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Development Focus - What needs to be worked on next?


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Posted (edited)

I would personally like checkboxes next to rituals with option to un/check them all. That way it would be possible to quickly delete those 200 garbage ones that aren't destroyed but still be able to preserve combos.

 

However since this is dev focus thread, I don't think that should be priority.

Edited by Ary Endleg
Posted

i would suggest additional check box to shown of how many ritual do you have. It is use to handle your ritual not to exceeded and aware of crashing interface

  • Root Admin
Posted

*hopes she didn't miss this somewhere else*
 
I'd like to see GoE repaired so it works like it used to. 


What do you mean. Please be specific because at the moment I dont know what you refer to and wont add this to the poll.
Posted (edited)

I realize I'm new to this game but based on someone who IS new.

 

- The Walkthrough that's suppose to help us understand the game, needs some major reworking. I'm in story mode now mind you but I am lost and I'm not sure if being lost brand new to a game is actually a good thing. I don't know really what to do and I keep wandering around, if the map allowed a more zoom in (showing us the roads/paths) this would be SO much more helpful. The aimless wandering is not so fun and actually is rather frustrating. Even if this map only opened up by you exploring (moving) to that area, This takes for me at least the enjoyment out of exploring, I'm to the point that once I find where I'm looking to get too, I likely will not move from there unless I have zero choice in the matter (which I think takes away from the point of the game). Other points to add into this walkthrough to help new players. How to battle players, the game info does not explain this at all. There is a ton of questions that are gonna be asked for one besides where things are. Yet mainly how to defend yourself from attacks? Can you? Do you recharge after you loss a battle if you are idle? These are rather important things for newbie players to know prior to getting to the 'first quest' how do you gain heat (as it's required) apparently I have it but I am unsure how this is earned to know if it's wandering, fighting PVE or if it's even earned from PVP. What about those of us who do not desire to be fighter based characters but rather heal, I'm told that it's not a 'requirement' but apparently it is indeed a requirement based on all information and requirement of quests (and by battles I mean I have little interest in PvP, can you gain wins/losses without PvP do they count towards quests?)

 

- It was also explained to me that while you are 'genderless' in story mode, the little avatar (though apparently it's not a real avatar) for battles it would be rather nice if the image used was either actually genderless, or if you allowed a male or female basic outline. As it seems to me the idea is to focus on male's playing (again I'm sure that's not the goal) and that females were not really expected to play. Which at the start of the game as I was inform the gender thing wasn't a huge issue and you can buy a new avatar, it still to me says, as a player I should either play a male or pay for a female outline (or actual avatar). Most games allow you even the basic forms of a male/female, this one does not seem to do so. It would indeed chase away any chance of my female friends joining, more so if I informed them they had to buy a female avatar to have a female avatar (as I was told), even though apparently this is not what is being stated when you join and nor is it required for you to get one, many of the female roleplayers I know would like the choice of an outline genderless form or at least being able to have an actual female form.

 

Not sure if any of this is helpful or what you are even looking for.

 

edit: Second edit was to add into the walkthrough update.

Edited by Kittie
Posted

gardening tools to tend the forest.

(regrow herbs, branches etc)

 

probably to be expandend to all land resource guilds. tied to their respective resources

Posted

I shall look into those two topics here in a moment. I am finally able to speak to other players within the chats, thanks to being teleported back to the main gate after Story Mode (I am guessing it is a main gate for new players). Also based on what I have read thus far here and seen in the chats, new players are hard to come by, thus I would assume those who are majority women at this point and time likely have bought or made their own avatars. I would indeed be interested in knowing how many of the women players have chosen to not have an avatar however... 

 

I should point out, I am long term RPer (table top, and long form, and even chats) a way to bring in more RPers you may find is having a section (unless there already is and I simply have not figured out what it is) that is used for IC RPs thus allowing those who enjoy long form a place to write out their characters. Though I'm still learning my way around the forums... so again this might not be the place for it.

  • Root Admin
Posted

I should point out, I am long term RPer (table top, and long form, and even chats) a way to bring in more RPers you may find is having a section (unless there already is and I simply have not figured out what it is) that is used for IC RPs thus allowing those who enjoy long form a place to write out their characters. Though I'm still learning my way around the forums... so again this might not be the place for it.


