[quote name='Granos' date='08 July 2009 - 01:31 AM' timestamp='1247009460' post='36521']
Adeptrewards, ways to reward adepts for loyalty, in a similar way to the calender daily bonuses,(minor stat increases) only amplified based on the number of days that the player remains loyalty to whom they are an adept to, also punishments for dis-loyalty to adepts and protectors.
Variances on existing creatures, based on tokens, for example giving a certain token to an aramor will lead to it having a different type of aramor at the max level.
Have factions finally come into play, as I have been egarly awaiting to see how they will effect the social structure of md.
An automated system for the use of inner magic, rather than the current system.
I'd like to see more function specific RPC's like one for contests, ect...
Changes to the way the AL works, as right now, it seems quite stagnant and rather boring, perhaps a new system to allow anyone to do things so long as numerous people get involved, as with the lore no longer a factor in MD I cannot see much reason for so otherwise, perhaps have it set up so the Ledgend Speakers would be the judge of such things if they are worthy to be AL events..
No more new alliances!
A system using the wishshop to allow people to invoke land battles, much like the one at last Christmas, but make it divisible between alliances, eg. Guardians of Root and Golemus Gurrelium.
Subtle changes to existing locations, which will lead to information on how to access additional points later on in the development, kinda like a new puzzle.
Add more stuff to the wishshop, because now it just plain sucks
Get all the npcs in Golemus doing something.
Thats about it for now.. Im sure I'll add more later..
[/quote]
everything he says!