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Muratus del Mur

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  1. Upvote
    Muratus del Mur got a reaction from Tarquinus in Inappropriate Public Log   
    I didnt let him out. Not that i put a time limit for his imprisonment, but for sure 2 days is not acceptable. I wont start to run around md to cach him now, because i am realy short on time, but if i see him out or find out who took him out...........I am alsmot starting to feel my decisions start to be ignored. No problem.

    Speaking of ignored decisions, Czez, you still didnt changed that PL entry, i asked nicely. I will change it and its one warning to you, next time...
  2. Downvote
    Muratus del Mur got a reaction from Watcher in Inappropriate Public Log   
    I didnt let him out. Not that i put a time limit for his imprisonment, but for sure 2 days is not acceptable. I wont start to run around md to cach him now, because i am realy short on time, but if i see him out or find out who took him out...........I am alsmot starting to feel my decisions start to be ignored. No problem.

    Speaking of ignored decisions, Czez, you still didnt changed that PL entry, i asked nicely. I will change it and its one warning to you, next time...
  3. Upvote
    Muratus del Mur got a reaction from Ledah in Inappropriate Public Log   
    PL is for opinions, that includes bad opinions. Telling someone is bad, soulless, etc, is [b]alright[/b]..and it is alright because people should fear the PL and think others will see such opinions. If more say you are bad, then it must be something about it there. Try to keep it decent and not insult anyone, but feel free to criticise as bad as you wish.

    Frigid however, is something that can not be judged from within MD, in my opinion. Since cybersex is something that should happen only in privacy, sexual qualifiers should remain also private. That is an insult and should be removed or replaced by something "doesnt like cybersex" or whatever.

    Since the log is not overall an insult but more of a critic, i will ask Czez to remove that word that is out of place there, and move on without any punishment.

    So that you people get this clear .. i will judge things and apply rules only when i bump into them. Don;t start to press me with every tiny little thing you consider not to be wrong because i will start ignoring them and you might get to a real issue that you will have to solve yourself.
  4. Upvote
    Muratus del Mur got a reaction from Jubaris in Response To Those That Believe Al Can't Continue   
    Yeah, consider the Al a luxury only some can afford to understand, while for others is like politics on TV, fun to watch, impossible to attend.

    What do you want me to do? Write an AL where everybody does something? Put a small treasure after each 5 pages?

    I can make AL reading optional and write it for a handful of people that read it. One thing is for sure , if at least one person remains interested in it, i will write it.

    I am hoping that by giving people a chance to answer something directly in the AL page to see also what unpopular players think.

    Like i said, AL's secrets are a luxury, like drachorns, wishpoints, items, like lots of other things in md, in fact, md is made from luxury items if you see it like that.
  5. Upvote
    Muratus del Mur got a reaction from Granos in Response To Those That Believe Al Can't Continue   
    Yeah, consider the Al a luxury only some can afford to understand, while for others is like politics on TV, fun to watch, impossible to attend.

    What do you want me to do? Write an AL where everybody does something? Put a small treasure after each 5 pages?

    I can make AL reading optional and write it for a handful of people that read it. One thing is for sure , if at least one person remains interested in it, i will write it.

    I am hoping that by giving people a chance to answer something directly in the AL page to see also what unpopular players think.

    Like i said, AL's secrets are a luxury, like drachorns, wishpoints, items, like lots of other things in md, in fact, md is made from luxury items if you see it like that.
  6. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in First Trial- Jacoand Vs Granos, Originally: Conned By Granos   
    There is robbery, stealing and cheating. Robbery is when you take by force, it keeps your honor unless the gun you use its to big for you. Stealing is worse but not the worse thing you could do. Stealing keeps your honor only if you are doing it professionaly and you raise it to a state of art. Cheating is the worse you could do, it involves getting under the skin of someone, gain his trust, then fuck him, without even the reason of revenge.

    I take this as granos side on this matter:
    http://magicduel.invisionzone.com/topic/6568-conned-by-granos/page__view__findpost__p__55157

    His reputation was big part of the deal, because i doubt Jaco would send his item first to a new player that promises a drach for them. Giving out that partial ctc as proof, clears jaco of the "stupid greed" reason because he had proof granos has the drach to trade. There is nothing more he could have done to ensure a fair trade.

    I am waiting for a reaction from granos and a confirmation of official pursuit of this matter from jaco confirming he wishes to escalate this, since i never got a complain about it (unless its lost in my endless pms).

    UPDATE: trial initiated. result will be posted here and in game.
  7. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in First Trial- Jacoand Vs Granos, Originally: Conned By Granos   
    alright, i am lazy to read ALL, bottom line is this? (please confirm)

    JacoAnd and Granos agreed to a trade, then Jaco sent his items but granos vanished with his. Granos is refusing to finsih his end of the deal but keeps Jacos item. Current excuse is that granos role might allow him that. Jaco feels robbed.

