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Prince Lewas got a reaction from DARK DEMON in RoleplayingAll in all, no god-mod, no predefined classes (now these are secondary topics here) Only the same various, but so fantastic role-playing community as it was once ago... in my first times here, I remember it well. Since I've returned to MD after months - I can feel a difference... so, bringing the community together in many other ways, that's the point mainly, I suppose.
And... erm, Windy, a pub is just always welcome to me. I mean, you'll have my support as a frequenter
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Prince Lewas got a reaction from Dragual in a use for coins[quote name='Liberty4life' date='21 August 2009 - 04:25 PM' timestamp='1250868339' post='39968']
yea i am in... btw md has opened casino in md prison
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Good. Very good. There should be a casino next to the pubs, am I right??
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Prince Lewas reacted to Tom Pouce in THE COFFENING[img]http://i45.tinypic.com/sy1e6s.gif[/img]
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[img]http://i46.tinypic.com/21eq36.gif[/img]
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Prince Lewas got a reaction from J-D in Wp For Days1 WP per year - like a birthday present
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Prince Lewas reacted to Burns in Logo for Bob's protectorshe posted it under 'lifted from online', none of those logos can be used the way they are, but they could inspire people to make unique artworks for Bob =P
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Prince Lewas reacted to aaront222 in Team Ewil!Unfortunately no. You can model for the Artisians though. I'm recuriting for Team Ewil! Enemies of Bob!
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Prince Lewas reacted to aaront222 in Team Ewil!Post here to join and you're in!
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Prince Lewas reacted to keida in Roleplaying[quote name='Prince Lewas' timestamp='1306433496' post='85171']
All in all, no god-mod, no predefined classes (now these are secondary topics here) Only the same various, but so fantastic role-playing community as it was once ago... in my first times here, I remember it well. Since I've returned to MD after months - I can feel a difference... so, bringing the community together in many other ways, that's the point mainly, I suppose.
And... erm, Windy, a pub is just always welcome to me. I mean, you'll have my support as a frequenter
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Thank you Lewas! THAT is the point i am trying to make!! I left for a few months as well and have seen a HUGE difference in md as i returned! it makes me sad to see how MD has become (COMPARED!!!!!!) to how it used to be.
DO NOT mistake, MD has gotten better in other ways, but RP has gotten bad.
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Prince Lewas reacted to keida in RoleplayingFrom NewPower
The role playing.
I cannot get the validation code to reply ,anyway, what about when players are mp3 they can be divided in small groups, a group with 3 players. Its like a family, they can be divided when they reach mp5 and they can tell also spoilers to each other. I mean, if the game creates a council, which chooses the name of the "family" which depends by the name of the players like: Dark magician , ghost and " Crazy wizard" The name of this family is "sinister magicians" so they get a role in the first day of playing, it makes the game much more interesting, and the name of the family appear on the profile. The game could tell they a "little " secret about the realm, that depends by the name of the players, family ,ect.
I dont know, but this seems interesting and MAKES the game more interesting. What do you thing, I will work more on this.
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Prince Lewas reacted to keida in Roleplaying[quote name='TTLexceeded' timestamp='1306431728' post='85164']
So all you want is no god mod??? Then dont RP with people that god mod stuff. I still fail to see a problem, a suggestion and the root of the problem. Except the classes suggestion which actually limits the RP rather than enhancing it. I might want to be a junky. Lets create an addicts class, a scarf makers class, a barwomans class etc etc etc
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No, what we are trying to do is bring rping Together, as it used to be. As a community once more
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Prince Lewas got a reaction from Esmaralda in Weather EffectsI have some little ideas in connection with this weather-effect thing...
[quote name='Prince Marvolo' timestamp='1291740756' post='74761']
I also think weather should be able to influence actual gameplay, otherwise, it's just a picture in the trigger box, and mostly ignored.
Which makes it rather, dull.
As I said in the topic about 'season signatures' (or something like that) it would be nice too to have 'constant weather',
With month X more sunny, and month Y more rainy
I have no idea if that is code-able though.
