Ungod Posted October 27, 2017 Report Posted October 27, 2017 (catchy title, huh) Hey, I was thinking that in MD there are those who simply fight. They did, do and will brawl, because this is what they like doing in MD; since it does require a decent amount of intellectual effort, they can be proud of being brawlers. There are the stats, there are the achievements (combo fighter, above money..), but how about a tag dispatcher with a couple fighting tags/titles? I think these don't even need further plans, as is the case with the tags obtainable in LR, since they are titles for those who want and like to brawl. Those tags shouldn't be easy to obtain by someone, instead, they should require results that only a battlehead would go for. I don't know what those might be, I could think of something if you like the idea, more or less. how about it? MaGoHi, DARK DEMON, Jubaris and 2 others 3 2 Quote
Root Admin Chewett Posted October 29, 2017 Root Admin Report Posted October 29, 2017 I like it. X battles in a period of time, X stats gained in a period of time, something like that? Quote
MaGoHi Posted October 29, 2017 Report Posted October 29, 2017 30 minutes ago, Chewett said: X stats gained in a period of time, will sacrificing count too ? Quote
Ungod Posted October 30, 2017 Author Report Posted October 30, 2017 i was thinking of more radical challenges, though, but I think only the people who are good with battles can come up with (and it would also be hard to code, if not impossible)...quick examples of no-so-good-ideas: getting 1000 victories with a ritual containing 3 anivv creatures getting 1000 wins with a ritual containing 1 ts and 1 up against rituals wtih freeze x battles won in a period of time works well, but it's not a tag only brawlers can achieve...but acquiring it might mean you're so-so in battle, so it's cool too Quote
MaGoHi Posted October 30, 2017 Report Posted October 30, 2017 uhm well x battles might actually be a challenge due to these low prey times we are currently in Quote
Ungod Posted October 30, 2017 Author Report Posted October 30, 2017 tags aren't temporary, to be applied only to this time. i still believe it should be something only warriors should go for, with some sacrifices in mind. for example, although it's easy at beginning, I didn't get the Full glow achievement when I started, and that meant that one year later, I had to sacc most of my crits and max some to get it. This is the kind of thing I was thinking of, not just grinding. i'm not against X battles in a period of time, X stats in a period of time. It IS a tag I would like, but it is also a tag I *could* get. Which makes it less valuable, since I am not one of those people who play MD for the duels. I suck at combat, and I think real brawlers should get tags they can be proud of. that having been said, there's no problem in a light(er) version of battle tags. It's a good motive to start some trouble (i mean fighting), since the grinding has created some monsters already and some of the thrill disappeared. MaGoHi 1 Quote
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