Burns Posted May 1, 2009 Report Posted May 1, 2009 (edited) several things happend here... 1. i got to see some nice tokens 2. i got my rit halfway killed by a rusty 3. i got a whole lot of vit stolen from an ele 4. [here comes the buggy part] The fight ended after Laz's round 0 strikes, even though i was still alive 5. I WON!!?!? well, idk if there is some sort of known bug that makes a combat end after 10 actions, but still... at the time of the fight, i was GG, Laz un-allied, if that helps in a way... dst, from what i heard you were part of the new improved combat-calculation, any ideas?^^ totally bugged fight Casualties: Enemy:-5.2474424%, You:55.492483% heat You: 652, Enemy: 0 logsize:79 usevitality:100 strategy:904681 looser:E actionnr:4 rounds:0 E lost: -1072vit; A lost: 8896vit; Array ( [vars] => Array ( [statsVp] => 137.904 [statsXpl] => 0 [statsAct] => 0 ) [character] => Array ( [regeneration] => 0.10608 [luck] => 0.10608 [energeticimmun] => 0.10608 [tradesense] => 0 [briskness] => 0.10608 [initiative] => 0 [defence] => 0 [attack] => 0.10608 ) [something] => 1 ) FULL LOG: Load Burns creatures Load Laz creatures Laz's Creature Tokens [purpurmoon,jewelshards,blacktear,darkshield] [jewelshards] Rustgold Madhorn gets Max Vitality capacity doubled. [darkshield] Rustgold Madhorn gets 137 defence. Laz's Creature Tokens [goldtear,blackdiamonds,jewelshards,darkshield] [goldtear] Master Lorerootian A gets 1 power, 0 regeneration. All other friendly creatures lose that much stats cumulated. [jewelshards] Master Lorerootian A gets Max Vitality capacity doubled. Laz's Creature Tokens [claw1,claw2,emeraldglare,firedrop] [claw1] Elemental V a gets 1079 power based on Princiles. [claw2] Elemental V a gets 3119.32 attack and regeneration based on Principles. [emeraldglare] Elemental V a gets 0 regeneration and 0 defence based on enemy creature skills Influences for Burns: vampiricaura, vampiricaura, skillvampire, skillvampire ###### Influences for Laz: creatureboost, antifreeze, freeze, levelscare ###### COMBO: Adding 1359 combo vitality bonus for this ritual Applying 100% of Burns's energetic influence Applying 100% of Laz's energetic influence Laz's Rustgold Madhorn does haoticdamage to all creature(s) of Burns and: - hits haoticaly and does 1175 damage to Unholy Priest II and remains with 944 vitality - hits haoticaly and does 1154 damage to Unholy Priest II and remains with 965 vitality - hits haoticaly and does 1531 damage to Skill Vampire and remains with 578 vitality - hits haoticaly and does 1352 damage to Skill Vampire and remains with 757 vitality - hits haoticaly and does 799 damage to Gregory and remains with 3817 vitality - hits haoticaly and does 1497 damage to dst and remains with 1462 vitality Laz's Master Lorerootian A does damage to strong creature(s) of Burns and: - Skill Vampire receives 316 damage and remains with 441 vitality Laz's Elemental V a does steallife to multirandom creature(s) of Burns and: - Steallife power: 20% - steals 193 vitality from Unholy Priest II and gives it to Rustgold Madhorn and remains with 772 vitality - Steallife power: 20% - steals 116 vitality from Skill Vampire and gives it to Rustgold Madhorn and remains with 462 vitality - Steallife power: 20% - steals 763 vitality from Gregory and gives it to Master Lorerootian A and remains with 3054 vitality [color="#000080"]Laz's cant find any enemy creatures to target, skipping turn[/color] <-- there was no 4th creature on Laz' side, and if it were there, it could have targeted, i had even a dying on my side already [color="#008000"]interestingly enough, 'fight ended because too long...' is missing right here[/color] ...[color="#FF0000"] Burns WINS![/color] <--????? Creature Experience reward for Burns - Winning player Unholy Priest II gaines 2885 Xp and a won battle Unholy Priest II gaines 2885 Xp and a won battle Skill Vampire gaines 2885 Xp and a won battle Skill Vampire gaines 2885 Xp and a won battle Gregory gaines 2885 Xp and a won battle dst gaines 2885 Xp and a won battle <--[color="#00FF00"]i get an insane high honor reward, but nowhere that much[/color] Creature Experience reward for Laz - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. Is it possible that Laz' rusty and archer lost their doubled vit after the fight and that made me win, and even gave me xp? [But didn't show up in the %vs%-thing?!?] edit: another fight, same outcome, so it's reproduced and a real bug, no single event ^^ my rit (if that helps): gregory=chaos archer, dst=grasan huvourer, the rest of the bunch has standard names happened again vs. Akasha, would have had no chance, but the combat ended before she took my last critter down, giving me the win and huge xp... it didn't happen against Kamate, however... logs of Akasha (bugged) and Kamate (maybe not bugged) Load Burns creatures Load .Akasha. creatures .Akasha.'s Creature Tokens [purpurmoon,claw2,antifreeze,blooddrop1,jewelshards] [claw2] Arcasul gets 1517.4008 attack and regeneration based on Principles. [blooddrop1] Arcasul gets 3 defence (10 percent) due to principles combination. [jewelshards] Arcasul gets Max Vitality capacity doubled. .Akasha.'s Creature Tokens [blackdiamonds,onyxfangs] [onyxfangs] Chaos Archer gets 3 attack (2 percent). .Akasha.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,purpurmoon,sunshine] [emeraldglare] Asasinul gets 0 regeneration and 0 defence based on enemy creature skills [sunshine] Asasinul gets +10% vitality and +80% attack due to Light and/or Syntropy Principle. .Akasha.'s Creature Tokens [jewelshards,goldtear,emeraldglare,blackdiamonds,claw2,stardust,osirisbelt,onyxfangs] [jewelshards] Blood Sucker gets Max Vitality capacity doubled. [goldtear] Blood Sucker gets 0 power, 152 regeneration. All other friendly creatures lose that much stats cumulated. [emeraldglare] Blood Sucker gets 0 regeneration and 0 defence based on enemy creature skills [claw2] Blood Sucker gets 1517.4008 attack and regeneration based on Principles. [stardust] Blood Sucker gets 100 regeneration and power, 25 luck . [osirisbelt] Blood Sucker gets Max Vitality capacity increased by 3000. [onyxfangs] Blood Sucker gets 33 attack (2 percent). .Akasha.'s Creature Tokens [blooddrop3,blooddrop1,claw2,blackdiamonds,jewelshards,darksky] [blooddrop3] Chaos Archer gets 28 attack (20 percent) and 1 initiative (20 percent). [blooddrop1] Chaos Archer gets 3 defence (10 percent) due to principles combination. [claw2] Chaos Archer gets 1517.4008 attack and regeneration based on Principles. [jewelshards] Chaos Archer gets Max Vitality capacity doubled. [darksky] Chaos Archer gets 0 attack and loses 0 defence due to missing Darkness Principle. .Akasha.'s Creature Tokens [blackdiamonds,emeraldglare,kellethafire,onyxfangs,claw3] [emeraldglare] Master Lorerootian A gets 0 regeneration and 0 defence based on enemy creature skills [kellethafire] Master Lorerootian A gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Master Lorerootian A gets 6 attack (2 percent). [claw3] Master Lorerootian A gets 407 attack, power and initiative based on Principles. Influences for .Akasha.: morale, attackbonus, attackbonus, creatureboost ###### COMBO: Adding 22651 combo vitality bonus for this ritual Applying 100% of Burns's energetic influence Applying 100% of .Akasha.'s energetic influence .Akasha.'s Master Lorerootian A does damage to strong creature(s) of Burns and: - Gregory receives 818 damage and remains with 24563 vitality .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 2950 damage and remains with 21613 vitality - James receives 2950 damage and remains with 23201 vitality - Eric receives 2950 damage and remains with 23201 vitality - dst receives 2973 damage and remains with 20848 vitality - Cless receives 2973 damage and remains with 21178 vitality - No One receives 2973 damage and remains with 21178 vitality .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 328 damage and remains with 21285 vitality - James receives 328 damage and remains with 22873 vitality - Eric receives 328 damage and remains with 22873 vitality - dst receives 351 damage and remains with 20497 vitality - Cless receives 351 damage and remains with 20827 vitality - No One receives 351 damage and remains with 20827 vitality .Akasha.'s Arcasul does damage to all creature(s) of Burns and: - Gregory receives 2902 damage and remains with 18383 vitality - James receives 2902 damage and remains with 19971 vitality - Eric receives 2902 damage and remains with 19971 vitality - dst receives 2925 damage and remains with 17572 vitality - Cless receives 2925 damage and remains with 17902 vitality - No One receives 2925 damage and remains with 17902 vitality .Akasha.'s Blood Sucker does damage to all creature(s) of Burns and: - Gregory receives 1775 damage and remains with 16608 vitality - James receives 1775 damage and remains with 18196 vitality - Eric receives 1775 damage and remains with 18196 vitality - dst receives 1798 damage and remains with 15774 vitality - Cless receives 1798 damage and remains with 16104 vitality - No One receives 1798 damage and remains with 16104 vitality .Akasha.'s Asasinul does damage to strong creature(s) of Burns and: - Gregory receives 436 damage and remains with 16172 vitality .Akasha.'s cant find any enemy creatures to target, skipping turn ... Burns WINS! [color="#FF0000"]E lost: 0vit; A lost: 49260vit; [/color] Creature Experience reward for Burns - Winning player Gregory gaines 1220 Xp and a won battle James gaines 1220 Xp and a won battle Eric gaines 1220 Xp and a won battle dst gaines 1220 Xp and a won battle Cless gaines 1220 Xp and a won battle No One gaines 1220 Xp and a won battle Creature Experience reward for .Akasha. - Losing player Arcasul gaines 3519 Xp Chaos Archer gaines 3519 Xp Asasinul gaines 3519 Xp Blood Sucker gaines 3519 Xp Chaos Archer gaines 3519 Xp Master Lorerootian A gaines 3519 Xp gaines 3519 Xp Winner does not get a won fight point. Looser does not get a lost fight point. Fri May 01 2009 14:44:08 GMT+0200 Load Burns creatures Load Kamate creatures Kamate's Creature Tokens [claw1,kellethafire] [claw1] Majestic Winderwild gets 2832 power based on Princiles. [kellethafire] Majestic Winderwild gets +50% vitality due to missin Light and/or Element Principle. Kamate's Creature Tokens [claw2] [claw2] Freezing Eyes gets 11329 attack and regeneration based on Principles. Kamate's Creature Tokens [claw2,claw1] [claw2] S0m3th1ng gets 11329 attack and regeneration based on Principles. [claw1] S0m3th1ng gets 2832 power based on Princiles. Kamate's Creature Tokens [claw2] [claw2] Gaban Z potong tiga! gets 11329 attack and regeneration based on Principles. Kamate's Creature Tokens [claw1,claw2] [claw1] I am WooD gets 2832 power based on Princiles. [claw2] I am WooD gets 11329 attack and regeneration based on Principles. Influences for Kamate: poweraura, regenaura, attackbonus, freeze, poweraura, regenaura, attackbonus, freeze, regenaura, poweraura, regenaura, attackbonus, freeze ###### COMBO: Adding 22651 combo vitality bonus for this ritual Applying 100% of Burns's energetic influence Applying 100% of Kamate's energetic influence Kamate's I am WooD does regenerate to multirandom creature(s) of Kamate and: - Regeneration power: 11503.5, regen. vitality: 0 - S0m3th1ng doesn't need any regeneration for now. and remains with 3500 vitality - Regeneration power: 11503.5, regen. vitality: 0 - The Bird 1 doesn't need any regeneration for now. and remains with 200 vitality Burns's Gregory does damage to all creature(s) of Kamate and: - Majestic Winderwild receives 323 damage creature DIES! - Freezing Eyes receives 323 damage creature DIES! - S0m3th1ng receives 328 damage and remains with 3172 vitality - Gaban Z potong tiga! receives 311 damage and remains with 1289 vitality - I am WooD receives 333 damage and remains with 4667 vitality - The Bird 1 receives 323 damage creature DIES! Burns's Eric does damage to all creature(s) of Kamate and: - S0m3th1ng receives 328 damage and remains with 2844 vitality - Gaban Z potong tiga! receives 311 damage and remains with 978 vitality - I am WooD receives 333 damage and remains with 4334 vitality Burns's James does damage to all creature(s) of Kamate and: - S0m3th1ng receives 328 damage and remains with 2516 vitality - Gaban Z potong tiga! receives 311 damage and remains with 667 vitality - I am WooD receives 333 damage and remains with 4001 vitality Kamate's S0m3th1ng does damage to all creature(s) of Burns and: - Gregory receives 11553 damage and remains with 14598 vitality - James receives 11553 damage and remains with 14598 vitality - Eric receives 11553 damage and remains with 14598 vitality - dst receives 11576 damage and remains with 12575 vitality - Cless receives 11576 damage and remains with 12575 vitality - No One receives 11576 damage and remains with 12575 vitality Kamate's Gaban Z potong tiga! does haoticdamage to multirandom creature(s) of Burns and: - hits haoticaly and does 21296 damage to Gregory creature DIES! - hits haoticaly and does 9126 damage to Cless and remains with 3449 vitality Burns's dst remains frozen, skipping turn Burns's No One does weaken to all creature(s) of Kamate and: - Weaken defence effect: -471 - weakens S0m3th1ng for next 2 rounds and lowers its defence by -471 and remains with 2516 vitality - Weaken defence effect: -196 - weakens Gaban Z potong tiga! for next 2 rounds and lowers its defence by -196 and remains with 667 vitality - Weaken defence effect: -471 - weakens I am WooD for next 2 rounds and lowers its defence by -471 and remains with 4001 vitality Burns's Cless remains frozen, skipping turn ###### START ROUND 1 ###### Applying temporary effects for Kamate, slot 5 : , weaken (round:3 weaken: defence=-471 ) Kamate's I am WooD does regenerate to multirandom creature(s) of Kamate and: - Regeneration power: 11503.5, regen. vitality: 984 - S0m3th1ng will regenerate next 2 rounds 984 vitality and remains with 2516 vitality - Regeneration power: 11503.5, regen. vitality: 999 - I am WooD will regenerate next 2 rounds 999 vitality and remains with 4001 vitality - Regeneration power: 11503.5, regen. vitality: 933 - Gaban Z potong tiga! will regenerate next 2 rounds 933 vitality and remains with 667 vitality Burns's Eric does damage to all creature(s) of Kamate and: Applying temporary effects for Kamate, slot 3 : , weaken (round:3 weaken: defence=-471 ) , regenerate (round:3 regenerate: 984) - S0m3th1ng receives 1310 damage (luck: double effect) and remains with 1206 vitality Applying temporary effects for Kamate, slot 4 : , weaken (round:3 