I thought that you got wins for healing rituals that did this?? no? that's 60 heads for ME!
WINNER
Combat details (under construction). 'A' is you, 'E' is enemy
Honor reward for this battle: -25
Loyalty reward for this battle: 0
Casualties: Enemy:0%, You:-23.4946871311%
heat You: 0, Enemy: 0
logsize:853
usevitality:0
strategy:171467
looser:E
actionnr:120
rounds:15
E lost: vit; A lost: -1194vit;
MAX XP REACHED FOR THIS MINDPOWER LEVEL
FULL LOG:
Load phlegmtheorem creatures
Load Finns creatures
Influences for phlegmtheorem: , regenaura ######
Influences for Finns: ######
Applying 0% of phlegmtheorem's energetic influence
Applying 0% of Finns's energetic influence
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Animated Tree II and recovers 100 vitality and remains with 2996 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer and recovers 70 vitality and remains with 466 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer II and recovers 70 vitality and remains with 460 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 1 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer and recovers 100 vitality and remains with 566 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer II and recovers 70 vitality and remains with 530 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 2 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Animated Tree II and recovers 4 vitality and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 3 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 4 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 5 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Water Guardian I doesn't need any healing for now. and remains with 800 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 6 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Water Guardian I doesn't need any healing for now. and remains with 800 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Water Guardian I doesn't need any healing for now. and remains with 800 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 7 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer II and recovers 100 vitality and remains with 630 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Water Guardian I doesn't need any healing for now. and remains with 800 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 8 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Water Guardian I doesn't need any healing for now. and remains with 800 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer II and recovers 70 vitality and remains with 700 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 9 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 10 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer II and recovers 100 vitality and remains with 800 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer II and recovers 70 vitality and remains with 870 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 11 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer and recovers 100 vitality and remains with 666 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer and recovers 70 vitality and remains with 736 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 12 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer and recovers 100 vitality and remains with 836 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 13 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- heals Dark Archer and recovers 100 vitality and remains with 936 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Animated Tree II doesn't need any healing for now. and remains with 3000 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- heals Dark Archer II and recovers 70 vitality and remains with 940 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 14 ######
phlegmtheorem's Dark Archer II does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:2 weaken: persisting)
- Weaken defence effect: -140
- weakens Water Being II for next 2 rounds and lowers its defence by -140 and remains with 400 vitality
phlegmtheorem's Animated Tree II does heal to random creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Dark Archer does weaken to weak creature(s) of Finns and:
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-140 )
- Weaken defence effect: -100
- weakens Water Being II for next 2 rounds and lowers its defence by -100 and remains with 400 vitality
phlegmtheorem's Water Guardian I does heal to weak creature(s) of phlegmtheorem and:
- Heal power: 100
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior One does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
phlegmtheorem's Hollow Warrior does heal to random creature(s) of phlegmtheorem and:
- Heal power: 70
- Hollow Warrior One doesn't need any healing for now. and remains with 300 vitality
Applying temporary effects for Finns, slot 1 : , weaken (round:3 weaken: defence=-100 )
Finns's Water Being II does heal to random creature(s) of Finns and:
- Heal power: 80
- Water Being II doesn't need any healing for now. and remains with 400 vitality
###### START ROUND 15 ######
... Fight ended because it was too long. Player that lost the most of his army looses.
... phlegmtheorem WINS!
-23.4946871311% vs 0%
Creature Experience reward for phlegmtheorem - Winning player
No creatures survived the fight for this player, no xp reward
Creature Experience reward for Finns - Losing player
Water Being II gaines -597 Xp
Winner does not get a won fight point.