I do agree all this. it's not for nothing that I started exploring the world for myself now, with a few people as help, that was the only reason for me to return to this game.
but it should be understood, exspecially for greenhorns, it's hard to understand the concept of the inner magic. we should have more not stats related gaming, and more possbilities to interact in a place.
for example:
if there is a way of fighting, distracting and actually doing this in a sort of arena, with judges like kings or senators for if it's actually possible or not. this should mean you can be strong with creatures, but if you do not fully understand the prenciples, and the way MD works you can still lose to someone who can completly bend his prenciples to his will. this would also add another game stage for interacting with eachother, and a reason for prenciples..
for example, you can't make a massive forest grow unles you have high cyclicity and nature, you just wont have the power...
well, not good worked out idea, but doesen't it sounds like a good way of interacting more with the game?