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Muratus del Mur

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  1. Upvote
    Muratus del Mur got a reaction from Jubaris in Achievements Gallery   
    that veteran medal will be given based on id, one time, something like 1-10k id range is one rank, 10k - 50k an other, 50-100k, 100-200k ....something like that. Anyway, your id combined with your active days shows what type of veteran you are
  2. Upvote
    Muratus del Mur got a reaction from dst in Achievements Gallery   
    I should start by mentioning that i am not insane, i know how many things still need to be done, fixed, etc, i know i allready started other new features (like the other combat system) that i never finished, or the bot, or the factions, or mp7, or fixing tokens, or the translator, or the torch competition rewarding system or many more .... but without playing around with new features, i cant exist .. i dont have fun in md without doing this so .. LET ME PLAY


    So, achievemtns page, new feature in work (i promise i'll work on it only after i do a bit on the pending stuff each day )

    Main ideea:
    a section within the interface with medal looking items, that will activate one item when you fullfill certain requirements.

    Expansion ideea:
    probably allready implemented from the start, the ability to create custom achievements so that they can assigned to individuals (rpcs, wishshop, side quests etc). An other thing, "on demand" achievements, for example you are assigned a task that will give you a specific achievement, untill you are assigned that task you will never know that achievement medal existed.

    Achievemtents will be mainly granted by a system check based on some rules, but it could be also a custom rpc ability, for example for achievemtnts that involve communication or trading skills, and a human to decide who gets the medal.

    Tehnical issues:
    It will be very server intensive to constantly check achievements especialy if i plan to make them so highly configurable and personalizable. Thats why, they will be checked only on request by clicking a "check" button under each pending/disabled medal (let me know how it sounds or if you have better ideas)

    Artworks:
    i don't have them right now but they wont be a problem once i decide the main list. They will be colored probably and looking sort of alliance logos but with a medal-like feeling.

    Logic:
    Here i need your help. I do have plenty ideas, but i defenetly want to hear suggestions, in an organised form please (list or other way)

    Achievement ideeas for example:


    - "Full glow" :: get all creatures max level and minimum 6 creatures
    - "Beasts mark" :: get vitality and value points at 666 at the same time
    - "Noob trader" :: aquire a creature by ctc, one that was allready traded before and has before transfer at least 50 days.
    - "Master trader" :: all you creatures were transfered by ctc at least once
    - "Burst Burner" :: trigger a certain number of bursts
    - "Combo Fighter" :: have 3 active rituals with 100 won fights (combo)
    - "Above money" :: increase max vp over 100k
    - "LHO" :: be promoted to lho (regardless if you get demoted after)
    - "Apprentice Spellcaster" :: master at least 3 different spells
    - "Mark of History" :: get something in the realm marked permanently by you, like place name, or other
    - "Persistent Traveler" :: get over 500 visits in a place
    - "Spellcaster" :: aquire all spell docs up to level 6 for any spell
    - "Spell medal ??" :: one for each complete spelldoc series you have
    - "WP collector" :: For reaching 10 wp
    - "Creature collector" :: For having at least X creatures and each one of different kind (regardless of level)
    - "???" :: for having at least 20 creatures all of a non damaging type (no other creatures)
    - "Rich Nabab" :: for spending X amount in the mdshop
    - "Creature Master" :: for having all creatures at max level and at least 20
    - "Colored Creature Master" :: for having all creatrures at max level and premium and at least 20
    - "Navigator" :: For visiting 100 different map locations
    - "Explorer" :: For visiting 200 different map locations
    - "???" :: For visiting 300 different map locations (there will be one for 400 too, soon)
    - "Mr/Ms Popularity" :: For having over 100 friends
    - "Stigmata" :: For doing something realy bad but still managing to remain unbanned
    - "Alliance Leader" :: For getting leadership of an alliance at least once
    - "Protector" :: For reaching Mp6
    - "Rotten egg" Having an egg in your creatures for over 200 days without upgrading it.
    - "Unholy gathering" Having 12 or more maxed unholy priests at the same time.
    - "Sleepwalker" Stay online for 48 hours straight without going idle. (not sure i can)
    - "That gotta hurt" lose 300 figts in a row.


