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The Great Wanderer

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Posts posted by The Great Wanderer

  1. [quote name='Curiose' timestamp='1282837038' post='67070']
    OKAY! So I am on MD at the moment on My computer anddddd.....

    So far no Crashing.
    YAY!
    [/quote]

    Well I was worried there for a moment when I was reading your post, but hopefully you will return with good news! Please let everyone know if it is completely resolved or not, we would all hate to see you leave. ;)

  2. So many thing go full circle, so many things come and go, so many things end to bring anew... life goes on again.

    ~As the sun sets in the west, it rises that same moment in the east. A dying day giving its light for another dawn...
    ~Without light there is no darkness, it is unknown without its opposite. A child knows not darkness until it is born into the light...
    ~Life must have death, with their grim friendship they keep the world in balance. Life is a battle, there are those who win and those who die...
    ~As a man comes down a path, he also goes from where he came. There is no destination if there was not first a journey...

    [i] The stars shine through the blackened seas
    Is their life brought by only me
    Would their light shine without my sight
    Could their be day without last night[/i]


    (This is to honor both light and darkness, life and death, one existence and the other.) Thank you for reading...

  3. [quote name='Sharpwind' timestamp='1282581610' post='66911']
    Sorry, with single I meant random
    Yes that's about it, do you think it's overpowered ?
    [/quote]


    Its final stages gives it the ability to steal life from multiple enemy creatures... along with high defense this would seem to make it hard to kill, maybe just a little too powerfull? Though with some slight stat adjustments I think it could be a nice creature addition. (As far as how you would want to go about changing it, I can not really tell you. Someone with better creature creation expierence would have to give you info on it.)


    Sorry to add this in, but I noticed it takes it 60 age every stage to level up even to its max. Maybe it should be balanced out more... each stage taking slightly longer for age, and the first stage might want to start somewhat less age. After all it is a "seed" that can not fight, but will have to sit for around two months to reach the age needed... (just some helpful criticism.)

  4. [quote]Sounds good. But don't the contestants need to be well known and stuff for the most entertainment? [/quote]


    You have my support for the idea, but I do agree with Methys. The people who participate would have to be well known figures. If you could get some high ranking vets to participate, it could be quite hilarious. I also see what Akasha is saying, but though they may not want to be called Mr and Mrs magic duel they could still have a title. It really is just part of the appeal insted of claiming someone the winner, giving them a "title" would have more flair to it. So in other words I think you should still come up with a title to name them, just not what was stated earlier.

  5. The last post on this topic was in 2009 and it is now late 2010. As I am still [i]somewhat[/i] new to this and I just wanted to know if it was still alive. As I am an active writer this is something that iterests me, but if it is no more then it is no more... just a simple answer will be fine, thank you.

  6. [quote name='That Other Guy' date='18 August 2010 - 01:01 AM' timestamp='1282111307' post='66419']
    The thing is with becoming an adept of someone is that once you do so it is meant to be permanent. Adding something to make it so you can become "free" just causes more harm to the system in place than good. It is an interesting concept to be able to do it, but really pointless, after all if you really want to be free become the adept of an account that is going to be removed.

    Look at it this way, if you taught something by someone you cannot unlearn it (no semantics please) You can get another teacher and learn new things but the fact remains at one point you were a student. In MD's case its being an adept and there is always more to learn.

    Just my opinion.
    [/quote]


    You have a excellent point. I do agree with you on some extent of that. The only thing is, what if you wanted to recognized for your own talents and not for the teachings of your mentor? I understand what your saying, but what about anyone who became an adept not realizing they could never be without a mentor again? They could become a great figure, but they would always be connected with their mentor. At some time or another do you not achieve enough knowledge from one person to move on and forge new boundries on your own? In a sense it could almost be like graduating from being an adept. (This would strengthen the second idea, if true.)

  7. I believe it will work... given the time and effort put into it. This would certainly help motivate members to become better in everything they do and it would also be a great way to remeber the legends within our own time. I think it can be done, good luck with the development. :cool:

  8. [quote name='cutler121' date='18 August 2010 - 12:30 AM' timestamp='1282109435' post='66415']
    You can change who you are an adept to whenever you want.

    It is the Worshipr Protector status that can't be changed (until your protector drops).

    SO I guess this topic can be closed?

    Cutler
    [/quote]



    I believe you missed the whole point of the topic. I know you can [i]change[/i] who you are an adept of, but you cannot get rid of your adept status. (I would not have put this much thought into something that could be closed right away.)