Most people have papers ingame to describe their characters (ask someone ingame to help you get them). Currently we are in a transitional period where the dev's are working on a load of code changes to make MD suitable for new players (currently it isnt to be perfectly honest)
Posted

Yes I have gathered which is a great time to have new members who are already here who can help point out things as new players (at least if you ask me) as they're not set in the way things are and might be less likely to bite heads off at changes (been in other RP games where long term players do not accept change very well n.n) 

Posted

What I believe should be worked on, in order of importance:

 

In the first place the tutorial rework. The tutorial really needs to be updated some time soon.

 

Second, anything else that makes life of a new mp3 a little more pleasant. (For example this.)

 

Third finishing up unfinished parts (For example adding the option to heal individual creatures to the HTML 5 creature page so the flash one can be removed.)

 

Fourth, expanding already existing parts that (For example increasing the amount of cauldron recipes, functionality for creature totems.)

Posted

Just another thought. To help keep bad blood a bit out of bay you may think about moving very old threads into an archives of sort. Still seen but not so much in your face unless they are of importance, right now it's hard to know what is going on but I seen thus far a ton of what has gone on. If I wasn't so used to this in other RP games, I likely would of turned away from the community as a whole. This is something not so much Chewett should be doing but any of the forum mods (if they still exist I'm not exactly sure yet what council did or didn't do). For example, it's not really all that important to read about "The public email to Mur" it makes it seem as a new member that the admin team (from the sounds of it the owner and his co-owner) are unable to communicate, add in the thread about DD and it makes one feel that you are either on Team Mur or Team Chewett, one will 'give you things' apparently the other will not. Not saying this is indeed the case as I did actually read both threads, but it does add in a prior 'thoughts' about people I do not know... and shows people (the admin mainly) in a bad light. 

 

Something to think about.

Posted

There is no Chewett or mur side.  The threads happened before Council disbanded which has happened only very recently, within a couple days at least.  

 

The things stated then were very true; however now things will be done differently in regards to how things will be handled.  

 

I would suggest you get to know the people involved before making assumptions.  

Posted (edited)

I am not making assumptions, I personally do not know these people. However that does not stop other people who are coming in from making them. I actually took the time to look at dates and get a feel for the community as a whole, as I have no emotional attachment to this game or the people in it, I can still point out the fact remains that it's pretty much right in your face. So it is off putting and shows a great deal of negativity, something you do not want if you do want new members to actually stick around. 

Edited by Kittie
  • Root Admin
Posted

I am not making assumptions, I personally do not know these people. However that does not stop other people who are coming in from making them. I actually took the time to look at dates and get a feel for the community as a whole, as I have no emotional attachment to this game or the people in it, I can still point out the fact remains that it's pretty much right in your face. So it is off putting and shows a great deal of negativity, something you do not want if you do want new members to actually stick around.


Btw its TEAM CHEWETT for the win :P

I have been thinking about cleaning up the forum for a while because I agree there is a large amount of negativity and some people and instances make me want to quit. Let alone people that come to MD newly and immediately get confronted.

Mur and I are good friends, but the problem is, is that he doesnt deal with criticism very well (he is used to running this game purely himself) and therefore sometimes throws his toys out the pram and runs off in a strop. This is the first and hopefully last time I have had to do something as drastic as threaten leaving if he did not listen.
Posted

Yes. From much older posts I can see a rather lovely community (still some negativity but that is to be expected) but like I said it comes off as lost in this world of negativity right now. I'm glad to hear that it was the first and (hopefully) last time for such a thing but new players sadly would not know this, all they would see is two admins more or less going at it on the forums, and while you are both very much people with lives, it is something that should have been taken to say a private only you two (or whoever has any sort of admin power) board.

 

Not sure if that is something you have, and if not, I recommend getting one that is completely hidden from all other members who are not on the admin team. I have found them much useful when dealing with disagreements and also keeping others within the admin team up to date in where things are so that the outlook within the community is one of unity and even afterwards still allows you (and others) a way to point out how much they disagree with what is being done. 

  • Root Admin
Posted

Not sure if that is something you have, and if not, I recommend getting one that is completely hidden from all other members who are not on the admin team. I have found them much useful when dealing with disagreements and also keeping others within the admin team up to date in where things are so that the outlook within the community is one of unity and even afterwards still allows you (and others) a way to point out how much they disagree with what is being done.


Let me put it this way, Mur is different and doesn't always follow what people should or normally do. If he doesnt like something he will just decide to ignore all emails in their entirety.

---

This topic is closed to new ideas, I might split off Kittie's posts

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