    (thinking on more, keep writing suggestions in a clear form pls)



    both very easy to achieve things and dificult things

    Interface:
    i could splitt up the page in dificulty levels or just let a huge achievements page scroll, both sound fine to me....so let me know your clear list, based on the things you think they could be possible to count/masure/detect in the current system (as much as you know it)

    On the character detail panel when clicking an ohter player, i think there can be a small sign to show that when clicked it will open on the entire panel a list of achievement ICONS
  3. Upvote
    Muratus del Mur got a reaction from zalabar in Achievements Gallery   
    I should start by mentioning that i am not insane, i know how many things still need to be done, fixed, etc, i know i allready started other new features (like the other combat system) that i never finished, or the bot, or the factions, or mp7, or fixing tokens, or the translator, or the torch competition rewarding system or many more .... but without playing around with new features, i cant exist .. i dont have fun in md without doing this so .. LET ME PLAY


    So, achievemtns page, new feature in work (i promise i'll work on it only after i do a bit on the pending stuff each day )

    Main ideea:
    a section within the interface with medal looking items, that will activate one item when you fullfill certain requirements.

    Expansion ideea:
    probably allready implemented from the start, the ability to create custom achievements so that they can assigned to individuals (rpcs, wishshop, side quests etc). An other thing, "on demand" achievements, for example you are assigned a task that will give you a specific achievement, untill you are assigned that task you will never know that achievement medal existed.

    Achievemtents will be mainly granted by a system check based on some rules, but it could be also a custom rpc ability, for example for achievemtnts that involve communication or trading skills, and a human to decide who gets the medal.

    Tehnical issues:
    It will be very server intensive to constantly check achievements especialy if i plan to make them so highly configurable and personalizable. Thats why, they will be checked only on request by clicking a "check" button under each pending/disabled medal (let me know how it sounds or if you have better ideas)

    Artworks:
    i don't have them right now but they wont be a problem once i decide the main list. They will be colored probably and looking sort of alliance logos but with a medal-like feeling.

    Logic:
    Here i need your help. I do have plenty ideas, but i defenetly want to hear suggestions, in an organised form please (list or other way)

    Achievement ideeas for example:


    - "Full glow" :: get all creatures max level and minimum 6 creatures
    - "Beasts mark" :: get vitality and value points at 666 at the same time
    - "Noob trader" :: aquire a creature by ctc, one that was allready traded before and has before transfer at least 50 days.
    - "Master trader" :: all you creatures were transfered by ctc at least once
    - "Burst Burner" :: trigger a certain number of bursts
    - "Combo Fighter" :: have 3 active rituals with 100 won fights (combo)
    - "Above money" :: increase max vp over 100k
    - "LHO" :: be promoted to lho (regardless if you get demoted after)
    - "Apprentice Spellcaster" :: master at least 3 different spells
    - "Mark of History" :: get something in the realm marked permanently by you, like place name, or other
    - "Persistent Traveler" :: get over 500 visits in a place
    - "Spellcaster" :: aquire all spell docs up to level 6 for any spell
    - "Spell medal ??" :: one for each complete spelldoc series you have
    - "WP collector" :: For reaching 10 wp
    - "Creature collector" :: For having at least X creatures and each one of different kind (regardless of level)
    - "???" :: for having at least 20 creatures all of a non damaging type (no other creatures)
    - "Rich Nabab" :: for spending X amount in the mdshop
    - "Creature Master" :: for having all creatures at max level and at least 20
    - "Colored Creature Master" :: for having all creatrures at max level and premium and at least 20
    - "Navigator" :: For visiting 100 different map locations
    - "Explorer" :: For visiting 200 different map locations
    - "???" :: For visiting 300 different map locations (there will be one for 400 too, soon)
    - "Mr/Ms Popularity" :: For having over 100 friends
    - "Stigmata" :: For doing something realy bad but still managing to remain unbanned
    - "Alliance Leader" :: For getting leadership of an alliance at least once
    - "Protector" :: For reaching Mp6
    - "Rotten egg" Having an egg in your creatures for over 200 days without upgrading it.
    - "Unholy gathering" Having 12 or more maxed unholy priests at the same time.
    - "Sleepwalker" Stay online for 48 hours straight without going idle. (not sure i can)
    - "That gotta hurt" lose 300 figts in a row.


