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Posted

As title - the aura does not provide any attack (supposed to be 50%)

This is reflected on both the stat page and the actual combat damage.

Tests done:

Lorerootian archers + 2 Winderwild vs no Winderwild: Same piercing damage (attack based). Boosted percentage damage (power based). Winderwilds lowered defense by 50 (attack based - same as base attack)

2 Chaos archers + 1 winderwild; 2 Chaos + 1 colored Winderwild: Dealt 40 damage (90 attack from Chaos - 50 defense from Reanimated Roots). Not boosted.

Posted

I would there are more auras not working or partially working:

Imperial Aramor creature ID: 706529 

image.png.d209d7deae99f1cb9d056b733c34decd.png

Rustgold Madhorn creature ID: 877431

First test at 0%:

image.thumb.png.7ac951da5ee469c26370e216dddd6c33.png

image.thumb.png.111971b937aab17b2f60848af4b28665.png

image.thumb.png.b20266679b28b2cddfce453dd7ab2a17.png

image.thumb.png.a3b2367e2a2a54e4dbad2794041f7467.png

So I guess the damage is calculated:

Imperial Aramor attack 130*1.5=195

elemental def after first defense reduction: -138

damage for first attack ->  195 -(-138) =  333

So only one of the 2 attackbonus is working....

Posted

Second test at 100%:

image.thumb.png.3a341506d7e8b36e7133d4ce6ef6f15e.png

image.thumb.png.d7a20804cc718d8e9be4683eef9affd0.png

image.thumb.png.b5dbe8ff6ba33ddd07089a6857495421.png

image.thumb.png.9a0b96774cddaf4330ec12ee94cccdbf.png

image.thumb.png.88ece04c2a8e6d87beca32d5693e6ae1.png

Aramor Attack: 2686x1.5=4029 

Elemental Def: 162

Damage: 4029-162 = 3867

So only one of the 2 attackbonus is working. 

  • 2 weeks later...
Posted

Using Else's finding, some understanding about programming, and some further testing, I've confirmed that:

  • All attackboost aura targets only a single creature level
    • This implies the Imp auras are different, one targets level 2, and one targets level 3. Working as intended based on announcement.
  • Winderwild (maxed VI - noncolored) targets level 1 creatures
    • This was tested, and calculated, step by step and manually rounding, with a 0 difference between calculation and observation
  • Colored Winderwild (near-maxed) targets level 2 creatures

Since there wasn't any explicit announcement regarding it, I suspect these are an unintended change stemming from the imperial change. As it stands however - it also make the aura quite weak/unusable.

 

For now, I propose that the description be, at least, updated to reflect what the aura actually does. While an ambiguous description may be fine - a strictly "wrong"/deceptive description should be modified.

  • Root Admin
Posted

Please answer clearly to this:

1) You said : "So only one of the 2 attackbonus is working."  Could you detail that pls?

2) also, put it simple, (its super hard for me to follow fight logs) what is the way it currently works and how was it supposed to be

 

3) Are you talking about something that used to work right and suddenly it changed, or something that you just noticed its not working as described.

 

Know these i hope to be able to understand the error, if it is one, and its cause.

 

Thanks

Posted (edited)
32 minutes ago, Muratus del Mur said:

Please answer clearly to this:

1) You said : "So only one of the 2 attackbonus is working."  Could you detail that pls?

2) also, put it simple, (its super hard for me to follow fight logs) what is the way it currently works and how was it supposed to be

 

3) Are you talking about something that used to work right and suddenly it changed, or something that you just noticed its not working as described.

 

Know these i hope to be able to understand the error, if it is one, and its cause.

 

Thanks

Else testings showed that the Imps are working as intended. Specifically:

  • They have 2 auras, 1 for level 2, and 1 for level 3 creatures (at max rank)
  • This matches with this announcement

What we suspected to be a bug/issue, is with the Winderwilds:

  • Their aura works ONLY for level 1 creatures
    • Colored version works for level 2 creatures only, I confirmed that this is due to @Aia del Mana's misunderstanding of the aura (via PM), as she is in charge of it
  • There exists no announcement in the game that this is the case
    • We suspect that it was an unintended side effect from the Imperial changes
    • If that is the case, it had been broken for years and only noticed now

And finally, I'm proposing that attackboost description to be updated. As of now, it does not show that the aura has any criteria - which it does (targeting specific levels)

Edited by Demonic God
  • 2 months later...

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