Ary Endleg Posted March 3, 2015 Report Posted March 3, 2015 In http://magicduel.com/pages/help.info.php?p=creatureabilities it says wrong: Haotic Damage The creature does damage to the target creature based on the attack attribute. The damage has a variance of -50% to +50% extra damage. This means that this is a very unpredictable attack that can either cause massive damage or very little. Correct is in http://magicduel.com/page/Announcement/view/176 Ann. 176 Priority: 0 [2008-01-06 19:04:21 - Alpha 4] Haotic strikes now do damage from 60% to 180% and player atack has a great role in that, the more attack youy have the more the actual attack fluctuation is. Good for unpredictable fights. (Knator, Grasans) Formula: osc= 80% of player attack; final attack is random from attack - (osc/2) to attack + osc. Meaning variance is -40% to +80%. Azthor 1 Quote
Myth Posted March 3, 2015 Report Posted March 3, 2015 Base variance, meaning 0% on slider... If slider is used, and depending on player stats, a hit can vary between 1 and a lot :p Quote
Ary Endleg Posted March 3, 2015 Author Report Posted March 3, 2015 Remind me what this was about, I remember something but exact stuff. If slider is used it's ((Creat Att + Player added Att) -40% to +80% variance) - target def. So yes it can be 1 if target has enough def. Quote
Myth Posted March 3, 2015 Report Posted March 3, 2015 Player A = 1000 attack, 500 defense (osc = 800) with Creature A (Haotic Strike) = 100 attack, 50 defense Player B = 2000 attack, 1000 defense with Creature B = 100 attack, 50 defense 100% slide bar: Creature A = 1100 attack, 550 defense Creature B = 2100 attack, 1050 defense A hits B: - min damage = attack - (osc/2) - defense = 1100-400-1050 = -350 = 1 - max damage = attack + osc - defense = 1100+800-1050 = 850 In any case, now that I look at it again, I don't think that what I was saying matters, because the variance refers to the value of the creature's attack power, not damage dealt. Quote
Ary Endleg Posted March 3, 2015 Author Report Posted March 3, 2015 Yep so it's all fine by this formula. However wasn't there some issue you brought up long time ago that math didn't work properly with outcome that was 1 damage? Quote
Myth Posted March 3, 2015 Report Posted March 3, 2015 Nope. It was an issue I had when attacking 2 imps with a tree, and the imps were acting as though the tree had no defense whatsoever, doing 90 damage (each) every time they hit. (both player sliders at 0%) But that's a different issue, and I can't remember which post I mentioned it in. Quote
Ary Endleg Posted March 3, 2015 Author Report Posted March 3, 2015 Well I'm pretty sure somebody was complaining that haotic does 1 damage when it should do more or something. However it never got proven :S Quote
Root Admin Chewett Posted August 3, 2021 Root Admin Report Posted August 3, 2021 Could someone investigate this and see if its still an issue (I haven't fully read this). Quote
Fyrd Argentus Posted August 4, 2021 Report Posted August 4, 2021 (edited) Hmmmm..... 3 grassans vs 3 trees. Round zero one of the strikes hit solidly, the rest were all 1's through 5 rounds of combat. Fyrd Argentus's Big Bertha (575200) does haoticdamage to all creature(s) of Nepgear and: - hits haoticaly and does 1 damage to Reanimated Roots (862349) and remains with 20657 vitality - hits haoticaly and does 178 damage to Reanimated Roots (862350) and remains with 16422 vitality - hits haoticaly and does 1 damage to Reanimated Roots (867081) and remains with 11099 vitality F This seems to be because the trees are doing a "protect" thing that gives them much bigger defense (>1000) than the attacks (few hundred points). Reading deeper, the ability is discussed in the [more info] as "Martyrism / Protect". Mis-match is between creature page that says only "martyr" and battle report that says only "protect". Easy to get confused. The very original post is correct in that the [more info] document (button on creature page just above Targets & Abilities) still says +/-50% where this announcement says it was changed. Edited August 4, 2021 by Fyrd Argentus Quote
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