    (thinking on more, keep writing suggestions in a clear form pls)



    both very easy to achieve things and dificult things

    Interface:
    i could splitt up the page in dificulty levels or just let a huge achievements page scroll, both sound fine to me....so let me know your clear list, based on the things you think they could be possible to count/masure/detect in the current system (as much as you know it)

    On the character detail panel when clicking an ohter player, i think there can be a small sign to show that when clicked it will open on the entire panel a list of achievement ICONS
  4. Upvote
    Muratus del Mur got a reaction from Ivorak in Centralised Rewards Resource   
    An other ideea i was thinking of doing later, when wish shop will be more complete.
    A central resource with rewards of all kinds, where quest makers, non-rpc including, can pick rewards based on previous rating for their quests, and use rewards from this resource FREELY to give to other players for solving their quests.

    My english is bad tonight it seems, so lets try again ...
    One centralised resource, with:
    - creatures
    - predefined md shop items, such as tokens, powerups etc
    - avatars
    - items
    - wishpoints

    Players of all kind that can do quests with their current abilities, abilities that they work hard to achieve, either by solving other quests or by other ways, get the right to distribute some of these rewarding resources to other players. The amount of rewards they get access to will be based on the quality of their previous quests, the more interesting quests you do the better rewards you are allowed to give.

    This resource will be filled by rpcs, from sanctions, periodicaly. For example after i sanctioned the drachorn holders some time ago, i ended up with a buch of drachorn, creatures that i sometimes use as rewards. In the same way, these creatures, or other things, could be used to stimulate other players to create interesting quests and stimulate others to solve those quests and not only rpc quests.

    Its a delicate thing, because combined with the wish shop that gives out important abilities, it will compete with the rpcs in a big way. The rpcs will remain the only source for wishpoints, the wp that get into this central resource are wp gathered from baned players, penalties, donated by players with many wp, or other. The creatures will probably be the most common rewards. The items could be made specialy for this resource by the krafters.

    Its still an open ideea, with a long deadline, but please share your opinion on it. Do you think this will be a good, great or terrible thing for the evolution of md? There is no need to go into details about possible bugs, but you can share your oppinion on logic flaws that you can forsee.
  5. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in In Reply To Amoran's/kalamanira 9 Month Of ..efforts   
    Dear Amoran,
    (or Trista, since in forum you say you are OOC, whatever you like best)

    Some things i will tell you are pretty obvious for most except you but since you do so much effort and agitate so much on this matter i will tell you all this (again) so that it will be clearly stated both for you and for those that hear your, sorry the expression, crap.

    As far as i can see your view on the situation is that you created artworks for MD for 9 month, received RPC status, then you got screwed up and had that status taken away and your reputation trashed. Its a very disturbed view on the situation and even if maybe you enjoy posing as a victim i feel i have to try once more to explain you my view of the situation, maybe it will help you stop this bullshit and make you more ..relaxed.


    1) You did not get RPC for making drawings. RPC is given based on many reasons, yours was your involvement and dedication to MD in that period, artwork creation was a bonus and if you remember our discussion back then i told you this and that your artistic skills could help you greatly with your RPC role. To get a RPC status is almost impossible (or that difficult), to HOLD it requires moral qualities that you trashed yourself, i must say with great effort and for a stupid cause.

    2) You are not at all such a great artist as you like to sound you are. I am sorry i have to tell you this news. When GlorDamar was sending me your avatars along with other avatars other artists in MD created, they were acceptable, not amazing. Now that you shout so much that you worked 9 MONTH, i am very concerned all you came up with was a list of very very few avatars and an alliance logo...in 9 month! Thats beginners work. There were people sending in A LOT more artworks of amazing quality.

    3) You got payed for the work i used in MD, meaning the alliance logo and the avys. If you drew anything else that Glor sent me and i am not aware of or missed to pay you any of your work that i used in MD, please let me know. (oh yes ..i think i didn't payed you that birthday cake, let me know if i should)

    4) Artworks you do in private, or for your personal papers, are not my concern. You created a picture gallery where you probably listed all the drawings you ever made in your life, because i do not recall to see any other creations from you so far. You can't present them you did because they sound as beeing commissioned by me for MD and they have nothing to do with it. Thats why your topic description on those listings will change untill either you remove the ones not related to MD or you splitt them in two clearly named galleries. Your private efforts to draw something for MD do not represent work done and used in MD as you like to make it sound. A lot of players to sketches on their papers and they are not "owned by MD" they are just artworks those players did for their own use, same as you did.

