Skip to content
View in the app

A better way to browse. Learn more.

MagicDuel Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Haotic strikes wrong documentation

Featured Replies

In http://magicduel.com/pages/help.info.php?p=creatureabilities it says wrong:

 

 

Haotic Damage
The creature does damage to the target creature based on the attack attribute.
The damage has a variance of -50% to +50% extra damage.
This means that this is a very unpredictable attack that can either cause massive damage or very little.

 

Correct is in http://magicduel.com/page/Announcement/view/176

 

 

Ann. 176 Priority: 0 [2008-01-06 19:04:21 - Alpha 4]
Haotic strikes now do damage from 60% to 180% and player atack has a great role in that, the more attack youy have the more the actual attack fluctuation is. Good for unpredictable fights. (Knator, Grasans)
Formula: osc= 80% of player attack; final attack is random from attack - (osc/2) to attack + osc.

 

Meaning variance is -40% to +80%.

Base variance, meaning 0% on slider...

 

If slider is used, and depending on player stats, a hit can vary between 1 and a lot :p

  • Author

Remind me what this was about, I remember something but exact stuff.

 

If slider is used it's ((Creat Att + Player added Att) -40% to +80% variance) - target def. So yes it can be 1 if target has enough def.

Player A = 1000 attack, 500 defense (osc = 800)

with Creature A (Haotic Strike) = 100 attack, 50 defense

 

Player B = 2000 attack, 1000 defense

with Creature B = 100 attack, 50 defense

 

100% slide bar:

 

Creature A = 1100 attack, 550 defense

Creature B = 2100 attack, 1050 defense

 

A hits B:

- min damage = attack - (osc/2) - defense = 1100-400-1050 = -350 = 1

- max damage = attack + osc - defense = 1100+800-1050 = 850

 

In any case, now that I look at it again, I don't think that what I was saying matters, because the variance refers to the value of the creature's attack power, not damage dealt.

  • Author

Yep so it's all fine by this formula. However wasn't there some issue you brought up long time ago that math didn't work properly with outcome that was 1 damage?

Nope. It was an issue I had when attacking 2 imps with a tree, and the imps were acting as though the tree had no defense whatsoever, doing 90 damage (each) every time they hit. (both player sliders at 0%)

 

But that's a different issue, and I can't remember which post I mentioned it in.

  • 6 years later...

Hmmmm..... 3 grassans vs 3 trees.  Round zero one of the strikes hit solidly, the rest were all 1's through 5 rounds of combat.

Fyrd Argentus's Big Bertha (575200) does haoticdamage to all creature(s) of Nepgear and:
    - hits haoticaly and does 1 damage to Reanimated Roots (862349)
and remains with 20657 vitality
    - hits haoticaly and does 178 damage to Reanimated Roots (862350)
and remains with 16422 vitality
    - hits haoticaly and does 1 damage to Reanimated Roots (867081)
and remains with 11099 vitality
F
 
This seems to be because the trees are doing a "protect" thing that gives them much bigger defense (>1000) than the attacks (few hundred points).
 
Reading deeper, the ability is discussed in the [more info] as "Martyrism / Protect".  Mis-match is between creature page that says only "martyr" and battle report that says only "protect".  Easy to get confused.

The very original post is correct in that the [more info] document (button on creature page just above Targets & Abilities) still says +/-50% where this announcement says it was changed.

Screen Shot 2021-08-03 at 11.15.35 PM.png

Edited by Fyrd Argentus

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Forum Statistics

  • Total Topics 17.5k
  • Total Posts 182.2k

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.