weaken: defence=-196 ) , regenerate (round:3 regenerate: 933) - Gaban Z potong tiga! receives 507 damage and remains with 160 vitality Applying temporary effects for Kamate, slot 5 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 999) - I am WooD receives 804 damage and remains with 3197 vitality Burns's James does damage to all creature(s) of Kamate and: Applying temporary effects for Kamate, slot 3 : , weaken (round:2 weaken: persisting) , regenerate (round:2 regenerate: 984) - S0m3th1ng receives 799 damage and remains with 407 vitality Applying temporary effects for Kamate, slot 4 : , weaken (round:2 weaken: persisting) , regenerate (round:2 regenerate: 933) - Gaban Z potong tiga! receives 507 damage creature DIES! Applying temporary effects for Kamate, slot 5 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 999) - I am WooD receives 804 damage and remains with 2393 vitality Applying temporary effects for Kamate, slot 3 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:1 regenerate: 984) effect ended) Kamate's S0m3th1ng does damage to all creature(s) of Burns and: - James receives 11553 damage and remains with 3045 vitality - Eric receives 11553 damage and remains with 3045 vitality - dst receives 11576 damage and remains with 999 vitality - Cless receives 11576 damage creature DIES! - No One receives 11576 damage and remains with 999 vitality Burns's dst remains frozen, skipping turn Burns's No One does weaken to all creature(s) of Kamate and: Applying temporary effects for Kamate, slot 3 : - Weaken defence effect: -64 - weakens S0m3th1ng for next 2 rounds and lowers its defence by -64 and remains with 407 vitality Applying temporary effects for Kamate, slot 5 : , regenerate (round:1 regenerate: 999) effect ended) - Weaken defence effect: -471 - weakens I am WooD for next 2 rounds and lowers its defence by -471 and remains with 2393 vitality ###### START ROUND 2 ###### Applying temporary effects for Kamate, slot 5 : , weaken (round:3 weaken: defence=-471 ) Kamate's I am WooD does regenerate to multirandom creature(s) of Kamate and: - Regeneration power: 11503.5, regen. vitality: 3093 - S0m3th1ng will regenerate next 2 rounds 3093 vitality and remains with 407 vitality - Regeneration power: 11503.5, regen. vitality: 2607 - I am WooD will regenerate next 2 rounds 2607 vitality and remains with 2393 vitality Burns's Eric does damage to all creature(s) of Kamate and: Applying temporary effects for Kamate, slot 3 : , weaken (round:3 weaken: defence=-64 ) , regenerate (round:3 regenerate: 3093) - S0m3th1ng receives 863 damage creature DIES! Applying temporary effects for Kamate, slot 5 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 2607) - I am WooD receives 1275 damage and remains with 1118 vitality Burns's James does damage to all creature(s) of Kamate and: Applying temporary effects for Kamate, slot 5 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 2607) - I am WooD receives 1275 damage creature DIES! Burns's dst remains frozen, skipping turn Burns's No One cant find any enemy creatures to target, skipping turn ... Burns WINS! [color="#FF0000"]E lost: -5422vit; A lost: 142818vit[/color] Creature Experience reward for Burns - Winning player James gaines -1356 Xp and a won battle Eric gaines -1356 Xp and a won battle dst gaines -1356 Xp and a won battle No One gaines -1356 Xp and a won battle Creature Experience reward for Kamate - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. and there's another log, showing it doesn't depend on what i use... Lightsage is a max Grasy it looks as if There was a 7th Creature on Akashas side, that's not able to target, and then the fight is over... Akasha vs. Lightsage Load Burns creatures Load .Akasha. creatures .Akasha.'s Creature Tokens [purpurmoon,claw2,antifreeze,blooddrop1,jewelshards] [claw2] Arcasul gets 1517.4008 attack and regeneration based on Principles. [blooddrop1] Arcasul gets 3 defence (10 percent) due to principles combination. [jewelshards] Arcasul gets Max Vitality capacity doubled. .Akasha.'s Creature Tokens [blackdiamonds,onyxfangs] [onyxfangs] Chaos Archer gets 3 attack (2 percent). .Akasha.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,purpurmoon,sunshine] [emeraldglare] Asasinul gets 0 regeneration and 0 defence based on enemy creature skills [sunshine] Asasinul gets +10% vitality and +80% attack due to Light and/or Syntropy Principle. .Akasha.'s Creature Tokens [jewelshards,goldtear,emeraldglare,blackdiamonds,claw2,stardust,osirisbelt,onyxfangs] [jewelshards] Blood Sucker gets Max Vitality capacity doubled. [emeraldglare] Blood Sucker gets 0 regeneration and 0 defence based on enemy creature skills [claw2] Blood Sucker gets 1517.4008 attack and regeneration based on Principles. [stardust] Blood Sucker gets 100 regeneration and power, 25 luck . [osirisbelt] Blood Sucker gets Max Vitality capacity increased by 3000. [onyxfangs] Blood Sucker gets 33 attack (2 percent). .Akasha.'s Creature Tokens [blooddrop3,blooddrop1,claw2,blackdiamonds,jewelshards,darksky] [blooddrop3] Chaos Archer gets 28 attack (20 percent) and 1 initiative (20 percent). [blooddrop1] Chaos Archer gets 3 defence (10 percent) due to principles combination. [claw2] Chaos Archer gets 1517.4008 attack and regeneration based on Principles. [jewelshards] Chaos Archer gets Max Vitality capacity doubled. [darksky] Chaos Archer gets 0 attack and loses 0 defence due to missing Darkness Principle. .Akasha.'s Creature Tokens [blackdiamonds,emeraldglare,kellethafire,onyxfangs,claw3] [emeraldglare] Master Lorerootian A gets 0 regeneration and 0 defence based on enemy creature skills [kellethafire] Master Lorerootian A gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Master Lorerootian A gets 6 attack (2 percent). [claw3] Master Lorerootian A gets 407 attack, power and initiative based on Principles. Influences for .Akasha.: morale, attackbonus, attackbonus, creatureboost ###### Applying 100% of Burns's energetic influence Applying 100% of .Akasha.'s energetic influence .Akasha.'s Master Lorerootian A does damage to strong creature(s) of Burns and: - Lightsage receives 40 damage and remains with 182664 vitality Burns's Lightsage does haoticdamage to all creature(s) of .Akasha. and: - hits haoticaly and does 1969 damage to Arcasul and remains with 9916 vitality - hits haoticaly and does 6111 damage to Chaos Archer and remains with 2274 vitality - hits haoticaly and does 3677 damage to Asasinul and remains with 3208 vitality - hits haoticaly and does 1689 damage to Blood Sucker and remains with 16196 vitality - hits haoticaly and does 3356 damage to Chaos Archer and remains with 8529 vitality - hits haoticaly and does 2385 damage to Master Lorerootian A and remains with 4800 vitality - hits haoticaly and does 2227 damage to and remains with 2658 vitality .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Lightsage receives 2172 damage and remains with 180492 vitality .Akasha.'s Arcasul does damage to all creature(s) of Burns and: - Lightsage receives 2124 damage and remains with 178368 vitality .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Lightsage receives 1 damage and remains with 178367 vitality .Akasha.'s Blood Sucker does damage to all creature(s) of Burns and: - Lightsage receives 997 damage and remains with 177370 vitality .Akasha.'s Asasinul does damage to strong creature(s) of Burns and: - Lightsage receives 1 damage and remains with 177369 vitality .Akasha.'s cant find any enemy creatures to target, skipping turn ... Burns WINS! Creature Experience reward for Burns - Winning player Lightsage gaines 28734 Xp and a won battle Creature Experience reward for .Akasha. - Losing player Arcasul gaines 381 Xp Chaos Archer gaines 381 Xp Asasinul gaines 381 Xp Blood Sucker gaines 381 Xp Chaos Archer gaines 381 Xp Master Lorerootian A gaines 381 Xp gaines 381 Xp Winner does not get a won fight point. Looser does not get a lost fight point. One last edit: i GUESS the bugged token is jewelshards, as that one is in everybugged fight i got so far AND the normal fights i got didn't have a jewelshards... might still be coincidence, as most people have nothing but a claw :/ *push* please add some 'strange' logs that include token-usage when you get them, thanks let's start some theory-crafting, it might help mur ^^ Edited May 2, 2009 by Liberty4life
(Zl-eye-f)-nea Posted May 1, 2009 Report Posted May 1, 2009 Fight Log .Zleiphneir. is preparing new random strategy Load Cunyarro creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [emeraldglare,antifreeze] [emeraldglare] Derek gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [onyxfangs,sunshine,goldbelt,blooddrop2,claw1,claw2] [onyxfangs] The Nutcracker gets 0 attack (2 percent). [sunshine] The Nutcracker gets +20% defence due to missing Light and/or Syntropy Principle. [goldbelt] The Nutcracker gets 36 defence based on won battles. [blooddrop2] gets 0 initiative (10 percent) [claw1] The Nutcracker gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,claw1] [onyxfangs] Elemental II gets 0 attack (2 percent). [claw1] Elemental II gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,emeraldglare,osirisbelt,claw3,sunshine,antifreeze] [emeraldglare] Eric gets 0 regeneration and 0 defence based on enemy creature skills [osirisbelt] Eric gets Max Vitality capacity increased by 690. [claw3] Eric gets 19 attack, power and initiative based on Principles. [sunshine] Eric gets +20% defence due to missing Light and/or Syntropy Principle. .Zleiphneir.'s Creature Tokens [blackdiamonds,jewelshards,blooddrop1,blooddrop2] [jewelshards] Soulweaver gets Max Vitality capacity doubled. [blooddrop2] gets 0 initiative (10 percent) Influences for Cunyarro: regenaura, regenaura, regenaura, regenaura ###### Influences for .Zleiphneir.: antifreeze, freeze, skillvampire ###### COMBO: Adding 163 combo vitality bonus for this ritual Applying 100% of Cunyarro's energetic influence Applying 70% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Eric does damage to weak creature(s) of Cunyarro and: - Remains receives 361 damage and remains with 89 vitality Cunyarro's Lorerootian McGyver does damage to weak creature(s) of .Zleiphneir. and: - receives 167 damage and remains with 4856 vitality Cunyarro's Animated Tree II does heal to random creature(s) of Cunyarro and: - Heal power: 100 - heals Remains and recovers 100 vitality and remains with 623 vitality Cunyarro's Adult Knator does damage to weak creature(s) of .Zleiphneir. and: - receives 147 damage and remains with 4709 vitality .Zleiphneir.'s Elemental II does steallife to weak creature(s) of Cunyarro and: - Steallife power: 20% - steals 18 vitality from Remains and gives it to Pimped Grasan and remains with 71 vitality .Zleiphneir.'s The Nutcracker does heal to random creature(s) of Cunyarro and: - Heal power: 298.5 - Lorerootian McGyver doesn't need any healing for now. and remains with 1975 vitality .Zleiphneir.'s Soulweaver does damage to multirandom creature(s) of Cunyarro and: - Remains receives 27 damage and remains with 596 vitality - Animated Tree II receives 22 damage and remains with 930 vitality - Adult Knator receives 1 damage and remains with 1374 vitality - Remains receives 27 damage and remains with 44 vitality Cunyarro's Remains does protect to random creature(s) of Cunyarro and: - Protection effect: 20 - Remains will be protected by Remains with 20 defence for next 2 rounds, but caster looses 20 vitality and remains with 596 vitality Applying temporary effects for Cunyarro, slot 2 : , protect (round:3 protect: defence=20 ) Cunyarro's Remains remains frozen, skipping turn Cunyarro's Remains does protect to random creature(s) of Cunyarro and: - Protection effect: 20 - Remains will be protected by Remains with 20 defence for next 2 rounds, but caster looses 20 vitality and remains with 497 vitality .Zleiphneir.'s Derek does weaken to all creature(s) of Cunyarro and: - Weaken defence effect: -123 - weakens Remains for next 2 rounds and lowers its defence by -123 and remains with 24 vitality Applying temporary effects for Cunyarro, slot 2 : , protect (round:2 protect: persisting) - Weaken defence effect: -147 - weakens Remains for next 2 rounds and lowers its defence by -147 and remains with 596 vitality Applying temporary effects for Cunyarro, slot 3 : , protect (round:3 protect: defence=20 ) - Weaken defence effect: -147 - weakens Remains for next 2 rounds and lowers its defence by -147 and remains with 497 vitality - Weaken defence effect: -147 - weakens Animated Tree II for next 2 rounds and lowers its defence by -147 and remains with 930 vitality - Weaken defence effect: -147 - weakens Lorerootian McGyver for next 2 rounds and lowers its defence by -147 and remains with 1975 vitality - Weaken defence effect: -147 - weakens Adult Knator for next 2 rounds and lowers its defence by -147 and remains with 1374 vitality .Zleiphneir.'s Pimped Grasan does haoticdamage to multirandom creature(s) of Cunyarro and: Applying temporary effects for Cunyarro, slot 3 : , protect (round:2 protect: persisting) , weaken (round:3 weaken: defence=-147 ) - hits haoticaly and does 187 damage to Remains and remains with 310 vitality Applying temporary effects for Cunyarro, slot 4 : , weaken (round:3 weaken: defence=-147 ) - hits haoticaly and does 231 damage to Animated Tree II and remains with 699 vitality .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... Cunyarro WINS! Creature Experience reward for Cunyarro - Winning player Remains gaines 49 Xp and a won battle Remains gaines 49 Xp and a won battle Remains gaines 49 Xp and a won battle Animated Tree II gaines 49 Xp and a won battle Lorerootian McGyver gaines 49 Xp and a won battle Adult Knator gaines 49 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point Ok so I had a fight, see above, the log does not say any creatures died, and yet at the end my creatures can find no creatures to target and so the fight ends (and I have a creature that deals single creature blows so it isnt a haotic stike incident). According to my information the other player still had health on all their creatures when this happened- which seems to be confirmed with the end image when i replay the log. It ends with nobody dead and just stops on all creatures getting weaken Def done to them- see below: end of fight picture [img]http://i415.photobucket.com/albums/pp238/zleiphneir/potential%20bugs/Cunyarrooddfight.jpg[/img] This seems very strange to me...all my creatures have tokens so I can only assume it is a token issue, if it's an issue and not me being thick?
