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Death Recall / Land Depletion

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The dead and depletion mechanics interact in an interesting manner. You can still be locked if you "deplete" a scene of its resources, but when the graveyard recalls you you'll be effectively Dispelled. The game thinks you're still bound (according to triggers) but you're absolutely free to move around and continue to gather as desired. If the lock isn't meant to work on ghosts, this bug report can be ignored.

Update edit : It seems that if your movement while dead does not cost you ap, it will not stop you from moving. But if the movement does require AP (ie moving through light while dead) it will recognize the movelock from depletion and stop you.

Edited by Fang Archbane

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