For now i will be playing with the new toys and try to find a way to keep them balanced, or more towards the unefficient side. Items still have an importance just as such, without their use, so their use can remain on the luxury side for a while.

    Now, this is outrageos, server still down...i'm so gonna kill somebody/thing/....argggg
  2. Upvote
    xPo got a reaction from redneck in What Is This?   
    Hi,

    Today I noticed this little thing doing circles:

    [img]http://img707.imageshack.us/img707/3044/whatl.png[/img]

    I think it wasn't there before, or I haven't seen it before... what is it?
  3. Upvote
    xPo reacted to Muratus del Mur in Diposing Yrthilian As King Of Golemus Golemicarum   
    Here are the FULL records of the votes. I removed colums that are irrelevant such as ip, ids and also the player details of those voting to keep them anonymous. Those that signed yourself in the argument itself, bad luck (i think i removed your signatures anyway).


    citizen is the Land, vote is -1 for against, 1 for in favor, votepower is a mark from 1 to 10 for how founded the argument was (i was not judging your arguments , just judging if you had one or not), reputation is the reputation of the player given on a subjective based on how popular I consider you to be (from 0 to 2) and extrafactor is calculated based on your land affiliation.

    I didnt give any 10 mark on purpose because i am not fully decided yet what a 10 should be given for. One of the posts there deserved a 10 however.


    [attachment=1183:Yrth voteing.html]
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