    5) When you fight for someones ideeas you share the outcome. You tell me now in pm that you did not believe i was stealing art as you accused me in public, and that it was all Logans ideeas...funny...i do not need to know that anymore. You fought for these theories and acted as a coward when i gave you the opportunity to talk about it and see whats on your mind. You trashed MD image on OOC discussions with other players, and continued to do so even after the situation was clearly wrong, then you were surprised you got demoted. Logan had nothing to lose because he was allready demoted for a tottaly different reason, but you were so ...i cant find other word that stupid ... that you blindly believed his crap and fought in public for ideas that were clearly wrong for most. In my view its very clear, Logan screwed you dragging you in this shit along with him. This doesn't change anything because you as well as any other human beeing able to think, are free to your own decisions and thoughts, and if you picked yours to be the ones of Logan, thats your choice and you pay for that.


    Results
    Your actions and the situation created by you is indeed of creat concern to the community and especialy to the Artisans Guild. I say this, because from now on i will be extra carefull to prevent such situations in the future and that will greatly affect the way future Artisans will be treated. Congratulations of almost destroying a guild that i was hoping to flourish. Don't worry, artworks sources i have plenty, and of top quality. I was hoping that in time this source to be from within MD, to make it like a ..ecosystem ..so to say. For your knowledge as an artist, when i commission artworks to an outside artist, they get payed the same, and the artworks come in packs such as 50 avys or 20 scenes, and not 15 avys in 9 month. You will soon see what i mean.
    I reached the conclusion that MD is a very sensitive organism. In order for it to exist properly i must know the sources. I must know the person i am working with face to face, know him/her as a person before i know him/her as an artist.

    I hope this cleared out some things for you and for others listening to your bedtime stories. If there is anything else that needs to be cleared out tell me. I do not want you to feel hunted, trashed, and that you did work for nothing and there are two reasons i see... One is that you realy believe this yourself, so i explained it here all, and one is that you like to sound you are a victim, in which case you will continue with the ranting regardless of reasons or explanations.



    My RPC promotion criterias are very strict and very adaptable at the same time. You will never get there again, because your pshycho-logical profile was hiding a lot of ... instability .. that i did not taken into consideration when promoting you. Other realy potent players do not dare to dream of that status and you wasted it for stupid things. The good news for you is that RPCs will slowly vanish while the wish shop grows and any other player will have a way to get rpc abilities through their efforts and without my personal confirmation. RPC will remain as a decision/leadership group and the source for wishpoints.

    My warm suggestion is to stop putting more and more crap on your reputation by posing in a victim that people clearly see you are not. If you feel so offended and wish to leave MD, nobody stops you. If you still want to continue, you also are free to do so. In case it will be ever needed, I will let others judge possible things you will do to avoid beeing subjective. I am not seeking for any revenge against you, but you clearly do. I hope i don't see after other 9 month a complain that you seeked for revange and still nothing, it would be a terrible waste of time in my opinion.


    Mur
  6. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in In Reply To Amoran's/kalamanira 9 Month Of ..efforts   
    My name for you is Mur, not Manu, you do not know me in person and you realy do not know Manu...
    oh right...you fear the spotlights, no problem, i will continue this in private if you think its better..maybe you are to shy to present your rantigs for others to judge. Just do not waste my time to much because you allready did so.
  7. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in In Reply To Amoran's/kalamanira 9 Month Of ..efforts   
    I do not have persoal issues with you. You started this public so you deserve a public answer. You try to make it now private when you fear others may realise what kind of crap you are saying. Trust me i have better things to do than fighting with you over a matter that you allready lost before you even started.

    p.s. in a private convo with me i suggest you call in Logan as reinforcement or you might get confused in your own arguments lol. Sorry but after all the headache you given me i cant stop not mocking you just a little bit.
  8. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in In Reply To Amoran's/kalamanira 9 Month Of ..efforts   
    very true, stupid me i cared to explain her anything at all. She doesn't even have something clearly to demand or argument, and the "private" discussion as she wanted it stoped, i am guessing because lack of any possible reason as usual. I do not need to have "testicular frotitude" (nice one btw) against players, i can have enough after i conclude i did everything to make myself clear. I don't need to protect my image in front of her or anyone else so i was taking my time to explain her those things, but again, useless.

