all of my adepts quit when they hit the wall that is LR guards
perhaps if i told them how to beat the guards they wouldn't have quit...
idk
but nowadays, beating the guards to get into LR isn't needed because of TC
i got into LR as MP4 btw
right from the get go i was using the correct rit but had the creature at too low of a level
it wasn't until i was told that not only is a correct rit required, but a correct rit with the correct crits having the right level
(note: i wasn't told how or what to use, only that a crit properly leveled can defeat the guards)
did i realized what i needed to do
the pop up tips (any rit can be defeated using the right rit) were misleading and contributed to me spending months trying to beat the guards instead of training the right crits
i think if LR citizens have no problem letting ppl in LR, then perhaps we should just remove the guards at the gate and place them somewhere else
where their "valuable teaching lesson" won't be lost
but what do i know right?
i just think that it's a natural progression of the game that once highly guarded secrets become open knowledge in time
you can't keep a secret from spreading - you can't control it
there'll be a time in MD when access to all areas would be known
it's just inevitable, i think
that's the nature of the beast
a secret once shared becomes a secret no longer
there will be ppl like me, who respects the rules of the "no spoilers" not because i want others to have the same hard time as i did
but because i want others to experience the magic of MD. the magic of MD isn't in fighting or leveling creatures
the magic of MD is in the discovery, the journey, the struggle to gain knowledge
if i take that away from others, i am doing injustice to them. i am taking away from them the opportunity to experience the magic of MD
i too hate spoilers. i've hated it ever since 6th sense was spoiled to me by some ass
but how do you prevent others from spoiling things here in MD short of imposing draconian rules?