I have some little ideas in connection with this weather-effect thing...
[quote name='Prince Marvolo' timestamp='1291740756' post='74761']
I also think weather should be able to influence actual gameplay, otherwise, it's just a picture in the trigger box, and mostly ignored.
Which makes it rather, dull.
As I said in the topic about 'season signatures' (or something like that) it would be nice too to have 'constant weather',
With month X more sunny, and month Y more rainy
I have no idea if that is code-able though.
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[quote name='Prince Marvolo' timestamp='1291813753' post='74853']
-Every weather pattern has it's 'good' an 'bad' points
Rain can slow you down (a bit, don't go in extremes like movelock etc :/) but it might refresh water beeings, while lessen the power of a fire elemental.
Storm could cause arrows of LR archers to be less affective, and birds would be less effective, but it won't affect the heavy grassan in a wayn which would make it more effective compared to other creatures, for example.
-Ofcourse, it just won't affect indoors.
-The "wetness" factor, is not something I like. Just don't make it all too complicated.
-Every land another weather pattern seems ok to me, but maybe it's a little bit too much. you can go from LR to MB in 10 seconds, and having another weather pattern there just makes things weird.
When you walk out of your town, the weather is not going to change either, does it?
-As for 'seasons': they can't be RL based, it's too stretched. (and remember the Earth has 2 sides, so with which one would it be corresponding?). Maybe each month, I think that'd be a good timelength.
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[quote name='Luke27' timestamp='1299673332' post='80434']
I like the idea but no.
Why?
Because spells can be abused and what if 2 people want different weather? One snowing the other raining?
Which one would be applied?
I'd suggest it would be controlled by kings/RPC/[color="#ff0000"]Mur[/color] because it would turn to chaos if more than 1 person want to change the weather.
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So, to start with, I would prefer this whole weather system to run automatically and randomly - but also allowing people to change it in some cases. If someone can change weather by spell, he/she could do it. But his/her spell would be active for only a limited period of time or in a limited times, so others could have the same chances to change weather as well. (Sorry, I don't know much about spells, so please let me know if there's already any kind of limitation to those spells - e.g. active for an hour or can be used once a day, etc...)
A year could be the basic period, and X percent of days would be sunny, Y would be cloudy or rainy. There could be a chance for some transitions like partly cloudy/sunny with some clouds. In a period around MD Christmas would be cool days when snow falls. In the summer period there would be less number of rainy days, but a lot of very hot days. Most importantly, only extreme conditions (with similar chances like transitions) like heavy rain, heavy snow, strong winds, temperature too low or high should have the certain effects. These effects can be various, anyway, involving VE, AP, (EP) or even VP stats somehow... e.g under snow rarely will you find coins by luck, I suppose. As it was said by many: effects should be inactive at indoor scenes. I agree with this.
Besides being community places, pubs/inns could gain more and more popularity or rather importance by having positive effects on people giving compensation to those negative effects caused by weather conditions mentioned above. e.g. by visiting them, we should get a - maybe, about 5 mins - protection against "weather penalties". Or a bit faster regen time or bigger values of regen would be good, too. As a mulled wine or brandy in cold winter, and a cold beer or spritzer in hot summer... just like a godsend
And finally, that small pic of actual MD weather should appear on the welcome scene - I mean, that window which appears right after login and shows you calendar events and daily stat gifts.
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I think, it's a problem that everyone sees (almost?) the opposite of what the others see by looking out a window. "Someone sees the sun up high while someone else sees nothing, but dark clouds." It happened to me recently, so that's real. It leads to misunderstandings... anyway, I simply said my eyes played some tricks on me