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juntaozhu15

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Everything posted by juntaozhu15

  1. While its common to get a fight where one person is above 100%, this is the first time I've seen one where both of us were above 100% [IMG]http://i35.tinypic.com/1r1yj7.jpg[/IMG]
  2. I would if I had any untokened creatures will this be further limits (as in only 1 or 3 max of the same creature or 0% personal stats?)
  3. Depending on how this is organized/whether or not I have time, I may sponsor a few creatures (mainly aged stuff, maybe a joker or something with a few tokens if someone really impresses me )
  4. A old fashioned caption contest The pictures and captions must be related to MD in a way that is easily seen(say a picture of a dragon, or even scenes/creatures from inside md), The winner/runner-ups will be determined by a equal forum vote (after all forum alts are banned) The pictures used for the caption will be picked by me and if this thing gets off the ground, the best picture (and the one that will be used for the contest) will be awarded 2 aged angiens (gotten on the first day possible) with the claw 1 token The prizes for the best caption (unless I can get a sponsor) will be a mix of random creatures (probably at least 1 joker/santa/pimped/imperial/TS and a few more aged angiens also maybe a few plain aged/slightly tokened creatures)
  5. Fight Log against Mur!! .Muratus del Mur. is preparing new random strategy Load Jtz Champion creatures Load .Muratus del Mur. creatures ... Jtz Champion WINS! Creature Experience reward for Jtz Champion - Winning player Agilaz gaines 2408 Xp and a won battle Willem Tell gaines 2408 Xp and a won battle Apollo gaines 2408 Xp and a won battle Yi the Archer gaines 2408 Xp and a won battle Hayk gaines 2408 Xp and a won battle Arash gaines 2408 Xp and a won battle Creature Experience reward for .Muratus del Mur. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser gets humiliated, loss fights counter incremented!
  6. I live in Florida UF student ftw
  7. well, a mp3 with help from someone with high ve and tokens+saccing should in theory be able to get infinite principles and creatures but my personal record for a mp3 was over 2 mill creature exp on 16 creatures (it displayed 2 mill under my name, never bothered to calculate the exact number)
  8. I will be there as often as I have time, the training at GG is unsatisfactory at times
  9. I agree with Cryxus, I think whoever the "powerful backer" is should present himself/herself in public, because the movement needs too know their leader and if this backer is as powerful as you imply he/she should have nothing to fear from yrth
  10. [IMG]http://i38.tinypic.com/nqzqds.png[/IMG] Guybrush finally got me
  11. [quote name='Fenrir Greycloth' date='14 September 2009 - 12:08 AM' timestamp='1252883298' post='41703'] I voted no. those creatures have no real purpose to them besides their age value. Did you keep any of the other first creatures? How about your first aramor? Or your first tree? [/quote] [quote name='Lifeline' date='10 September 2009 - 11:40 PM' timestamp='1252622453' post='41463'] i kept my age old aramor, barren soul and all those crits because i love them i cant replace them anymore... if i loose them then i will loose the only crits i am willing to fight with. before teh CTC i used to always have a full profile because i kept at least the first crit of each type i ever trained and played with. i never sacced them even when they had 1000wins i send them to an alt because i love them. they have a place in my hearth and cant be replaced buy new crits i recruit ...sorry for the spamming i am just a sentimental fool who cant get over his lost babies [/quote] Fenrir, please read the whole post before making assumptions...
  12. I like Shadowseeker's idea I don't agree with all the values, but the general idea is good
  13. I would like to see your new system Exp from the positive comments above me Edit:Spelling
  14. lol, lifeline is in a category buy himself when it comes to tokens One way to fix most of the current issues with round 0 or round 1 victories is to buff creature boost but only have it apply to the base attack/defense/init of a creature and have it stack directly instead of exponentially (so 100%+100% would be 200% bonus or 300% base attack and not 400% base attack) and then boost the bloodpact/rusty's creature boost a little to make it significant (say up to 150% for the bloodpact and double the current amount of the rusty) this would greatly lower the damage done by 5 bloodpact+chaos or 5 rusty+gg drach rituals and would help solve the problem of ppl (myself included) hording those creatures Other then this I also strongly support removing the 100% antifreeze from blood 2 (the 50% is fine imo) and putting the tokens on a log scale with the 10k principles corresponding to 1k attack or so (since most people I know/see with 10k principles have around 3k attack making it better to use 100% and ignore the token for single and double creature rituals)
  15. In response to mur's post I think "normal" stats (for mp5)would be around 1.5k attack, 800 def, 150 regen, and 100 initiative "good" stats would be around 3k attack, 1.5k def, 350 regen, and 200 initiative and "huge" stats would be 5k+ attack, 3k+ def, 700+ regen, and 400+ initiative My profile is open atm so I would fall between good and huge depending on the stat measured, also if you are considering principles, normal would be around 1k all, good would be 5k, and huge would be anything over 10k imo, but there are those who have alot more than 10k in principles
  16. I don't think its needed cause most (if not all) players I've talked to see it as a bonus creature after getting the rusty
  17. I got the same message from my anti-virus
  18. I think the tokens should just have a hard cap (something like 500 attack and def and 50-100 for regen, over 100 is kinda useless anyways, and maybe as low as 15 or 20 for initiative since it is relatively hard to gain) A logarithmic curve could work also depending on how its implemented and how steep the curve was That way stats would still matter and it would not be a race to see who can exp(principle)farm the best
  19. [quote name='dst' date='07 July 2009 - 10:03 PM' timestamp='1247000611' post='36495'] My new and improved record: Venger's Pimped Grasan does haoticdamage to multirandom creature(s) of xxxx and: - hits haoticaly and does 25630509 damage to The Keepers Jester creature DIES! - hits haoticaly and does 36538232 damage to Destructive Keeper creature DIES! Ok, I admit...it's what I call a test account but still [/quote] Lol, I wished I read this before attacking venger
  20. Jtz Champion, ID 79270 This will be entertaining
  21. This was in interesting but needed change I fully support this new idea, (even the stat damage, although I'm over 2k under balanced because it will make for more interesting rituals) and now time to farm 1k+ wins (not as bad as lifeline+others, exp because I haven't sacc'ed anything yet )
  22. [quote name='Tzaroth747' post='30725' date='May 10 2009, 08:51 AM']Account deletion, IP ban. MD doesn't need people like him in the community.[/quote] Agreed
  23. regeneration +17.129 energeticimmun +21.514 tradesense +10.272 briskness +8.786 initiative +4.158 defence +12.797 attack +33.828 power +3.511 luck +4.108 My best so far (2.5 hours of training) = 116.103 also got around 150 wins
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