    Its disturbing and provoking to see someone makign such a big fuss and posing in a victim when i know the situation is not at all like that. I can't simply stand and say nothing, but its true i could end this in a more agressive way.

    the one thing i am sorry is that i was planning this time to write something much more interesting than to answer to a allready defunct issue such as this.
  9. Upvote
    Muratus del Mur got a reaction from Prince Marvolo in Most Wanted?!   
    What is the most wanted new feature/bugfix/change that you wish for. Only one?

    (mods, feel free to edit this topic in any way, add polls, update this post with the winning wish etc, thank you)

    EDIT: Mod for overview.
  10. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in Most Wanted?!   
    What is the most wanted new feature/bugfix/change that you wish for. Only one?

    (mods, feel free to edit this topic in any way, add polls, update this post with the winning wish etc, thank you)

    EDIT: Mod for overview.
  11. Upvote
    Muratus del Mur got a reaction from Sparrhawk in Complaint   
    Lets imagine the situation reversed. No one/dst What if you are the quest creators and someone that you hate for personal reasons comes and wants to do it. ..Do you feel its allright you should be obligated to allow that person to enjoy the work you did and reward him even if you feel bad doing it? How would you feel if you were forced by me/other rpcs to give rewards to peole you do not want to talk/interact to?

    Or lets put it in an other way ... you go to an interview for a job , and you are an EXCELENT professional ..and during the interview you present the situation like this .."hey you bastard, you must hire me because i am the best, i don't care if you like me or not" ..does your life experience tell you that you will actualy get that job? Of course the reason will not be how good professional you are, or how well you do the "quest", and if the law prevents sometimes personal reasons, the person will seek , and find, reasons accepted by others, but still you will not get that job, or be rewarded for that quest.

    By personal reasons i mean reasons of such nature that do not need to be presented public or their meaning is important just to the person that decides...just to make sure you understand "personal" does not necessarly mean "irrelevant".
  12. Downvote
    Muratus del Mur got a reaction from Amoran Kalamanira Kol in Pwrs And Rpcs   
    I am trying to make a better integration of pwr to rpc charactes. all the rpc abilities will become available for anyone in exchange of wishpoints, so anyone can become pwr, and pwr will be almost the same as rpc, and the rpc status will be kept as a "nobility" level, rpcs beeing the ones with the voting/decision/rewarding power. Rpcs are selected based on constantly changing reasons that try to group people in such way that will benefit MD (including keeping a much needed tension sometimes). MD as a program is not advanced enough to make such decisions based on a predefined system, and will never evolve if its entirely program based, thats why rpc will be allways selected by humans, be it me, or other rpcs, or random selection of players asked to vote. Trust me, you will never know exactly how to get rpc and the moment you ask for it you are 10 steps back from getting it.

    maybe a bit offtopic, but useful to know.
  13. Upvote
    Muratus del Mur got a reaction from Watcher in Pwrs And Rpcs   
    I am trying to make a better integration of pwr to rpc charactes. all the rpc abilities will become available for anyone in exchange of wishpoints, so anyone can become pwr, and pwr will be almost the same as rpc, and the rpc status will be kept as a "nobility" level, rpcs beeing the ones with the voting/decision/rewarding power. Rpcs are selected based on constantly changing reasons that try to group people in such way that will benefit MD (including keeping a much needed tension sometimes). MD as a program is not advanced enough to make such decisions based on a predefined system, and will never evolve if its entirely program based, thats why rpc will be allways selected by humans, be it me, or other rpcs, or random selection of players asked to vote. Trust me, you will never know exactly how to get rpc and the moment you ask for it you are 10 steps back from getting it.

    maybe a bit offtopic, but useful to know.
  14. Downvote
    Muratus del Mur got a reaction from dst in Complaint   
    As part of the RPC's regulations, they are allowed to deny participation to a quest to any player or group of players they want based on any reasons they want. RPC's spend time and put a lot of effort to create quests so its only them to decide if they don't want someone to participate in that quest.

    Seen from the non-rpc side, players should understand that these quests are first of all based on a human relation and you are not doing quests against a machine. The first person in the quest you have to pass is the person creating the quest. It is a favor to be accepted in a quest, not an obligation.

    Regarding the threats, many allready do what you are threatening to do, the difference is that you also do it but you also use it as a possible manipulation tehnique to scare others. It is my "duty" and fun to find ways to improve the tools that rpcs have so that they will be able to better organize quests and avoid having fixed solutions to their quests and by that spoiling will be more dificult.