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[quote name='Prince Marvolo' timestamp='1291813753' post='74853']
-Every weather pattern has it's 'good' an 'bad' points
Rain can slow you down (a bit, don't go in extremes like movelock etc :/) but it might refresh water beeings, while lessen the power of a fire elemental.
Storm could cause arrows of LR archers to be less affective, and birds would be less effective, but it won't affect the heavy grassan in a wayn which would make it more effective compared to other creatures, for example.
-Ofcourse, it just won't affect indoors.
-The "wetness" factor, is not something I like. Just don't make it all too complicated.
-Every land another weather pattern seems ok to me, but maybe it's a little bit too much. you can go from LR to MB in 10 seconds, and having another weather pattern there just makes things weird.
When you walk out of your town, the weather is not going to change either, does it?
-As for 'seasons': they can't be RL based, it's too stretched. (and remember the Earth has 2 sides, so with which one would it be corresponding?). Maybe each month, I think that'd be a good timelength.
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[quote name='Luke27' timestamp='1299673332' post='80434']
I like the idea but no.
Why?
Because spells can be abused and what if 2 people want different weather? One snowing the other raining?
Which one would be applied?
I'd suggest it would be controlled by kings/RPC/[color="#ff0000"]Mur[/color] because it would turn to chaos if more than 1 person want to change the weather.
[/quote]
So, to start with, I would prefer this whole weather system to run automatically and randomly - but also allowing people to change it in some cases. If someone can change weather by spell, he/she could do it. But his/her spell would be active for only a limited period of time or in a limited times, so others could have the same chances to change weather as well. (Sorry, I don't know much about spells, so please let me know if there's already any kind of limitation to those spells - e.g. active for an hour or can be used once a day, etc...)
A year could be the basic period, and X percent of days would be sunny, Y would be cloudy or rainy. There could be a chance for some transitions like partly cloudy/sunny with some clouds. In a period around MD Christmas would be cool days when snow falls. In the summer period there would be less number of rainy days, but a lot of very hot days. Most importantly, only extreme conditions (with similar chances like transitions) like heavy rain, heavy snow, strong winds, temperature too low or high should have the certain effects. These effects can be various, anyway, involving VE, AP, (EP) or even VP stats somehow... e.g under snow rarely will you find coins by luck, I suppose. As it was said by many: effects should be inactive at indoor scenes. I agree with this.
Besides being community places, pubs/inns could gain more and more popularity or rather importance by having positive effects on people giving compensation to those negative effects caused by weather conditions mentioned above. e.g. by visiting them, we should get a - maybe, about 5 mins - protection against "weather penalties". Or a bit faster regen time or bigger values of regen would be good, too. As a mulled wine or brandy in cold winter, and a cold beer or spritzer in hot summer... just like a godsend
And finally, that small pic of actual MD weather should appear on the welcome scene - I mean, that window which appears right after login and shows you calendar events and daily stat gifts.
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I think, it's a problem that everyone sees (almost?) the opposite of what the others see by looking out a window. "Someone sees the sun up high while someone else sees nothing, but dark clouds." It happened to me recently, so that's real. It leads to misunderstandings... anyway, I simply said my eyes played some tricks on me
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Prince Lewas got a reaction from Indyra in Roleplaying[quote name='Raine Castaway' timestamp='1306504484' post='85244']
I know how you all feel. A few people and I are trying to keep our little role playing group active, but more people are becoming inactive and stopping role playing. And some people just hate us.
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I think, everything that matters can be found in this reply... shows the main problems what have caused that undesirable difference in RP, and in the community at all.
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We should not judge the others, telling our opinions or feelings on whether his/her role is good or not - simply we can't, it's relative. We are here only to form ideas, make suggestions and talk about... not someone's role exactly, but about all of us, the whole MD people - so, RP in general.
Better not to RP just for yourself and to simply enjoy it. RP for & with the others as well.
[b][i]Not just act your role, but live it [/i][/b]
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Prince Lewas got a reaction from Pipstickz in Weather EffectsI have some little ideas in connection with this weather-effect thing...
[quote name='Prince Marvolo' timestamp='1291740756' post='74761']
I also think weather should be able to influence actual gameplay, otherwise, it's just a picture in the trigger box, and mostly ignored.
Which makes it rather, dull.
