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BrightShield

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  1. Upvote
    BrightShield got a reaction from Change in Poetry Corner   
    [center]A Dreamer's Dream

    Dreams comfort me, I pray
    as I succumb to the night and lay
    "Leave your worries, doubt and fear
    (and) Enter the Sandman's Domain."

    Dreams show me I say
    worlds of fantasy and play.
    Reveal to me my heart's desire
    let it burn with passion and fire.

    Oh Dreams grant me the key
    with wistful yearning I plea.
    Unlock the secret chambers of my soul
    solve the puzzle and make me whole.[/center]


    My first petty attempt for a poem the rhymes. Written the morning after a beautiful and peaceful dream.
    This is a two part poem. See below for the next part.


    [center]Sandman's Riposte

    Dreams you seek and implore
    they obey me at my call
    for I am the Dream's Mastermaker
    Ruler of All.

    To beseech the Dreams I create
    thou summon me to thy aid?
    No mortal whim has ever been made
    to make the Lord of Sleep a slave!

    What you seek can't be found
    in this Kingdom I command
    Open your eyes, foolish one.
    Now I bid you, begone![/center]


    When I created Dreamer's Dream and Sandman's Riposte, it was originally one whole poem [a convo between the Dreamer and Sandman] wherein for every Dreamer's stanza is the response of the Sandman.

    ***my first post! yay! hope someone likes it***
  2. Downvote
    BrightShield got a reaction from Watcher in Is Md Too Exclusive To Entice A Larger Player Base Than Hard Cores?   
    Im quite hessitant to post because first Im not old enough in MD (only 100 some days) and secondly I still have not figure out a lot of things so I'm no expert..but I'd like to share my thoughts on the matter, anyway because I think this is an important issue that needs to be addressed.

    I understand what you are saying, I think, because I have felt the same way back when I was starting out (and there are days still that i get those feelings) but I think MD would be less enjoyable for me it it wasnt so complicated and difficult. It's the complexity and my desire to understand things that drives me to continually log in and try to find answers.

    In a way MD is, yes, exclusive, for only people who passed through the "filters" get to stay and reach mp5. I think MD was not meant to be easy. It was not meant to be played alone like other games. This game requires you to not only use your intellectual prowess but your social skills as well. Personally, I believe that Md is not so difficult as it seems because it has a very good support system..a very good community (there are just so many people willing to help).

    Friends can help you get through a lot of things, be in in RL or online.

    As Awiiya said "If you want or need MD to ever be friendlier, drop me a line, and I'll see what I can do."


    BrightShield
  3. Upvote
    BrightShield reacted to Jester in Alpha 10, Opinions?   
    You consider removing the RPCs is big enough to go to v10? Wouldn't removing a failed feature be going back to the beginning and having to try again? With the way MD is right now I'd say move on to v08, or v07.

    Torches was implemented, and that failed. Not very many people even try, and those who do can't find people to attack and just sit at GoE or SG.

    Items are boring and have no purpose except to collect and trade.

    Achievements have no purpose and can be finished by anyone playing the game normally or with a little help from another, except the LHO achievement, which just makes it so most people can't finish them all. With RPCs gone I don't even know how you're supposed to get the spell doc one.

    The lands of the East have nothing in them except a place to get achievements and an actual Pub.

    Combat was utterly ruined by the token system, which I assume was meant to bring in money but will probably end up chasing away all the new players who would spend money if they found the game to be worth playing. Since most of the MD shop items are based on combat, ruining the system that people spend money on seems... strange.

    I won't bother going through the list Mur posted that has all the other unfinished projects, I think it speaks for itself.

