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Death Bell

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Posts posted by Death Bell

  1. nice creature.. i like it. specially the reason how its not too powerful and can only control only one creature even when its maxed.
    But the exp and wins needed to upgrade it seems abit childish :D with the 66, 99, maybe you should change it to something normal like a rounded number :( just a thought.

    but maybe its better if u put mage did random and weak mage did weaken creatures..otherwise it seems like the weak mage is better than a mage because when it controls a weak creature we know it only can control weak creature that can only do little damage.. but when its random there is good chance it can control maybe the strongest creatures some time.
    so in short might be better if weak mage did weak creatures and mage did random... what do others think?

  2. well.. the basic thing that happens is ... i have seen many players with age 1 or 2 (the arrows over there heads) they ask in the chat somewhere what are they supposed to do, or where they are supposed to get creatures or how to train them...
    so i click on there name and send them a brief explanation of what they need to do. but if i just saw my sent messages today and i still had like 5 or 6 of those messages.. which means they didn''t read it at all. :D

    so maybe when they start it self you can make sure its somehow.. i don't know how but some how clearly shown them the only way to grow is to fight other players and not computer related creatures.

    and mur you sure about the story mode thingy where they can't move? maybe from now on you should put it so even in story mode people can walk around. but they can't buy or fight anything

  3. well it easy for you to say that when you haven't trained like that... but i know people who have collected 5k wins on there archers each.. and you might think you don't mind if these players leave. But don't forget they are also humans and humans tent to take revenge when they are pissed off. What if they start bad mouthing MD in public forums and stuff. we are losing.
    just my 2 cents.. i wasn't talking about any people particularly.
    but to be honest, i don't mind no more stats rewards for archers (i got only like 1k win on them so i don't think i have the right to say that) i am just worried about people who have given more time for this.

  4. [quote name='Elthen Airis' date='08 November 2009 - 04:12 AM' timestamp='1257633754' post='46914']
    It seems everyone is enjoying the new abilities. I don't really fancy them, but that's a matter of opinion. Anyway, if they stay, which i reckon has a good chance of happening, is it possible that they actually give something except principles when sacrificed. All of the upgraded creatures improve stats when sacrificed. I don't see the reason, the archer should be an exception. Since they use power now, i guess they should give power as a sacrificial reward. If there is a reason for them not to have such a value please share it with me, i would like to know.

    Opinions on the matter are appreciated.
    [/quote]
    Well maybe the archers should be giving the normal att/def stats because People spent hours and days training these archers with so so many wins on them. So if you change the reward stats to power stats only. You are gonna have alot of pissed off players in here.

  5. Trade sense: 219
    (219.52)

    edit: and i read the values wrong.. i thought 10k VP and 20k VE.. just now realise its the other way around. but still 10k VP is too big for a trade sense of 219 to handle..

  6. yes udgard is right.. so all mur needs to do is give both abilities to the choas archers.. let them have the ability to drain or to do damage like before. Let us choose which we want when setting the ritual.

  7. well if you see a archer ability now instead of attack it has, drain [choose any principle you want] so in short you choose which principle it wants to drain and you attack. so if things go good you will take away the opponents choose principle for GOOD/ Permanent.
    This new feature was brought in due to tokens been very powerful since they were been powered by these principles. so mur decided to do something so we can kill each others principles.

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