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Everything posted by Fire Starter
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Sadly, Sparty, your idea comes no close to the reason.
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It's good from time to time One to change his point of view. Wish you best of all, that is heading towards you. As I usually say - Later, Marvolo.
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Let me reserve one spot here. It will be nice stress my camera with this
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Please close this. The creature is gone.
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Sands, PM me where to meet.
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Lib, seems like you will be the winner. I will wait till 15h Server time, but you can still send me a place where we can meet.
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Nah, I like dst's idea. Assuming those were Eon's steps, if One can do it, then more people would eventually learn to do so. Which is quite attractive when you come to think of it...
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Name: Dianah ID: 759603 Heat: 545 153 Age: 98 Tokens: blackdiamonds, kellethafire Bidding ends 24 hours after the last higher bid.
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Interesting, but I seem to find a pattern in this... Locate spell used around 16:00 ST: Locating (deleted a name here) ... On 08/04/12 15:42:41 was at 1_2x3_1 On 08/04/12 15:42:41 was at 6_0x-5_1 On 08/04/12 15:42:41 was at 1_1x1_1 On 08/04/12 15:42:41 was at 1_2x-3_1 On 08/04/12 15:42:41 was at 7_templestairs_1 On 08/04/12 15:42:41 was at 3_4x-4_1 On 08/04/12 15:42:41 was at 2_0x2_1 On 08/04/12 15:42:41 was at 7_intown_1 On 08/04/12 15:42:41 was at 1_1x4_1 On 08/04/12 15:42:41 was at 1_0x-2_1 On 08/04/12 15:42:41 was at 7_statuehallsteps_1 On 08/04/12 15:42:41 was at 1_0x-4_1 On 08/04/12 15:42:41 was at 1_4x-2_1 On 08/04/12 15:42:41 was at 1_3x1_1 On 08/04/12 15:42:41 was at 1_2x-1_1 On 08/04/12 15:42:41 was at 1_1x3_2 On 08/04/12 15:42:41 was at 1_3x4_1 On 08/04/12 15:42:41 was at 1_3x-3_1 On 08/04/12 15:42:41 was at 7_walkway_1 On 08/04/12 15:42:41 was at 3_-1x-3_1 On 08/04/12 15:42:41 was at 3_1x-1_1 On 08/04/12 15:42:41 was at 3_3x-3_1 On 08/04/12 15:42:41 was at 7_jestersdoor_1 On 08/04/12 15:42:41 was at 1_4x-1_1 On 08/04/12 15:42:41 was at 1_3x0_2 On 08/04/12 15:42:41 was at 7_plains_1 On 08/04/12 15:42:41 was at 1_3x-2_1 On 08/04/12 15:42:41 was at 1_2x-2_1 On 08/04/12 15:42:41 was at 7_roundaboutsplit_1 On 08/04/12 15:42:41 was at 1_0x2_2 On 08/04/12 15:42:41 was at 1_4x-4_1 On 08/04/12 15:42:41 was at 7_melodyhouse_1 On 08/04/12 15:42:41 was at 1_-1x3_1 On 08/04/12 15:42:41 was at 2_-1x1_2 On 08/04/12 15:42:41 was at 3_0x-2_1 On 08/04/12 15:42:41 was at 7_terracecrossroads_1 On 08/04/12 15:42:41 was at 1_0x-3_1 On 08/04/12 15:42:41 was at 1_3x3_1 On 08/04/12 15:42:41 was at 7_statuehalldoor_1 On 08/04/12 15:42:41 was at 7_ascentstairs_1 On 08/04/12 15:42:41 was at 1_1x-4_1 On 08/04/12 15:42:41 was at 1_-1x-4_1 On 08/04/12 15:42:41 was at 1_-2x0_1 On 08/04/12 15:42:41 was at 7_gate_1 On 08/04/12 15:42:41 was at 7_statuehallgarden_1 On 08/04/12 15:42:41 was at 1_4x4_1 On 08/04/12 15:42:41 was at 7_quadraturevault_1 On 08/04/12 15:42:41 was at 1_-4x-4_1 On 08/04/12 15:42:41 was at 3_2x-2_1 On 08/04/12 15:42:41 was at 7_pwterrace_1 On 08/04/12 15:42:41 was at 1_4x3_1 On 08/04/12 15:42:41 was at 3_1x0_1 On 08/04/12 15:42:41 was at 1_1x-2_1 On 08/04/12 15:42:41 was at 7_statuehallexit_1 On 08/04/12 15:42:41 was at 1_1x-1_1 On 08/04/12 15:42:41 was at 7_quadraturgate_1 On 08/04/12 15:42:41 was at 1_0x2_1 On 08/04/12 15:42:41 was at 2_-1x1_1 On 08/04/12 15:42:41 was at 2_-1x2_2 On 08/04/12 15:42:41 was at 1_-1x2_1 On 08/04/12 15:42:41 was at 1_0x-1_1 On 08/04/12 15:42:41 was at 1_3x-1_1 On 08/04/12 15:42:41 was at 1_-3x-4_1 On 08/04/12 15:42:41 was at 7_labyardentrance_1 On 08/04/12 15:42:41 was at 7_melodystairs_1 On 08/04/12 15:42:41 was at 1_1x0_1 On 08/04/12 15:42:41 was at 2_-1x2_1 On 08/04/12 15:42:41 was at 7_upalley_1 On 08/04/12 15:42:41 was at 1_-1x0_1 On 08/04/12 15:42:41 was at 1_2x1_1 On 08/04/12 15:42:41 was at 3_-2x-3_1 On 08/04/12 15:42:41 was at 7_foundation_1 On 08/04/12 15:42:41 was at 7_templealley_1 On 08/04/12 15:42:41 was at 2_0x2_2 On 08/04/12 15:42:41 was at 1_0x0_1 On 08/04/12 15:42:41 was at 7_statuehall_1 On 08/04/12 15:42:41 was at 1_1x-3_1 On 08/04/12 15:42:41 was at 1_3x0_1 On 08/04/12 15:42:41 was at 7_ascent_1 On 08/04/12 15:42:41 was at 1_-2x-4_1 On 08/04/12 15:42:41 was at 3_1x1_1 On 