As I said in the topic about 'season signatures' (or something like that) it would be nice too to have 'constant weather',
With month X more sunny, and month Y more rainy
I have no idea if that is code-able though.
[/quote]
[quote name='Prince Marvolo' timestamp='1291813753' post='74853']
-Every weather pattern has it's 'good' an 'bad' points
Rain can slow you down (a bit, don't go in extremes like movelock etc :/) but it might refresh water beeings, while lessen the power of a fire elemental.
Storm could cause arrows of LR archers to be less affective, and birds would be less effective, but it won't affect the heavy grassan in a wayn which would make it more effective compared to other creatures, for example.
-Ofcourse, it just won't affect indoors.
-The "wetness" factor, is not something I like. Just don't make it all too complicated.
-Every land another weather pattern seems ok to me, but maybe it's a little bit too much. you can go from LR to MB in 10 seconds, and having another weather pattern there just makes things weird.
When you walk out of your town, the weather is not going to change either, does it?
-As for 'seasons': they can't be RL based, it's too stretched. (and remember the Earth has 2 sides, so with which one would it be corresponding?). Maybe each month, I think that'd be a good timelength.
[/quote]
[quote name='Luke27' timestamp='1299673332' post='80434']
I like the idea but no.
Why?
Because spells can be abused and what if 2 people want different weather? One snowing the other raining?
Which one would be applied?
I'd suggest it would be controlled by kings/RPC/[color="#ff0000"]Mur[/color] because it would turn to chaos if more than 1 person want to change the weather.
[/quote]
So, to start with, I would prefer this whole weather system to run automatically and randomly - but also allowing people to change it in some cases. If someone can change weather by spell, he/she could do it. But his/her spell would be active for only a limited period of time or in a limited times, so others could have the same chances to change weather as well. (Sorry, I don't know much about spells, so please let me know if there's already any kind of limitation to those spells - e.g. active for an hour or can be used once a day, etc...)
A year could be the basic period, and X percent of days would be sunny, Y would be cloudy or rainy. There could be a chance for some transitions like partly cloudy/sunny with some clouds. In a period around MD Christmas would be cool days when snow falls. In the summer period there would be less number of rainy days, but a lot of very hot days. Most importantly, only extreme conditions (with similar chances like transitions) like heavy rain, heavy snow, strong winds, temperature too low or high should have the certain effects. These effects can be various, anyway, involving VE, AP, (EP) or even VP stats somehow... e.g under snow rarely will you find coins by luck, I suppose. As it was said by many: effects should be inactive at indoor scenes. I agree with this.
Besides being community places, pubs/inns could gain more and more popularity or rather importance by having positive effects on people giving compensation to those negative effects caused by weather conditions mentioned above. e.g. by visiting them, we should get a - maybe, about 5 mins - protection against "weather penalties". Or a bit faster regen time or bigger values of regen would be good, too. As a mulled wine or brandy in cold winter, and a cold beer or spritzer in hot summer... just like a godsend
And finally, that small pic of actual MD weather should appear on the welcome scene - I mean, that window which appears right after login and shows you calendar events and daily stat gifts.
---
I think, it's a problem that everyone sees (almost?) the opposite of what the others see by looking out a window. "Someone sees the sun up high while someone else sees nothing, but dark clouds." It happened to me recently, so that's real. It leads to misunderstandings... anyway, I simply said my eyes played some tricks on me
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Prince Lewas reacted to Windy in Roleplaying[quote name='TTLexceeded' timestamp='1306430284' post='85157']
Ehm I dont see you suggesting anything or actually finding the root of the problem, if there is a problem. All i can see is that your pub has no Role Players... Your problem.
*coughs* Your idea of roleplaying is classes?????? and you even suggest there is a correct way to roleplay. Strike 1
Also please enlighten me. What is the wrong and the right way to RP? For example your RP (Keida) to me looks rediculous because it disregards the reality of MD. Is your RP wrong? No offense just making a point.
Yours
TTL
[/quote]
If you look on Zleiphniers papers, he has information on the subject. For example, let's say that your character is going to strike another character. You cannot say, "hits player A and he falls to the ground" that is what is called God-modding. The correct way is " aim's fist at Player A's jaw". this gives player a to respond, either to dodge or to allow the hit. It is very complicated. I've been guilty at God-modding. I've gone out of my way to correct my mistakes in this area.
e.
