No one Posted September 6, 2015 Report Posted September 6, 2015 (edited) We all know and use creatures. What we read and discard immediately are the upgrade costs. This is an example : Upgrade costs Action points 50 Value points 2000 Sacrificed vitality 5000 Exploring Points 3 It seems that there is one status that is not taken into account for the upgrade: Exploring points. When upgrading 1 creature ... you don't usually care about it, you have enough. For 2 creatures ... still plenty. What about 12 creatures ? I did that much and still remained with 20 Exploring points. Is it a bug or a feature ? Edited September 6, 2015 by No one Quote
Root Admin Chewett Posted September 6, 2015 Root Admin Report Posted September 6, 2015 I assume you reloaded immediately after upgrading them all? Quote
Ary Endleg Posted September 6, 2015 Report Posted September 6, 2015 You didn't secretly ate delicious candy or voted before upgrading or fought some badass duel(s)? Ungod 1 Quote
No one Posted September 6, 2015 Author Report Posted September 6, 2015 I assume you reloaded immediately after upgrading them all? ??? I don't get your question ? It took quite a few minutes to upgrade them all and I've seen the VE/VP/AP decrease but not the Exploring points. Quote
Root Admin Chewett Posted September 6, 2015 Root Admin Report Posted September 6, 2015 Did you reload the page, upon seeing that it wasnt updated, to ensure it wasnt just a display issue? Quote
powle Posted September 6, 2015 Report Posted September 6, 2015 what if it needs exploring points only the first time you upgrade a certain creature type to certain level (kinda like with scenes). would seem pretty reasonable to me Quote
Maebius Posted September 6, 2015 Report Posted September 6, 2015 Possibility, since you need the Exploration points the first time you enter a new scene. Hmm...... Quote
No one Posted September 8, 2015 Author Report Posted September 8, 2015 Did you reload the page, upon seeing that it wasnt updated, to ensure it wasnt just a display issue? Aaaa, it doesn't really matter. I upgraded 12 creatures requiring 3 EP each. 36 exploring points in total. It showed the lowering of VP & VE, the increase of HEAT (and decrease due to saccing it) but the EP didn't changed. So, unless you gain 20EP (or more) after each counter reset ... and I was lucky ... then it is an issue in the code. Quote
Myth Posted September 8, 2015 Report Posted September 8, 2015 (edited) Confirmed. - upgraded 7 Bird Eggs to level 2 - returned to creature page - refreshed - noticed no change in current exploring points: max/max - upgraded 1 of the birds to level 3 - returned to creature page - refreshed - noticed no change in current exploring points: max/max I was gonna ask if it could be Trade Sense related, but then I noticed I only had 17 of that, so it can't be the case what if it needs exploring points only the first time you upgrade a certain creature type to certain level (kinda like with scenes). would seem pretty reasonable to me And if that's the case, the Costs section shouldn't include exploring points :p Edited September 8, 2015 by Myth dst and No one 2 Quote
Root Admin Chewett Posted January 18, 2020 Root Admin Report Posted January 18, 2020 This bug has been confirmed. Quote
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