Burns Posted May 2, 2009 Author Report Posted May 2, 2009 (edited) and once again, jewelshards is involved, after the 6th attack of the jewelshard-holder there is a strange 'can't target' thing that shouldn't be there, and the other party wins and gains inexplainable amounts of xp... well, not totally inexplainable, it's the jewelshards over-top vit devided through six, but totally neglecting the damage that was dealt, which would make 51 xp per creature... in my eyes, it's official: jewelshards has unwanted influences on combat a part of a fight log against Xeveron Burns's Gregory does damage to all creature(s) of Xeveron and: - Pimped Grasan receives 468 damage and remains with 1648 vitality - Animated Tree I receives 343 damage and remains with 4023 vitality - Unholy Priest receives 469 damage and remains with 187 vitality [color="#FF0000"] - receives 472 damage creature DIES! [/color] unfortunately, the bunch of tokens he used was insane, i think just about one of every kind... still, jewelshards were involved on animated tree, and the fight ran totally smooth after killing of the invisible extra creature tried attacking the same rit with a max grasan/weaken, and the invisible creature didn't show up :/ but i got 2000 more xp than i should have gotten in the end EDIT: ok, killing the nonexistant creature was kind of a single incident, failed to reproduce it... Edited May 2, 2009 by Liberty4life
awiiya Posted May 2, 2009 Report Posted May 2, 2009 Maybe this is a silly question, but can you name your creature " "? As in, a space? Awi
Nex Posted May 2, 2009 Report Posted May 2, 2009 i havent tried if you can give a creature "empty" name or if it defaults to the standart name for that level, but [spoiler]the 'normal' drachorn has no standart names for the earlier levels, so until you can give it a custom name it is listed as "empty".[/spoiler]
Burns Posted May 2, 2009 Author Report Posted May 2, 2009 you can trick empty names on creatures, yes, but then it would still show up in the combat-pic, which this one didn't ;-)
(Zl-eye-f)-nea Posted May 2, 2009 Report Posted May 2, 2009 (edited) Fight Log 2 .Zleiphneir. is preparing new random strategy Load BloodDonator creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,antifreeze,claw2] [emeraldglare] Mr Pokey Saunderson gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,blooddrop1,blooddrop2,blooddrop3] [goldtear] Imperial Aramor Warrior gets 27 power, 2 regeneration. All other friendly creatures lose that much stats cumulated. [onyxfangs] Imperial Aramor Warrior gets 1 attack (2 percent). [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] Imperial Aramor Warrior gets 14 attack (20 percent) and 1 initiative (20 percent). .Zleiphneir.'s Creature Tokens [blackdiamonds,emeraldglare,purpurmoon,stardust] [emeraldglare] Elemental II gets 0 regeneration and 0 defence based on enemy creature skills [purpurmoon] Elemental II gets 0 attack (0 percent). [stardust] Elemental II gets 100 regeneration and power, 25 luck . .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,blacktear,antifreeze,stardust,claw1] [kellethafire] Santa gets +50% vitality due to missin Light and/or Element Principle. [claw1] Santa gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [claw1,purpurmoon,jewelshards,stardust,darkshield,blooddrop3] [claw1] Dark Archer II gets 194 power based on Princiles. [purpurmoon] Dark Archer II gets 0 attack (0 percent). [jewelshards] Dark Archer II gets Max Vitality capacity doubled. [blooddrop3] Dark Archer II gets 28 attack (20 percent) and 1 initiative (20 percent). .Zleiphneir.'s Creature Tokens [blackdiamonds,emeraldglare,purpurmoon,onyxfangs,darkshield] [blackdiamonds] Anthony gets attack and regeneration tripled. [emeraldglare] Anthony gets 0 regeneration and 0 defence based on enemy creature skills [purpurmoon] Anthony gets 0 attack (1 percent). [onyxfangs] Anthony gets 0 attack (2 percent). [darkshield] Anthony gets 100 regeneration and power, 25 luck . Influences for .Zleiphneir.: poweraura, regenaura, attackbonus, freeze, morale, attackbonus, attackbonus, regenaura ###### COMBO: Adding 145 combo vitality bonus for this ritual Applying 100% of BloodDonator's energetic influence Applying 58% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 277 - Dark Archer II will be protected by Anthony with 277 defence for next 2 rounds, but caster looses 277 vitality and remains with 8162 vitality - Protection effect: 277 - Mr Pokey Saunderson will be protected by Anthony with 277 defence for next 2 rounds, but caster looses 277 vitality and remains with 4362 vitality - Protection effect: 277 - Santa will be protected by Anthony with 277 defence for next 2 rounds, but caster looses 277 vitality and remains with 9162 vitality - Protection effect: 277 - will be protected by Anthony with 277 defence for next 2 rounds, but caster looses 277 vitality and remains with 4162 vitality BloodDonator's Chaos Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:3 protect: defence=277 ) - Mr Pokey Saunderson receives 1 damage and remains with 4361 vitality - Imperial Aramor Warrior receives 150 damage and remains with 5012 vitality - Elemental II receives 118 damage and remains with 4644 vitality Applying temporary effects for .Zleiphneir., slot 4 : , protect (round:3 protect: defence=277 ) - Santa receives 1 damage and remains with 9161 vitality Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:3 protect: defence=277 ) - Dark Archer II receives 1 damage and remains with 8161 vitality - Anthony receives 138 damage and remains with 7916 vitality Applying temporary effects for .Zleiphneir., slot : , protect (round:3 protect: defence=277 ) - receives 1 damage and remains with 4161 vitality Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:2 protect: persisting) .Zleiphneir.'s Dark Archer II does damage to random creature(s) of BloodDonator and: - Joker receives 160 damage and remains with 1470 vitality BloodDonator's Dark Archer does damage to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:1 protect: persisting) effect ended) - Dark Archer II receives 1 damage and remains with 8160 vitality BloodDonator's Dark Archer remains frozen, skipping turn BloodDonator's Dark Archer does weaken to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 4 : , protect (round:2 protect: persisting) - Weaken defence effect: -127 - weakens Santa for next 2 rounds and lowers its defence by -127 and remains with 9161 vitality BloodDonator's Dark Archer does damage to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 5 : - Dark Archer II receives 1 damage and remains with 8159 vitality .Zleiphneir.'s Imperial Aramor Warrior does damage to random creature(s) of BloodDonator and: - Joker receives 120 damage and remains with 1350 vitality BloodDonator's Joker does randomdamage to random creature(s) of .Zleiphneir. and: - Imperial Aramor Warrior receives 33 random damage and remains with 4979 vitality .Zleiphneir.'s Elemental II does steallife to weak creature(s) of BloodDonator and: - Steallife power: 20% - steals 426 vitality from Dark Archer and gives it to and remains with 1704 vitality Applying temporary effects for .Zleiphneir., slot 4 : , protect (round:1 protect: persisting) effect ended) , weaken (round:3 weaken: defence=-127 ) .Zleiphneir.'s Santa does protect to random creature(s) of .Zleiphneir. and: - Protection effect: 308 - Dark Archer II will be protected by Santa with 308 defence for next 2 rounds, but caster looses 308 vitality and remains with 8159 vitality Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:2 protect: persisting) .Zleiphneir.'s Mr Pokey Saunderson does weaken to multirandom creature(s) of BloodDonator and: - Weaken defence effect: -120 - weakens Chaos Archer for next 2 rounds and lowers its defence by -120 and remains with 4130 vitality - Weaken defence effect: -120 - weakens Joker for next 2 rounds and lowers its defence by -120 and remains with 1350 vitality - Weaken defence effect: -120 - weakens Dark Archer for next 2 rounds and lowers its defence by -120 and remains with 2130 vitality Applying temporary effects for .Zleiphneir., slot : , protect (round:2 protect: persisting) .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... BloodDonator WINS! Creature Experience reward for BloodDonator - Winning player Chaos Archer gaines 3 Xp and a won battle Joker gaines 3 Xp and a won battle Dark Archer gaines 3 Xp and a won battle Dark Archer gaines 3 Xp and a won battle Dark Archer gaines 3 Xp and a won battle Dark Archer gaines 3 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. Here is the issue again. This time our creatures had still between 2K and 4K VE when the battle was ended due to apparently not being able to find any creatures. Z Reason for edit: Im just going to keep adding them... here's another... Fight log 3 tarsonis is preparing new random strategy .Zleiphneir. is preparing new random strategy Load tarsonis creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [blackdiamonds,emeraldglare,purpurmoon,stardust] [emeraldglare] Elemental II gets 0 regeneration and 0 defence based on enemy creature skills [purpurmoon] Elemental II gets 0 attack (0 percent). [stardust] Elemental II gets 100 regeneration and power, 25 luck . .Zleiphneir.'s Creature Tokens [darksky,goldbelt,stardust,blooddrop2,blooddrop1,claw2,claw1] [darksky] Gnat gets 0 attack and loses 0 defence due to missing Darkness Principle. [goldbelt] Gnat gets 167 defence based on won battles. [blooddrop2] gets 1 initiative (10 percent) [claw1] Gnat gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [emeraldglare,antifreeze] [emeraldglare] Derek gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,firedrop,onyxfangs,sunshine,claw3,claw1] [kellethafire] Lucy BP gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Lucy BP gets 2 attack (2 percent). [sunshine] Lucy BP gets +20% defence due to missing Light and/or Syntropy Principle. [claw3] Lucy BP gets 19 attack, power and initiative based on Principles. [claw1] Lucy BP gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [goldtear,emeraldglare,darkshield,stardust,blooddrop1,claw1] [emeraldglare] Adam gets 0 regeneration and 0 defence based on enemy creature skills [darkshield] Adam gets 262 defence. [claw1] Adam gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,jewelshards,purpurmoon,onyxfangs,blooddrop1,claw1] [jewelshards] Ailiths sister gets Max Vitality capacity doubled. [purpurmoon] Ailiths sister gets 0 attack (0 percent). [onyxfangs] Ailiths sister gets 0 attack (2 percent). [claw1] Ailiths sister gets 194 power based on Princiles. Influences for tarsonis: morale, attackbonus ###### Influences for .Zleiphneir.: creatureboost ###### Applying 50% of tarsonis's energetic influence Applying 36% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Lucy BP does damage to all creature(s) of tarsonis and: - Imperial Aramor receives 126 damage and remains with 851 vitality - Heretic Archer II receives 120 damage and remains with 1057 vitality - Chaos Archer receives 105 damage and remains with 3772 vitality - Elite Lorerootian Archer receives 122 damage and remains with 2055 vitality - Heretic Archer receives 259 damage (luck: double effect) and remains with 518 vitality - Elemental V receives 70 damage and remains with 2307 vitality .Zleiphneir.'s Adam does damage to all creature(s) of tarsonis and: - Imperial Aramor receives 229 damage and remains with 622 vitality - Heretic Archer II receives 223 damage and remains with 834 vitality - Chaos Archer receives 208 damage and remains with 3564 vitality - Elite Lorerootian Archer receives 225 damage and remains with 1830 vitality - Heretic Archer receives 228 damage and remains with 290 vitality - Elemental V receives 173 damage and remains with 2134 vitality .Zleiphneir.'s Ailiths sister does steallife to strong creature(s) of tarsonis and: - Steallife power: 20% - steals 366 vitality from Elite Lorerootian Archer and gives it to and remains with 1464 vitality .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of tarsonis and: - Steallife power: 20% - steals 124 vitality from Imperial Aramor and gives it to Lucy BP and remains with 498 vitality - Steallife power: 20% - steals 167 vitality from Heretic Archer II and gives it to Derek and remains with 667 vitality - Steallife power: 20% - steals 293 vitality from Elite Lorerootian Archer and gives it to Adam and remains with 1171 vitality - Steallife power: 20% - steals 58 vitality from Heretic Archer and gives it to and remains with 232 vitality tarsonis's Chaos Archer does damage to all creature(s) of .Zleiphneir. and: - Elemental II receives 101 damage and remains with 3082 vitality - Gnat receives 1 damage and remains with 4582 vitality - Derek receives 138 damage and remains with 4362 vitality - Lucy BP receives 117 damage and remains with 6590 vitality - Adam receives 1 damage and remains with 6375 vitality - Ailiths sister receives 97 damage and remains with 7286 vitality - receives 141 damage and remains with 2866 vitality tarsonis's Elemental V does steallife to multirandom creature(s) of .Zleiphneir. and: - Steallife power: 13% - steals 596 vitality from Gnat and gives it to Imperial Aramor and remains with 3986 vitality - Steallife power: 13% - steals 567 vitality from Derek and gives it to Elite Lorerootian Archer and remains with 3795 vitality - Steallife power: 13% - steals 857 vitality from Lucy BP and gives it to Heretic Archer and remains with 5733 vitality tarsonis's Elite Lorerootian Archer does damage to strong creature(s) of .Zleiphneir. and: - Adam receives 1 damage and remains with 6374 vitality tarsonis's Heretic Archer II does weaken to weak creature(s) of .Zleiphneir. and: - Weaken defence effect: -86 - weakens for next 2 rounds and lowers its defence by -86 (luck: cancel effect) and remains with 2866 vitality .Zleiphneir.'s Elemental II does steallife to random creature(s) of tarsonis and: - Steallife power: 20% - steals 133 vitality from Heretic Archer II and gives it to Gnat and remains with 534 vitality tarsonis's Heretic Archer does weaken to random creature(s) of .Zleiphneir. and: - Weaken defence effect: -44 - weakens Elemental II for next 2 rounds and lowers its defence by -44 and remains with 3082 vitality tarsonis's Imperial Aramor does damage to random creature(s) of .Zleiphneir. and: - Lucy BP receives 37 damage and remains with 5696 vitality Applying temporary effects for .Zleiphneir., slot : , weaken (round:3 weaken: defence=-86 ) .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... tarsonis WINS! Creature Experience reward for tarsonis - Winning player Imperial Aramor gaines 252 Xp and a won battle Heretic Archer II gaines 252 Xp and a won battle Chaos Archer gaines 252 Xp and a won battle Elite Lorerootian Archer gaines 252 Xp and a won battle Heretic Archer gaines 252 Xp and a won battle Elemental V gaines 252 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. Edited May 2, 2009 by (Zl-eye-f)-nea