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Prince Lewas reacted to keida in RoleplayingThis forum post was ment for opinions on ROLE PLAYING, and not to INSULT others. We want to make ROLE PLAYING better and was asking who was in support of that. and people's thoughts on making role playing better.
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Prince Lewas reacted to Curiose in Roleplaying[quote name='Curiose' timestamp='1306467724' post='85217']
So, Keida, in your opinion good rp is making multiple alts and causing needless drama? Especially in your little area by the lake, having multiple babies in a rash that seems highly unrealistic, and falling in love with a multitude of men?
Excuse me, but that is not role play.
I see that as trash.
But that's just me.
I knew you would single me out Curiose.
and conviently you left out where i said that i am trying to get better, and just so you know, i only have one baby. Dont try to start arguments on this forum post that only shows jealousy. and its not pretty.
[/quote]
Me? Jealous?
Far from it. I have no reason to be jealous of a child.
I second what Indyra said, and what plenty others have told me:
[b]If you want something done, don't sit here on the forum whining about it. Get out there and do it, deal with the repercussions later.[/b]
You can EASILY arrange things that can be done. I mean... hell, when Renavoid was still around, in that last RP shot, HOW MANY of you people stepped up to Rp? Hm? Very few, if I remember correctly. Oh, and with this Abra thing? How many are ACTUALLY getting involved with it now? Again, as far as I can tell... very few.
So the issue is not just "oh Rp is dying, wah wah wah" its: "People don't care any more." Or, "People only Rp for the limelight and to get noticed, to get all the little trinkets and jewels they can find for their 'role.'
So maybe there IS a mix between the two, but you can't simply blame that Rp is dying because Rp is dying. Rp is dying because people just don't care any more. No one is wanting to do anything-- from what I have also heard, dunno how true this is, but supposedly, the Al is what gave people a reason to do this. I don't completely agree. This goes along with what I said in the third quotations.
You what you need. You just have to organize it in a fashion that people are interested, and gee... I don't know, maybe even take part?
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Prince Lewas reacted to Tipu in RoleplayingAh Windy my support is for u and ur Pub.
I will be the bada55 char trying to disturb and spread havoc/chaos in ur pub and others out there.
Stop Me through RP and i will reward u with an angien egg or any LR creatures(basically aimed at noobs)
keep an eye on the Mood panel for windy to signal of her pub opening.
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Prince Lewas reacted to Udgard in RoleplayingMy 2 cents:
There are several elements of good RP. People have often mentioned no god-modding: this is when you set your character as almighty and practically invincible. Then there is bunnying: when you RP another person's reaction. And then there is one more thing: following the setting.
MD used to have a setting: it's a distinct world of its own, whose inhabitants are people who were strangely transported to this world, landing on the paper cabin, meeting Marind and then deciding what to do, what role they want to take up in this world they are brand new to. Back then, roles like dragons, elves, demon etc was even frowned upon in the game concept, as you can see [url="http://magicduel.com/index.php?pag=presentationtext"]here[/url]. If you see the people who were chosen to be RPCs back then due to their roles that was deemed unique and suitable to MD, you could see that the most "roles" is closer to what they were doing, rather than what imaginary background or species they claim to be. For example, we had Thanasia who became a priestess after leading prayers, Alche who became a principles amalgam due to his adventures in Mt. Kelle'tha, RJ who became the drachorn master for adventuring inside the drachorn cave. Of course it's not that roles that include imaginary species does not exist, we had at least one metallic rabbit RPC in the realm, but it was not the shapeshifting, fire-ball throwing kind. This was way back then in MD.
Then with the coming of the first Festival, there was a large influx of a new kind of roleplayers. They take MD's "you can be anything you want" and interpreted it as meaning MD is a freeform RPG: you can be whatever creature you want and throw fireballs whenever you want. There was a large influx of roleplayers with this mindset and for quite a while, this type of RP flourished. But as a result, the setting of MD that used to exist is quite often ignored during this period.