    This looks to me as a scam. Solution is written in newslog ages ago, i won't say what it is since you all should learn to read long announcements and not ignore them, as i do with long topics

    Proof required: agreement of trade, atempts to communicate, reasons that can justify a theft, others as you think appropriate. State desired outcome.
    Action required: read the damn newslog.

    In md items are so easy to steal, and i am not planning to make them anyway harder. Because they are so easy to steal the solution to such fraud will be exemplary, but also allow stealing. In reality you CAN steal if you want to, you can scam people. Of course there is a risk associated with it, and what prevents you from doing it is your own moral values or the fear of the consequences. In MD will be the same. you could try it, and get away with it, or get cought and be given as an example. What decides if you get cought or not? i don't know, but i know i wont be able to handle all fraud cases.


    Dont mistake my intervention with "justice", justice is a constant rule/law that gets applied. In MD we have no rules against daylight robbery. This is just the pressure i add to such actions so you wont be so tempted anymore to grab things left in the open so to say...lightning might strike you by mistake

    ha, i was waiting for something like this for some time I always find entertaining ways to lose my time in the wrong direction instead of doing productive things.
  8. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in Response To Those That Believe Al Can't Continue   
    [if you plan to flood with replies better place in separate topic, its a long but important post. If not leave it here.]

    One thing i want to say about AL, more to remind myself that despite general impression AL not only is entertaining but also important, is that AL is anchored in md deeper than you think. Each story, at least those i wrote, has scattered clues about other things in md. I never use a detail without it to have a meaning. If something is said to much about something, it means it talks about something else. Back long ago when i was playing KC or SS i was also conducting side quests not presented in the AL. From time to time results in those quests were presented in AL, the most important is the KC lost soldiers quest -that is still not over-. Often these quests were used to tell things about the real unsaid before or said in forms that were ignored.

    MD has its own network of logic in its construction.MD as you see it its just the face of this logic but not its form. Why something is there and not someplace else, or why something is in a way and not an other, its all connected. There is a reason i started to hate "Ancient Lore" and among some reasons it is because it was presenting fractions of this logic network but in an allready assembled form and was tottaly blocking out the chences of discovering other related reasons. Some things have more than just one meaning and if you become blinded by only one of the meanings you will block out all others and you will never see the connections with the rest.

    Over MD history, some players (like 5 or 6 i think) found their way through this MAZE, because it is a maze, and discovered things. Unfortunatly these players were never popular enough. Actually its good they were not, i guess i was counting on it otherwise md secrets could not "entertain" other generations. You hated these players, especialy when they got things overnight, like RPC promotions or my sudden unquestioned respect, but there was and will be no way to advertise there achievements. One of them never got his own confirmation that what he discovered was of such importance, BT, funny and sad at the same time. Others like AK will never be publicly acknowledged or accepted because of their direct relation to me, regardless of their own efforts. Others will be envied and hunted down because they just seem a bunch of spoiled kids that humor me and are in my favors, when in fact they discovered things to earn my attention. And so on.

    I got accused of keeping around fossils, players that once did great but no longer keep the md spirit and only stay around like echoes from the past. It is true and will change. I plan to put bounties of concrete value at the end of such logic mazes in MD construction.

    After telling you this I can also tell you that I was sad and lost interest in AL when not so many pages ago I openly disclosed some things of enormous importance that were regarded as an other "nice story" and nothing more. In fact i heard voices complaining about how AL is not following reality. Well it will stop following reality from now on to be clear.

    SOme of you especialy the ancient ones think that the secrets in MD are never to be found. Well ,yeah, then MD would end. However, i believe they were found 70% over time but never by same person. Their nature was of such kind that whoever discovered a bit of them never told it to others and kept it to himself. Those that told it were not lissened. Never these people communicated their findings in an attempt to find out more, and that is good for me.

    Lands of The East, the Tribunal, brings in the final bricks to support MD puzzle. There is one more final stone that is not yet drawn but i have a feeling it will never be. Anyhow, it is a series of about 10 locations that in case everything else is discovered they will simply be unavoidable even if not there, so i don't worry about it to much.

    It is my only fault that focus was taken away from this mysterious matter and that AL started to look so unrelated. I will repair this IF/WHEN i will resume AL, by making it again what it once was, the offcial backbone of MD history and meaning. Of course the path the AL will take will never collide directly with the secrets, BUT, it will go close to them over and over again, providing a source of endless reasons and purpose, directed on same lines.

    Why this secrecy, what is this puzzle i am talking about? Well lets say when you know a series of things, if its long enough, you can forsee the other things.

    For example, if you realise that all the land walls are never a real physical impediment, yet nothing can cross them other than by the gate, you will understand more of those borders that look unpassable and that those walls that look the strongest are in fact the weakest.

    What i call the land balance is just one tool that once mastered offers enough logic support to understand things that normaly made no sense. Its like when you find the place of all soubtle details in a pattern, you realise one of them is missplaced, and there is where you find "it".