08/04/12 15:42:41 was at 7_quadraturealley_1 On 08/04/12 15:42:41 was at 1_-2x1_1 On 08/04/12 15:42:41 was at 7_borderviewtower_1 On 08/04/12 15:42:41 was at 1_1x3_1 On 08/04/12 15:42:41 was at 7_borderviewstairs_1 On 08/04/12 15:42:41 was at 1_0x1_1 On 08/04/12 15:42:41 was at 7_echopassage_1 On 08/04/12 15:42:41 was at 1_4x4_2 On 08/04/12 15:42:41 was at 1_4x-3_1 On 08/04/12 15:42:41 was at 7_localpub_1 [b]On 08/04/12 21:52:39 was at 2_-1x1_3 --- Last known location! [/b] And the pattern is that the spell isn't working... in the East!!! Which, taking it from that point of view, makes some sense to me Recently I used it and I was able to find the person at the right spot where the spell sent me. Yeah, I know..., I was disappointed too [i](Conspiracy!!!)[/i]
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3 sc for №8.
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[cquote]We would like to explain a few things of the current development concepts and ask for some input from you as to what you think has priority. All these ideas will be worked on eventually, but we need to focus our efforts on one of them to begin with. Land Loyalty The recent implementation of Land Loyalty for shared items is part of a much larger change to do with the Land restructuring since the end of Kingship that you have been waiting for. You probably understood by now that it means shared items can only be collected by people who have been in the land for a period of time, but that these items can then be given to whoever they think should have them. This change is to get ready for some much more powerful items that will need a large amount of land loyalty to grab, this will ensure that only people who are very loyal to a land are able to take and use these items. These new powerful items shall be similar to the ones monarchs had, but will be much more flexible. Treasuries These are a piece of work that has been promised by Mur ..."soon"... that we really wanted to get finished. Not only will this feature help The Treasure Keepers with their duties, but also other people with roles that require them storing a large amount of creatures or items that are kept for their role. Treasuries also offer a means to use the Torch Contest Score and BHC prize money to benefit the lands that win. Torch Contest score will be used to "buy" creatures, items and other abilities for a successful land via the treasury managers. Citizens Currently lands are unable to promote citizens. This is a major problem as citizens are the lifeblood of a land, not to mention more technical issues. Citizens will be able to join a land by applying at a capital, and being voted in by their peers. You control your land, if you dont care, you dont have to go and vote. This leads to no central authority approving applications as before, and the whole land gets a chance to cast their individual votes. You control your land, not one person who is deemed to know the lands interest. Voting will be weighted based on your land loyalty score and as an applicant you will have to reach a certain percentage of the total land loyalty of all the current citizens in order to be admitted. Alliances Alliance takeovers have been rife as of late and have led us to look at a better system for determining alliance leaders. The current system is older than the fossils, and not designed for a time when someone can gain 10k loyalty a week (or a day!). This planned feature will reclassify alliances into particular types, where each will be under slightly different rules regarding leadership and takeovers. It will make alliance takeovers for some alliances impossible, specifically administrative alliances, but for some it wont change the system at all. With all of the above, a new wave of land diplomacy will be triggered with alliance takeovers, politics and bargaining. Tagging The final change that is being planned is a revamp of the tag system. Currently the only people that can do universal tag and description changes are the council. We want tags to be more fluid and represent what you are more easily. Currently there are two main types of tag, one that is personal to yourself, describing your role, and a general one for summon spells. This change will allow people to have multiple tags and allow flash mobs of warriors to form and attack an enemy capital or skilled woodcutters to be able to harvest more resources through careful practice. Phew! Still with us? These ideas are all ready to be coded up and implemented, but we need to put some work into getting them to work just right with everything else. This is why we are asking for your ideas as to what we will start work on implementing. Make a couple of topics about these ideas, we need your feedback so we can make it work well. Our differing viewpoints might make the idea ok, but all of your feedback will make it great! Work on these ideas will commence after MD Birthday as we are currently working on planning and managing the whole event so have little time for other things until then. We shall keep you updated as to the progress on the work. Please vote on the topic and tell us which one you think should be worked on first. Vote for one, two or all of them![/cquote]
