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Grido

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Everything posted by Grido

  1. 1, 5
  2. 9. Water Daimon - [kellethafire] 10. Tree - [darkshield] 4 silver each
  3. [quote]Can we maybe like allow first timers who cross over to have a one time spell of getting teleported back to GoE[/quote]That's generally called Grido
  4. 1. Soulweaver - - 8 - 3 gold 6 silver LE: Can we at least know when you're happy with certain offers? cos otherwise this could go on forever
  5. Do you like that the new AL page takes over the interface to display the latest page of the AL? NO, leave AL only on the AL side panel and top menu link [indent]It forces you to read it when you log in, and as much as i enjoy reading it, i like to do it in my own time [/indent] Would you like AL pages to be longer or shorter? Yes make them longer than they are now [indent]I like reading in longer sections [/indent] Can you follow the AL story or you simply click continue? Yes I follow it [indent]Self explanatory [/indent] Do you agree with the idea of making AL story to force players into a situation, considering this will be done by Mur and in the spirit of MD , to continue its legends? Yes, i am excited to see it happen [indent] [/indent]
  6. 1. Soulweaver - - 8 - 3 gold 3 silver 2. Unholy Pope - [claw1] [firedrop] [osirisbelt] [onyxfangs] - 178 - 4 silver 11. Imp - - 171 - 5 silver This cos me and anon bidded the same? 2 silver each if so. 9. Water Daimon - [kellethafire] - 85 - 1 silver - Grido/anonymous 10. Tree - [darkshield] - 183 - 1 silver - Grido/anonymous
  7. closed per request
  8. [quote name='Jester' date='02 March 2010 - 05:34 PM' timestamp='1267551275' post='55628'] Sorry, I didn't mean that sign. I meant the thing that pops up for new players the first few times they enter a scene. On the screen before the Labyrinth it says something about "Do not enter here, you will get lost", and on the entrance it says wait to enter until you have friends who can teleport you out in case you get lost. I was suggesting that get edited for the new players so it says "Do not enter until you have friends that can get you out, if you make it to the end you will get trapped". This isn't something players can do, but I imagine at least a few people have quit MD because of getting stuck in GG. [/quote] Ahh, fair enough, been there too many times, couldnt remember that there was one of those there But yeah, that'd be something only Mur can do, and i know one person who certainly left for a long time because of it, it's a shame, especially considering i wouldve happily teleported them off if they'd known to ask.
  9. 2. Unholy Pope - [claw1] [firedrop] [osirisbelt] [onyxfangs] - 178 - - 3. TS - [claw3] - 183 - - 4. Master Lorerootian Archer - [jewelshards] [goldbelt] - 183 - - 9. Water Daimon - [kellethafire] - 85 - - 10. Tree - [darkshield] - 183 - - 1 Silver each
  10. [quote name='Grido' date='02 March 2010 - 03:03 PM' timestamp='1267542232' post='55621']d. There is a note in the Newslog, and iirc there is a note on the signpost on the way in, if there isnt, i'll put one up later, a pop up, or whatever you are suggesting is unnesesary and can be annoying.[/quote] [quote name='Jester' date='02 March 2010 - 04:06 PM' timestamp='1267545964' post='55623']Just a random thought, but maybe the sign at the entrance could be edited? That seems the most simple.[/quote] Added note on the signpost.
  11. [quote name='SageWoman' date='02 March 2010 - 12:46 PM' timestamp='1267534009' post='55615'] My Fellow Live Help Operators....and Grido X D Please let players know who send you Help Requests the following: Do not go through the Maze in the MDA Lands to GG. It is closed from the inside. Those who have spells of transportation have limited casts and they are tired of rescuing players who do go there. It is my own opinion that if GG is closed then one of the following would make sense: a. Close the Exit at Mt Kelletha so at least the maze is still open. b. Give the LHO a 50 cast spell to get players out c. Close the Maze (last resort) d. Post a Warning that GG is closed at the Maze Exit and that if they go in, they are stuck and will be rescued in due time. Any other ideas I ask you to share here in this topic. [/quote] Telling someone to not go there isnt a solution, and it's a bad suggestion. It's not a solution because it tends to be when they send the Live Help messages, they're already on Golemus, so telling them not to go there is pointless. It's a bad suggestion because, and well this might be mainly down to my Golemus heritidge, but if they dont go there, they never get to see Golemus, and imo it's a beautiful island. For myself, it is not a matter of being tired of teleporting people out, it's the fact i only have 5 casts of the spell to do it. a. Closing the exit off removes any achievement of completing the Labyrinth, the reward for managing to complete it. b. Seeing as the people with the spell currently, only have 5 casts, that is a tad bit overmuch, increasing the cast amount of those who already have it i am all for though. c. well yeah...that's not gonna happen d. There is a note in the Newslog, and iirc there is a note on the signpost on the way in, if there isnt, i'll put one up later, a pop up, or whatever you are suggesting is unnesesary and can be annoying. @Yoshi, The Pillars got turned off during MP2's were there, not sure why they werent reactivated, but nonetheless the person would still need to know the code to get off. @Burns, i do similar, though it's not a fixed day of the week.
  12. There is also one on one of the front steps of GoE, iirc offering the same, or at least similar information, so people can use whichever one is closer at a given time
  13. 12. Imp - - 171 - - 3 Silver
  14. Grido