    Inner magic, is like an adventurer that steps over a trap course and tries not to fall. If you master the things i said above, then your logic can step through md like knife through butter, allowing you to prove things in that or that way, to "use" the land weapons, and so on.

    its like you need an object in your inventory to support your RP actions. you could pretend you have it, true, but if you actually have it, then nobody will deny that you RP using it. Imagine you are me, knowing things i do about md, knowledge is power.

    ...but its obviously not enough. So, what al will bring new in its _secret_ evolution, is that it wont be secret anymore, i don't have the time for it anymore. I will tell you the story, your story, and in certain decision points I will see who finds the right path and moves on and who not. I will place bounties where once it was just a pat on the back. Among other things, new "RP points" will be a trade currency to allow the smartest players to build their own items, sort of how WP are now for spells. I will tell you the story and not let you suppose it anymore. It makes me feel good, and allows me to present you far better chelanges.

    I still have to find a way to hide my rewards so you can pick them up yourself, codes, features, objects, secret bank accounts, gold stashes hidden in parks (joking!)

    Its same situation with the land weapons. Technicaly their logic is done. Long ago activating them mean just figuring out how they work, then you could use them by considering their use a fact and influencing everything acordingly. This is no longer enough. You lost your touch with such things, players now in MD want facts. I want facts. I can no longer listen you each one of you. You need to be able to work on your own. That will be my greatest task while i write the AL, to make it independent of my intervention, yet keep its secrets soubtle enough to be understood by someone and not by many. For this i have someone among you that will be helping me with the code. I finaly found someone to give MD core to work on. He will be working on the things i left unfinished and materialize the ideas i never had the time to do. By saving me this precious time, i will be able to work on the artistic part and bring life once more in md story. I consider md logic maze building a sort of art, because it has beauty, it has method, and requires most of all creativity manifested in an ordered form.

    I should remember you that MD started as a forum, with nothing more than a forum and promises of a future "game". Even back then clues from md were debated on the forum and md was its people, nothing more. Remember what's in the box question? Yeah, but you still have no clue what's a Mur
  9. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  10. Upvote
    Muratus del Mur got a reaction from pamplemousse in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  11. Downvote
    Muratus del Mur got a reaction from Watcher in Response To Those That Believe Al Can't Continue   
    [quote]Peace - I am with Chewett on this one....
    Chewett - How the hell can you continue a AL with one person having left, Another one lazy enough to not bothered to even stay in his own land instead he is farming Alts, and i rarely see HP around and moving...
    [/quote]

    How can i continue? by telling what already happen!! How selfish can you be to say that and ignore that those events already happen. The story was not finished and will continue with the rest of the following events then it will shift the the new kind of AL i described in the docs of the new AL page.

    Thats why AL can't be written by any of you, you see it as a reward of some sort to whoever appears there and judge it by the popularity of the people appearing in it. To write it you should consider the story, AL is not your top class popularity contest.

    You want me to break the story and ignore it just because those players are no longer as active as they were? Then the AL should look line a news panel with scattered info about everything in the realm. If you want that, fine, will save me from bothering about doing it anymore.

    Such a comment coming from "veterans" shows how different you see AL from how i do, makes me think realy serious about it, and makes others feel confused about wrong reasons.

    Don't worry, i dont feel like continuing your obsolete adventurelog now. You will be safe from the horror of seing "fossils" walk again.

    p.s. what about those in the al that are still kicking?
    p.s. replace "fossils" with legendary players without quotes.
  12. Upvote
    Muratus del Mur got a reaction from Jubaris in Response To Those That Believe Al Can't Continue   
    [if you plan to flood with replies better place in separate topic, its a long but important post. If not leave it here.]

    One thing i want to say about AL, more to remind myself that despite general impression AL not only is entertaining but also important, is that AL is anchored in md deeper than you think. Each story, at least those i wrote, has scattered clues about other things in md. I never use a detail without it to have a meaning. If something is said to much about something, it means it talks about something else. Back long ago when i was playing KC or SS i was also conducting side quests not presented in the AL. From time to time results in those quests were presented in AL, the most important is the KC lost soldiers quest -that is still not over-. Often these quests were used to tell things about the real unsaid before or said in forms that were ignored.

    MD has its own network of logic in its construction.MD as you see it its just the face of this logic but not its form. Why something is there and not someplace else, or why something is in a way and not an other, its all connected. There is a reason i started to hate "Ancient Lore" and among some reasons it is because it was presenting fractions of this logic network but in an allready assembled form and was tottaly blocking out the chences of discovering other related reasons. Some things have more than just one meaning and if you become blinded by only one of the meanings you will block out all others and you will never see the connections with the rest.

    Over MD history, some players (like 5 or 6 i think) found their way through this MAZE, because it is a maze, and discovered things. Unfortunatly these players were never popular enough. Actually its good they were not, i guess i was counting on it otherwise md secrets could not "entertain" other generations. You hated these players, especialy when they got things overnight, like RPC promotions or my sudden unquestioned respect, but there was and will be no way to advertise there achievements. One of them never got his own confirmation that what he discovered was of such importance, BT, funny and sad at the same time. Others like AK will never be publicly acknowledged or accepted because of their direct relation to me, regardless of their own efforts. Others will be envied and hunted down because they just seem a bunch of spoiled kids that humor me and are in my favors, when in fact they discovered things to earn my attention. And so on.

