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tankfans

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Posts posted by tankfans

  1. Last month, I was able to collect around 100+ candies (rainbow, reg, blue, yellow, green, orange, etc). Planning to use blue candies to get back my lost research papers from Murslands 5 years ago. But, as I checked my inventory right now... I only have 52 rainbow candies, 2 red, 2 orange, 2 yellow, and 2 green... Where did the rest of my candies go? Is there a steal functionality implemented or something like that?

  2. Overall a good and short quest
    Haven't have clickie quests for a while :)

    I'm imbalanced by ~-580... <-feel my pain, I was never be able to balance my win/less ever since I became mp5 a few years ago
    can we have more scattered clickies next time? it's almost crowded in one place

  3. My problem with previous torch competitions is that I couldn't find any player with the torch on the opponent side so I couldn't score :(
    Timezone problems :|

    I'm not sure how difficult it is to implement this but here is my suggestion.
    A citizen can grab a torch from his capital, he then travels to the other capitals to score, let's call him the torch bearer.
    However, when a torch bearer moved into a scene with citizens of the land he is in, he will not be able to move until all defenders(citizens + mercenaries) of that land on that scene are defeated/killed in battle.
    Sheath = Defeated; Sheath Ballance = Killed
    If a torch bearer is killed, he will lose his torch and die for 25 minutes.
    If a torch bearer is defeated, he will be disabled (move-locked and attack-locked) in place for 10 minutes without losing the torch.
    If a defender is killed, he will die for 30 minutes and then teleport to the capital he is defending after the cool down.
    If a defender is defeated, he will be disabled (move-locked and attack-locked) for 10 minutes.

    So, it will be more like a blockade game.

  4. I'm sticking to my previous votes.

    [b]Mya Celestia[/b] 10pts
    -Summon spell

    [b]DARK DEMON:[/b] 9pts
    -item, "Staff of Restoration", which will restore all resources in the
    current scene I am on when used. This should have a cooldown of 1 day.

    [b]Tal[/b] 8pts
    -ability to change the viscosity in loreroot to high amounts, or to
    temperarly close the gates of loreroot,

    [b]Eagle Eye[/b] 7pts
    -Silvan Watch Spell or Silvan Spell ( If you deplete the resources you
    can't harvest in 5 days and if you collect and harvest bellow the
    amount of resources you can't harvest in 3 days and the cool effects
    is to lock move 5 minutes in every scene after depleting and
    harvesting bellow the amount)

    [b]Udgard[/b] 6pts
    -upgrade to my item creation ability, to allow me to create usable
    items, and in extension items that can create other items

    [b]Laphers[/b] 5pts
    -item Ceremonial Log become usable to temporarily make the location
    where it is activated a Sanctuary for 24 hours (if possible, could it
    also create a town meeting link?). 30 day cooldown.

    [b]Leixer:[/b] 4pts
    -an item named "Eleixer of Life" = will revive a dead person

    [b]Burns[/b] 3pts
    -ability to create 'Drach Melodic Charm'

    [b]Shadowseeker[/b] 2pts
    -crimson cross amulet to be given the ability to summon people who
    bear the flag

    [b]dst[/b] 1pt
    -independent mineral water tool

  5. [b]Mya Celestia[/b] 10pts
    -Summon spell

    [b]DARK DEMON:[/b] 9pts
    -item, "Staff of Restoration", which will restore all resources in the
    current scene I am on when used. This should have a cooldown of 1 day.

    [b]Tal[/b] 8pts
    -ability to change the viscosity in loreroot to high amounts, or to
    temperarly close the gates of loreroot,

    [b]Eagle Eye[/b] 7pts
    -Silvan Watch Spell or Silvan Spell ( If you deplete the resources you
    can't harvest in 5 days and if you collect and harvest bellow the
    amount of resources you can't harvest in 3 days and the cool effects
    is to lock move 5 minutes in every scene after depleting and
    harvesting bellow the amount)

    [b]Udgard[/b] 6pts
    -upgrade to my item creation ability, to allow me to create usable
    items, and in extension items that can create other items

    [b]Laphers[/b] 5pts
    -item Ceremonial Log become usable to temporarily make the location
    where it is activated a Sanctuary for 24 hours (if possible, could it
    also create a town meeting link?). 30 day cooldown.

    [b]Leixer:[/b] 4pts
    -an item named "Eleixer of Life" = will revive a dead person

    [b]Burns[/b] 3pts
    -ability to create 'Drach Melodic Charm'

    [b]Shadowseeker[/b] 2pts
    -crimson cross amulet to be given the ability to summon people who
    bear the flag

    [b]dst[/b] 1pt
    -independent mineral water tool

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