Although I am very new in age compared to just about everyone else that plays Magic Duel, I have played browser based games for more than a few years. Similarly to small businesses, a hundred start up with grand dreams that don’t last much more than a year or two for 99% of them. The failures seem to fall into several broad categories:
•Limited content that depends on a repetitive grinding routine or stylized PVP rules.
•Shallow, unchanging back story that does not contain enough flexibility to grow on.
•Single coder, game master who rigidly controls the game and does not accept input from the player base.
•Games that fall apart over arguments about multiple changes, constantly chasing for new players without keeping the older players interested in staying.
•Lack or time, resources, funding to keep a good game alive.
Magic Duel has set itself apart from those failure categories by providing a framework allowed (encouraged) to be fleshed out by the player community. A new player reading the forums can readily see Mur and the council have encouraged the evolution of game mechanics, environment, creatures, back story, quest lines, etc. The current richness of the game is directly attributable to that unique approach.
Of course it has not all been pie in the sky rosy; growth is hard work and there is no such thing as a “fair to all” approach in games or in real life that ever succeeded. No matter what side of the screen one sits at, an evolving society swirls and ebbs around conflict into resolution. Certainly the cross cultural player base of this game has added places, quests, changed places, set up rules, dropped them and added more over the years of history in the archives. Some had lots of conflicted postings, a few slid in with little notice, and there must be at least one that the whole community cheered over somewhere.
To me it seems that the changes to the Angien Shrine are only one more step in the evolution of this game. Is it fair to a new one like me to make it harder to acquire one? Or is it more fair to hand a new player a complete pack full of goodies to instantly make them equal to the seasoned players that spent years growing their main? If I thought that way I could go play a different game but would miss out on the very things that make Magic Duel so enticing to me. So I came into the game while it is in flux and changing - is that not better than starting on a static game that you can leave for two years and come back to only to find it is the same boring game you left?
Reading the forums leads me to believe the true constant here is change, and I have to wonder what is so wrong with that? I’m happy to watch and learn as the world evolves in front of me. If those that are closest to the Angiens feel this is a necessary change, then who am I to try and say it isn’t?