    This is progress in MD? Am I the only one that likes things to be finished before moving on?
  4. Upvote
    BrightShield reacted to Burns in Rpcs And The Hc   
    actually i think it's pretty bright that people with such over-powers as dst, lifeline, eigger etc.etc. can't take heads anymore after they won their own medal, but i think that the same should apply for RPCs who mess heads...

    why should Raven get a way to decide who wins while dst doesn't? and why does he even get his way cleared by excluding everyone who is stronger than him?

    imo, it's just not okay that some people are allowed to mess with heads and others are not...
    it's good to exclude veterans to make it a bit fairer, but exclude some veterans so other have an even easier game with deciding the next winner? *three thumbs down, along with a 'not such a bright idea'-sticker*
  5. Upvote
    BrightShield reacted to Liberty4life in Removal Of The Acceptance Of Alts   
    umm interesting topic which is posted in hopes to get implemented system which is impossible to work, in other words this topic is posted without enough knowledge and experience on this matter

    so ya say lets monitor all and lets have staff that does that, fine by me, but main problem is that it isnt possible

    it will take whole damn system to monitor such activities and it will take like 20 ppl to work on that

    i will give ya example of one BIG online gaming industry that has that system in place, theirs name is gameforge, now i will let ya know how big it is and then to use that info on theirs system for anti rules abusing and how it works, they are big online gaming company they have like 15 different online games, each game is translated to many languages so many countries have their own servers,
    for example germany has like 80 servers for one of those games then argentina has like 2, and so on, all of theirs games have strict rule, for example for one game ya arent allowed to attack same person more than 5 times in same day, unless attacks are under 30 mins then it is counted as waves of attack, or unless it is war, then multi accs are also forbidden, script using, then helping stronger player by giving him resources in any way possible, unfair trades (there is official ratio for trades, trade can vary a little of that ratio, but not much, with unfair trades it is meant that if one gives like 100k of one resource to other player in exchange for lets say 100 of other resources so this is considered as helping stronger player getting more resources in unfair way if more resources got weaker player (like newbie not 2 places on rank list under stronger player) then its oke), so bunch of damn rules, this are few, also very big system is in place that helps a lot in monitoring those things, their staff can see everything with those tools and if ya get caught there is no mercy ya can get punishment to give staff 10 times bigger amount of resources than ya received in time limited interval, to few days/weeks ban to perm ban (perm ban means 20 years ban inactive accs are deleted after 1 month if there is known unactivity (feature which can be triggered by player) then that adds like one more month, then why not 3 months ban instead of 20 years? becoz accs with bought premium crap arent deleted as long as premium is still lasting)
    there are exceptions for ip's if more players are playing and if it is reported like brothers or whole building has same ip or whole village has same ip, they also check multy accs by cookies, but that is even less to trust than ip's which can be overpassed by proxy while cookies if deleted ya cant know anything but if cookie of one acc is detected on another acc ya are dead meat (except it is reported acc sharing and that is allowed each time by different person and it is limited to 12h)
    so each server has like 1-3 game operators super game operator is dude that is supervisoring few servers and game admin is dude that is supervisoring all country servs so 3-7 ppl working on one serv plus ya have system that is automatically detecting some abuses and automatically banning them and other part of system that is helping in monitoring

    so now ya know how large games they have and what kind of system and rules they have... now what happens..
    it happens from time to time that some players get banned without being guilty at all, ofc they can complain, but if they can prove they arent guilty sry dudes ya still remain banned, for example ya forget to report trade that isnt by rules or forget to report acc sharing (its actually isnt allowed ya get perm ban for it in here i am reffering to acc sitting which means guarding someone's acc for limited time), and other situations, then abuses arent stopped, ya can still use multiple browsers to avoid cookie detection, if ya use in same browser one tab without proxy and other with proxy in same time ya will get detected by cookies, then ya can make multy accs build some economy up near ya, no def, login once per month with proxy, and ya ride it all the time from your main, ya wont ever get detected, and there is much more

    that means single person is watching on logs of 1-2k ppl everything wot happens between them, and those games have wot? attack and transport action nothing else can happen between players except that and it produces HUGE logs even with those almighty tools they have its a hell of work

    conclusion is that md has MUCH MUCH more features that needs to be monitored than those games which monitor for multy accs attacks and transports, ya will need mur to make those awesome tools without them gl with stopping abuses, ya will need staff, yea find ppl that can be trusted for this, md doesnt even have enough of ppl to cover other works like translations for example, so even if in pure start of all this ya get rid of all alts, ya still ATM!!! have 200 active and 200-300 semi-active players those players will produce HUGE amount of logs, and ofc it will use server's resources, and still abuses will be possible for the ones that know how to abuse, and i am telling ya that ya will stop nothing, coz most of players ingame that are abusing now will still be able to abuse it even after ya do all this to stop it, so if ya start this fight against abuses it will end up like fight against prostitution, in which case it happened that if ya cant stop it legalize it