Either side can argue which one is right, but with the revelations that happened rather recently, both sides really should have been reconciled. In terms of setting, MD is much more flexible than most RPGs: people are even allowed to alter the setting to a degree. As shown [url="http://magicduel.invisionzone.com/topic/6955-a-show-of-force-1-part-2/"]here[/url], MD is a world where everyone's fantasy world is merged. Its reality is a mix of its inhabitants reality: when something becomes a reality in the majority of people's minds, it becomes real. This is perfectly reflected by the "RP reality level" system. When everyone there believes something, it becomes real. As people have different concepts of what they can accept as reality, it's easier to make something real when there is only few people there, but it gets harder to get everyone to think the same when the number of people increases.
You mentioned that there are a lot of strenuous rules and restrictions in MD; I think it's inevitable. There's no rule about RP-ing when you're with like-minded people, as whatever you believe [i]is [/i]reality, but when in a large crowd, those restrictions reflect the fact that the reality is not changing according to your fantasy, because other people does not accept it as their reality.
I would also like to comment on the opinion that it's hard to find RP in MD nowadays. True, you don't see as many blue texts nowadays as a certain period back then, but it doesn't mean there is no RP in MD. As some people have said, RP is not just about blue text. For quite a lot of people, playing MD IS role playing. When they walk, talk or do anything, they are role-playing, even if you don't see blue texts. Even without extensive made up background or race, people can RP. If you look around MD, you can find RP all over the place, although it might not necessarily be the type of RP you think of.
So now we get to my point, since ideas are requested to "revitalize RP". My suggestion is: do more RP that is acceptable to more people in general. Just like an RP needs to be very real and fact based when a lot of people are present, the opposite is true. A place that have a more real and fact based RP will be acceptable to more people, and allows you to draw in from a larger pool of people to populate the place.
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Prince Lewas reacted to Curiose in RoleplayingSo, Keida, in your opinion good rp is making multiple alts and causing needless drama? Especially in your little area by the lake, having multiple babies in a rash that seems highly unrealistic, and falling in love with a multitude of men?
Excuse me, but that is not role play.
I see that as trash.
But that's just me.
I may not role play now, but I have for quite a few years before getting fed up with it and all the invisible rules that have been given out as to who can do what, what constitutes this or that, what even makes it GOOD.
Role play is a community thing. I agree that there is a line of what actually fits in MD and what does not. For example... some of you got met by the Postman. Did you even bother to listen to what he said about your roles? Some of you were even questioned on the constitution OF your roles, and how they even came to be, and how they fit. Some of you even may have NOT gotten what you had came to get because of that fact.
MD does not have 'classes' MD has MD. MD is not one of your generic role play games.
Take for example in Necrovion:
Jester does not take the flighty fancy, imaginary fantasy players who have their roles based on what I just described before me. If you actually payed attention to the bounds of MD, then you can understand how to better fulfill your character needs, and how it plays into the way MD fits.
Look at the AL For example.
You have a wizard-- He based his wizardship off of studying the priciples.
And Akasha-- She based her role in trying to figure out the principles and hunting in the pyramids of Mt. Kell'atha or however you spell it.
While MD gives people the chance for ingenuity and creation of various character types and personality, one must think: How does it fit in with the AL, and MD as a whole?
One example that I COULD give you was based off of why the AL [or from what I have heard] was removed:
Renavoid had a space ship.
Renavoid also had access to the AL and writing it.
You see where I am going here? Spaceship? MD? No, no no.
He CRASHED that space ship in the House of Liquid Dust. You think that was a smart idea?
So... in short:
Role play is a community thing.
Role play is a thing in which also has boundaries which should be adhered to via social, or game mechanical means.
Role play is meant to be FUN and not be burdened down with this or that rules of things that totally make it over complicated, and thus, less fun.
Role play does, however, need some sort of structure to it so that people do not go buzzing around like gnats on a banana peel. Get what I am saying?
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Prince Lewas reacted to keida in Roleplaying[quote name='Jester' timestamp='1306520477' post='85263']
Have you considered the "RP Reality requirement: moderate" aspect yet? I haven't looked into this very much myself, but I think it simply means that your RP has to follow the guidelines set by the amount of people. For example, if you have two or three people in a scene flying around or transforming, since the RP Reality requirement is set low, they can.