    I got accused of keeping around fossils, players that once did great but no longer keep the md spirit and only stay around like echoes from the past. It is true and will change. I plan to put bounties of concrete value at the end of such logic mazes in MD construction.

    After telling you this I can also tell you that I was sad and lost interest in AL when not so many pages ago I openly disclosed some things of enormous importance that were regarded as an other "nice story" and nothing more. In fact i heard voices complaining about how AL is not following reality. Well it will stop following reality from now on to be clear.

    SOme of you especialy the ancient ones think that the secrets in MD are never to be found. Well ,yeah, then MD would end. However, i believe they were found 70% over time but never by same person. Their nature was of such kind that whoever discovered a bit of them never told it to others and kept it to himself. Those that told it were not lissened. Never these people communicated their findings in an attempt to find out more, and that is good for me.

    Lands of The East, the Tribunal, brings in the final bricks to support MD puzzle. There is one more final stone that is not yet drawn but i have a feeling it will never be. Anyhow, it is a series of about 10 locations that in case everything else is discovered they will simply be unavoidable even if not there, so i don't worry about it to much.

    It is my only fault that focus was taken away from this mysterious matter and that AL started to look so unrelated. I will repair this IF/WHEN i will resume AL, by making it again what it once was, the offcial backbone of MD history and meaning. Of course the path the AL will take will never collide directly with the secrets, BUT, it will go close to them over and over again, providing a source of endless reasons and purpose, directed on same lines.

    Why this secrecy, what is this puzzle i am talking about? Well lets say when you know a series of things, if its long enough, you can forsee the other things.

    For example, if you realise that all the land walls are never a real physical impediment, yet nothing can cross them other than by the gate, you will understand more of those borders that look unpassable and that those walls that look the strongest are in fact the weakest.

    What i call the land balance is just one tool that once mastered offers enough logic support to understand things that normaly made no sense. Its like when you find the place of all soubtle details in a pattern, you realise one of them is missplaced, and there is where you find "it".

    Inner magic, is like an adventurer that steps over a trap course and tries not to fall. If you master the things i said above, then your logic can step through md like knife through butter, allowing you to prove things in that or that way, to "use" the land weapons, and so on.

    its like you need an object in your inventory to support your RP actions. you could pretend you have it, true, but if you actually have it, then nobody will deny that you RP using it. Imagine you are me, knowing things i do about md, knowledge is power.

    ...but its obviously not enough. So, what al will bring new in its _secret_ evolution, is that it wont be secret anymore, i don't have the time for it anymore. I will tell you the story, your story, and in certain decision points I will see who finds the right path and moves on and who not. I will place bounties where once it was just a pat on the back. Among other things, new "RP points" will be a trade currency to allow the smartest players to build their own items, sort of how WP are now for spells. I will tell you the story and not let you suppose it anymore. It makes me feel good, and allows me to present you far better chelanges.

    I still have to find a way to hide my rewards so you can pick them up yourself, codes, features, objects, secret bank accounts, gold stashes hidden in parks (joking!)

    Its same situation with the land weapons. Technicaly their logic is done. Long ago activating them mean just figuring out how they work, then you could use them by considering their use a fact and influencing everything acordingly. This is no longer enough. You lost your touch with such things, players now in MD want facts. I want facts. I can no longer listen you each one of you. You need to be able to work on your own. That will be my greatest task while i write the AL, to make it independent of my intervention, yet keep its secrets soubtle enough to be understood by someone and not by many. For this i have someone among you that will be helping me with the code. I finaly found someone to give MD core to work on. He will be working on the things i left unfinished and materialize the ideas i never had the time to do. By saving me this precious time, i will be able to work on the artistic part and bring life once more in md story. I consider md logic maze building a sort of art, because it has beauty, it has method, and requires most of all creativity manifested in an ordered form.

    I should remember you that MD started as a forum, with nothing more than a forum and promises of a future "game". Even back then clues from md were debated on the forum and md was its people, nothing more. Remember what's in the box question? Yeah, but you still have no clue what's a Mur
  13. Upvote
    Muratus del Mur got a reaction from Phantom Orchid in Response To Those That Believe Al Can't Continue   
    [if you plan to flood with replies better place in separate topic, its a long but important post. If not leave it here.]

    One thing i want to say about AL, more to remind myself that despite general impression AL not only is entertaining but also important, is that AL is anchored in md deeper than you think. Each story, at least those i wrote, has scattered clues about other things in md. I never use a detail without it to have a meaning. If something is said to much about something, it means it talks about something else. Back long ago when i was playing KC or SS i was also conducting side quests not presented in the AL. From time to time results in those quests were presented in AL, the most important is the KC lost soldiers quest -that is still not over-. Often these quests were used to tell things about the real unsaid before or said in forms that were ignored.

