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Organizable Inventory


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As the title says, that our ingame "Inventory" items could be organized however we want.


Such as, moving certain items to the top (or wherever) of the inventory for easier finding and fast use. Besides that other benefits could include not accidentally using the wrong item when you go to click another one. Say I don't want to drag my slave instead of grabbing a candy from my candy box.


(this could be for only us to see, and maybe others would see our inventory as normal when looking into it)


Feasible to code?


Anyone have anything to say regarding whether they'd like this feature or not?

Edited by Mallos
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