Guest Posted May 3, 2009 Report Posted May 3, 2009 Gremlin attacked me with a joker, elem 1 and WD. I had three trees up to give him a little xp. The result confused me greatly.... Fight Log Load Gremlin creatures Load .Ailith. creatures Gremlin's Creature Tokens [blooddrop1] Gremlin's Creature Tokens [blackdiamonds] .Ailith.'s Creature Tokens [antifreeze] .Ailith.'s Creature Tokens [emeraldglare,kellethafire,stardust] [emeraldglare] Maple gets 0 regeneration and 0 defence based on enemy creature skills [kellethafire] Maple gets +50% vitality due to missin Light and/or Element Principle. Influences for .Ailith.: regenaura, regenaura, regenaura ###### COMBO: Adding 134 combo vitality bonus for this ritual Applying 0% of Gremlin's energetic influence Applying 100% of .Ailith.'s energetic influence .Ailith.'s Elm does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 246 - will be protected by Elm with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 1046 vitality - Protection effect: 246 - Oak will be protected by Elm with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 6046 vitality - Protection effect: 246 - Maple will be protected by Elm with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 6046 vitality - Protection effect: 246 - Elm will be protected by Elm with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5062 vitality Applying temporary effects for .Ailith., slot 1 : , protect (round:3 protect: defence=246 ) .Ailith.'s Oak does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 246 - Oak will be protected by Oak with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5800 vitality - Protection effect: 246 - Elm will be protected by Oak with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5062 vitality - Protection effect: 246 - Maple will be protected by Oak with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 6046 vitality Applying temporary effects for .Ailith., slot 3 : , protect (round:3 protect: defence=246 ) .Ailith.'s Maple does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 246 - Elm will be protected by Maple with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5062 vitality - Protection effect: 246 - Oak will be protected by Maple with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5308 vitality - Protection effect: 246 - Maple will be protected by Maple with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 5308 vitality - Protection effect: 246 - will be protected by Maple with 246 defence for next 2 rounds, but caster looses 246 vitality and remains with 1046 vitality Applying temporary effects for .Ailith., slot : , protect (round:3 protect: defence=246 ) .Ailith.'s cant find any enemy creatures to target, skipping turn ... Gremlin WINS! Creature Experience reward for Gremlin - Winning player Day Dreamer gaines 0 Xp and a won battle Water Daimon II gaines 0 Xp and a won battle Elemental I gaines 0 Xp and a won battle Creature Experience reward for .Ailith. - Losing player Oak gaines 0 Xp Elm gaines 0 Xp Maple gaines 0 Xp gaines 0 Xp Winner does not get a won fight point. Looser does not get a lost fight point. Where did my 'enemy' go? :/
Nex Posted May 3, 2009 Report Posted May 3, 2009 it seems, like burns suggested, that all tokens that increase VE are causing problems. this would be: [jewelshards], [kellethafire] and [sunshine] depending on principle combination. any more tokens that can effect VE? has anyone experienced problems [b]without[/b] a VE effecting token?
Grido Posted May 3, 2009 Report Posted May 3, 2009 [osirisbelt] Osiris Belt The sign of these stars increase the Maximum Vitality capacity of the creature by 30% during the fight. It does not increase also the actual vitality. got it on my Santa earlier, havent fought with it yet, so i dont know if it's buggy aswell
(Zl-eye-f)-nea Posted May 3, 2009 Report Posted May 3, 2009 Here's some more for reference... fight log 2.1 Load Angurvadal creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [darksky,goldbelt,stardust,blooddrop2,blooddrop1,claw2,claw1] [darksky] Gnat gets 0 attack and loses 0 defence due to missing Darkness Principle. [goldbelt] Gnat gets 167 defence based on won battles. [stardust] Gnat gets 100 regeneration and power, 25 luck . [blooddrop2] gets 1 initiative (10 percent) [claw1] Gnat gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,firedrop,onyxfangs,sunshine,claw3,claw1] [kellethafire] Lucy BP gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Lucy BP gets 2 attack (2 percent). [sunshine] Lucy BP gets +20% defence due to missing Light and/or Syntropy Principle. [claw3] Lucy BP gets 19 attack, power and initiative based on Principles. [claw1] Lucy BP gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,blacktear,antifreeze,stardust,claw1] [kellethafire] Santa gets +50% vitality due to missin Light and/or Element Principle. [stardust] Santa gets 100 regeneration and power, 25 luck . [claw1] Santa gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,goldtear,blooddrop1] [goldtear] Ms. Suzy Lancaster gets 91 power, 20 regeneration. All other friendly creatures lose that much stats cumulated. .Zleiphneir.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,antifreeze,claw2] [enlightning] Mr Pokey Saunderson gets 247 attack and 62 defence because of higher Principles values. [emeraldglare] Mr Pokey Saunderson gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,blooddrop1,blooddrop2,blooddrop3] [onyxfangs] Imperial Aramor Warrior gets 1 attack (2 percent). [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] Imperial Aramor Warrior gets 14 attack (20 percent) and 1 initiative (20 percent). Influences for .Zleiphneir.: creatureboost, poweraura, regenaura, attackbonus, freeze, morale, attackbonus, attackbonus ###### COMBO: Adding 25 combo vitality bonus for this ritual Applying 100% of Angurvadal's energetic influence Applying 25% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Lucy BP does damage to all creature(s) of Angurvadal and: - Hjörþrimul receives 105 damage and remains with 755 vitality - Catastrophe receives 123 damage and remains with 523 vitality - Geiravör receives 105 damage and remains with 986 vitality - Elemental III receives 85 damage and remains with 535 vitality - Elemental III receives 85 damage and remains with 658 vitality .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Angurvadal and: - Steallife power: 20% - steals 105 vitality from Catastrophe and gives it to Lucy BP and remains with 418 vitality - Steallife power: 20% - steals 132 vitality from Elemental III and gives it to Ms. Suzy Lancaster and remains with 526 vitality - Steallife power: 20% - steals 197 vitality from Geiravör and gives it to Santa and remains with 789 vitality .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Angurvadal and: - hits haoticaly and does 230 damage to Catastrophe and remains with 188 vitality - hits haoticaly and does 565 damage to Geiravör and remains with 224 vitality - hits haoticaly and does 459 damage to Elemental III and remains with 76 vitality Angurvadal's Geiravör does damage to all creature(s) of .Zleiphneir. and: - Gnat receives 1 damage and remains with 3793 vitality - Lucy BP receives 1 damage (luck: cancel effect) and remains with 5898 vitality - Santa receives 101 damage and remains with 6890 vitality - Ms. Suzy Lancaster receives 64 damage and remains with 3462 vitality - Mr Pokey Saunderson receives 14 damage and remains with 1980 vitality - Imperial Aramor Warrior receives 98 damage and remains with 2696 vitality - receives 106 damage and remains with 1688 vitality Angurvadal's Hjörþrimul does damage to all creature(s) of .Zleiphneir. and: - Gnat receives 1 damage and remains with 3792 vitality - Lucy BP receives 82 damage and remains with 5816 vitality - Santa receives 101 damage and remains with 6789 vitality - Ms. Suzy Lancaster receives 64 damage and remains with 3398 vitality - Mr Pokey Saunderson receives 14 damage and remains with 1966 vitality - Imperial Aramor Warrior receives 98 damage and remains with 2598 vitality - receives 106 damage and remains with 1582 vitality Angurvadal's Elemental III does steallife to strong creature(s) of .Zleiphneir. and: - Steallife power: 5% - steals 190 vitality from Gnat and gives it to Elemental III and remains with 3602 vitality .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Angurvadal and: - Elemental III receives 92 damage creature DIES! Angurvadal's Elemental III does steallife to strong creature(s) of .Zleiphneir. and: - Steallife power: 5% - steals 180 vitality from Gnat and gives it to Hjörþrimul and remains with 3422 vitality .Zleiphneir.'s Santa does heal to random creature(s) of .Zleiphneir. and: - Heal power: 377 - Ms. Suzy Lancaster doesn't need any healing for now. and remains with 3398 vitality .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... Angurvadal WINS! Creature Experience reward for Angurvadal - Winning player Hjörþrimul gaines 344.75 Xp and a won battle Catastrophe gaines 344.75 Xp and a won battle Geiravör gaines 344.75 Xp and a won battle Elemental III gaines 344.75 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. Fight Log 2.2 Load Eterno Aprendiz creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [darksky,goldbelt,stardust,blooddrop2,blooddrop1,claw2,claw1] [darksky] Gnat gets 0 attack and loses 0 defence due to missing Darkness Principle. [goldbelt] Gnat gets 167 defence based on won battles. [stardust] Gnat gets 100 regeneration and power, 25 luck . [blooddrop2] gets 1 initiative (10 percent) [claw1] Gnat gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,firedrop,onyxfangs,sunshine,claw3,claw1] [kellethafire] Lucy BP gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Lucy BP gets 2 attack (2 percent). [sunshine] Lucy BP gets +20% defence due to missing Light and/or Syntropy Principle. [claw3] Lucy BP gets 19 attack, power and initiative based on Principles. [claw1] Lucy BP gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,blacktear,antifreeze,stardust,claw1] [kellethafire] Santa gets +50% vitality due to missin Light and/or Element Principle. [stardust] Santa gets 100 regeneration and power, 25 luck . [claw1] Santa gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,goldtear,blooddrop1] .Zleiphneir.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,antifreeze,claw2] [enlightning] Mr Pokey Saunderson gets 247 attack and 62 defence because of higher Principles values. [emeraldglare] Mr Pokey Saunderson gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,blooddrop1,blooddrop2,blooddrop3] [goldtear] Imperial Aramor Warrior gets 91 power, 20 regeneration. All other friendly creatures lose that much stats cumulated. [onyxfangs] Imperial Aramor Warrior gets 1 attack (2 percent). [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] Imperial Aramor Warrior gets 14 attack (20 percent) and 1 initiative (20 percent). Influences for .Zleiphneir.: creatureboost, poweraura, regenaura, attackbonus, freeze, morale, attackbonus, attackbonus ###### COMBO: Adding 15 combo vitality bonus for this ritual Applying 94% of Eterno Aprendiz's energetic influence Applying 25% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Lucy BP does damage to all creature(s) of Eterno Aprendiz and: - Aramor Assassin receives 120 damage and remains with 1198 vitality - Demolidor + receives 125 damage and remains with 1805 vitality - Devastador + receives 125 damage and remains with 1790 vitality - Anti-Cristo receives 107 damage and remains with 1106 vitality - Atheist receives 107 damage and remains with 950 vitality - Elemental III receives 87 damage and remains with 1048 vitality .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Eterno Aprendiz and: - Steallife power: 20% - steals 361 vitality from Demolidor + and gives it to Mr Pokey Saunderson and remains with 1444 vitality - Steallife power: 20% - steals 221 vitality from Anti-Cristo and gives it to Gnat and remains with 885 vitality .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Eterno Aprendiz and: - hits haoticaly and does 623 damage to Demolidor + and remains with 821 vitality - hits haoticaly and does 449 damage to Devastador + and remains with 1341 vitality Eterno Aprendiz's Atheist cant target weak Eterno Aprendiz's Anti-Cristo does damage to all creature(s) of .Zleiphneir. and: - Gnat receives 1 damage and remains with 4014 vitality - Lucy BP receives 1 damage (luck: cancel effect) and remains with 5793 vitality - Santa receives 95 damage and remains with 6699 vitality - Ms. Suzy Lancaster receives 58 damage and remains with 3336 vitality - Mr Pokey Saunderson receives 8 damage and remains with 2347 vitality - Imperial Aramor Warrior receives 92 damage and remains with 2702 vitality - receives 100 damage and remains with 1694 vitality .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Eterno Aprendiz and: - Elemental III receives 94 damage and remains with 954 vitality Eterno Aprendiz's Elemental III does steallife to strong creature(s) of .Zleiphneir. and: - Steallife power: 5% - steals 201 vitality from Gnat and gives it to Elemental III and remains with 3813 vitality Eterno Aprendiz's Aramor Assassin remains frozen, skipping turn .Zleiphneir.'s Santa does heal to random creature(s) of .Zleiphneir. and: - Heal power: 377 - Ms. Suzy Lancaster doesn't need any healing for now. and remains with 3336 vitality .Zleiphneir.'s Mr Pokey Saunderson does weaken to multirandom creature(s) of Eterno Aprendiz and: - Weaken defence effect: -358 - weakens Aramor Assassin for next 2 rounds and lowers its defence by -358 and remains with 1198 vitality - Weaken defence effect: -358 - weakens Demolidor + for next 2 rounds and lowers its defence by -358 and remains with 821 vitality .