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Posts posted by Dmik King
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I will take 166
becuase 66 and 6 already been taken -
I got mail for Shadowlord and we solved everything and I got the coins that he had to give me.
Can you please send him back the Joker?
Thank you for the help Mur.- Ledah and Liberty4life
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I made the trade with ShadowLord (ID:173568) he probably transferred it to other account so it will be impossible to trace the creature. (good that I saved his ID)
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One week ago me and ShadowLord agreed to trade my joker for his 4 silver coins. ShadowLord gave me one silver and next day morning I gave him the code of my joker. ShadowLord took the joker but didnt give me the rest of the paiment - 3 silver coins. He agreed to give me the rest of the silver but since then he dissapear.
His last 2 mail to me:
*From: ShadowLord (ID:173568)
*sent 6 days and 10 hours ago Read later
Original message
RE:RE:RE:RE:RE:RE:Untitled
oh seroiusly?
hmm ok well i guess i owe you 3 then
hehe thats odd lol
*From: ShadowLord (ID:173568)
*sent 5 days and 7 hours ago Read later
Original message
RE:RE:RE:RE:RE:RE:RE:RE:Untitled
i owe you 3
My joker ID is: '592126'
Can anyone help me? -
I am proud citizen of Golemus [img]http://magicduel.invisionzone.com/public/style_emoticons//cool.gif[/img]
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I have bug, After I sucrifised new creature my principles didn't change at all. I still have 3 principles above 4000.
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Did you get your rewords already? Mur Didn't even read my pm with my creature code
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[quote name='Chewett' date='08 November 2009 - 09:46 PM' timestamp='1257716816' post='47006']
probably he means friendly to that creature, so your foe, which would fit the description
[/quote]
Yeh,
Baby and kid target his friendly creatures (persons that use baby and kid creatures). -
[quote name='Death Bell' date='08 November 2009 - 06:14 PM' timestamp='1257704079' post='46972']
nice creature.. i like it. specially the reason how its not too powerful and can only control only one creature even when its maxed.
But the exp and wins needed to upgrade it seems abit childish with the 66, 99, maybe you should change it to something normal like a rounded number just a thought.
but maybe its better if u put mage did random and weak mage did weaken creatures..otherwise it seems like the weak mage is better than a mage because when it controls a weak creature we know it only can control weak creature that can only do little damage.. but when its random there is good chance it can control maybe the strongest creatures some time.
so in short might be better if weak mage did weak creatures and mage did random... what do others think?
[/quote]
Thanks for the tip
By the way, this creature can not fight alone if you didn't notice only 150 VE when it's maxed
Also this creature might be very useful for people with low damage skills but high Initiative becuase it use enemies stats (the creature that get controlled) -
[u][b]Baby[/b][/u] (first stage)
Stats
Ve: 10
Attack: 3
Defense: 0
Initiative: 0
Attack: weaken defense
Targets: Friendly creatures
Requierments for upgrade:
10 age
80 wins
30k experiance
Descrition: Little baby that cries a lot.
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[u][b]Kid[/b][/u]
Stats
Ve: 30
Attack: 9
Defense: 2
Initiative: 1
Attack: weaken defense
Targets: Friendly creatures
Requirements for upgrade:
30 age
160 wins
60k experience
Descrition: Very annoying kid!
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[u][b]Weak Mage[/b][/u]
Stats
Ve: 60
Defense: 4
Initiative: 2
Attack: Control creature
Targets: Weak creature.
Requirements for upgrade:
60 age
320 wins
90k experience
Ability: Telepathic power that enables to control creature. Controlled creature will target friendly creatures but not himself for one turn.
Descrition: Beginner mage - still has to train a lot to improve his skills He still can only control weak creatures.
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[u][b]Mage[/b][/u]
Stats
Ve: 90
Defense: 6
Initiative: 2
Attack: Control creature
Targets: Random.
Requirements for upgrade:
120 age
720 wins
120k experience
Ability: Telepathic power that enables to control creature. Controlled creature will target friendly creatures but not himself for one turn.
Descrition: Trained mage that can control every creature in the world but can not know how to target properly his chosen creature.
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[b][u]Dark Mage[/u][/b]
Stats
Ve: 150
Defense: 6
Initiative: 2
Attack: Control creature
Targets: Strong creature, Weak Creature, Dying creature.
Ability: Telepathic power that enables to control creature. Controlled creature will target friendly creatures but not himself for one turn.
Description: Very strong mage that his power enables him to change world's future! -
Strong people will need protection for their principles, and I mean strong (veterans) and people that also have good amount of stats. Everyone got principles that he didn't train at all (can not be gained) so he can use his unattainable principles for attacking people that do have them..... The black list will also tell players principles and recommendation on which one to attack the best.
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Principles Protection Union
Our unions propose it to protect our principles from people that attack our members with principles damaging rituals. By joining our group you can become part of protective cooperation that deals only with principles attacks on our members. Our group is not part of any alliance but we contain people from many other alliances. We are not related to wars between different alliances. We have few rules that each member must follow in order to join and remain a member in PPU.
Rules:
1. Do not attack members of this union with principle damaging rituals.
2. Do not attack strong and veteran players with principle damaging rituals unless they attacked you or they are in our black list.
3. Report players that attacked you with principle damaging rituals and they will get added to our black list and will get mass attacked with principles damaging rituals until he will contact our leaders and resolve his status.
4. If you are in other group that deals with principle damaging rituals and want to disscuss relations with us contact with our leaders.
5. Train units that damage principles, and help PPU by attacking our black list.
6. You must write in our black list at the top: Member of PPU. Before attacking anyone with principle damaging rituals you have to check his black list and verify that he is not our member.
7. Only strong players with good principles damaging rituals will be allowed to join. In order to join people of PPU will vote if you can or can not join our union.
8. Players that will use our tag "PPU member" without authorization (not real members), will get in the black list!
9. To join PPU you must obey our union rules, any discrimination of the rules will follow reproach and after second time kick.
for more info contact with me by pm -
Just look for Magic Duel in the friends search there are 63 friends.
By the way I found it after I searched for your group
I can join your as well -
I think that there is already MD group in facebook.
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This new way of decreasing principles of weaker players and getting more principles by people that are stronger is not very good by my opinion. Rich (strong) people will become even more powerful and weak players will get weaker until they reach 0. It will unbalance the world of magic duel even more then before! And make it unfair for new players.
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Did you get your rewords? I am waiting for 2 days after i sent my pm to Mur (he is probably very bussy)
Also wanted to ask if i need to upgade my knator to Elite or I just need the age required? -
[b]Elite Knators Family XD[/b]
[b]My Father[/b]:
http://img229.imageshack.us/i/dscn1780q.jpg/
[b]Me[/b]:
http://img243.imageshack.us/i/dscn1787.jpg/
Idea For Golemus
in New Ideas
Posted
maybe inside the castle arount the meeting room?