  9. My idea deals with adepts. As far as I know, (And yes I did do research on this...), if you become an adept you are one FOREVER! Now there are two ways of becoming an adept; by being recruited by a friend and starting the game as one, or through your achievements page where you can type in the name of a mentor inside a box. I have come to realize that not everyone who is an adept may want to be an adept. For those new players who are "not the brightest bulbs in the pack" may become an adept after playing for a short time, but thinking that they could always become a free man/woman again later. This is however, not true. (Or so I believe. If I am wrong than this whole post will make me the [i]joke[/i] of MD.) Now for my "solutions"...

    [u]Idea 1[/u]: Why not make money off of someone's mistake? My first idea is simply make a extra feature that allows you to lose your adept status once applied. This of course would only be available to players who became adepts by using the achievements box. (Otherwise there would be little incentive to recruit new members.) However the drawback I could see happening is that it is not possible to have the game sort between those who used the achievements box and those who started as an adept. (But with my experience with Game Development I think this shouldn't be a problem.)

    [u]Idea 2[/u]: Give motivation to players to keep playing the game. (Not that they need it.) Have members who reach a certain Mind Power given the opportunity to become "mentorless" again. (This again would most likely have to only be for members who used the achievements box, in order to not interfere with recruiting morale.) This idea could be more flexible than the first in how it is done...

    ((Please read at least some of the later posts made by myself and/or others as they may contain good viewpoints on the idea.))

    Thank you for taking your time to read my ideas. If any of the previous information is false please forgive me and let me know. (I am sure you would anyway.) Two last things... one, if you can relate to dislike for being an adept please back up my post. Two, though I am not a very advanced player I still put a lot of time and effort into my ideas and I appreciate positive criticism, but not verbal lashings; please be kind, thank you.

  10. [quote name='Yoshi' date='26 April 2010 - 06:24 AM' timestamp='1272281077' post='58634']
    "Yeah uh, I got bored and made a tutorial video for a friend to successfully upload the avatars they made. Apparently it works so... enjoy.

    The description explains what to do."



    [s]I know there will be a lot of sighing a banging of heads when others read this, but I had to get help. I am trying to use Adobe Fireworks to convert my avatar and I followed the tutorial Yoshi made, (Don't get me wrong, it was really helpful), but my final product still looked like something on a piece of paper, just with different shading. Yoshi's "yoshi" was noticeably transparent and mine is not. I am not sure what to do, but if anyone has any helpful ideas at what is not going right, please respond. The following attached images are the drawing and then the "converted in fireworks" image. (Thank you for any patient people who take the time to help me.) [i](My drawing skills are limited, so lets not make fun.)[/i][/s]

    This issue has been resolved, special thanks to those who made tutorials and gave advice.

  11. I enjoy poetry very much and you can often see poems I leave behind in MagicDuel, in various places. Here are just two that I am more fond of, but whether they are good or not, that is up to you.


    [font="Palatino Linotype"][center](Hallway in the Eastern Lands)
    Empty chambers with hallowed halls
    The silent air doth befall
    To stalk a quiet shadowed floor
    and enter through the blackened door
    But yet even dawn’s first light
    Will not reach this empty sight
    Of the room without a life
    A silent hall free from strife[/center][/font]


    [font="Palatino Linotype"][center](Whisper Alley)
    Here the wind plays a song
    Through the branches of trees
    Teaching the land right from wrong
    Through the tune of an Autumn breeze[/center][/font]

  12. [quote name='Chewett' date='13 August 2010 - 04:49 PM' timestamp='1281736179' post='66094']
    your principles have nothing to do with your trading value

    some parts of story mode will give you negative tradesense, you will just need to train it up so you can get it higher/into positive.
    [/quote]


    -Alright, thank you.

  13. I wanted to ask why I have bad luck with trading. My trading stat is negative, which prevents me from "buying" better items. I thought it could do something with the principles I chose, but then again why would principles give negative stats? Just something I would like to know, thank you for any incite.

  14. I have seen the many ideas posted here and because I did not have the time to read them all, please forgive me if this has already been suggested.

    1) I believe it would make things easier, or at least more open if players could view other players creatures before actually battling them. I have noticed that sometimes it may seem like an opponent may be easy, (For example if you would gain 2 honor from attacking and the player had 5 creatures), but it turns out that those creatures are all highly powerful and end up completely destroying your vital energy. So I thought it would be a safer and more knowledgeable way to be able to view your opponent's creatures/stats.

    2) I have noticed with the story line, that when presented with a multiple choice answer, whatever path you take you always end up returning to the same single storyline. I thought it might be better to have actual different paths to take with it. This could provide an even more unique gaming experience for each player. Also because you can make multiple accounts players would not have to miss out on anything and could restart the game for a totally different plot. (I realize this would take some time to actually produce, but I do believe it has its strong-points, and I think it would also boost the fact that MagicDuel is more about the story itself and not just the action.)

    Thank you for taking the time to read this post.

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