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... Eterno Aprendiz WINS! Creature Experience reward for Eterno Aprendiz - Winning player Aramor Assassin gaines -4 Xp and a won battle Demolidor + gaines -4 Xp and a won battle Devastador + gaines -4 Xp and a won battle Anti-Cristo gaines -4 Xp and a won battle Atheist gaines -4 Xp and a won battle Elemental III gaines -4 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. fight log 2.3 Load Mitaka770 creatures Load .Zleiphneir. creatures Mitaka770's Creature Tokens [claw1] [claw1] Majestic Winderwild gets 138 power based on Princiles. Mitaka770's Creature Tokens [claw1] [claw1] Imperial Aramor Warrior gets 138 power based on Princiles. Mitaka770's Creature Tokens [antifreeze] Mitaka770's Creature Tokens [goldtear,stardust,claw1] [goldtear] Animated Tree I gets 31 power, 0 regeneration. All other friendly creatures lose that much stats cumulated. [claw1] Animated Tree I gets 138 power based on Princiles. .Zleiphneir.'s Creature Tokens [darksky,goldbelt,stardust,blooddrop2,blooddrop1,claw2,claw1] [darksky] Gnat gets 0 attack and loses 0 defence due to missing Darkness Principle. [goldbelt] Gnat gets 167 defence based on won battles. [stardust] Gnat gets 100 regeneration and power, 25 luck . [blooddrop2] gets 1 initiative (10 percent) [claw1] Gnat gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,firedrop,onyxfangs,sunshine,claw3,claw1] [kellethafire] Lucy BP gets +50% vitality due to missin Light and/or Element Principle. [onyxfangs] Lucy BP gets 2 attack (2 percent). [sunshine] Lucy BP gets +20% defence due to missing Light and/or Syntropy Principle. [claw3] Lucy BP gets 19 attack, power and initiative based on Principles. [claw1] Lucy BP gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,kellethafire,blacktear,antifreeze,stardust,claw1] [kellethafire] Santa gets +50% vitality due to missin Light and/or Element Principle. [stardust] Santa gets 100 regeneration and power, 25 luck . [claw1] Santa gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [blackdiamonds,goldtear,blooddrop1] .Zleiphneir.'s Creature Tokens [blackdiamonds,enlightning,emeraldglare,antifreeze,claw2] [emeraldglare] Mr Pokey Saunderson gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,blooddrop1,blooddrop2,blooddrop3] [goldtear] Imperial Aramor Warrior gets 91 power, 20 regeneration. All other friendly creatures lose that much stats cumulated. [onyxfangs] Imperial Aramor Warrior gets 1 attack (2 percent). [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] Imperial Aramor Warrior gets 14 attack (20 percent) and 1 initiative (20 percent). Influences for Mitaka770: poweraura, regenaura, attackbonus, freeze, morale, attackbonus, attackbonus, creatureboost, regenaura ###### Influences for .Zleiphneir.: creatureboost, poweraura, regenaura, attackbonus, freeze, morale, attackbonus, attackbonus ###### Applying 100% of Mitaka770's energetic influence Applying 25% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Lucy BP remains frozen, skipping turn Mitaka770's BloodPact Dark Archer II does damage to weak creature(s) of .Zleiphneir. and: - receives 162 damage and remains with 1632 vitality .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Mitaka770 and: - Steallife power: 20% - steals 215 vitality from Water Being I and gives it to Ms. Suzy Lancaster(luck: double effect) and remains with 859 vitality - Steallife power: 20% - steals 375 vitality from Imperial Aramor Warrior and gives it to and remains with 1499 vitality - Steallife power: 20% - steals 255 vitality from Elemental I and gives it to Gnat and remains with 1019 vitality Mitaka770's Animated Tree I cant find any enemy creatures to target, skipping turn .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Mitaka770 and: - hits haoticaly and does 495 damage to Animated Tree I and remains with 2379 vitality - hits haoticaly and does 541 damage to Elemental I and remains with 478 vitality Mitaka770's Imperial Aramor Warrior does damage to weak creature(s) of .Zleiphneir. and: - receives 127 damage and remains with 1880 vitality .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Mitaka770 and: - Water Being I receives 119 damage and remains with 740 vitality Mitaka770's Water Being I remains frozen, skipping turn Mitaka770's Elemental I does weaken to random creature(s) of .Zleiphneir. and: - Weaken defence effect: -116 - weakens Lucy BP for next 2 rounds and lowers its defence by -116 and remains with 5794 vitality Mitaka770's Majestic Winderwild does weaken to multirandom creature(s) of .Zleiphneir. and: - Weaken defence effect: -126 - weakens Gnat for next 2 rounds and lowers its defence by -126 and remains with 4049 vitality - Weaken defence effect: -126 - weakens for next 2 rounds and lowers its defence by -126 and remains with 1880 vitality - Weaken defence effect: -126 - weakens Santa for next 2 rounds and lowers its defence by -126 and remains with 6794 vitality Applying temporary effects for .Zleiphneir., slot 3 : , weaken (round:3 weaken: defence=-126 ) .Zleiphneir.'s Santa does heal to random creature(s) of .Zleiphneir. and: - Heal power: 377 - Santa doesn't need any healing for now. and remains with 6794 vitality Applying temporary effects for .Zleiphneir., slot : , weaken (round:3 weaken: defence=-126 ) .Zleiphneir.'s cant find any enemy creatures to target, skipping turn ... Mitaka770 WINS! Creature Experience reward for Mitaka770 - Winning player Majestic Winderwild gaines -139.5 Xp and a won battle Imperial Aramor Warrior gaines -139.5 Xp and a won battle BloodPact Dark Archer II gaines -139.5 Xp and a won battle Animated Tree I gaines -139.5 Xp and a won battle Water Being I gaines -139.5 Xp and a won battle Elemental I gaines -139.5 Xp and a won battle Creature Experience reward for .Zleiphneir. - Losing player No creatures survived the fight for this player, no xp reward Winner does not get a won fight point. Looser does not get a lost fight point. Just tell me when to stop....because until this is fixed all my defensive fights end up like this. Z
Gauge Posted May 4, 2009 Report Posted May 4, 2009 (edited) "Warning: Division by zero in /home/magicdue/public_html/core/class.combat.php on line 371" This was something I got on one of my bugged fights. Hope it helps - Gauge (Gauge 145950) Edited May 4, 2009 by Gauge
Grido Posted May 4, 2009 Report Posted May 4, 2009 Division by Zero is a different bug, errm cant remember how this gets fixed, but please provide your game name and ID number in case they help
Czez Posted May 4, 2009 Report Posted May 4, 2009 [quote name='Gauge' post='30133' date='May 3 2009, 07:01 PM']"Warning: Division by zero in /home/magicdue/public_html/core/class.combat.php on line 371"[/quote] I got this same error, attacking a player (tinylips) with many unusual tokens. Reported also to Live Help, but I've not seen it any other time.
Nex Posted May 4, 2009 Report Posted May 4, 2009 @ zlei: have you tried a rit of creatures with various tokens but without the [kellethafire] or other VE influencing tokens? just to be sure if those are the only tokens that are causing problems or if others do as well.
Burns Posted May 4, 2009 Author Report Posted May 4, 2009 another Akasha-fight... i could now say i lost deliberately, but in fact i just got wiped because i used the wrong rit XD anyways, there's the 7th creature again... 7 creatures .Akasha. id: 14051 Creature: 21 Level: 6 Vitality: 15714/3500 Enemy Load Burns creatures Load .Akasha. creatures .Akasha.'s Creature Tokens [purpurmoon,claw2,antifreeze,blooddrop1,jewelshards] [claw2] Arcasul gets 1517.4008 attack and regeneration based on Principles. [blooddrop1] Arcasul gets 3 defence (10 percent) due to principles combination. [jewelshards] Arcasul gets Max Vitality capacity doubled. .Akasha.'s Creature Tokens [blooddrop3,blooddrop1,claw2,blackdiamonds,jewelshards,darksky] [blooddrop3] Chaos Archer gets 28 attack (20 percent) and 1 initiative (20 percent). [blooddrop1] Chaos Archer gets 3 defence (10 percent) due to principles combination. [claw2] Chaos Archer gets 1517.4008 attack and regeneration based on Principles. [jewelshards] Chaos Archer gets Max Vitality capacity doubled. [darksky] Chaos Archer gets 0 attack and loses 0 defence due to missing Darkness Principle. .Akasha.'s Creature Tokens [blackdiamonds,onyxfangs] [onyxfangs] Chaos Archer gets 3 attack (2 percent). .Akasha.'s Creature Tokens [jewelshards,goldtear,emeraldglare,blackdiamonds,claw2,stardust,osirisbelt,onyxfangs] [jewelshards] Blood Sucker gets Max Vitality capacity doubled. [emeraldglare] Blood Sucker gets 0 regeneration and 0 defence based on enemy creature skills [claw2] Blood Sucker gets 1517.4008 attack and regeneration based on Principles. [osirisbelt] Blood Sucker gets Max Vitality capacity increased by 3000. [onyxfangs] Blood Sucker gets 33 attack (2 percent). .Akasha.'s Creature Tokens [blooddrop3] [blooddrop3] Pimped Grasan gets 24 attack (20 percent) and 0 initiative (20 percent). .Akasha.'s Creature Tokens [claw1,blackdiamonds,firedrop,jewelshards] [claw1] Pimped Grasan gets 379 power based on Princiles. [jewelshards] Pimped Grasan gets Max Vitality capacity doubled. Influences for Burns: vampiricaura, vampiricaura ###### Influences for .Akasha.: creatureboost ###### Applying 100% of Burns's energetic influence Applying 100% of .Akasha.'s energetic influence .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 2967 damage and remains with 633 vitality - James receives 2967 damage and remains with 633 vitality - Eric receives 2967 damage and remains with 633 vitality - Unholy Priest II receives 2976 damage creature DIES! - Unholy Priest II receives 2976 damage creature DIES! - dst receives 2990 damage creature DIES! .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 345 damage and remains with 288 vitality - James receives 345 damage and remains with 288 vitality - Eric receives 345 damage and remains with 288 vitality .Akasha.'s Arcasul does damage to all creature(s) of Burns and: - Gregory receives 2920 damage creature DIES! - James receives 2920 damage creature DIES! - Eric receives 2920 damage creature DIES! .Akasha.'s Blood Sucker cant find any enemy creatures to target, skipping turn ... .Akasha. WINS! Creature Experience reward for Burns - Losing player No creatures survived the fight for this player, no xp reward Creature Experience reward for .Akasha. - Winning player Arcasul gaines 1989 Xp and a won battle Chaos Archer gaines 1989 Xp and a won battle Chaos Archer gaines 1989 Xp and a won battle Blood Sucker gaines 1989 Xp and a won battle Pimped Grasan gaines 1989 Xp and a won battle Pimped Grasan gaines 1989 Xp and a won battle [color="#FF0000"]gaines 1989 Xp and a won battle[/color] Winner does not get a won fight point. Looser gets humiliated, loss fights counter incremented! Mon May 04 2009 13:23:43 GMT+0200 Your Army Burns id: 419521 Creature: 15 Level: 2 Vitality: 0/660 ***combat results > | Close Sheath Balance 100% vs 0% *** Combat details (under construction). 'E' is defender, 'A' is attacker Your honor reward for this battle: 0 Your loyalty reward for this battle: 0 Enemy honor reward for this battle: 0 Enemy loyalty reward for this battle: 0 Enemy was penalised with 2 loyalty for loosing this fight Casualties: Defender:0%, Attacker:100% heat A: 158 heat E: 0 logsize:98 usevitality e (you):100 usevitality a:100 looser:A actionnr:9 rounds:0 E lost: 0vit; A lost: 13920vit; Array ( [vars] => Array ( [statsVp] => 106 [statsXpl] => 0 [statsAct] => 0 ) [character] => Array ( [regeneration] => 0.08 [energeticimmun] => 0.08 [tradesense] => 0 [briskness] => 0.08 [initiative] => 0 [defence] => 0 [attack] => 0 [power] => 0 ) [something] => 1 ) ***< combat action | Close you could call that the Akasha-standard fight, i guess XD
(Zl-eye-f)-nea Posted May 4, 2009 Report Posted May 4, 2009 [quote name='Nex' post='30153' date='May 4 2009, 05:07 AM']@ zlei: have you tried a rit of creatures with various tokens but without the [kellethafire] or other VE influencing tokens? just to be sure if those are the only tokens that are causing problems or if others do as well.[/quote] Hey Nex Here's a log without VE influencing tokens with me on Def...appears to be working ok ^^ all creatures were dead at the end when none could be found to target and also it lasted a number of rounds. I haven't gone through with a fine toothed comb...but it does seem to be ok. Various other tokens in effect as you can see. Also, just another thing I noticed - when on Def, you don't see any of the Token artwork - not that i mind that at all, just a note. Fight without VE Tokens Load Freezeblink creatures Load .Zleiphneir. creatures .Zleiphneir.'s Creature Tokens [goldtear,emeraldglare,darkshield,stardust,blooddrop1,claw1] [emeraldglare] Adam gets 0 regeneration and 0 defence based on enemy creature skills [darkshield] Adam gets 264 defence. [stardust] Adam gets 100 regeneration and power, 25 luck . [claw1] Adam gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [goldtear,onyxfangs,blooddrop1,blooddrop2,blooddrop3] [goldtear] Imperial Aramor Warrior gets 47 power, 12 regeneration. All other friendly creatures lose that much stats cumulated. [onyxfangs] Imperial Aramor Warrior gets 1 attack (2 percent). [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] Imperial Aramor Warrior gets 14 attack (20 percent) and 1 initiative (20 percent). .Zleiphneir.'s Creature Tokens [darksky,goldbelt,stardust,blooddrop2,blooddrop1,claw2,claw1] [darksky] Gnat gets 0 attack and loses 0 defence due to missing Darkness Principle. [goldbelt] Gnat gets 167 defence based on won battles. [stardust] Gnat gets 100 regeneration and power, 25 luck . [blooddrop2] gets 1 initiative (10 percent) [claw1] Gnat gets 194 power based on Princiles. .Zleiphneir.'s Creature Tokens [emeraldglare,antifreeze] [emeraldglare] Derek gets 0 regeneration and 0 defence based on enemy creature skills .Zleiphneir.'s Creature Tokens [blackdiamonds,emeraldglare,purpurmoon,onyxfangs,darkshield] [emeraldglare] Anthony gets 0 regeneration and 0 defence based on enemy creature skills [onyxfangs] Anthony gets 0 attack (2 percent). .Zleiphneir.'s Creature Tokens [blackdiamonds,goldtear,blooddrop1] [goldtear] Ms. Suzy Lancaster gets 78 power, 10 regeneration. All other friendly creatures lose that much stats cumulated. Influences for Freezeblink: regenaura, regenaura, regenaura, regenaura ###### Influences for .Zleiphneir.: morale, attackbonus, attackbonus, regenaura ###### COMBO: Adding 306 combo vitality bonus for this ritual Applying 0% of Freezeblink's energetic influence Applying 0% of .Zleiphneir.'s energetic influence .