September 9, 201015 yr comment_68108 We do have days of tranquility when everybody is safe from attacking. I was thinking if we could have a no sactuary day for the opposite reason. And if possible to have this just for mp5 if the new players feel threatened. Share ideas, thoughts, arguments if any. Report
September 9, 201015 yr comment_68109 I like the idea. I think it would be nice to have this two days out of the month considering we have two days for tranquility. Report
September 9, 201015 yr comment_68110 Hmm... MD might get empty on those days just like it gets full on the sanctuary day though. People would simply log off after they get their active day count I suppose. Edit: Other than that its a great idea. Edited September 9, 201015 yr by Esmerelda Report
September 9, 201015 yr Author comment_68111 Even if some log in just to get their active day counted, they still remain there, sleeping. So it is really one way or another. Do think though what each of us, strong or not, goes through to find targets to train on. With tokens nowadays it is hard indeed to get a win/victory but if we had the ability to attack, even in sactuaries, even for one or two days per month, it would attract the fighters (which I know there are a lot out there) to be more in MD. It may be a silly idea but even those who recently ascended to mp5 have difficulties on developing their combat profiles. Report
September 9, 201015 yr comment_68113 I think this is a great idea, as I suggested it in the mood panel a while back. Thanks for being on the ball and making a post for it, Peace! I think it will balance out the Day of Tranquility a bit. Report
September 9, 201015 yr comment_68114 It would Be like a blessing if there were to be a day like that and if people thought about it that way. But again a lot of people would be upset. I wouldn't be surprised if a few go hide in golemus amongst the empty aramors on that day. The Pm boxes would be full of hate mail. The main problem here is people don't want to lose. It's a different matter if they're nearing stat damage. But people who give like 400 (+blahblah) honour also hide in the sanctuaries. Guess they've gotten used to non damage rits. Things wont change unless people decide to train rather than just hide. Report
September 9, 201015 yr comment_68115 [quote name='DarkPriestess' timestamp='1284041682' post='68111'] Even if some log in just to get their active day counted, they still remain there, sleeping. [/quote] There's this button labeled 'log out' after which you cannot be attacked anymore... I know you haven't suggested to change that, but if you were to, I'd strongly oppose it. As Esmerelda pointed out, you're either counting on people's goodwill to stay attack-able or their ignorance of the new feature. I highly doubt this will "fix" mp5. [quote name='pamplemousse' timestamp='1284042186' post='68113'] I think it will balance out the Day of Tranquility a bit. [/quote] The days of Tranquility are supposed to become tied to the day/night cycle (for lack of better word). Regular days are its counterweight. Personally I think MD is already unbalanced enough towards creature battles. Inventing days of turmoil or whatever, is not balancing at all. There's neither a need nor a way to hide the purpose of this proposal behind fancy words; Peace had the decency to state it for what it is. Report
September 9, 201015 yr Author comment_68116 [quote name='Kafuuka' timestamp='1284044276' post='68115'] There's this button labeled 'log out' after which you cannot be attacked anymore... I know you haven't suggested to change that, but if you were to, I'd strongly oppose it. As Esmerelda pointed out, you're either counting on people's goodwill to stay attack-able or their ignorance of the new feature. I highly doubt this will "fix" mp5. [/quote] I wouldn't suggest for the log out button to be changed. Too far-fetched in my opinion. And I am not saying it will fix the mp5s, but it would allow them to develop more those of us who want to perhaps. Edited September 9, 201015 yr by DarkPriestess Report
September 9, 201015 yr comment_68122 Love the idea. I do agree the possibility of players logging out, but the hardcore players will get a chance of chasing each other around fighting. Should be interesting if implemented. Report
September 9, 201015 yr comment_68123 Well is a nice idea... (Great idea ) but the young MP5 need its learn to fight, and ask for wins in a friendly form and Also do their part because they say do not attack me, but when you are trying to help, only stay there as if nothing and just complain Report
September 9, 201015 yr comment_68124 [color="#8B0000"][font="Palatino Linotype"]Could set everybody to have 7 heads that cannot be passed. That would eliminate the santuaries without physically eliminating the santuaries. Maybe a feature could be added so that people could set themselves to be santuary resistant. Meaning that they turn off santuaries for them. A radical idea could be rotating santuary day. I'm not sure what that would take programming wise, but have a day or 2 where the santuary moves randomly each hour. For an alternative thought: the no santuary days would be murder on those close to or in stat damage. I'd be more in favor of a no token day.[/font][/color] Report
