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Granos

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  1. Like
    Granos got a reaction from Aelis in Perspective: Void   
    As many of you know, this is a subject I am quite fond of. I share similar views with many of you and some will differ. Given I am The Seeker of The Void I figure I should at least leave some input on this.
    To me the void is both tangible yet intangible. It is what the beginning and the end will and are. Some will claim that the void is associated with darkness, like a great blackness that just engulfs all things. While this may not be wrong, I see it more in line with a great whiteness(the potential for all colors). When you break things down into very basic ideas, there are two colour pathways. On one path you can see that black pigment is an amalgamation of all the colors while absorbing everything, and you have white which is the absence of color. Then on the other path you have the opposite. You can see that white light is an amalgamation of all the colors while absorbing everything, and you have black which is the absence of color. Statements such as 'white is the absence of color' is both true and false but it comes down to our perspective, knowledge, and how we attempt to perceive that which is supposedly imperceivable. To me the void is limitless but also finite at the same time, such as the infinity sign, each side has limited space but still continues on forever. It is all that we cannot comprehend. Thus when we attempt to understand or quantify it, our perceptions are tainted by that which we cannot possibly understand. Our minds simply are not equipped for it. 
    A small example now:

    Imagine a giant circle. That circle is then surrounded by numerous other smaller circles. Let us call the giant circle MD(Magicduel), and the smaller ones the players. Each smaller circle has a line connecting itself to the larger one, connected to other lines and smaller circles within, which we can call our avatars. The space outside these circles can be called the void. Eventually over time these circles erode and crack, and through these cracks we catch glimpses of the void, but our minds cannot understand this. These cracks show up in many ways, one of the most common is with mental illness, that is my Taint. They become tainted by something they cannot understand. So we begin to fill the gaps that we cannot comprehend with information, and things we know from our own realties. These can be called numerous things from hallucinations to visions, or even that sense of deju vu(ghosts, demons or even aliens). Our minds know something is not as it should be, thus they replace these glimpses of the void which we will never comprehend, with what we have of our own memories.
    I can go on about ideas and thoughts on the void but for now this will have to suffice. Feel free to come speak with me on this or other topics...
  2. Upvote
    Granos got a reaction from Lazarus in Perspective: Void   
    As many of you know, this is a subject I am quite fond of. I share similar views with many of you and some will differ. Given I am The Seeker of The Void I figure I should at least leave some input on this.
    To me the void is both tangible yet intangible. It is what the beginning and the end will and are. Some will claim that the void is associated with darkness, like a great blackness that just engulfs all things. While this may not be wrong, I see it more in line with a great whiteness(the potential for all colors). When you break things down into very basic ideas, there are two colour pathways. On one path you can see that black pigment is an amalgamation of all the colors while absorbing everything, and you have white which is the absence of color. Then on the other path you have the opposite. You can see that white light is an amalgamation of all the colors while absorbing everything, and you have black which is the absence of color. Statements such as 'white is the absence of color' is both true and false but it comes down to our perspective, knowledge, and how we attempt to perceive that which is supposedly imperceivable. To me the void is limitless but also finite at the same time, such as the infinity sign, each side has limited space but still continues on forever. It is all that we cannot comprehend. Thus when we attempt to understand or quantify it, our perceptions are tainted by that which we cannot possibly understand. Our minds simply are not equipped for it. 
    A small example now:

    Imagine a giant circle. That circle is then surrounded by numerous other smaller circles. Let us call the giant circle MD(Magicduel), and the smaller ones the players. Each smaller circle has a line connecting itself to the larger one, connected to other lines and smaller circles within, which we can call our avatars. The space outside these circles can be called the void. Eventually over time these circles erode and crack, and through these cracks we catch glimpses of the void, but our minds cannot understand this. These cracks show up in many ways, one of the most common is with mental illness, that is my Taint. They become tainted by something they cannot understand. So we begin to fill the gaps that we cannot comprehend with information, and things we know from our own realties. These can be called numerous things from hallucinations to visions, or even that sense of deju vu(ghosts, demons or even aliens). Our minds know something is not as it should be, thus they replace these glimpses of the void which we will never comprehend, with what we have of our own memories.
    I can go on about ideas and thoughts on the void but for now this will have to suffice. Feel free to come speak with me on this or other topics...
  3. Upvote
    Granos got a reaction from lashtal in Perspective: Void   
    As many of you know, this is a subject I am quite fond of. I share similar views with many of you and some will differ. Given I am The Seeker of The Void I figure I should at least leave some input on this.
    To me the void is both tangible yet intangible. It is what the beginning and the end will and are. Some will claim that the void is associated with darkness, like a great blackness that just engulfs all things. While this may not be wrong, I see it more in line with a great whiteness(the potential for all colors). When you break things down into very basic ideas, there are two colour pathways. On one path you can see that black pigment is an amalgamation of all the colors while absorbing everything, and you have white which is the absence of color. Then on the other path you have the opposite. You can see that white light is an amalgamation of all the colors while absorbing everything, and you have black which is the absence of color. Statements such as 'white is the absence of color' is both true and false but it comes down to our perspective, knowledge, and how we attempt to perceive that which is supposedly imperceivable. To me the void is limitless but also finite at the same time, such as the infinity sign, each side has limited space but still continues on forever. It is all that we cannot comprehend. Thus when we attempt to understand or quantify it, our perceptions are tainted by that which we cannot possibly understand. Our minds simply are not equipped for it. 
    A small example now:

    Imagine a giant circle. That circle is then surrounded by numerous other smaller circles. Let us call the giant circle MD(Magicduel), and the smaller ones the players. Each smaller circle has a line connecting itself to the larger one, connected to other lines and smaller circles within, which we can call our avatars. The space outside these circles can be called the void. Eventually over time these circles erode and crack, and through these cracks we catch glimpses of the void, but our minds cannot understand this. These cracks show up in many ways, one of the most common is with mental illness, that is my Taint. They become tainted by something they cannot understand. So we begin to fill the gaps that we cannot comprehend with information, and things we know from our own realties. These can be called numerous things from hallucinations to visions, or even that sense of deju vu(ghosts, demons or even aliens). Our minds know something is not as it should be, thus they replace these glimpses of the void which we will never comprehend, with what we have of our own memories.
    I can go on about ideas and thoughts on the void but for now this will have to suffice. Feel free to come speak with me on this or other topics...
  4. Like
    Granos got a reaction from Yoshi in Perspective: Void   
    As many of you know, this is a subject I am quite fond of. I share similar views with many of you and some will differ. Given I am The Seeker of The Void I figure I should at least leave some input on this.
    To me the void is both tangible yet intangible. It is what the beginning and the end will and are. Some will claim that the void is associated with darkness, like a great blackness that just engulfs all things. While this may not be wrong, I see it more in line with a great whiteness(the potential for all colors). When you break things down into very basic ideas, there are two colour pathways. On one path you can see that black pigment is an amalgamation of all the colors while absorbing everything, and you have white which is the absence of color. Then on the other path you have the opposite. You can see that white light is an amalgamation of all the colors while absorbing everything, and you have black which is the absence of color. Statements such as 'white is the absence of color' is both true and false but it comes down to our perspective, knowledge, and how we attempt to perceive that which is supposedly imperceivable. To me the void is limitless but also finite at the same time, such as the infinity sign, each side has limited space but still continues on forever. It is all that we cannot comprehend. Thus when we attempt to understand or quantify it, our perceptions are tainted by that which we cannot possibly understand. Our minds simply are not equipped for it. 
    A small example now:

    Imagine a giant circle. That circle is then surrounded by numerous other smaller circles. Let us call the giant circle MD(Magicduel), and the smaller ones the players. Each smaller circle has a line connecting itself to the larger one, connected to other lines and smaller circles within, which we can call our avatars. The space outside these circles can be called the void. Eventually over time these circles erode and crack, and through these cracks we catch glimpses of the void, but our minds cannot understand this. These cracks show up in many ways, one of the most common is with mental illness, that is my Taint. They become tainted by something they cannot understand. So we begin to fill the gaps that we cannot comprehend with information, and things we know from our own realties. These can be called numerous things from hallucinations to visions, or even that sense of deju vu(ghosts, demons or even aliens). Our minds know something is not as it should be, thus they replace these glimpses of the void which we will never comprehend, with what we have of our own memories.
    I can go on about ideas and thoughts on the void but for now this will have to suffice. Feel free to come speak with me on this or other topics...
  5. Upvote
    Granos reacted to Muratus del Mur in End of Stage 15 - Detailed updates list   
    (Summary provided by Clair de Lune)
     