    As a personal note, this attitude falls into the category "make me rpc or i quit" and you know my reaction to such attitude.
  15. Upvote
    Muratus del Mur got a reaction from Sparrhawk in Complaint   
    As part of the RPC's regulations, they are allowed to deny participation to a quest to any player or group of players they want based on any reasons they want. RPC's spend time and put a lot of effort to create quests so its only them to decide if they don't want someone to participate in that quest.

    Seen from the non-rpc side, players should understand that these quests are first of all based on a human relation and you are not doing quests against a machine. The first person in the quest you have to pass is the person creating the quest. It is a favor to be accepted in a quest, not an obligation.

    Regarding the threats, many allready do what you are threatening to do, the difference is that you also do it but you also use it as a possible manipulation tehnique to scare others. It is my "duty" and fun to find ways to improve the tools that rpcs have so that they will be able to better organize quests and avoid having fixed solutions to their quests and by that spoiling will be more dificult.

    As a personal note, this attitude falls into the category "make me rpc or i quit" and you know my reaction to such attitude.
  16. Upvote
    Muratus del Mur got a reaction from Watcher in Complaint   
    As part of the RPC's regulations, they are allowed to deny participation to a quest to any player or group of players they want based on any reasons they want. RPC's spend time and put a lot of effort to create quests so its only them to decide if they don't want someone to participate in that quest.

    Seen from the non-rpc side, players should understand that these quests are first of all based on a human relation and you are not doing quests against a machine. The first person in the quest you have to pass is the person creating the quest. It is a favor to be accepted in a quest, not an obligation.

    Regarding the threats, many allready do what you are threatening to do, the difference is that you also do it but you also use it as a possible manipulation tehnique to scare others. It is my "duty" and fun to find ways to improve the tools that rpcs have so that they will be able to better organize quests and avoid having fixed solutions to their quests and by that spoiling will be more dificult.

    As a personal note, this attitude falls into the category "make me rpc or i quit" and you know my reaction to such attitude.
  17. Downvote
    Muratus del Mur got a reaction from Lady Renata in Complaint   
    As part of the RPC's regulations, they are allowed to deny participation to a quest to any player or group of players they want based on any reasons they want. RPC's spend time and put a lot of effort to create quests so its only them to decide if they don't want someone to participate in that quest.

    Seen from the non-rpc side, players should understand that these quests are first of all based on a human relation and you are not doing quests against a machine. The first person in the quest you have to pass is the person creating the quest. It is a favor to be accepted in a quest, not an obligation.

    Regarding the threats, many allready do what you are threatening to do, the difference is that you also do it but you also use it as a possible manipulation tehnique to scare others. It is my "duty" and fun to find ways to improve the tools that rpcs have so that they will be able to better organize quests and avoid having fixed solutions to their quests and by that spoiling will be more dificult.

    As a personal note, this attitude falls into the category "make me rpc or i quit" and you know my reaction to such attitude.
  18. Upvote
    Muratus del Mur reacted to Akasha in Complaint   
    So i get it or i let you do my quests or you will revenge?? what is this? we, RPC are not obligated to accept everyone in the quest. You don't like it you must survive with it.

    Yes, from now on you can consider yourself excluded from my rewards/quests. Have fun spoiling whatever you like, this is the lower you can get as a player and begg for rewards by thretening us.
  19. Upvote
    Muratus del Mur got a reaction from Shadow(mcvities) in Md Shop Boosters And Items   
    i don't think removing paid things is an option, mainly because those things help players get permanent benefits such as stats and i have no way to know what stats someone has because he used that mighty rusty for example.

    An other thing that could be close to what you want is MP7 level, in mp7 all stats are zero, characters fighting with their "empty" rituals, magic and other such things. ..still a lot of work to do for that level
  20. Upvote
    Muratus del Mur got a reaction from Peace in Centralised Quest Announcing Page   
    This is for all types of players, and is basicaly a part of the factions system but presented outside of it for now. If the voting goes to NO, it will be left for later when factions will be done, if its YES, it will come sooner and integrated with factions later.

    I am thinking of a page where each rpc would have one entry available to enter:

    Quest name
    short description (250chars)
    rewards given
    Area where quest giver can be found (not exact location)
    Other?...