September 9, 201015 yr comment_68125 I think the sanctuary feature would be a waste of time considering people usually only go into sanctuaries to be protected The 7 heads idea is pretty good if it is easier to do than getting rid of sanctuaries for mp5's for the day Most people who haven't spent hundreds of dollars on tokens would probably feel that way. I would not be in favor of that. Edited September 9, 201015 yr by Eon Report
September 10, 201015 yr comment_68149 maybe you shoul find a way to bring more players to mp5 level...this way everybody can train..and the sancturies would be empty.. ...the lack of players is the problem,not the sanctuary areas... Report
September 11, 201015 yr comment_68199 I think it sounds interesting! But I think it should only be one day a month How about calling it [b]day of hostility[/b] ? Report
September 11, 201015 yr comment_68208 I would loove such a day but we can't have it cause of a lil' button called logout. Yes, I think we can have a no logout button day (+no sanctuaries) but I think we are asking too much... Report
September 11, 201015 yr comment_68237 No logout button is detrimental to LHOs the way the Live Help messages work currently. Likewise no sanctuaries affects paper cabin and would mean that the LHOs wouldn't be able to sit there comfortably, whilst waiting for new players Report
September 11, 201015 yr Root Admin comment_68242 Naha, removing the logout button for a day is just utterly stupid. But sadly i feel that if such a day were to be implemented, people just wouldnt log i during that time Report
September 11, 201015 yr comment_68248 Really? I think they'd spread... MD is humongous when you compare it to the amount of players, as long as you keep moving or go somewhere desolate it is unlikely you'll get attacked a lot. I think the only challenge is to gather people without getting attacked (due to bigger number of targets). The rallying of people hardly happens in sanctuaries nowadays so I doubt that would be a problem either... People might not idle but what's the point of an idle player in a sanctuary? You can see their papers and send them messages without having them on a friends list. Well, going without that for a day isn't a humongous burden. Report
September 11, 201015 yr comment_68251 Removing logout is ridiculous and unbalancing. The people who were idling in the sanctuary would suddenly become vulnerable. They're probably the people who can afford losses the least. They're also the people who will be part of the largest group of easy prey. And then when they log in again and notice they got stat damage from drooling mp5s who finally got easy wins, they can't even log out anymore? It is also against any common sense about games. I choose when I play, when I am logged in/out or idle. Report
September 11, 201015 yr comment_68254 You really took my idea seriously? O_O I was being a bit sarcastic and I was dreaming of dead horses... Report
November 2, 201015 yr comment_71310 Good idea, but i want to be involved too! and im not in an alliance yet... but isnt this like an everyday thing? if it isnt for you it definetly is for me, im not shure why people would attack more often if it was a non-sanctuary day... because thats everyday... right? Report
November 2, 201015 yr Root Admin comment_71323 [quote name='The Great Pashweetie' timestamp='1288661097' post='71310'] Good idea, but i want to be involved too! and im not in an alliance yet... but isnt this like an everyday thing? if it isnt for you it definetly is for me, im not shure why people would attack more often if it was a non-sanctuary day... because thats everyday... right? [/quote] You seem to have totally misunderstood the issue. On said day, Sanctuaries wouldnt exist. You could be attacked ANYWHERE. Report
November 3, 201015 yr comment_71364 ok, this is my take on this, and i hope some of you can prove me wrong. us stronger players are mad that you weaker players are hiding in the sanctuary, so we want days so we can kill you everywhere in the game? i think that just about sums it up. maybe i can put a spin on it, what if a newer player asked how about a day all you older players put up nothing but weak defenses up so we could go around winning every battle? seems like asking the same thing to me. Edited November 3, 201015 yr by pipster Report
November 3, 201015 yr comment_71372 Actually, your comparison is flawed. There is already a day that everywhere is a sanctuary which seems to be the opposite to having no sanctuaries at all for a day rather than having older players put weak defences up. (For the record: Most of them already do) Report
November 3, 201015 yr comment_71373 I've given a thought to this idea but as much as I would loove to see it implemented I am afraid it's not...feasible...Not as long as there is a log out button. It would be like giving a massage to a wooden leg (romanian saying ). Report
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