    Announcement 4821 onwards
     
    Stage 15 introduced
    Chat font size can now be set in options
    NPC fights revived
    NPC fight A25 advanced version
    A25 Logs introduced for any changes to items.
    A25 UNDO function introduced to track and reverse any changes done to clickables
    Combat Exit on the island introduced
    Updates and Changes saw an improved layout for screen sizes above 1600 width and a25 tools and editor getting upgrades to delete progressive items, show previous item placement and setting item collection locations.
    Undo/Redo for A25 introduced to allow reverting of any clikie related action.
    Value points renamed to Wordly Inertia.
    New activation trigger for clickies available to activate clickies if another related item from any location is set to a specific level.
    Gazebo of Equilibrium converted from flash, along with the Christmas Tree and all the gifts.
    Vitality and Winertia bars introduced between the side panels to make them more visible.
    A25 was given new clicky action for sound, allowing designers to mix sounds on clickies.
    A25 was given enhancements to its trigger function, allowing 17 new features available.
    Stricter rules for ip bans came into effect. Banned Ips cannot register to play. GWI spam, links or suspicious chat will result in instant permanent IP ban.
    A different page layout became available to improve the interface.
    Changes to creature cost implemented to make it more expensive to farm many of the same type.
    A25 Timer feature introduced on clickies.
    Preparations for Gateway Island saw all accounts inactive for more than 3 months relocated there. Ancient accounts were also taken out of story mode and all were sent invitations to return.
    A25 introduced sound triggers on item activation.
    A25 saw a new function to hide or show a clicky with advanced rules.
    A25 tools for Broken Pattern Puzzle were upgraded massively allowing configuration of varied behaviours.
    13 new sounds for puzzles and clickies were added.
    A25 was given new tools and powers for trigger detail and the Clicky editor
    The Daily Login Bonus was introduced.
    A new puzzle was added to the Gateway Island.
    The BPshards Puzzle had changes to its trigger function.
    A25 had tools introduced to setup principles to be chosen at that location.
    A way to reach Gateway Island from the mainland was opened.
    Changes to the maximum number of Action Points were introduced.
    Boosters to add maximum Action Points were added to the shop.
    Completion of mapping heat-vein only locations by the dedicated team.
    Newly revived ancient accounts requested to declare ancient powers to Mur due to incompatibility issues with current realm status.
    The map Identities item was added to the shop.
    A25 saw introduction of new clickie function of activation based on what you say in chat.
    A25 had a new function of wishpoints being rewarded automatically via clicky introduced.
    A25 holders given access to army of bots with the tools to manage them.
    A25 feature added to remove triggers.
    A way to choose principles was added to Gateway Island.
    A25 feature added to modify stats to predefined values, change them by percentage or set them to zero.
    An update was made to allow features on clickies to act depending on the fight for cause function.
    A25 given tool to amend, remove or add creatures to NPCs, with additional tools added to allow change of NPC details depending on event.
    Bounties were added.
    Regen timers were increased by 5 mins for all lands, VE cycle increased by 50% and AP points regen lowered by 50%
    A25 given creature edit tools to allow holders to edit and add new creatures.
    Additional info added to profile pages showing further details such as exploration points, heads and so on.
    A25 given feature of clicky ability to be influenced by heads.
    Introduced new reward functions to A25 using clickies to dispense.
    Glowing letters to the left of the interface changed to show only players with A25 tools open.
    LHO system was disbanded.
    A25 editors given ability to mark a scene as “Protected Chat”, preventing visibility to earfocus spells.
    Logs for trading, Creature Transfer and Wishpoints were reintroduced to MDA.
    Major PHP upgrade was made to keep us safe for the next five years of upgrades.
    A25 Item Template was updated to allow holders to add items more easily to the game.
    The consecutive days tracker was introduced.
    A change was made to the resource stack system to reduce waste of resources when using item processors.
    A25 given new command allowing clickies to be customized to give any items with the item template system.
    New button added to show the current leaderboard of consecutive days count.
    A25 tool release of NPC Talk, allowing interactive dialogues on clickies, with dialogue support activation added to provide more variation and multiple uses for important clickies.
    Over 40 types of A25 checks were added to allows clickies and items to show more comprehensive details about players and features within MD.
    Change to Alliances regarding confirmation of a nominated leader.
    Animated clickies introduced at Gateway Island and Gazebo of Equilibrium.
    An A25 action was added to allow animations and alteration to scenes.
    Autorun effects were added to clickies allowing visuals or messages to run on click.
    Announced introduction of fantasy doors as an experiment to take us to experimental realms.
    Limbo was removed, meaning if you enter a now non existent location, you are immediately transported to the nearest safe one.
    Partial access to A25 tools to be given to more players.
    Introduced a new activation rule to allow players to activate clickies based on date and time.
    Changes made to transferrable items making transfer more difficult.
    The ability to change vitality was created with the possibility to damage or heal.
    Raven Hold now heals and increases Action Point regen for Lorerootians when active and in the capitol.
    Items in fillable clickies can be set to turn into a different item when activated.
    The Unholy Guard was introduced to Necrovion as another way to achieve death.
    Rules for gathering tools changed to allow only one of a type to be carried by each player.
    MD Rework 2021 was initiated by Chewett.
    MD moved to a new server.
    Creature Shards and Creature Marks were introduced as features for combat, with three additional panels added to combat logs as a reflection of this.
    A generator was created to allow creation of the creature shard abilities.
    A new LHO style form of support announced for Gateway Island.
    New chat whisper function implemented by Chewett.
    A25 tool for a scene language string swapper implemented.
     
