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Extreme Magicduel

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Your progress for today

This is your profile change for today, This profile resets once a day at 00:00 server time. Current server time is: 00:00
regeneration +6.485
luck +4.44
energeticimmun +26.348
tradesense +6.576
briskness +22.737
initiative +7.844
defence +14.787
attack +46.152
power +3.285
without sacrificing =P

Small edit going offline now (just gained a bit more)

  • Author

sweet this page is still going :) i will make a kind of winners page soon and see who wins in different sections :)

A nice battle log:




dst

id: 163529
Creature: 5
Level: 3
Vitality: 14582/1500

Your Army





Load BlackShadow creatures
Load dst creatures
Influences for BlackShadow: poweraura, regenaura, attackbonus, freeze, morale, attackbonus ######
COMBO: Adding 143 combo vitality bonus for this ritual
Applying 100% of BlackShadow's energetic influence
Applying 100% of dst's energetic influence
dst's Grasan Huvourer does haoticdamage to all creature(s) of BlackShadow and:
[color="#FF0000"]- hits haoticaly and does 7217 damage to Elemental V[/color]
creature DIES!
- hits haoticaly and does 3061 damage to Grasan Huvourer and remains with 367 vitality
- hits haoticaly and does 3337 damage to Chaos Archer and remains with 2091 vitality
- hits haoticaly and does 2360 damage to Majestic Winderwild creature DIES!

- hits haoticaly and does 2344 damage to Master Lorerootian Archer and remains with 1884 vitality
- hits haoticaly and does 3853 damage to Imperial Aramor creature DIES!
BlackShadow's Master Lorerootian Archer does damage to weak creature(s) of dst and:

- Grasan Huvourer receives 1 damage and remains with 14584 vitality
BlackShadow's Chaos Archer does damage to all creature(s) of dst and:
- Grasan Huvourer receives 1 damage and remains with 14583 vitality

BlackShadow's Grasan Huvourer does haoticdamage to all creature(s) of dst and:
- hits haoticaly and does 1 damage to Grasan Huvourer and remains with 14582 vitality
###### START ROUND 1 ######
dst's Grasan Huvourer does haoticdamage to all creature(s) of BlackShadow and:
- hits haoticaly and does 3488 damage to Grasan Huvourer
creature DIES!
- hits haoticaly and does 3837 damage to Chaos Archer creature DIES!
- hits haoticaly and does 2839 damage to Master Lorerootian Archer creature DIES!
###### START ROUND 2 ######

dst's Grasan Huvourer cant find any enemy creatures to target, skipping turn

... dst WINS!

Creature Experience reward for BlackShadow - Losing player
Player is at max xp limit, no xp reward

Creature Experience reward for dst - Winning player
Grasan Huvourer gaines 21668 Xp and a won battle
Winner does not get a won fight point.

Looser gets humiliated, loss fights counter incremented!



Thu Nov 20 2008 13:08:51 GMT+0200 (FLE Standard Time)

Actually I was not using the illusions. That's just my good old grasan (not even with his special abilities...).

Might as well post up mine.

regeneration +5.995
energeticimmun +5.946
tradesense +1.32
briskness +8.382
initiative +2.215
defense +664.562
attack +1515.132
power +72.48
luck +2.043

also
Chaos Archer
7812113 Exp
11640 Wins

dst, were u only using a grasan? if so, what would have u done if one creature was left alive ^_^ then your grasan cant attack ^_^

and then i wanted to knw how come it did so much damage ^_^ did ur grasan or being in mp5 gives u special abilities?

[quote name='Death Bell' post='20869' date='Nov 25 2008, 12:59 PM']dst, were u only using a grasan? if so, what would have u done if one creature was left alive :D then your grasan cant attack ^_^

and then i wanted to knw how come it did so much damage ^_^ did ur grasan or being in mp5 gives u special abilities?[/quote]


What do you mean by "what would have u done if one creature was left alive :D then your grasan cant attack ^_^" ?
It has no special abilities (not this one at least). It's all about stats and a little bit of knowledge about how creatures attack.

well.. i thought grasan can only attack when there are 2 or more creatures on the enemy side.. ^_^
what must i do to get this knowledge from your hands to mine ^_^

PS: i knw this doesnt come there, but i want to clarify sumthing. some people are saying the more wins u have the more stats it gives when scarificing some say its exp. but what i want to knw is when u say stats is it the attack and defence stats ^_^

hehe after posting this only i got a idea how ur grasan was so strong. i can take a guess if you want. just to get confirmation for if my guess is correct you might not want others to see it. and he was the one who attacked u first right

1)Stats like def, attack and others are obtain through wins (the more the better). Xp gives you only principles.
2) It depends on the level of the grasan (the type of damage he does). Just like with other creatures.
3)It doesn't really matter who attacks first (at least in my case).
4)PM me about your theory...

  • 2 weeks later...

A nice little picture:
[url="http://img228.imageshack.us/my.php?image=nice1iq2.jpg"][img]http://img228.imageshack.us/img228/6035/nice1iq2.th.jpg[/img][/url]

Then explain please. And if you're talking about Cless...since i never saw any of his fights...I consider them inexistent (no offense Cless).

hmm, then that is not achieved by normal fights.
the difference of VP dst gained was won in just one fight against a burst.

so, you do the math

[quote name='No one' post='21544' date='Dec 8 2008, 05:00 PM']hmm, then that is not achieved by normal fights.
the difference of VP dst gained was won in just one fight against a burst.

so, you do the math[/quote]

that means a LOT of max ve XD

if you want to brag ... look at Venger's exp for creatures.

let me know if you need help to find him


also, please, let me know when you graduate kindergarden or at least when you have more interesting solutions.

(yea, I always hated spells)

Now I will for sure ask Mur for a counter heal spell. I can't care less about the other ones but this one is on top of my priorities :(

[quote name='dst' post='21578' date='Dec 8 2008, 10:22 PM']Now I will for sure ask Mur for a counter heal spell. I can't care less about the other ones but this one is on top of my priorities :)[/quote]

just ask for this one below lol

'prot-weaken' = attack and defence minus 20, power minus 5, initiative and luck minus 3, [b]deals 1000 vitality damage to target per spell level,[/b] effect incresed with +20% and +80% time per level, castable only on single targets in same location, STACKABLE (has cumulative effect if cast mroe times on same target)

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