    MD has its own network of logic in its construction.MD as you see it its just the face of this logic but not its form. Why something is there and not someplace else, or why something is in a way and not an other, its all connected. There is a reason i started to hate "Ancient Lore" and among some reasons it is because it was presenting fractions of this logic network but in an allready assembled form and was tottaly blocking out the chences of discovering other related reasons. Some things have more than just one meaning and if you become blinded by only one of the meanings you will block out all others and you will never see the connections with the rest.

    Over MD history, some players (like 5 or 6 i think) found their way through this MAZE, because it is a maze, and discovered things. Unfortunatly these players were never popular enough. Actually its good they were not, i guess i was counting on it otherwise md secrets could not "entertain" other generations. You hated these players, especialy when they got things overnight, like RPC promotions or my sudden unquestioned respect, but there was and will be no way to advertise there achievements. One of them never got his own confirmation that what he discovered was of such importance, BT, funny and sad at the same time. Others like AK will never be publicly acknowledged or accepted because of their direct relation to me, regardless of their own efforts. Others will be envied and hunted down because they just seem a bunch of spoiled kids that humor me and are in my favors, when in fact they discovered things to earn my attention. And so on.

    I got accused of keeping around fossils, players that once did great but no longer keep the md spirit and only stay around like echoes from the past. It is true and will change. I plan to put bounties of concrete value at the end of such logic mazes in MD construction.

    After telling you this I can also tell you that I was sad and lost interest in AL when not so many pages ago I openly disclosed some things of enormous importance that were regarded as an other "nice story" and nothing more. In fact i heard voices complaining about how AL is not following reality. Well it will stop following reality from now on to be clear.

    SOme of you especialy the ancient ones think that the secrets in MD are never to be found. Well ,yeah, then MD would end. However, i believe they were found 70% over time but never by same person. Their nature was of such kind that whoever discovered a bit of them never told it to others and kept it to himself. Those that told it were not lissened. Never these people communicated their findings in an attempt to find out more, and that is good for me.

    Lands of The East, the Tribunal, brings in the final bricks to support MD puzzle. There is one more final stone that is not yet drawn but i have a feeling it will never be. Anyhow, it is a series of about 10 locations that in case everything else is discovered they will simply be unavoidable even if not there, so i don't worry about it to much.

    It is my only fault that focus was taken away from this mysterious matter and that AL started to look so unrelated. I will repair this IF/WHEN i will resume AL, by making it again what it once was, the offcial backbone of MD history and meaning. Of course the path the AL will take will never collide directly with the secrets, BUT, it will go close to them over and over again, providing a source of endless reasons and purpose, directed on same lines.

    Why this secrecy, what is this puzzle i am talking about? Well lets say when you know a series of things, if its long enough, you can forsee the other things.

    For example, if you realise that all the land walls are never a real physical impediment, yet nothing can cross them other than by the gate, you will understand more of those borders that look unpassable and that those walls that look the strongest are in fact the weakest.

    What i call the land balance is just one tool that once mastered offers enough logic support to understand things that normaly made no sense. Its like when you find the place of all soubtle details in a pattern, you realise one of them is missplaced, and there is where you find "it".

    Inner magic, is like an adventurer that steps over a trap course and tries not to fall. If you master the things i said above, then your logic can step through md like knife through butter, allowing you to prove things in that or that way, to "use" the land weapons, and so on.

    its like you need an object in your inventory to support your RP actions. you could pretend you have it, true, but if you actually have it, then nobody will deny that you RP using it. Imagine you are me, knowing things i do about md, knowledge is power.

    ...but its obviously not enough. So, what al will bring new in its _secret_ evolution, is that it wont be secret anymore, i don't have the time for it anymore. I will tell you the story, your story, and in certain decision points I will see who finds the right path and moves on and who not. I will place bounties where once it was just a pat on the back. Among other things, new "RP points" will be a trade currency to allow the smartest players to build their own items, sort of how WP are now for spells. I will tell you the story and not let you suppose it anymore. It makes me feel good, and allows me to present you far better chelanges.

    I still have to find a way to hide my rewards so you can pick them up yourself, codes, features, objects, secret bank accounts, gold stashes hidden in parks (joking!)

    Its same situation with the land weapons. Technicaly their logic is done. Long ago activating them mean just figuring out how they work, then you could use them by considering their use a fact and influencing everything acordingly. This is no longer enough. You lost your touch with such things, players now in MD want facts. I want facts. I can no longer listen you each one of you. You need to be able to work on your own. That will be my greatest task while i write the AL, to make it independent of my intervention, yet keep its secrets soubtle enough to be understood by someone and not by many. For this i have someone among you that will be helping me with the code. I finaly found someone to give MD core to work on. He will be working on the things i left unfinished and materialize the ideas i never had the time to do. By saving me this precious time, i will be able to work on the artistic part and bring life once more in md story. I consider md logic maze building a sort of art, because it has beauty, it has method, and requires most of all creativity manifested in an ordered form.