    Story Test

    I just got an idea for one as well....hehe
  15. I should point out, as Sage seems to have not put it, that whilst the human-count of the active adepts is above the required, the total that MD displays is less
  16. Grido

    Lottery

    If you set the generator to pick 4 numbers when run and store them for everyone to see on the clickable, then surely that works? You could then have winning numbers for previous weeks for people to see. Especially if someone else codes it, if we really dont trust Jun that much.
  17. And it's not the first time it's happened either, just tends to be a smaller amount....
  18. Grido

    Lottery

    You'd be better off using a random number generator, i'm sure there's a way to put one in a clicky to prevent ideas that you're picking the numbers yourself. the random person might have a vested interest in a particular set of numbers, a random number generator doesnt
  19. I think i heard earlier today that there were something like 150 casualties, which sounds like a lot, but when you think about the area it affected, is quite fortunate, i hope you manage to get in contact safely with everyone you know there
  20. quick search produced; http://magicduel.invisionzone.com/topic/2977-the-traveler/ I think the Adventures and Quests section was used more than the Storyline section for AL things.
  21. I wont be pedantic and say that Fruit has flesh too.... Still cant see how that's a pepper, congrats to her though
  22. Nail Varnish
  23. Wiki Answers[quote]The average is [b]once every 7 years[/b]. Depending on the occurence of leap years, some days of the week will not have occurred as frequently until a total of 28 years has elapsed. * (Obviously this doesn't apply to the exceptional birth date of February 29.) The day of the week that your birthday falls on changes each year because the 365 calendar days are 1 day more than an even number of weeks. So for NON LEAP YEARS, your next year's birthday will be one day [i]later[/i] in the week. Leap years complicate things because they add another day. Birthdays after February 28 are pushed forward 2 days in the week in a Leap Year. Birthdays before February 28 are pushed forward 2 days in the year [i]following[/i] a Leap Year. [b]The number of years between your birthday falling on the same day will always be either 6 years or 11 years.[/b] (see related link for any yearly calendar) *If you were born in a Leap Year, the exact calendar for that year will only occur every 28th year thereafter.[/quote] Can't find the name of it though, wasnt aware there was one
  24. A non-lite version of flash is (aparently) due to be released this year, Apple have stated they will not use this software on their phones, meaning that (theoretically) you'll be able to play MD on phones with it on them, bad luck iphone users http://news.bbc.co.uk/1/hi/8287239.stm http://gizmodo.com/5374115/flash-101-full-flash-for-everyone-but-iphone-actually-playable-hd-vids
  25. I thought up an idea which whilst taking a while the first time you play, would then result in no spoilers. My idea is to enter CTC-MDC's of creatures you have, to unlock the card and previous levels of the creature, the MD code allows for you to determine the ID of the owner, which you can match against the person entering the game, to ensure that the player actually has those creatures, and isnt just using someone else's CTC's. You then wouldnt have an issue with anyone seeing stats of creatures they dont have, and so removes the issue of spoilers. Just takes a while when you go to start playing the first time.
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