     
     
     
     
     
  6. Upvote
    Granos reacted to Duskwish in Perspective: Void   
    Something that is undefined and doesn't have constraints on it to tell it what it is and what it is not; the other side on the coin of infinity. Infinity is endless defined 'something,' while void is infinite unspecified potential, but isn't something yet. The more information something (an event, an object, ect.) has, the closer it gets to infinity, and the closer it gets to none, to closer to void it gets. Things in our lives don't reach either end, with the more 'void' something has, or lack of boundaries, the more potentials or uncertainties it has; and observing something locks things down and makes it further from void. 
    (This was a ramble of ideas on the spot so it isn't super coherent or reasonable or really well thought out: apologies.)
  7. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  8. Upvote
    Granos reacted to Kaya in Of Memery and Schemery   
    I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
     
     
  9. Upvote
    Granos reacted to Ledah in Ease My Conscience - PROJECT: REVIVE GRANNY   
    A genuine thank you for showing up everyone! This event would have been nothing without you all there being... lively as you are all wont to do.
    Here is a log courtesy of the Chewman, it is an exquisite read...
     
    Granny.rtf
  10. Upvote
    Granos reacted to Chewett in Of Memery and Schemery   
    @Demonic God
     

  11. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
    Well, last one, I got more ideas, just not that good xD

  12. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  13. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  14. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  15. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  16. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  17. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  18. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  19. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  20. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
    Well, Clair and Granos wanted more... soo

  21. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
    Whoops, missing some details xD

  22. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  23. Upvote
    Granos reacted to Demonic God in Of Memery and Schemery   
  24. Upvote
    Granos reacted to Chewett in Of Memery and Schemery   
  25. Like
    Granos reacted to Chewett in MD Birthday 2021 - Day 15 - The day of the past   
    Today is a little different and a more sombre affair with us remembering those friends who have passed through MD. The joy we shared with them while they were here will never be forgotten. You are invited to write something about a player who is not with us to remember them.
     
    Either someone who temporarily not with us, or more permanently, you are welcome to share a memory or even just their name today, we wish them all well.
     
    MagicDuel is nothing without the players, and we have enjoyed meeting each and every one of you.
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