    I should remember you that MD started as a forum, with nothing more than a forum and promises of a future "game". Even back then clues from md were debated on the forum and md was its people, nothing more. Remember what's in the box question? Yeah, but you still have no clue what's a Mur
  14. Downvote
    Muratus del Mur got a reaction from Watcher in Response To Those That Believe Al Can't Continue   
    [if you plan to flood with replies better place in separate topic, its a long but important post. If not leave it here.]

    One thing i want to say about AL, more to remind myself that despite general impression AL not only is entertaining but also important, is that AL is anchored in md deeper than you think. Each story, at least those i wrote, has scattered clues about other things in md. I never use a detail without it to have a meaning. If something is said to much about something, it means it talks about something else. Back long ago when i was playing KC or SS i was also conducting side quests not presented in the AL. From time to time results in those quests were presented in AL, the most important is the KC lost soldiers quest -that is still not over-. Often these quests were used to tell things about the real unsaid before or said in forms that were ignored.

    MD has its own network of logic in its construction.MD as you see it its just the face of this logic but not its form. Why something is there and not someplace else, or why something is in a way and not an other, its all connected. There is a reason i started to hate "Ancient Lore" and among some reasons it is because it was presenting fractions of this logic network but in an allready assembled form and was tottaly blocking out the chences of discovering other related reasons. Some things have more than just one meaning and if you become blinded by only one of the meanings you will block out all others and you will never see the connections with the rest.

    Over MD history, some players (like 5 or 6 i think) found their way through this MAZE, because it is a maze, and discovered things. Unfortunatly these players were never popular enough. Actually its good they were not, i guess i was counting on it otherwise md secrets could not "entertain" other generations. You hated these players, especialy when they got things overnight, like RPC promotions or my sudden unquestioned respect, but there was and will be no way to advertise there achievements. One of them never got his own confirmation that what he discovered was of such importance, BT, funny and sad at the same time. Others like AK will never be publicly acknowledged or accepted because of their direct relation to me, regardless of their own efforts. Others will be envied and hunted down because they just seem a bunch of spoiled kids that humor me and are in my favors, when in fact they discovered things to earn my attention. And so on.

    I got accused of keeping around fossils, players that once did great but no longer keep the md spirit and only stay around like echoes from the past. It is true and will change. I plan to put bounties of concrete value at the end of such logic mazes in MD construction.

    After telling you this I can also tell you that I was sad and lost interest in AL when not so many pages ago I openly disclosed some things of enormous importance that were regarded as an other "nice story" and nothing more. In fact i heard voices complaining about how AL is not following reality. Well it will stop following reality from now on to be clear.

    SOme of you especialy the ancient ones think that the secrets in MD are never to be found. Well ,yeah, then MD would end. However, i believe they were found 70% over time but never by same person. Their nature was of such kind that whoever discovered a bit of them never told it to others and kept it to himself. Those that told it were not lissened. Never these people communicated their findings in an attempt to find out more, and that is good for me.

    Lands of The East, the Tribunal, brings in the final bricks to support MD puzzle. There is one more final stone that is not yet drawn but i have a feeling it will never be. Anyhow, it is a series of about 10 locations that in case everything else is discovered they will simply be unavoidable even if not there, so i don't worry about it to much.

    It is my only fault that focus was taken away from this mysterious matter and that AL started to look so unrelated. I will repair this IF/WHEN i will resume AL, by making it again what it once was, the offcial backbone of MD history and meaning. Of course the path the AL will take will never collide directly with the secrets, BUT, it will go close to them over and over again, providing a source of endless reasons and purpose, directed on same lines.

    Why this secrecy, what is this puzzle i am talking about? Well lets say when you know a series of things, if its long enough, you can forsee the other things.

    For example, if you realise that all the land walls are never a real physical impediment, yet nothing can cross them other than by the gate, you will understand more of those borders that look unpassable and that those walls that look the strongest are in fact the weakest.

    What i call the land balance is just one tool that once mastered offers enough logic support to understand things that normaly made no sense. Its like when you find the place of all soubtle details in a pattern, you realise one of them is missplaced, and there is where you find "it".

    Inner magic, is like an adventurer that steps over a trap course and tries not to fall. If you master the things i said above, then your logic can step through md like knife through butter, allowing you to prove things in that or that way, to "use" the land weapons, and so on.

    its like you need an object in your inventory to support your RP actions. you could pretend you have it, true, but if you actually have it, then nobody will deny that you RP using it. Imagine you are me, knowing things i do about md, knowledge is power.

    ...but its obviously not enough. So, what al will bring new in its _secret_ evolution, is that it wont be secret anymore, i don't have the time for it anymore. I will tell you the story, your story, and in certain decision points I will see who finds the right path and moves on and who not. I will place bounties where once it was just a pat on the back. Among other things, new "RP points" will be a trade currency to allow the smartest players to build their own items, sort of how WP are now for spells. I will tell you the story and not let you suppose it anymore. It makes me feel good, and allows me to present you far better chelanges.

