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Aleph Null
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Aleph Null got a reaction from Muratus del Mur in Weekly silver
"All of us have two lifes.
The other one starts when we realise we only have one."
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Aleph Null got a reaction from Muratus del Mur in Weekly silver
"There is nothing permanent except change."
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Aleph Null got a reaction from Ungod in Weekly silver
"All of us have two lifes.
The other one starts when we realise we only have one."
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Aleph Null got a reaction from Asterdai in Present Shopping - Eye Spy
This is too hard... Grido, promise that it isnt some hard english word? Like "shuttlecock"...
Arms?
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Aleph Null got a reaction from Asterdai in Present Shopping - Eye Spy
[img]http://img196.imageshack.us/img196/6475/41698836.png[/img]
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Aleph Null reacted to Death Bell in Achievements Gallery
[quote name='Ganondorf' date='31 August 2009 - 05:44 AM' timestamp='1251677683' post='40493']
I like a lot of the ideas being suggested for the medals, but I have a suggestion too. How about a medal for when you get all of one type of armor (for example, buy every Sun God armor available, every Royal Guard armor, etc.)? The medals can be named after the armors purchased (Sun God medal, Royal Guard medal, etc.). That would be pretty cool, right? Everyone would have to find the locations of all parts to the armor sets and save up to buy them all!
Just a suggestion from a no-name noob like me (at the moment, that is ).
I think that would be a good idea. Anyone agree with me?
[/quote]
well all mp5 can easily buy them.. maybe they should be given to players who bought all those sets in mp3 it self cough me cough... hehe
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Aleph Null got a reaction from Death Bell in Achievements Gallery
I think there shouldn't be achievements that can be "cheated." For example, two players can make a pact to exchange all of their creatures just to get that achievement and then to exchange them back. And that sort of things. I just think it's lame.
Also, I'd like to propose the idea that all achievement can't be reached. (This applies only to hard ones that actually need to be worked for.) That way people will have to choose witch ones they actually want to achieve instead of just wanting them all no matter what. That way every one would have unique sets of achievements (sort of like choosing principles). This can be done by having certain achievements exclude each other.
Some ideas for achievements:
- [i]Chatty Chatter[/i] - for having X lines wrote in chat.
Well, just one idea for now... >.>
Aleph~
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Aleph Null got a reaction from Jubaris in Achievements Gallery
I think there shouldn't be achievements that can be "cheated." For example, two players can make a pact to exchange all of their creatures just to get that achievement and then to exchange them back. And that sort of things. I just think it's lame.
Also, I'd like to propose the idea that all achievement can't be reached. (This applies only to hard ones that actually need to be worked for.) That way people will have to choose witch ones they actually want to achieve instead of just wanting them all no matter what. That way every one would have unique sets of achievements (sort of like choosing principles). This can be done by having certain achievements exclude each other.
Some ideas for achievements:
- [i]Chatty Chatter[/i] - for having X lines wrote in chat.
Well, just one idea for now... >.>
Aleph~