    edit: yea fenrir sure 25 gms might be enough to do the work, and sure ofc that i agree with burns, its impossible work
  6. Upvote
    BrightShield reacted to dst in Removal Of The Acceptance Of Alts   
    [quote name='Fenrir Greycloth' date='09 August 2009 - 07:55 PM' timestamp='1249836951' post='39043']
    1)I know of several games that track the ips of it's players and post them on a log so that they can be monitered.
    2)Trading on between accounts that have ever used the same ip should not be possible.
    3)If the removal of the acceptance of alts isn't allowed than a way to stop the trading of creatures between accounts needs to be forbidden. Ever since the ctc came out there have been massive ammounts of ve boosts.

    I am not a professional coder, but I do see something that needs to be adressed.
    [/quote]

    I edited a bit your post so it will be easier for me to reply.

    1)You really don't get it: PROXIES! I can use each day a different proxy and so can do others. Even of other games do it, I don't think MD is evolved enough for this. There are other issues to be addressed. Alts are the last.
    2)That's a big cr**. And I told you already: what happens to the players that use the same laptop/pc? Not to mention a recent fact: some players left for several days (vacation) and they asked other players to log in with their account to get the active days. Should both parties be punished just because they WANT to be part of the game?
    3)Here I can come with so many possibilities to bend that rule that you will be amazed.


    Now, I would have some partial solutions but they are far away from perfection. We can try but...I am sure you lots of players will find a solution to avoid the rules. After all, MD community is a special one made mostly of very smart people. If you want to challenge/stimulate them more put this rule into place . I would love to see the outcome
  7. Upvote
    BrightShield reacted to Lifeline in Removal Of The Acceptance Of Alts   
    i see this thread with high chances to win the worst thread of year 09 category

    people use alts to get age on their crits and then trade them to their main. so what!? everybody can do that so there is nothing unfair at all. if ur moral standards tell u that is cheating, well then that is ur problem but certainly not a "mistake" of the game that needs to be changed.

    look perm stats and principles are the fruits from training that crit after it was transferred and then sacing it. the only thing that is abuseable are the VP and Vit boost. so the only half decent way would be to only remove the vit and vp boost from transferred crits. but what about real crit trades between 2 different players? it would cost all players trading normally vit and vp boost ... how fair is that?

    and what about people playing 2 completely different roles? like one honorable knight that protects bob for example but at other times they prefer to play a character that is dunno an evil necromancer or something like that. there are a lot of players that invest a lot of time in multiple characters and dont use alts to only transfer crits.
  8. Upvote
    BrightShield reacted to Burns in Removal Of The Acceptance Of Alts   
    seems i popped in too late for this topic, it's already flamed enough the way it is...

    just one more question: why do you care if players boost their VE a tiny bit faster than normally?
    alts in HC are being punished anyway...

    and people rping with themselves is pityable, but why should it be banned? who cares? don't read the crap if you don't like it, and sometimes something good comes off it...
  9. Upvote
    BrightShield got a reaction from Sparrhawk in Is Md Too Exclusive To Entice A Larger Player Base Than Hard Cores?   
    Im quite hessitant to post because first Im not old enough in MD (only 100 some days) and secondly I still have not figure out a lot of things so I'm no expert..but I'd like to share my thoughts on the matter, anyway because I think this is an important issue that needs to be addressed.

    I understand what you are saying, I think, because I have felt the same way back when I was starting out (and there are days still that i get those feelings) but I think MD would be less enjoyable for me it it wasnt so complicated and difficult. It's the complexity and my desire to understand things that drives me to continually log in and try to find answers.

    In a way MD is, yes, exclusive, for only people who passed through the "filters" get to stay and reach mp5. I think MD was not meant to be easy. It was not meant to be played alone like other games. This game requires you to not only use your intellectual prowess but your social skills as well. Personally, I believe that Md is not so difficult as it seems because it has a very good support system..a very good community (there are just so many people willing to help).

    Friends can help you get through a lot of things, be in in RL or online.

    As Awiiya said "If you want or need MD to ever be friendlier, drop me a line, and I'll see what I can do."


    BrightShield
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