    I still have to find a way to hide my rewards so you can pick them up yourself, codes, features, objects, secret bank accounts, gold stashes hidden in parks (joking!)

    Its same situation with the land weapons. Technicaly their logic is done. Long ago activating them mean just figuring out how they work, then you could use them by considering their use a fact and influencing everything acordingly. This is no longer enough. You lost your touch with such things, players now in MD want facts. I want facts. I can no longer listen you each one of you. You need to be able to work on your own. That will be my greatest task while i write the AL, to make it independent of my intervention, yet keep its secrets soubtle enough to be understood by someone and not by many. For this i have someone among you that will be helping me with the code. I finaly found someone to give MD core to work on. He will be working on the things i left unfinished and materialize the ideas i never had the time to do. By saving me this precious time, i will be able to work on the artistic part and bring life once more in md story. I consider md logic maze building a sort of art, because it has beauty, it has method, and requires most of all creativity manifested in an ordered form.

    I should remember you that MD started as a forum, with nothing more than a forum and promises of a future "game". Even back then clues from md were debated on the forum and md was its people, nothing more. Remember what's in the box question? Yeah, but you still have no clue what's a Mur
  15. Upvote
    Muratus del Mur got a reaction from Yoshi in Response To Those That Believe Al Can't Continue   
    [if you plan to flood with replies better place in separate topic, its a long but important post. If not leave it here.]

    One thing i want to say about AL, more to remind myself that despite general impression AL not only is entertaining but also important, is that AL is anchored in md deeper than you think. Each story, at least those i wrote, has scattered clues about other things in md. I never use a detail without it to have a meaning. If something is said to much about something, it means it talks about something else. Back long ago when i was playing KC or SS i was also conducting side quests not presented in the AL. From time to time results in those quests were presented in AL, the most important is the KC lost soldiers quest -that is still not over-. Often these quests were used to tell things about the real unsaid before or said in forms that were ignored.

    MD has its own network of logic in its construction.MD as you see it its just the face of this logic but not its form. Why something is there and not someplace else, or why something is in a way and not an other, its all connected. There is a reason i started to hate "Ancient Lore" and among some reasons it is because it was presenting fractions of this logic network but in an allready assembled form and was tottaly blocking out the chences of discovering other related reasons. Some things have more than just one meaning and if you become blinded by only one of the meanings you will block out all others and you will never see the connections with the rest.

    Over MD history, some players (like 5 or 6 i think) found their way through this MAZE, because it is a maze, and discovered things. Unfortunatly these players were never popular enough. Actually its good they were not, i guess i was counting on it otherwise md secrets could not "entertain" other generations. You hated these players, especialy when they got things overnight, like RPC promotions or my sudden unquestioned respect, but there was and will be no way to advertise there achievements. One of them never got his own confirmation that what he discovered was of such importance, BT, funny and sad at the same time. Others like AK will never be publicly acknowledged or accepted because of their direct relation to me, regardless of their own efforts. Others will be envied and hunted down because they just seem a bunch of spoiled kids that humor me and are in my favors, when in fact they discovered things to earn my attention. And so on.

    I got accused of keeping around fossils, players that once did great but no longer keep the md spirit and only stay around like echoes from the past. It is true and will change. I plan to put bounties of concrete value at the end of such logic mazes in MD construction.

    After telling you this I can also tell you that I was sad and lost interest in AL when not so many pages ago I openly disclosed some things of enormous importance that were regarded as an other "nice story" and nothing more. In fact i heard voices complaining about how AL is not following reality. Well it will stop following reality from now on to be clear.

    SOme of you especialy the ancient ones think that the secrets in MD are never to be found. Well ,yeah, then MD would end. However, i believe they were found 70% over time but never by same person. Their nature was of such kind that whoever discovered a bit of them never told it to others and kept it to himself. Those that told it were not lissened. Never these people communicated their findings in an attempt to find out more, and that is good for me.

    Lands of The East, the Tribunal, brings in the final bricks to support MD puzzle. There is one more final stone that is not yet drawn but i have a feeling it will never be. Anyhow, it is a series of about 10 locations that in case everything else is discovered they will simply be unavoidable even if not there, so i don't worry about it to much.

    It is my only fault that focus was taken away from this mysterious matter and that AL started to look so unrelated. I will repair this IF/WHEN i will resume AL, by making it again what it once was, the offcial backbone of MD history and meaning. Of course the path the AL will take will never collide directly with the secrets, BUT, it will go close to them over and over again, providing a source of endless reasons and purpose, directed on same lines.

    Why this secrecy, what is this puzzle i am talking about? Well lets say when you know a series of things, if its long enough, you can forsee the other things.

    For example, if you realise that all the land walls are never a real physical impediment, yet nothing can cross them other than by the gate, you will understand more of those borders that look unpassable and that those walls that look the strongest are in fact the weakest.