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 138 - Adam will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 3500 vitality - Protection effect: 138 - Imperial Aramor Warrior will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 1000 vitality - Protection effect: 138 - Gnat will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2000 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:3 protect: defence=138 ) .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Freezeblink and: - Steallife power: 20% - steals 761 vitality from Enlightened Archer and gives it to Imperial Aramor Warrior and remains with 3045 vitality - Steallife power: 20% - steals 861 vitality from Rekindled Tree and gives it to Anthony and remains with 3445 vitality - Steallife power: 20% - steals 861 vitality from Animated Tree III and gives it to Ms. Suzy Lancaster and remains with 3445 vitality - Steallife power: 20% - steals 661 vitality from Animated Tree II and gives it to Gnat and remains with 2645 vitality Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 555 - Rekindled Tree will regenerate next 2 rounds 555 vitality and remains with 3445 vitality - Regeneration power: 34, regen. vitality: 355 - Animated Tree II will regenerate next 2 rounds 355 vitality and remains with 2645 vitality Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: -306 - Joker doesn't need any regeneration for now. and remains with 1306 vitality - Regeneration power: 34, regen. vitality: 555 - Animated Tree III will regenerate next 2 rounds 555 vitality and remains with 3445 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 555) Freezeblink's Rekindled Tree does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 555 - Rekindled Tree will regenerate next 2 rounds 555 vitality and remains with 3445 vitality - Regeneration power: 34, regen. vitality: 355 - Animated Tree II will regenerate next 2 rounds 355 vitality and remains with 2645 vitality Freezeblink's Enlightened Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:3 protect: defence=138 ) - Adam receives 1 damage and remains with 3499 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:3 protect: defence=138 ) - Imperial Aramor Warrior receives 1 damage and remains with 1760 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:2 protect: persisting) - Gnat receives 1 damage and remains with 2660 vitality - Derek receives 137 damage and remains with 1550 vitality - Anthony receives 120 damage and remains with 5327 vitality - Ms. Suzy Lancaster receives 98 damage and remains with 2363 vitality Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:2 protect: persisting) .Zleiphneir.'s Adam does damage to all creature(s) of Freezeblink and: - Enlightened Archer receives 115 damage and remains with 2930 vitality - Joker receives 135 damage and remains with 1171 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 555) - Rekindled Tree receives 124 damage and remains with 3321 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:3 regenerate: 555) - Animated Tree III receives 124 damage and remains with 3321 vitality - Animated Tree III receives 124 damage and remains with 4182 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:3 regenerate: 355) - Animated Tree II receives 130 damage and remains with 2515 vitality .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Freezeblink and: - hits haoticaly and does 541 damage to Enlightened Archer and remains with 2389 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:2 regenerate: 555) - hits haoticaly and does 537 damage to Rekindled Tree and remains with 2784 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:2 regenerate: 355) Freezeblink's Animated Tree II does heal to dying creature(s) of Freezeblink and: - Heal power: 100 - heals Enlightened Archer and recovers 100 vitality and remains with 2489 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:2 protect: persisting) .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:1 regenerate: 355) effect ended) - Animated Tree II receives 118 damage and remains with 2397 vitality Freezeblink's Joker does randomdamage to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:1 protect: persisting) effect ended) - Adam receives 1 random damage and remains with 3498 vitality .Zleiphneir.'s Derek does weaken to all creature(s) of Freezeblink and: - Weaken defence effect: -120 - weakens Enlightened Archer for next 2 rounds and lowers its defence by -120 and remains with 2489 vitality - Weaken defence effect: -120 - weakens Joker for next 2 rounds and lowers its defence by -120 and remains with 1171 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:1 regenerate: 555) effect ended) - Weaken defence effect: -120 - weakens Rekindled Tree for next 2 rounds and lowers its defence by -120 and remains with 2784 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:2 regenerate: 555) - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 3321 vitality - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 4182 vitality Applying temporary effects for Freezeblink, slot 6 : - Weaken defence effect: -120 - weakens Animated Tree II for next 2 rounds and lowers its defence by -120 and remains with 2397 vitality ###### START ROUND 1 ###### .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 138 - Gnat will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2660 vitality - Protection effect: 138 - Adam will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 3498 vitality - Protection effect: 138 - Imperial Aramor Warrior will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 1760 vitality - Protection effect: 138 - Ms. Suzy Lancaster will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2363 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:3 protect: defence=138 ) .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 6 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 479 vitality from Animated Tree II and gives it to Adam and remains with 1918 vitality Applying temporary effects for Freezeblink, slot 1 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 498 vitality from Enlightened Archer and gives it to Imperial Aramor Warrior and remains with 1991 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 677 - Enlightened Archer will regenerate next 2 rounds 677 vitality and remains with 1991 vitality - Regeneration power: 34, regen. vitality: -171 - Joker doesn't need any regeneration for now. and remains with 1171 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:1 regenerate: 555) effect ended) , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 947 - Rekindled Tree will regenerate next 2 rounds 947 vitality and remains with 2784 vitality - Regeneration power: 34, regen. vitality: -182 - Animated Tree III doesn't need any regeneration for now. and remains with 4182 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 947) , weaken (round:3 weaken: defence=-120 ) Freezeblink's Rekindled Tree does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 677 - Enlightened Archer will regenerate next 2 rounds 677 vitality and remains with 1991 vitality - Regeneration power: 34, regen. vitality: -182 - Animated Tree III doesn't need any regeneration for now. and remains with 4182 vitality - Regeneration power: 34, regen. vitality: 652 - Animated Tree II will regenerate next 2 rounds 652 vitality and remains with 1918 vitality Applying temporary effects for Freezeblink, slot 1 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 677) Freezeblink's Enlightened Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:3 protect: defence=138 ) - Adam receives 1 damage and remains with 3976 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:3 protect: defence=138 ) - Imperial Aramor Warrior receives 1 damage and remains with 2257 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:2 protect: persisting) - Gnat receives 1 damage and remains with 2659 vitality - Derek receives 137 damage and remains with 1413 vitality - Anthony receives 120 damage and remains with 4655 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:3 protect: defence=138 ) - Ms. Suzy Lancaster receives 1 damage and remains with 2362 vitality Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:2 protect: persisting) .Zleiphneir.'s Adam does damage to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 677) - Enlightened Archer receives 235 damage and remains with 1756 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:3 weaken: defence=-120 ) - Joker receives 255 damage and remains with 916 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:2 regenerate: 947) , weaken (round:2 weaken: persisting) - Rekindled Tree receives 244 damage and remains with 2540 vitality Applying temporary effects for Freezeblink, slot 4 : , weaken (round:2 weaken: persisting) - Animated Tree III receives 244 damage and remains with 3077 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:2 weaken: persisting) - Animated Tree III receives 244 damage and remains with 3938 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:3 regenerate: 652) , weaken (round:2 weaken: persisting) - Animated Tree II receives 250 damage and remains with 1668 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:2 protect: persisting) .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:2 regenerate: 652) , weaken (round:1 weaken: persisting) effect ended) - hits haoticaly and does 673 damage to Animated Tree II and remains with 995 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:1 regenerate: 947) effect ended) , weaken (round:1 weaken: persisting) effect ended) - hits haoticaly and does 608 damage to Rekindled Tree and remains with 1932 vitality Applying temporary effects for Freezeblink, slot 4 : , weaken (round:1 weaken: persisting) effect ended) - hits haoticaly and does 626 damage to Animated Tree III and remains with 2451 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:2 weaken: persisting) - hits haoticaly and does 417 damage to Joker and remains with 499 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:1 regenerate: 652) effect ended) Freezeblink's Animated Tree II does heal to dying creature(s) of Freezeblink and: - Heal power: 100 - heals Animated Tree II and recovers 100 vitality and remains with 1095 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:2 protect: persisting) .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 6 : - Animated Tree II receives 238 damage and remains with 857 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:1 weaken: persisting) effect ended) Freezeblink's Joker does randomdamage to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:1 protect: persisting) effect ended) - Adam receives 1 random damage and remains with 3975 vitality .Zleiphneir.'s Derek does weaken to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , regenerate (round:1 regenerate: 677) effect ended) - Weaken defence effect: -120 - weakens Enlightened Archer for next 2 rounds and lowers its defence by -120 and remains with 1756 vitality Applying temporary effects for Freezeblink, slot 2 : - Weaken defence effect: -120 - weakens Joker for next 2 rounds and lowers its defence by -120 and remains with 499 vitality Applying temporary effects for Freezeblink, slot 3 : - Weaken defence effect: -120 - weakens Rekindled Tree for next 2 rounds and lowers its defence by -120 and remains with 1932 vitality Applying temporary effects for Freezeblink, slot 4 : - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 2451 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:1 weaken: persisting) effect ended) - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 3938 vitality Applying temporary effects for Freezeblink, slot 6 : - Weaken defence effect: -120 - weakens Animated Tree II for next 2 rounds and lowers its defence by -120 and remains with 857 vitality ###### START ROUND 2 ###### .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 138 - Imperial Aramor Warrior will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2257 vitality - Protection effect: 138 - Ms. Suzy Lancaster will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2362 vitality - Protection effect: 138 - Anthony will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 4241 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:1 protect: persisting) effect ended) .