The issue that was happening is from when you have two or three people making up spells amongst a crowd of thirty people, and the rest of the group don't believe in the spells. If you can gather twenty or thirty people in a public area who all want to role play the same thing and have two or three people there that don't, I'd say the role player's win.
On a separate topic, I never understood why magic and abilities are seen as so essential to role playing. Back when Jester was a younger player he used to hang out in Cryxus' pub, getting drunk and starting wars with chairs for moving when he tried to sit down, or attempting to sing Bohemian Rhapsody with Granos. To me that was fun role playing.
[/quote]
EXACTLY! my point here is that i want the fun rp to start up again. when i first started there was rp in almost EVERY room and now it takes forever to find someone to rp with!
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Prince Lewas reacted to keida in Roleplaying[quote name='Prince Lewas' timestamp='1306518566' post='85261']
I think, everything that matters can be found in this reply... shows the main problems what have caused that undesirable difference in RP, and in the community at all.
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We should not judge the others, telling our opinions or feelings on whether his/her role is good or not - simply we can't, it's relative.
We are here only to form ideas, make suggestions and talk about... not someone's role exactly, but about all of us, the whole MD people - so, RP in general.
Better not to RP just for yourself and to simply enjoy it. RP for & with the others as well.
[b][i]Not just act your role, but live it [/i][/b]
[/quote]
Very wise remark Lewas. and one i was happy to read.
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Prince Lewas reacted to Passant the Weak in Role PlayingI am a young player myself, so please take that with a grain of salt.
As another topic opened in the General section would show you, people put a lot of different meaning into Role Playing. I would strongly suggest that you find a few people who enjoy RP the way you do it. It should be feasible in the community. Those might not be in crowded locations like The Marind's Bell Park... as you seem to have noticed it. But they are there, somewhere.
Once you have found a few of players that you feel comfortable with, then start enjoying your RP in that small community, and progressively you will be able to extend it in different locations, and with different people. To "get a name" in the community seem also quite important for the other to interact more with you RP wise. And that takes some time too. As of new players who don't RP... well, you will show and attract some of them in your RP... and then they will be more.
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Prince Lewas reacted to Fyrd Argentus in Role PlayingI think the questions here are who and where, rather than how.
The Wind and Rain Pub in Wind's Sanctuary used to be a hotbed of role-play, and there is a movement on to rejuvenate that.
Futher up the road at Awiiya the tree, there is often discussion of stories.
There are quests (my special interest), occassional planned events, and several times a year - festivals. Christmas really is a wonderful time. You just missed the 6th birthday party.
ps - people will care more about your backstory when your character's action catch their eye...
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Prince Lewas reacted to Windy in Role Playing[quote name='Dominus Lux' timestamp='1306478123' post='85225']
When I first started playing this game, I did so at the request of a good friend of mine. The biggest selling point for me was how expansive and unique the role-playing element of the game was.
Now, I just reached MP4, and don't get me wrong, I love the game so far, but the role-playing community here has been...dissapointing.
I went out of my way to write what I thought was a fairly interesting backstory for my character; I made Dominus into a real person in the hopes of becoming a part of the story that [i]is[/i] MD. Unfortunately, I did this only to find that the other players dont seem to care.
Other than a collection of veteran players (Who were the saving point for this game, btw. Thank you for making this game a pleasure.), It has been nearly impossible for me to find other players who are willing to have any real role-play. Hell, most of them don't seem to want to talk [i]at all[/i] other than to converse on ritual plans and the like.
While not a game killer for me, this is all just very dissapointing. And, sadly, I fear that this game will get very boring very quickly if I can't find any player interaction.
Was I misinformed about the game? Or did I just happen to sign up during a quiet time?
Perhaps I'm just looking in all the wrong places?
Any help, advise, or general wisdom would be greatly appreciated.
[/quote]
there are few of us left. but keep your eye on the chat. We are around.
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Prince Lewas reacted to Curiose in Role PlayingWhy did you make another thread instead of just putting this on Windy's?
Bit redundant.