    What i call the land balance is just one tool that once mastered offers enough logic support to understand things that normaly made no sense. Its like when you find the place of all soubtle details in a pattern, you realise one of them is missplaced, and there is where you find "it".

    Inner magic, is like an adventurer that steps over a trap course and tries not to fall. If you master the things i said above, then your logic can step through md like knife through butter, allowing you to prove things in that or that way, to "use" the land weapons, and so on.

    its like you need an object in your inventory to support your RP actions. you could pretend you have it, true, but if you actually have it, then nobody will deny that you RP using it. Imagine you are me, knowing things i do about md, knowledge is power.

    ...but its obviously not enough. So, what al will bring new in its _secret_ evolution, is that it wont be secret anymore, i don't have the time for it anymore. I will tell you the story, your story, and in certain decision points I will see who finds the right path and moves on and who not. I will place bounties where once it was just a pat on the back. Among other things, new "RP points" will be a trade currency to allow the smartest players to build their own items, sort of how WP are now for spells. I will tell you the story and not let you suppose it anymore. It makes me feel good, and allows me to present you far better chelanges.

    I still have to find a way to hide my rewards so you can pick them up yourself, codes, features, objects, secret bank accounts, gold stashes hidden in parks (joking!)

    Its same situation with the land weapons. Technicaly their logic is done. Long ago activating them mean just figuring out how they work, then you could use them by considering their use a fact and influencing everything acordingly. This is no longer enough. You lost your touch with such things, players now in MD want facts. I want facts. I can no longer listen you each one of you. You need to be able to work on your own. That will be my greatest task while i write the AL, to make it independent of my intervention, yet keep its secrets soubtle enough to be understood by someone and not by many. For this i have someone among you that will be helping me with the code. I finaly found someone to give MD core to work on. He will be working on the things i left unfinished and materialize the ideas i never had the time to do. By saving me this precious time, i will be able to work on the artistic part and bring life once more in md story. I consider md logic maze building a sort of art, because it has beauty, it has method, and requires most of all creativity manifested in an ordered form.

    I should remember you that MD started as a forum, with nothing more than a forum and promises of a future "game". Even back then clues from md were debated on the forum and md was its people, nothing more. Remember what's in the box question? Yeah, but you still have no clue what's a Mur
  16. Upvote
    Muratus del Mur got a reaction from Arianna de Montrève in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  17. Upvote
    Muratus del Mur got a reaction from Tarquinus in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  18. Upvote
    Muratus del Mur got a reaction from pamplemousse in Response To Those That Believe Al Can't Continue   
    [quote]Peace - I am with Chewett on this one....
    Chewett - How the hell can you continue a AL with one person having left, Another one lazy enough to not bothered to even stay in his own land instead he is farming Alts, and i rarely see HP around and moving...
    [/quote]

    How can i continue? by telling what already happen!! How selfish can you be to say that and ignore that those events already happen. The story was not finished and will continue with the rest of the following events then it will shift the the new kind of AL i described in the docs of the new AL page.

    Thats why AL can't be written by any of you, you see it as a reward of some sort to whoever appears there and judge it by the popularity of the people appearing in it. To write it you should consider the story, AL is not your top class popularity contest.

    You want me to break the story and ignore it just because those players are no longer as active as they were? Then the AL should look line a news panel with scattered info about everything in the realm. If you want that, fine, will save me from bothering about doing it anymore.

    Such a comment coming from "veterans" shows how different you see AL from how i do, makes me think realy serious about it, and makes others feel confused about wrong reasons.

    Don't worry, i dont feel like continuing your obsolete adventurelog now. You will be safe from the horror of seing "fossils" walk again.

    p.s. what about those in the al that are still kicking?
    p.s. replace "fossils" with legendary players without quotes.
  19. Upvote
    Muratus del Mur got a reaction from Jubaris in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  20. Upvote
    Muratus del Mur got a reaction from dst in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  21. Upvote
    Muratus del Mur got a reaction from Phantom Orchid in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  22. Upvote
    Muratus del Mur got a reaction from Yoshi in Md Archives Issue   
    Situation: i messed it, nothing else to say, ..big time.

    Update... i figured out that a full restore on that domain should make things as the were yesterday and i can retry the upgrade this time _READING_ the instructions.I emailed hosting for a recent backup, I hope they have it (they should).

    I will keep you informed on the way.
  23. Upvote
    Muratus del Mur got a reaction from Granos in Md Archives Issue   
    Situation: i messed it, nothing else to say, ..big time.

    Update... i figured out that a full restore on that domain should make things as the were yesterday and i can retry the upgrade this time _READING_ the instructions.I emailed hosting for a recent backup, I hope they have it (they should).

    I will keep you informed on the way.
  24. Upvote
    Muratus del Mur got a reaction from Chewett in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
  25. Upvote
    Muratus del Mur got a reaction from apophys in Inappropriate Public Log   
    I was convinced this matter was solved in a friendly way. Seems not.
    Well its solved now, comment removed, Shoeps sent to prison.
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