[quote name='Darigan' date='18 July 2010 - 05:52 PM' timestamp='1279475532' post='64131']
Anatoli you believe the various darker characters should act as such? If I'm understanding you right from what I know (though I rarely read a persons papers unless theres something I don't understand) most characters save a few animal type are some form of human ish being. We have nice tigers but I can see your point unfortunately being evil in MD is sometimes hard to pull off well, without coming off as antagonistic and childish.
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I didnt mean everyone should attack eachother just because they are evil.Its like playing pure sides like pure good and pure evil which is also called extremes,should be with some sense.Its has nothing to do with being childish.You just dont want to understand or have no idea about what i am saying.
Many people fills their papers just for the sake of filling them.Not a persistent roleplay of them seen much.Look at marble dale park,demons,vampires,undead and sort is having picnic together,read their papers and you see the master of darkness but in roleplay just nothing.(Not only demons vampires or undead of course).
For example i havent seen a single evil backgrounded lorerootian player yet.Maybe its just me...but i think nations shouldnt have aligments but characters who are making them should have.
If you still think its childish and such tell me why you think so please.
[quote name='Chewett' date='18 July 2010 - 06:00 PM' timestamp='1279476013' post='64133']
Hard to pull off if you are not a great roleplayer. But then again, If you are not a great roleplayer your "good" role will still be lacking, its just less obvious. Khal and Granos are a perfect example of how roleplaying as evil works really well.
Bad roleplay stands out, Just depending on what you do it stands out more or less. Evil characters tend to make more mistakes if they are a bad roleplayer due to the complexity of how you portray being evil without being annoying.
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who is Khal?
And i agree with what you said.