Fyrd Argentus Posted January 1, 2012 Report Posted January 1, 2012 Anti-Teleport Defensive Spell [url="http://magicduel.invisionzone.com/topic/11299-anti-teleport-defensive-spell/"]http://magicduel.invisionzone.com/topic/11299-anti-teleport-defensive-spell/[/url]Defensive Cloaks [url="http://magicduel.invisionzone.com/topic/11300-defensive-cloaks/"]http://magicduel.invisionzone.com/topic/11300-defensive-cloaks/[/url] Watcher and duxie 2 Quote
Chengmingz Posted January 9, 2012 Report Posted January 9, 2012 [url="http://magicduel.invisionzone.com/topic/11364-smoke-bomb/page__fromsearch__1"]http://magicduel.invisionzone.com/topic/11364-smoke-bomb/page__fromsearch__1[/url] Smoke Bomb. C Quote
Fire Starter Posted January 10, 2012 Report Posted January 10, 2012 I see I have missed this topic Mistake corrected. [url="http://magicduel.invisionzone.com/topic/11282-new-functionality-in-the-ritual-creating-interface/"]http://magicduel.invisionzone.com/topic/11282-new-functionality-in-the-ritual-creating-interface/[/url] Viewing and healing dead creatures during creation of rituals or attacking. Quote
ChildOfTheSoul Posted January 17, 2012 Report Posted January 17, 2012 Global Mute button. [spoiler][url="http://magicduel.invisionzone.com/topic/11431-global-mute-button/"]http://magicduel.invisionzone.com/topic/11431-global-mute-button/[/url][/spoiler] Quote
MRWander Posted January 20, 2012 Report Posted January 20, 2012 [url="http://magicduel.invisionzone.com/topic/11468-item-gatheringlr-guards/"]http://magicduel.invisionzone.com/topic/11468-item-gatheringlr-guards/[/url] Quote
Guillak Posted March 1, 2012 Report Posted March 1, 2012 (edited) [url="http://magicduel.invisionzone.com/topic/11815-matrix-like-fight-logs/"]Matrix-like fight logs[/url] [url="http://magicduel.invisionzone.com/topic/11816-ambiance-sounds/"]Ambiance sounds[/url] [url="http://magicduel.invisionzone.com/topic/12449-current-location-as-spell-target/"]Current location as spell target[/url] Edited June 10, 2012 by Guillak Quote
Rumi Posted June 20, 2012 Report Posted June 20, 2012 Regenerating Consumable Revive Item - Community Garden http://magicduel.invisionzone.com/topic/12512-regenerating-consumable-revive-item/ http://magicduel.invisionzone.com/topic/12511-revival-fruit/ Quote
Rumi Posted July 21, 2012 Report Posted July 21, 2012 Viscosity altered by weather effects magicduel.invisionzone.com/topic/12694-viscosity-altered-by-weather-effects/ dst and Dragual 1 1 Quote
The Warrior Posted July 26, 2012 Report Posted July 26, 2012 Weapons with negative stat modifiers [url="http://magicduel.invisionzone.com/topic/12731-weapons-with-negative-stat-modifiers/"]http://magicduel.invisionzone.com/topic/12731-weapons-with-negative-stat-modifiers/[/url] Quote
Rumi Posted July 26, 2012 Report Posted July 26, 2012 Plants (like creatures) in combat rituals http://magicduel.invisionzone.com/topic/12732-plants-like-creatures-in-combat-rituals/ Quote
Rumi Posted September 1, 2012 Report Posted September 1, 2012 (edited) Inherent risk of using kill items and spells http://magicduel.invisionzone.com/topic/12935-inherent-risk-in-using-kill-items-and-spells/ Edited September 1, 2012 by Rumi Quote
DARK DEMON Posted September 4, 2012 Report Posted September 4, 2012 (edited) Regarding Alliances: [url="http://magicduel.invisionzone.com/topic/12938-regarding-alliances"]http://magicduel.inv...ding-alliances/[/url] Edited September 4, 2012 by Burns changed link to lead to first post Quote
Burns Posted October 27, 2012 Report Posted October 27, 2012 http://magicduel.invisionzone.com/topic/13138-interaction-with-creatures/ Interaction with creatures. [color=#0000ff]Please create new topics for discussions, just post links and really short summaries here to keep track of the ideas.[/color] Quote
Burns Posted October 28, 2012 Report Posted October 28, 2012 http://magicduel.invisionzone.com/topic/13142-addition-to-feature-trigger-box-playername/ addition to feature: trigger box playername Quote
VorniC Posted November 4, 2012 Report Posted November 4, 2012 i have started a new topic regarding a new idea about Wish option for change of principle in Principles Charge http://magicduel.invisionzone.com/topic/13155-a-wish-option-to-change-principles-in-principles-charge/ Quote
Elthen Airis Posted March 13, 2013 Report Posted March 13, 2013 (edited) [url="http://magicduel.invisionzone.com/topic/13850-protector-pact/"]http://magicduel.inv...protector-pact/[/url] [i]Protector/Worshiper relationship discussion.[/i] Edited March 13, 2013 by Elthen Airis Quote
No one Posted March 13, 2013 Report Posted March 13, 2013 [url="http://magicduel.invisionzone.com/topic/13674-private-gathering-tools-their-trader/"]Private Gathering Tools & their trader[/url] completed in comment [url="http://magicduel.invisionzone.com/topic/13674-private-gathering-tools-their-trader/#entry131721"]#5[/url] in same topic. Quote
Valldore Nal Posted June 11, 2013 Report Posted June 11, 2013 Message search feature to look into the author's name as well http://magicduel.invisionzone.com/topic/14267-search-feature-for-messages-to-search-the-authors-name-as-well/?p=137982 Quote
BFH Posted June 12, 2013 Report Posted June 12, 2013 NEW IDEA! Closing, summarizing this topic and adding summary or list of mentioned ideas to new one. this came so and so big that is hard to follow... No one and Ackshan Bemunah 1 1 Quote
dst Posted June 12, 2013 Author Report Posted June 12, 2013 New ideas Started by dst, 07 Aug 2008 08:01 PM Of course is big and hard to follow. I would do something else: split the topic in 2: ideas that have been implemented and ideas that have not. And see what the ratio is. MRAlyon and No one 1 1 Quote
VorniC Posted June 12, 2013 Report Posted June 12, 2013 My idea is that the viscosity should be influenced by visits in that location and not about land loiality. e.g. The Location X have xx vascosity. The vascosity is reduced by yy - where yy is the amount of times you have visited the place. reason: - once you get familiar with the place i dont see why you should have the difficulty to recognize the place and walk so slowly... - the beauty is to reach places you havent seen. not to keep them hiden. and if is a reason that a place must be hidden, then are other ways to keep it safe. Quote
Mallos Posted June 17, 2013 Report Posted June 17, 2013 Be able to organize our inventory for convenience. http://magicduel.invisionzone.com/topic/14310-organizable-inventory/ Quote
Maebius Posted August 12, 2013 Report Posted August 12, 2013 Some Scene Tags (ie: Sanctuary, NoJump, etc) temporarily alterable, based on player interaction? http://magicduel.invisionzone.com/topic/14624-scene-tags-more-fluid-based-on-player-interaction/ Quote
Rophs Posted August 18, 2013 Report Posted August 18, 2013 http://magicduel.invisionzone.com/topic/14656-reverse-viscosity-spell/ Reverse Visc Spell Quote
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