Pipstickz Posted May 3, 2017 Report Share Posted May 3, 2017 Here's a slightly edited log of the meeting today, full proper log coming from Chew later! Chewett: So im going to be changing how I work/code on MD Chewett: Each month I will set some kind of possible goal,etc, for the week Chewett: for th e month even Chewett: This means each month will have a single objective which I willattempt to coplete,a nd we wont be jumping around stuff Chewett: This month will be the fixed quest system Chewett: There will be 3 main aims to this current month. Chewett: The first is to allow a easier to access quest system as the quest page is dire. Chewett: This is to improve the visibility of quests and allow newbies to more easily find them withot the forum Chewett: One of the features will however be to link to a forum post so it wont be removing the use of the forum Chewett: The second part will be to publicize some of the internal MD quests such as the Lr guards, BPG and such Chewett: This will direct people to some of the permanent puzzles. This will also include the new quest chains people are working o Chewett: On. It means that if people are less sociable they can do Md quests, espicalyl in the time when we have fewer players around Chewett: The third, and most important IMO, will be opening it up to people running their own quests entirely indepent of MD staff. Chewett: They would be able to add/close/manage/etc their quests Chewett: This would let their quests integrate into MD just like the "permanent offical" ones Chewett: Hopefully these three will also let things like automatically leaving the gateway island rather easy Chewett: And reduces the need for people to be around as much, as we dont have many people at the moment Chewett: Does anyone have any questions about this months work, or the future plans for working this way? MRF: wouldnt it make more sense to have a story for the game to build quests off of first? >.< Burns: Does that mean people can make additions to scenes, probably with a25 features? Burns: Does that mean people can make additions to scenes, probably with a25 features? Chewett: What do you mean by a storyF? Chewett: That would be in the future plans yeah potentially Pipstickz: Chew, that second answer was in reference to Burns, correct? Chewett: Yes MRF: like story mode was... some idea and basic goal to work towards when you first start the game Chewett: The first quests, will be kinda like story mode Chewett: Without creating much lore, etc Pipstickz: So, is it fair to say elimination of canon lore is a goal for MD? Chewett: Nope Chewett: MD has canon lore Chewett: You think it doesnt? Burns: less question, more suggestion: you could split the quest page into permanent and player. Chewett: There would be various filters, difficulty, time, etc : Pipstickz shrugs Burns: make the chain quests appear in that section one after the other, have the finished ones tick themselves off Chewett: Yeah there would be quest chains, and other tuff Chewett: Like in the first gateway ones would be shown at the top Burns: alright MRF: [Spoiler: isn't md about using the story and environs for self discovery like zen?] Chewett: The first quests will suggest canon and ideas, while showing them most of the mechanics Chewett: You first draw in the many players with the mechanics, then you pick out the few with lore Chewett: Before we did it the other way, and reduced the pool too fast *Sunfire*: are the adds still running? Chewett: Not atm as far as I am aware Chewett: but maybe they are... not sure *Sunfire*: *nods* might as well shut them down until that questwork is done *Sunfire*: once we got a good foundation to welcome them it might be more productive Chewett: Indeed I think thats fair Chewett: With a more automated start which teaches people how it works, I think it should give a decent amount of guidance Chewett: Miq is doing wonders but he is one person Chewett: I think that Mur put him is a crappy position espically with BR and Fang disappearing Chewett: But he is wonderful and needs more support Chewett: The first couple quests will not just be automatic, they will require getting things from players Chewett: So it wont be 100% automatic Chewett: Afk for 10 minutes while I do washing up Chewett: The life of a rockstar me Chewett: We could bring back PC maybe, but Mur wants gateway to be "the thing" Chewett: so... not sure *Sunfire*: let it be "the thing" when we can support it? Chewett: Thats a fair argument Pipstickz: So, will requirements for unlocking the quest page change? Chewett: As in,adding quests to it? Pipstickz: Talking about the current requirement of giving 3 WP, or whatever it is Chewett: The current requirements, are that, or ping me a good quest and I give you access. Chewett: So no those wont change Pipstickz: So then, will WPCodes start to circulate more, in the future? Chewett: maybe, are they not circulating as much as you waant? : Pipstickz shrugs Pipstickz: Just refering to a hypothetical future with more newbies *Sunfire*: then there will need to be more quests Chewett: Probably *Sunfire*: but looking at the birthday, we are a bit burned out on creating those Pipstickz: Which chained quests should address? *Sunfire*: those are fixed, we'll need some originals in between now and then, for ewample to fill the festivals Chewett: I want to work with someone, or a couple people to implement the first chained quests Chewett: using the new quest system Chewett: considering th enumber of people I am very happy with the birthday Pipstickz: Why do they need to be original, Sunfire? Pipstickz: Valoryn's quest is a great example of something tradition-based, rather than original *Sunfire*: so we vets can do them too? Chewett: Sorry sunfire, you mean the chained quests? *Sunfire*: what i mean is quests that are not from the chains and are not reruns of past quests Chewett: And the gateway quests? *Sunfire*: i mean quests independent of the chained or gateway ones *Sunfire*: "normal" playercreated ones Chewett: Those could be made permanant? *Sunfire*: what i mean is that we cant "survive" on the chained quests alone Chewett: True true, but if you make a decent number, it can start things off right? *Sunfire*: ofc *Sunfire*: it's a problem for long term i guess Chewett: if people can finish 20+ quests we have shackled them to MD Chewett: To be less flippant, I hope by then they will be more involved in social aspects of MD Chewett: I want to start up some of the monthly things *Sunfire*: just cant get them to fall into a dark hole afterwards *Sunfire*: ahh thats good as well, sparking a bit of differeent interests Chewett: Indeed, to start with I want to start the HC up every 2 months Chewett: Minus the medals to start with : Pipstickz cheers Chewett: Anyone have any final comments before I go play some awesomenauts Ivorak 1 Quote Link to comment Share on other sites More sharing options...
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