Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by awiiya
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The Inner Sun - Bootes Quest Part Tres
The riddle speaks of four constellations, which is what the indentations are: stars. You can find each of the constellations in the indentations. The four constellations (in order) are: Orion (the hunter) Lupus (the wolf) Aries (the Ram) Cetus (the Sea Monster) If you notice the letters on the keys can also spell out these four constellations. I would suggest to bootes turning the key in such a way that each letter corresponds to the correct location, which my guess would be up. Taking the example of orion. It needs to be spelt backwords, and so... (note: after each letter, we reset the key to the correct position) 1. Have the key upside down. This gives the letter n 2. Turn the key left. This gives the letter o. 3. Turn the key right. This gives the letter i. 4. Turn the key right. This gives the letter r. 5. Turn the key upside down. This gives the letter o. The same can be done for all four constellations. Awi
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NEW PRINCIPLE
For me a principle that I believe in but is not listed is: the Principle of Connection -Almost everything is connected in some way, all of our actions affect others. -People and things are all connected through time, and we are all made up at the simplest level of the same thing. -Everything is effectively one, just different shapes, sizes, and masks. and the opposite: the Principle of Solitude -Even though we are all connected, we are all alone. -No one can ever fully understand the way our mind works, and therefore two people can never be fully one. We will always be alone, destined to live seperately. -Through it all, one of the few things that remain constant in life is ourselves. Awi
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The Mechanism of Wasp's Totem
Thank you for informing me of this. I was not aware. If you have any more history lessons, I'm always willing to learn. Consider my prior comment void. I'm a little mystified to the nature of the weapon. Is it pure magical, is it a shield, does it take the form of projectiles, or is it all of the above? Awi
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The Mechanism of Wasp's Totem
Well, seeing as the weapon is at the Path Keeper, then it would make sense that the weapon was created to guard against Marind Bell from crossing their borders. Just as the Passage of War is protecting Marind Bell from Necrovion, the Loreroot Land Weapon was designed to protect. It is also curious that it is no longer activated, implying that the protection is no longer needed. Awi
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The Inner Sun - Bootes Puzzle Box
The puzzle is a picture of the House of Tainted Times. That's where Bored is, right?
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What are the creatures that fight for you?
This is part of a longer conversation. The theory referred to in this post are that there are three ways to deal with anything once you have first realized that it exists. The three things are: 1. To attack it 2. To ignore it and 3. To help it. You asked me about creatures and how they relate to my theory about recognition the other day. First we must collect some information. We know that creatures are like an extension of our souls, and that we can make them stronger temporarily by feeding them our energy. I believe that we can summon creatures by attaching our energy to a natural energy of the land. This is why certain creatures can only be summoned in certain places. For instance, the natural energy of Loreroot allows for the summoning of Trees, Knators, etc. Now, if creatures are not just a representation of our soul, and an actual outside being, then we can apply the theory to them. First and foremost, if you ignore them they grow weak and frail. Second, if you send them into battles foolishly, they will die and become weaker. The best way to increase their strength and power is to send them wisely into battle against other creatures. While it may seem counter-intuitive, because we said that attacking strengthens the other side, it actually is not. The combat world of MD is based off of attacking each other, because in this way we actually help each other grow stronger. I attack someone with my creatures, and I help them become stronger (either their creatures gain exp, or they can learn a better ritual and understand why I won). Because I have helped them, and not just blindly obliterated them, we both grow in strength. Helping others is the middle choice, and the one most beneficial, so while it may seem like we are attacking, we are actually helping. Back to creatures. Another question arose in my mind... Why do we sacrifice creatures? I thought of the answer to this as well. If we capture creatures, and help them to become stronger, then naturally we must have a reward too. Besides gaining stats along the way, the creatures also eventually give us Vitality, Value Points, Principle Points, and other rewards when we release them from our service. As we have helped them become stronger, they help us become stronger. Awi
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The Inner Sun - Bootes - Sage's Keep Riddle
I agree with sand. Also, sand is one of the erosive forces in nature. The wind picks it up and then erodes rock formations (including buildings) by scraping the sand it has suspended in the air against the rock.