[quote]regardless how much i try to secure things, there will always be something to abuse or exploit[/quote]
This is true not just in MD but all games. There is always a way to find an exploit, or coincidently run into a bug. The vets of the game have accidently run into bugs in the past. I'm not much of a bug finder, but, like for instance there was the dead bird bug. I knew something was off when dst attacked me so i looked at it again and figured it out. I asked dst if it was reported at the time and she said yes. Couple days later i found out it wasn't. Another instance ummm heads contest. Shoeps(back in the day when points were first implemented) found that if you didn't have any living cheatures then you couldn't lose heads. That was reported but alot of people didn't know it was at the time. Thats just 2 examples of bugs in the past. Both problems were handled in different ways. The ruling used to be "If you find a bug you have to report it right away, THEN afterwards you could use that bug until it is fixed" But for this that ruling shouldn't be the same. scripting is delicate(as i'm finding out) honestly if i were to find a bug in scripting i would report it, not on here, directly to mur's pm, so others can't use it, and then DELETE it. My topic would be Script Bug, so Mur knows it's about scripting. I would suggest if anyone finds themself in that situation they would take that action. I hate making long posts.