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 3 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 386 vitality from Rekindled Tree and gives it to Derek and remains with 1546 vitality Applying temporary effects for Freezeblink, slot 4 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 490 vitality from Animated Tree III and gives it to Derek and remains with 1961 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 170 - Joker will regenerate next 2 rounds 170 vitality and remains with 499 vitality - Regeneration power: 34, regen. vitality: 526 - Rekindled Tree will regenerate next 2 rounds 526 vitality and remains with 1546 vitality Applying temporary effects for Freezeblink, slot 4 : , weaken (round:2 weaken: persisting) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 170 - Joker will regenerate next 2 rounds 170 vitality and remains with 499 vitality - Regeneration power: 34, regen. vitality: 667 - Animated Tree III will regenerate next 2 rounds 667 vitality and remains with 1961 vitality - Regeneration power: 34, regen. vitality: 62 - Animated Tree III will regenerate next 2 rounds 62 vitality and remains with 3938 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 526) , weaken (round:2 weaken: persisting) Freezeblink's Rekindled Tree does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 526 - Maintaining regeneration, Rekindled Tree will regenerate next 2 rounds 526 vitality and remains with 1546 vitality - Regeneration power: 34, regen. vitality: 597 - Enlightened Archer will regenerate next 2 rounds 597 vitality and remains with 1756 vitality - Regeneration power: 34, regen. vitality: 170 - Joker will regenerate next 2 rounds 170 vitality and remains with 499 vitality - Regeneration power: 34, regen. vitality: 291 - Animated Tree II will regenerate next 2 rounds 291 vitality and remains with 857 vitality Applying temporary effects for Freezeblink, slot 1 : , weaken (round:3 weaken: defence=-120 ) , regenerate (round:3 regenerate: 597) Freezeblink's Enlightened Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : - Adam receives 1 damage and remains with 3974 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:3 protect: defence=138 ) - Imperial Aramor Warrior receives 1 damage and remains with 2256 vitality Applying temporary effects for .Zleiphneir., slot 3 : - Gnat receives 1 damage and remains with 2658 vitality - Derek receives 137 damage and remains with 2152 vitality Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:3 protect: defence=138 ) - Anthony receives 1 damage and remains with 4240 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:3 protect: defence=138 ) - Ms. Suzy Lancaster receives 1 damage and remains with 2361 vitality Applying temporary effects for .Zleiphneir., slot 1 : .Zleiphneir.'s Adam does damage to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:2 weaken: persisting) , regenerate (round:2 regenerate: 597) - Enlightened Archer receives 355 damage and remains with 1401 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:3 weaken: defence=-120 ) , regenerate (round:3 regenerate: 170) - Joker receives 375 damage and remains with 124 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 526) , weaken (round:1 weaken: persisting) effect ended) - Rekindled Tree receives 364 damage and remains with 1182 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:3 regenerate: 667) , weaken (round:1 weaken: persisting) effect ended) - Animated Tree III receives 364 damage and remains with 1597 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 62) - Animated Tree III receives 364 damage and remains with 3574 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:3 regenerate: 291) , weaken (round:3 weaken: defence=-120 ) - Animated Tree II receives 370 damage and remains with 487 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:2 protect: persisting) .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:2 regenerate: 667) - hits haoticaly and does 617 damage to Animated Tree III and remains with 980 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:2 regenerate: 526) - hits haoticaly and does 680 damage to Rekindled Tree and remains with 502 vitality Applying temporary effects for Freezeblink, slot 6 : , regenerate (round:2 regenerate: 291) , weaken (round:2 weaken: persisting) - hits haoticaly and does 644 damage to Animated Tree II creature DIES! Applying temporary effects for Freezeblink, slot 5 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 62) - hits haoticaly and does 794 damage to Animated Tree III and remains with 2780 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:2 protect: persisting) .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 5 : , regenerate (round:1 regenerate: 62) effect ended) - Animated Tree III receives 352 damage and remains with 2428 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:2 weaken: persisting) , regenerate (round:2 regenerate: 170) Freezeblink's Joker does randomdamage to random creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 3 : - Gnat receives 1 random damage and remains with 2657 vitality .Zleiphneir.'s Derek does weaken to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:1 regenerate: 597) effect ended) - Weaken defence effect: -120 - weakens Enlightened Archer for next 2 rounds and lowers its defence by -120 and remains with 1401 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:1 regenerate: 170) effect ended) - Weaken defence effect: -4 - weakens Joker for next 2 rounds and lowers its defence by -4 and remains with 124 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:1 regenerate: persisting) effect ended) - Weaken defence effect: -120 - weakens Rekindled Tree for next 2 rounds and lowers its defence by -120 and remains with 502 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:1 regenerate: 667) effect ended) - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 980 vitality Applying temporary effects for Freezeblink, slot 5 : - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 2428 vitality ###### START ROUND 3 ###### Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:2 protect: persisting) .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 138 - Adam will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 3974 vitality - Protection effect: 138 - Gnat will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2657 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:3 protect: defence=138 ) .Zleiphneir.'s Gnat does steallife to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 280 vitality from Enlightened Archer and gives it to Anthony and remains with 1121 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:3 weaken: defence=-4 ) - Steallife power: 20% - steals 25 vitality from Joker and gives it to Adam(luck: double effect) and remains with 99 vitality Applying temporary effects for Freezeblink, slot 3 : , weaken (round:3 weaken: defence=-120 ) - Steallife power: 20% - steals 100 vitality from Rekindled Tree and gives it to Ms. Suzy Lancaster and remains with 402 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 381 - Enlightened Archer will regenerate next 2 rounds 381 vitality and remains with 1121 vitality - Regeneration power: 34, regen. vitality: 34 - Joker will regenerate next 2 rounds 34 vitality and remains with 99 vitality - Regeneration power: 34, regen. vitality: 137 - Rekindled Tree will regenerate next 2 rounds 137 vitality and remains with 402 vitality Applying temporary effects for Freezeblink, slot 4 : , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 34 - Maintaining regeneration, Joker will regenerate next 2 rounds 34 vitality and remains with 99 vitality - Regeneration power: 34, regen. vitality: 137 - Maintaining regeneration, Rekindled Tree will regenerate next 2 rounds 137 vitality and remains with 402 vitality Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 137) , weaken (round:2 weaken: persisting) Freezeblink's Rekindled Tree does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 137 - Maintaining regeneration, Rekindled Tree will regenerate next 2 rounds 137 vitality and remains with 402 vitality - Regeneration power: 34, regen. vitality: 826 - Animated Tree III will regenerate next 2 rounds 826 vitality and remains with 2428 vitality - Regeneration power: 34, regen. vitality: 333 - Animated Tree III will regenerate next 2 rounds 333 vitality and remains with 980 vitality Applying temporary effects for Freezeblink, slot 1 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 381) Freezeblink's Enlightened Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:3 protect: defence=138 ) - Adam receives 1 damage and remains with 3998 vitality Applying temporary effects for .Zleiphneir., slot 2 : , protect (round:1 protect: persisting) effect ended) - Imperial Aramor Warrior receives 1 damage and remains with 2255 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:2 protect: persisting) - Gnat receives 1 damage and remains with 2656 vitality - Derek receives 137 damage and remains with 2015 vitality Applying temporary effects for .Zleiphneir., slot 5 : , protect (round:1 protect: persisting) effect ended) - Anthony receives 1 damage and remains with 4243 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:1 protect: persisting) effect ended) - Ms. Suzy Lancaster receives 1 damage and remains with 2460 vitality Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:2 protect: persisting) .Zleiphneir.'s Adam does damage to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 381) - Enlightened Archer receives 475 damage and remains with 646 vitality Applying temporary effects for Freezeblink, slot 2 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 34) - Joker receives 379 damage creature DIES! Applying temporary effects for Freezeblink, slot 3 : , regenerate (round:3 regenerate: 137) , weaken (round:1 weaken: persisting) effect ended) - Rekindled Tree receives 484 damage creature DIES! Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:3 regenerate: 333) , weaken (round:2 weaken: persisting) - Animated Tree III receives 484 damage and remains with 496 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 826) - Animated Tree III receives 484 damage and remains with 1944 vitality Applying temporary effects for .Zleiphneir., slot 6 : .Zleiphneir.'s Ms. Suzy Lancaster does haoticdamage to multirandom creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , regenerate (round:1 regenerate: 381) effect ended) - hits haoticaly and does 622 damage to Enlightened Archer and remains with 24 vitality Applying temporary effects for Freezeblink, slot 5 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 826) - hits haoticaly and does 605 damage to Animated Tree III and remains with 1339 vitality Applying temporary effects for .Zleiphneir., slot 2 : .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 5 : , regenerate (round:1 regenerate: 826) effect ended) - Animated Tree III receives 472 damage and remains with 867 vitality .Zleiphneir.'s Derek does weaken to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : - Weaken defence effect: -96 - weakens Enlightened Archer for next 2 rounds and lowers its defence by -96 and remains with 24 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:2 regenerate: 333) , weaken (round:1 weaken: persisting) effect ended) - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 496 vitality Applying temporary effects for Freezeblink, slot 5 : - Weaken defence effect: -120 - weakens Animated Tree III for next 2 rounds and lowers its defence by -120 and remains with 867 vitality ###### START ROUND 4 ###### Applying temporary effects for .Zleiphneir., slot 5 : .Zleiphneir.'s Anthony does protect to multirandom creature(s) of .Zleiphneir. and: - Protection effect: 138 - Gnat will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2656 vitality - Protection effect: 138 - Ms. Suzy Lancaster will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 2460 vitality - Protection effect: 138 - Adam will be protected by Anthony with 138 defence for next 2 rounds, but caster looses 138 vitality and remains with 3998 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:3 protect: defence=138 ) .Zleiphneir.'s Gnat cant find any enemy creatures to target, skipping turn Applying temporary effects for Freezeblink, slot 5 : , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 295 - Animated Tree III will regenerate next 2 rounds 295 vitality and remains with 867 vitality - Regeneration power: 34, regen. vitality: 169 - Animated Tree III will regenerate next 2 rounds 169 vitality and remains with 496 vitality Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:3 regenerate: 169) , weaken (round:3 weaken: defence=-120 ) Freezeblink's Animated Tree III does regenerate to multirandom creature(s) of Freezeblink and: - Regeneration power: 34, regen. vitality: 169 - Maintaining regeneration, Animated Tree III will regenerate next 2 rounds 169 vitality and remains with 496 vitality - Regeneration power: 34, regen. vitality: 295 - Maintaining regeneration, Animated Tree III will regenerate next 2 rounds 295 vitality and remains with 867 vitality - Regeneration power: 34, regen. vitality: 8 - Enlightened Archer will regenerate next 2 rounds 8 vitality and remains with 24 vitality Applying temporary effects for Freezeblink, slot 1 : , weaken (round:3 weaken: defence=-96 ) , regenerate (round:3 regenerate: 8) Freezeblink's Enlightened Archer does damage to all creature(s) of .Zleiphneir. and: Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:3 protect: defence=138 ) - Adam receives 1 damage and remains with 3997 vitality Applying temporary effects for .Zleiphneir., slot 2 : - Imperial Aramor Warrior receives 1 damage and remains with 2254 vitality Applying temporary effects for .Zleiphneir., slot 3 : , protect (round:2 protect: persisting) - Gnat receives 1 damage and remains with 2655 vitality - Derek receives 137 damage and remains with 1878 vitality Applying temporary effects for .Zleiphneir., slot 5 : - Anthony receives 1 damage and remains with 3828 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:3 protect: defence=138 ) - Ms. Suzy Lancaster receives 1 damage and remains with 2459 vitality Applying temporary effects for .Zleiphneir., slot 1 : , protect (round:2 protect: persisting) .Zleiphneir.'s Adam does damage to all creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 1 : , weaken (round:2 weaken: persisting) , regenerate (round:2 regenerate: 8) - Enlightened Archer receives 571 damage creature DIES! Applying temporary effects for Freezeblink, slot 4 : , regenerate (round:3 regenerate: 169) , weaken (round:2 weaken: persisting) - Animated Tree III receives 604 damage creature DIES! Applying temporary effects for Freezeblink, slot 5 : , weaken (round:2 weaken: persisting) , regenerate (round:3 regenerate: 295) - Animated Tree III receives 604 damage and remains with 263 vitality Applying temporary effects for .Zleiphneir., slot 6 : , protect (round:2 protect: persisting) .Zleiphneir.'s Ms. Suzy Lancaster cant find any enemy creatures to target, skipping turn Applying temporary effects for .Zleiphneir., slot 2 : .Zleiphneir.'s Imperial Aramor Warrior does damage to weak creature(s) of Freezeblink and: Applying temporary effects for Freezeblink, slot 5 : , weaken (round:1 weaken: persisting) effect ended) , regenerate (round:2 regenerate: 295) - Animated Tree III receives 592 damage creature DIES! .Zleiphneir.'s Derek cant find any enemy creatures to target, skipping turn ... .Zleiphneir. WINS! Creature Experience reward for Freezeblink - Losing player No creatures survived the fight for this player, no xp reward Creature Experience reward for .Zleiphneir. - Winning player No creatures survived the fight for this player, no xp reward Winner gets won fights counter incremented! Looser gets humiliated, loss fights counter incremented!
