Jump to content

Player dots only show up correctly on part of the map of the East


Recommended Posts

Posted

Currently player dots only show up at the correct location on the map for the first few locations.

 

 

Assuming I know the format I need to put the information in, I'm willing to volunteer to type up the information required.

Posted

Yeah you miss some.

 

However it makes no sense to put East Gate on East map although it's part of East land. It should be put on mainland map since it's between Plains of Deceit and Tunnel of War.

Posted (edited)

Yeah you miss some.

 

However it makes no sense to put East Gate on East map although it's part of East land. It should be put on mainland map since it's between Plains of Deceit and Tunnel of War.

 

I'd say it's more above than between. :P (overlapping scenes... different altitudes... quite difficult to put on my map >_<)

Edited by Myth
  • Root Admin
Posted

 

I'd say it's more above than between. :P (overlapping scenes... different altitudes... quite difficult to put on my map >_<)

 

It needs to be on the map that loads when the player is in the scene. It can be put on the other map for completeness, but needs to be on the map which the user views. So their location appears as a dot.

Posted (edited)

Yeah you miss some.

 

However it makes no sense to put East Gate on East map although it's part of East land. It should be put on mainland map since it's between Plains of Deceit and Tunnel of War.

 

Without overdotting areas, I've done everywhere up to just past the Knatty Vacation house. Much like interiors would display as the same place as the exterior.

Edited by Grido
  • 4 months later...
  • 3 weeks later...
Posted

I could do this, then at the same time I could finish writing the mouse over texts for the Tribunal.

 

It would be nice to have a copy of the actual image on which the points should be project so I could give the actual coordinates instead of an approximation based on a screenshot.

 

If I understand it right the entry for the TB gate (Coord: 7_gate_1) should be something along the lines of:

$part[7]['gate'][1] = '290x500';

  • Root Admin
Posted

Honestly There is an "offset" applied which means that any co-ords need to have this offset applied from the original image. I will send you the details of the image.

  • 8 months later...
Posted

7_localpub_2  should be the red dot

7_localpub_1   Should be the blueish black dot

I1n71LS.png

But when at both of those locations you show up as the gold dot off in the bushes.

 

For  7_upalley_1  you should be at the green dot but is off in the trees at the gold

jkMyrBB.png

7_pwterrace_1  should be at the pink dot but off in the trees.

lTLpkV5.png

7_floatingbook_1 and  7_floatingbook_2  should be at the turquoise colored dot 

KvNzTQG.png

 

7_warriorsbust_1  should be purple dot

WM2W6Mg.png

 

I can continue this if it is wanted. If it is not then I will leave it at this.

 

 

  • Root Admin
Posted

It is helpful, I just hadnt had time to properly fix them all, they need repositioning as they were given to me without the correct offset defined (which is fine since its hard to know said offset)

Posted

I fixed the offset using Assira's immages for the coordinates I mapped. Will send them to you now, Chewett.

  • 3 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Forum Statistics

    17.5k
    Total Topics
    182.1k
    Total Posts
  • Recently Browsing

    • No registered users viewing this page.
  • Upcoming Events

    No upcoming events found
  • Recent Event Reviews

×
×
  • Create New...