April 6, 201115 yr comment_81975 what if there is a better trading system in our forum that will make the customer convenient when selling or bidding? a trading system that wont confuse the bidders, viewers, and the seller. here's how this system works. 1. seller starts a new trading system. 2. seller choose a trading category, selling, buying, or bidding. 3. pick a category(creature, item, avatar, etc.) 4. if picked category = creature, display want to (sell or buy or bid) creature info: name, age, tokens, heat stored, selling price, buying price, or bidding price. that's my quick algorithm of trading system. I know it doesn't have enough information to elaborate but I showed you the logic on how will the system run. this system is not like our forum trading system it has its own user interface in the forum. yeah it's kinda new level of trading system in the forum and let's talk about someday the secured in-game trading system. Report
April 6, 201115 yr comment_81981 Why would there be aneed for that? Part of the appeal here is that you have to try and find people who are willing to sell yourself, or check the forums until someone posts about it. I think it is fine and does not need changing. Report
April 6, 201115 yr Root Admin comment_82022 The Logic is perfectly sound, But how does the system know when an ofer is "better" or not? people value different things differently. The system works fine if people use it correctly. Report
April 6, 201115 yr comment_82063 I kinda like the idea... mostly because I don't think that the game should be played on the forum. As for Chewett's reasoning about how to decide which offer is better, well that would be an easy fix. Allow the creator of the trading system the ability to reject offers and let others see that the offer has been rejected. Report
April 7, 201115 yr Author comment_82084 [quote name='Laphers' timestamp='1302131896' post='82063'] I kinda like the idea... mostly because I don't think that the game should be played on the forum. As for Chewett's reasoning about how to decide which offer is better, well that would be an easy fix. Allow the creator of the trading system the ability to reject offers and let others see that the offer has been rejected. [/quote] you are absolutely correct. we still can expand this idea that's why I post it here. what I want to happen is to suggest everyone's idea to expand this system into a more useful and easy to use system. Report
April 11, 201115 yr comment_82345 The other question would be what to extend this too. Are credits allowed to be traded because there is a large quantity of players who sell items via credits and then you have to have a way for people to say what kind of offer they are looking for. Report
April 11, 201115 yr Author comment_82358 [quote name='Kamisha' timestamp='1302530322' post='82345'] The other question would be what to extend this too. Are credits allowed to be traded because there is a large quantity of players who sell items via credits and then you have to have a way for people to say what kind of offer they are looking for. [/quote] [quote] Are credits allowed to be traded because there is a large quantity of players who sell items via credits[/quote] there will be an option if they want to sell they're items via credits. [quote]and then you have to have a way for people to say what kind of offer they are looking for.[/quote] you go to forum create a thread for your offer then people will offer, bid, etc. then you go back to the trading system and find the customer or they will find you. Report
May 29, 201115 yr comment_85353 In my opinion, that trading system could have a voting function (similar to this forum's vote up or down function) which would help people in ranking each other (by offers they have for each other). This info shows how much good or bad offers someone gives generally. It's just an idea, further details can be added to it. --- Oh, and it could be a 1-5 ranking instead of simply voting up/down. Edited May 30, 201115 yr by Prince Lewas Report
May 29, 201115 yr comment_85371 Or.... you could just write in peoples PL and check those when doing trades? Report
May 30, 201115 yr comment_85389 This would be a huge amount of work to create a function that replaces an existing, working system. I'd rather see the effort go to improving/upgrading/filling out the game itself. Report
October 8, 201312 yr Root Admin comment_145441 Try doing this in MDScript, lots of people have mentioned doing it. Show me it works, then you yourself can code it into the game. Report
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