Burns Posted May 4, 2009 Author Report Posted May 4, 2009 i jsut ahd another go on Akasha (with my combat rit this time) and found out a bit more about that interesting creature 7... -it's hiding in a not-numbered slot (see one of the weakens for that) -it has 0 vit (akasha's influence gave it 4278 vit to start with) -it can be attacked, and seems to have no def -it has most probably 0 init, at least it's slower than grasans -whenever it tries to attack (if it survives long enough to try doing so), the fight ends immidiately akasha again Enemy was penalised with 2 loyalty for loosing this fight Casualties: Enemy:11.59888%, You:35.67518% heat You: 0, Enemy: 0 logsize:383 usevitality:100 strategy:890508 looser:E actionnr:13 rounds:0 E lost: 7620vit; A lost: 52912vit; Array ( [vars] => Array ( [statsVp] => 113 [statsXpl] => 1 [statsAct] => 0 ) [character] => Array ( [regeneration] => 0 [energeticimmun] => 0.08 [tradesense] => 0.08 [briskness] => 0 [initiative] => 0 [defence] => 0 [attack] => 0.08 [power] => 0.04 ) [something] => 1 ) FULL LOG: Load Burns creatures Load .Akasha. creatures .Akasha.'s Creature Tokens [purpurmoon,claw2,antifreeze,blooddrop1,jewelshards] [claw2] Arcasul gets 1517.4008 attack and regeneration based on Principles. [blooddrop1] Arcasul gets 3 defence (10 percent) due to principles combination. [jewelshards] Arcasul gets Max Vitality capacity doubled. .Akasha.'s Creature Tokens [blooddrop3,blooddrop1,claw2,blackdiamonds,jewelshards,darksky] [blooddrop3] Chaos Archer gets 28 attack (20 percent) and 1 initiative (20 percent). [blooddrop1] Chaos Archer gets 3 defence (10 percent) due to principles combination. [claw2] Chaos Archer gets 1517.4008 attack and regeneration based on Principles. [jewelshards] Chaos Archer gets Max Vitality capacity doubled. [darksky] Chaos Archer gets 0 attack and loses 0 defence due to missing Darkness Principle. .Akasha.'s Creature Tokens [blackdiamonds,onyxfangs] [onyxfangs] Chaos Archer gets 3 attack (2 percent). .Akasha.'s Creature Tokens [jewelshards,goldtear,emeraldglare,blackdiamonds,claw2,stardust,osirisbelt,onyxfangs] [jewelshards] Blood Sucker gets Max Vitality capacity doubled. [emeraldglare] Blood Sucker gets 0 regeneration and 0 defence based on enemy creature skills [claw2] Blood Sucker gets 1517.4008 attack and regeneration based on Principles. [osirisbelt] Blood Sucker gets Max Vitality capacity increased by 3000. [onyxfangs] Blood Sucker gets 33 attack (2 percent). .Akasha.'s Creature Tokens [blooddrop3] [blooddrop3] Pimped Grasan gets 24 attack (20 percent) and 0 initiative (20 percent). .Akasha.'s Creature Tokens [claw1,blackdiamonds,firedrop,jewelshards] [claw1] Pimped Grasan gets 379 power based on Princiles. [jewelshards] Pimped Grasan gets Max Vitality capacity doubled. Influences for .Akasha.: creatureboost ###### COMBO: Adding 22658 combo vitality bonus for this ritual Applying 100% of Burns's energetic influence Applying 100% of .Akasha.'s energetic influence .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 2960 damage and remains with 22498 vitality - James receives 2960 damage and remains with 22498 vitality - Eric receives 2960 damage and remains with 22498 vitality - dst receives 2983 damage and remains with 20875 vitality - Cless receives 2983 damage and remains with 21022 vitality - No One receives 2983 damage and remains with 21096 vitality .Akasha.'s Chaos Archer does damage to all creature(s) of Burns and: - Gregory receives 338 damage and remains with 22160 vitality - James receives 338 damage and remains with 22160 vitality - Eric receives 338 damage and remains with 22160 vitality - dst receives 361 damage and remains with 20514 vitality - Cless receives 361 damage and remains with 20661 vitality - No One receives 361 damage and remains with 20735 vitality .Akasha.'s Arcasul does damage to all creature(s) of Burns and: - Gregory receives 2913 damage and remains with 19247 vitality - James receives 2913 damage and remains with 19247 vitality - Eric receives 2913 damage and remains with 19247 vitality - dst receives 2936 damage and remains with 17578 vitality - Cless receives 2936 damage and remains with 17725 vitality - No One receives 2936 damage and remains with 17799 vitality Burns's Gregory does damage to all creature(s) of .Akasha. and: - Arcasul receives 339 damage and remains with 10939 vitality - Chaos Archer receives 339 damage and remains with 10939 vitality - Chaos Archer receives 345 damage and remains with 7433 vitality - Blood Sucker receives 362 damage and remains with 16916 vitality - Pimped Grasan receives 384 damage and remains with 5644 vitality - Pimped Grasan receives 384 damage and remains with 7394 vitality - receives 387 damage and remains with 3891 vitality Burns's Eric does damage to all creature(s) of .Akasha. and: - Arcasul receives 339 damage and remains with 10600 vitality - Chaos Archer receives 339 damage and remains with 10600 vitality - Chaos Archer receives 345 damage and remains with 7088 vitality - Blood Sucker receives 362 damage and remains with 16554 vitality - Pimped Grasan receives 384 damage and remains with 5260 vitality - Pimped Grasan receives 384 damage and remains with 7010 vitality - receives 387 damage and remains with 3504 vitality Burns's James does damage to all creature(s) of .Akasha. and: - Arcasul receives 339 damage and remains with 10261 vitality - Chaos Archer receives 339 damage and remains with 10261 vitality - Chaos Archer receives 345 damage and remains with 6743 vitality - Blood Sucker receives 362 damage and remains with 16192 vitality - Pimped Grasan receives 384 damage and remains with 4876 vitality - Pimped Grasan receives 384 damage and remains with 6626 vitality - receives 387 damage and remains with 3117 vitality .Akasha.'s Blood Sucker does damage to all creature(s) of Burns and: - Gregory receives 1785 damage and remains with 17462 vitality - James receives 1785 damage and remains with 17462 vitality - Eric receives 1785 damage and remains with 17462 vitality - dst receives 1808 damage and remains with 15770 vitality - Cless receives 1808 damage and remains with 15917 vitality - No One receives 1808 damage and remains with 15991 vitality Burns's dst does weaken to all creature(s) of .Akasha. and: - Weaken defence effect: -473 - weakens Arcasul for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 6743 vitality - Weaken defence effect: -473 - weakens Blood Sucker for next 2 rounds and lowers its defence by -473 and remains with 16192 vitality - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 4876 vitality - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 6626 vitality - Weaken defence effect: -473 - weakens for next 2 rounds and lowers its defence by -473 and remains with 3117 vitality Burns's Cless does weaken to all creature(s) of .Akasha. and: Applying temporary effects for .Akasha., slot 1 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Arcasul for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality Applying temporary effects for .Akasha., slot 2 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality Applying temporary effects for .Akasha., slot 3 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 6743 vitality Applying temporary effects for .Akasha., slot 4 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Blood Sucker for next 2 rounds and lowers its defence by -473 and remains with 16192 vitality Applying temporary effects for .Akasha., slot 5 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 4876 vitality Applying temporary effects for .Akasha., slot 6 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 6626 vitality Applying temporary effects for .Akasha., slot : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens for next 2 rounds and lowers its defence by -473 and remains with 3117 vitality Burns's No One does weaken to all creature(s) of .Akasha. and: Applying temporary effects for .Akasha., slot 1 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Arcasul for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality Applying temporary effects for .Akasha., slot 2 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 10261 vitality Applying temporary effects for .Akasha., slot 3 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Chaos Archer for next 2 rounds and lowers its defence by -473 and remains with 6743 vitality Applying temporary effects for .Akasha., slot 4 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Blood Sucker for next 2 rounds and lowers its defence by -473 and remains with 16192 vitality Applying temporary effects for .Akasha., slot 5 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 4876 vitality Applying temporary effects for .Akasha., slot 6 : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens Pimped Grasan for next 2 rounds and lowers its defence by -473 and remains with 6626 vitality Applying temporary effects for .Akasha., slot : , weaken (round:3 weaken: defence=-473 ) - Weaken defence effect: -473 - weakens for next 2 rounds and lowers its defence by -473 and remains with 3117 vitality Applying temporary effects for .Akasha., slot 5 : , weaken (round:3 weaken: defence=-473 ) .Akasha.'s Pimped Grasan does haoticdamage to all creature(s) of Burns and: - hits haoticaly and does 425 damage to Gregory and remains with 17037 vitality - hits haoticaly and does 400 damage to James and remains with 17062 vitality - hits haoticaly and does 96 damage to Eric and remains with 17366 vitality - hits haoticaly and does 527 damage to dst and remains with 15243 vitality - hits haoticaly and does 438 damage to Cless and remains with 15479 vitality - hits haoticaly and does 550 damage to No One and remains with 15441 vitality Applying temporary effects for .Akasha., slot 6 : , weaken (round:3 weaken: defence=-473 ) .Akasha.'s Pimped Grasan does haoticdamage to all creature(s) of Burns and: - hits haoticaly and does 444 damage to Gregory and remains with 16593 vitality - hits haoticaly and does 353 damage to James and remains with 16709 vitality - hits haoticaly and does 427 damage to Eric and remains with 16939 vitality - hits haoticaly and does 116 damage to dst and remains with 15127 vitality - hits haoticaly and does 466 damage to Cless and remains with 15013 vitality - hits haoticaly and does 418 damage to No One and remains with 15023 vitality Applying temporary effects for .Akasha., slot : , weaken (round:3 weaken: defence=-473 ) .Akasha.'s cant find any enemy creatures to target, skipping turn ... Burns WINS! Creature Experience reward for Burns - Winning player Gregory gaines 1270 Xp and a won battle James gaines 1270 Xp and a won battle Eric gaines 1270 Xp and a won battle dst gaines 1270 Xp and a won battle Cless gaines 1270 Xp and a won battle No One gaines 1270 Xp and a won battle Creature Experience reward for .Akasha. - Losing player Arcasul gaines 3780 Xp Chaos Archer gaines 3780 Xp Chaos Archer gaines 3780 Xp Blood Sucker gaines 3780 Xp Pimped Grasan gaines 3780 Xp Pimped Grasan gaines 3780 Xp gaines 3780 Xp Winner does not get a won fight point. Looser does not get a lost fight point. this 7th creature seems to only come out to play when a VE token is in the battle, and when it gets some vit to fight with, in the last fight when Akasha had no vit left to give away, it didn't show up...
Guest Posted May 4, 2009 Report Posted May 4, 2009 Same problem... here, my trees and nutcracker beat a drach and an elemental ^^ Fight Log Load .Ailith. creatures Load Lady Renata creatures .Ailith.'s Creature Tokens [antifreeze] .Ailith.'s Creature Tokens [emeraldglare,kellethafire,stardust] [emeraldglare] Maple gets 0 regeneration and 0 defence based on enemy creature skills [kellethafire] Maple gets +50% vitality due to missin Light and/or Element Principle. [stardust] Maple gets 100 regeneration and power, 25 luck . .Ailith.'s Creature Tokens [goldtear] Influences for .Ailith.: regenaura, regenaura, regenaura, regenaura, antifreeze, freeze ###### Influences for Lady Renata: antifreeze ###### COMBO: Adding 218 combo vitality bonus for this ritual Applying 100% of .Ailith.'s energetic influence Applying 89% of Lady Renata's energetic influence .Ailith.'s Oak does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 221 - The Nutcracker will be protected by Oak with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 5238 vitality - Protection effect: 221 - will be protected by Oak with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 238 vitality - Protection effect: 221 - Ash will be protected by Oak with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 5238 vitality Applying temporary effects for .Ailith., slot 3 : , protect (round:3 protect: defence=221 ) .Ailith.'s Ash does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 221 - Oak will be protected by Ash with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 4575 vitality - Protection effect: 221 - Maple will be protected by Ash with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 5238 vitality Applying temporary effects for .Ailith., slot 2 : , protect (round:3 protect: defence=221 ) .Ailith.'s Maple does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 321 - Oak will be protected by Maple with 321 defence for next 2 rounds, but caster looses 321 vitality and remains with 4575 vitality - Protection effect: 321 - Maple will be protected by Maple with 321 defence for next 2 rounds, but caster looses 321 vitality and remains with 4596 vitality - Protection effect: 321 - Elm will be protected by Maple with 321 defence for next 2 rounds, but caster looses 321 vitality and remains with 5238 vitality - Protection effect: 321 - The Nutcracker will be protected by Maple with 321 defence for next 2 rounds, but caster looses 321 vitality and remains with 5238 vitality Applying temporary effects for .Ailith., slot 4 : , protect (round:3 protect: defence=321 ) .Ailith.'s Elm does protect to multirandom creature(s) of .Ailith. and: - Protection effect: 221 - Ash will be protected by Elm with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 4796 vitality - Protection effect: 221 - Elm will be protected by Elm with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 4796 vitality - Protection effect: 221 - The Nutcracker will be protected by Elm with 221 defence for next 2 rounds, but caster looses 221 vitality and remains with 5238 vitality Applying temporary effects for .Ailith., slot 5 : , protect (round:3 protect: defence=221 ) .Ailith.'s The Nutcracker does heal to random creature(s) of Lady Renata and: - Heal power: 151 - Elemental V doesn't need any healing for now. and remains with 2445 vitality Applying temporary effects for .Ailith., slot : , protect (round:3 protect: defence=221 ) .Ailith.'s cant find any enemy creatures to target, skipping turn ... .Ailith. WINS! Creature Experience reward for .Ailith. - Winning player Oak gaines 0 Xp and a won battle Maple gaines 0 Xp and a won battle Ash gaines 0 Xp and a won battle Elm gaines 0 Xp and a won battle The Nutcracker gaines 0 Xp and a won battle gaines 0 Xp and a won battle Creature Experience reward for Lady Renata - Losing player Elemental V gaines 0 Xp Akela gaines 0 Xp Winner does not get a won fight point. Looser does not get a lost fight point. Mon May 04 2009 14:46:11 GMT+0000 (GMT Standard Time)
Root Admin Chewett Posted May 5, 2009 Root Admin Report Posted May 5, 2009 [quote name='Czez' post='30138' date='May 4 2009, 03:36 AM'][quote name='Gauge' post='30133' date='May 4 2009, 03:01 AM'] "Warning: Division by zero in /home/magicdue/public_html/core/class.combat.php on line 371" (Gauge 145950)[/quote] I got this same error, attacking a player (tinylips) with many unusual tokens. Reported also to Live Help, but I've not seen it any other time. [/quote] Im pretty sure that here the devision by 0 is just that its doing one of the sums and it just so happened to be 0. Unlike the previous devision by 0 error when the player had no (value points? vitality?) and couldnt continue. Seems that its just something that needs to be removed for ui beutification. Lets try and focus on these tokens. Anyone actually identified which tokens it is? like what Nex said?
Lifeline Posted June 4, 2009 Report Posted June 4, 2009 i have these tokens on a single crit and the battles goes perfectly normal. it targets single and after it killed 5 crits (4 rounds) the battle ended because it was too long even if the enemy has a 6th crit left. that is always like that in the ally vs nonally fight. so these token here work perfectly and no 7th crit is present: [claw1] [claw2] [blooddrop1] [blooddrop2] [blooddrop3] [goldtear] [blackdiamonds] [stardust] [antifreeze] [darkshield] [onyxfangs] so pretty much all token of the first 4 series dont give u this problem (these are all from the first 4 series expect the goldtear which i dont have and cant test) the only real big difference in later token is the added vitality. well there also come some new principle and xp calculations and stuff but those arent very different from the claw or blooddrop token. so i would conclude that the problem are the vitality giving tokens. kellethafire jewelshards osirisbelt purpurfrog (taken vit from crits to the one having token so probably not bugged) firedrop (taken vit from principles to the one having tokens so probably not bugged) sunshine those are the vitality giving tokens. purplefrog and firedrop should be fine. so the other 4 must be tested. who got one of these 6 vitality token on a crit without the other ones? we could quickly test it together in a fight. please contact me for that
Shadowseeker Posted June 4, 2009 Report Posted June 4, 2009 I personally heard Kellethafire works fine. What is known to be having issues I thought is emeraldglare. That one should be the one to give losses when you ought to win via lifesteal or so.
Burns Posted June 4, 2009 Author Report Posted June 4, 2009 (edited) Shaodw is right, the bugged one is emerald glare... but it's known by now and suffidiently tested, dst even found a use for this bug and knows everything about it by now, so i guess Mur aready has everything he needs for solving the problem... if he wants it solved, that is =) i thought people might want to know that the bug is controlable... on the other hand, you're right, why give away our secrets? XD Edited June 4, 2009 by Burns
Shadowseeker Posted June 4, 2009 Report Posted June 4, 2009 ...You just had to post the mechanics regarding that? <.< Gee, I didn't write that at all exactly because of the use of it........
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