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Tea / Red Candy effect


Myth

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There are a few differences between Tea and Red Candy, and I'd like to know if one of them is intended or not.

 

[spoiler]Tea reduces the regeneration timer reset by 3x.
Red Candy reduces the regeneration timer reset by 2x.[/spoiler]

 

This effect stacks when consuming Tea, while it doesn't when consuming Red Candy. Is it meant to be that way? Should the effect stack (or not stack) when consuming either of them?

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Aaah... tested again, and yes. If you stay idle the entire time, the effect doesn't actually apply. It remains in the trigger box (if you come back from time to time) but the effects don't take place.

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There are a few differences between Tea and Red Candy, and I'd like to know if one of them is intended or not.
 
[spoiler]Tea reduces the regeneration timer reset by 3x.
Red Candy reduces the regeneration timer reset by 2x.[/spoiler]
 
This effect stacks when consuming Tea, while it doesn't when consuming Red Candy. Is it meant to be that way? Should the effect stack (or not stack) when consuming either of them?


Both of them use the same "method" to reduce the timer, so both should act similar.

Aaah... tested again, and yes. If you stay idle the entire time, the effect doesn't actually apply. It remains in the trigger box (if you come back from time to time) but the effects don't take place.


I think thats because when you "come back" it calculates all the stuff you should have gotten while you were away. But it doesnt remember that you had X effect.
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Tea effect stacks on itself. You can consume it twice for an improved effect.
Red Candy doesn't act that way.
 
If they should both act in a similar way, which way should it be?


I didnt say "they are coded differently but should be coded the same" I said specifically, "they use exactly the same mechanism so should act exactly the same".

They should probably stack. But that code needs some changes since it works really oddly.
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