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And then comes the timer Chett mentioned Again, don't forget all this is based on a pure assumption.
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Happy Birthday | Abra
Fire Starter replied to Maebius's topic in Say hello, Goodbye, or something else
You're good, Maebs, you're really good Lets hope | Abra shows up to take the presents. Partyyyyy! -
I saw this coming, but then I asked myself - is a protector really good one, if can't answer a simple question for 3 weeks straight?
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*facepalms* I thought this was in the post. Apparently it isn't. It would apply in any option - unadepting or switching adepts. The next issues coming from this I believe will be going straight to the council.
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Good point Z. And thinking over this I am beginning to widen the parameters: Assume we have an "Unadept" button. We click it. Since this is an agreement between two persons the protector receives a short message with interactive options:[list] [*]yes [*]no, request meeting/ send PM [/list] Without answering to any of those, the adept can't really change or unadept. In this way the protector can express how he feels about the adept. If they have discussed this already and both agree, then the Yes option is the easiest way. A decision is made only after both clear the issue. Keep in mind I am just thinking over this with the assumption there is such button. Which there isn't right now.
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I know, Grido, but why not, when it won't be counted for anything.
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Anyone considering the option of being your own adept? Just that it wont count for the list.
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Happy Birthday Brulant!
Fire Starter replied to ChildOfTheSoul's topic in Say hello, Goodbye, or something else
Have a good one Bru! And may the Shadows lead you to the Enlightment you seek. Cheers! -
Mood Panel Mood panel link's limitation?
Fire Starter replied to Fire Starter's topic in Resolved Bugs
No need to appologize - maybe I was using the "wrong" apostrophe after all And when they stack the problem appears. This is the only logical explanation, I just have misunderstood the system's message . Maybe I still fail sometimes to remember, that I have to use the "[size=6][b]`[/b][/size]" instead. Cheers!- 12 replies
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Mood Panel Mood panel link's limitation?
Fire Starter replied to Fire Starter's topic in Resolved Bugs
Could be, but I am not using " the Apostrophe in "Don't" ", I use the "[size=7][b]`[/b][/size]" symbol instead for some time now Anyway, to replicate the event I must remember and type exactly what was on my mind yesterday. Which always proves impossible- 12 replies
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Mood Panel Mood panel link's limitation?
Fire Starter replied to Fire Starter's topic in Resolved Bugs
Yes, Grido, but this is one character, not 2 or 3... Anyway, I will experiment some other day. Right now I don't have a mood to share @Pipz - how is this related?- 12 replies
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Mood Panel Mood panel link's limitation?
Fire Starter replied to Fire Starter's topic in Resolved Bugs
Unless the counter is wrong somehow, even after few refreshes, I was keeping below the limit with 2-3 chars spare. Just tried again... I am not sure what the frack happened, but now the link Is working. This may either closed or deleted. Apparently the problem was in my TV set...- 12 replies
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Leaving Magic Duel
Fire Starter replied to SageWoman's topic in Say hello, Goodbye, or something else
What can I say... And may the Shadows banish the Light from your Path! ([i]Or pick another from my signature [/i] ) We all will miss you in our own way.- 33 replies