    Maybe a filter on mp level, age, xp, whatever, to display the quest announcement only to players fitting the requirements. Problem with filters is that i want new players to see available quests within their first 3 days, not after month (beginner quests, later to be related to factions)

    The permission to announce quests could be granted also via a wishshop feature so that pwr can use it too.

    Please also make suggestions, not only votes.
    (for example what fields structure you think best, other things that could go well with this possible feature)
  21. Downvote
    Muratus del Mur got a reaction from No one in Centralised Quest Announcing Page   
    This is for all types of players, and is basicaly a part of the factions system but presented outside of it for now. If the voting goes to NO, it will be left for later when factions will be done, if its YES, it will come sooner and integrated with factions later.

    I am thinking of a page where each rpc would have one entry available to enter:

    Quest name
    short description (250chars)
    rewards given
    Area where quest giver can be found (not exact location)
    Other?...


    Maybe a filter on mp level, age, xp, whatever, to display the quest announcement only to players fitting the requirements. Problem with filters is that i want new players to see available quests within their first 3 days, not after month (beginner quests, later to be related to factions)

    The permission to announce quests could be granted also via a wishshop feature so that pwr can use it too.

    Please also make suggestions, not only votes.
    (for example what fields structure you think best, other things that could go well with this possible feature)
  22. Upvote
    Muratus del Mur got a reaction from Granos in Lup   
    wasn't a bug, wasn't me either, were her actions.
    and regarding the password theory, if someone shoots you by mistake thinking you are someone else, then can you say stop please undo? no you can't.
  23. Upvote
    Muratus del Mur got a reaction from redneck in Maximum Online User Limit   
    Finaly! no more limit. In just 2 days of advertising you can see the high number of online players. It was all because the damn 32bit OS.. thousands of dollars lost on ads for nothing, good at least that in the last couple of onth i stopped it entirely arrgggggggggggg
  24. Like
    Muratus del Mur got a reaction from Pipstickz in Is Md Too Exclusive To Entice A Larger Player Base Than Hard Cores?   
    That was my problem since the beginning of MD and still is ... the choice if to make ti more commercial and get BIG or to keep it exclusive and special. Regarded as a business, i could use my 'skills' to make it into a very popular game with high audience and make it so that 80% of the gamers will get addcted to it ... because thats what you do actualy in other games, not like, but get addicted to. For example WOW (i have something personal against the way it was built) is designed to target the highest percentage possible (around 80%).

    Since i do not consider MD a business, i will keep it as i feel right with it, exclusive as you call it. The problem is that without many players, the old ones or the ones that the game was made for so to say, will also leave...so we need sacrifice lambs. The game has several filters to kill off players at certain points , the ultimate filter is when you make a difference between the game itself and its community, the moment when you consider yourself an active player even if all you do is to stay on the forum or chat with others, becaues the most valuable thing in MD are its players, not its features.

    I worked to much on elitist features, even now for example, i am working on the Black Letters, a series of 15 letters that will be sent out to 15 players ... now imagine how elitist is that if not even all rpcs get those.

    Its wrong, true.. but i do it because i enjoy it and the reason you have MD and enjoy it is because i did only the things i enjoyed to do, so i can not make promises that things will get less elitist around here, even if i realise i should make it more easy at the beginning with the regular npc grinding and hardcoded ladder quests ... like any other old fashioned rpg.

    There is an other thing you are right about, and if i think better about it , i think solving it it might also solve the first issue too or at least partialy solve it. The powers given to rpcs are lost when those rpcs leave. Thats why i think the wish shop is an essential element in MD because i will put there features that will be rpc-like but achievable by anyone.

    All games i played grow in only one direction .. "serial" ... but .. i had a dream before starting MD..to have a "game" grow also in "parallel". For example you read a book, that story grows serial, only in one direction, but what if a book had 1000 versions or branches to it..

    People enjoy serial growing of stories and game, they enjoy to gain more and more stats and get deeper in their adventure, even if they realise their adventure has only one way of expanding. Even if you have options to pick skill branches or guilds, its still serial evolution. This type of evolution makes money, all business do it, but its no true adventure behind it. I like adventures that give you total freedom but freedom is not free you have to work for it. RPC are more free than a new player, freedom, of choice, of action, this is the trade. There are two ways to be tottaly free, either tottaly smart or tottaly ignorant , ignorant people are "free" to leave.
  25. Upvote
    Muratus del Mur reacted to Kafuuka in Is Md Too Exclusive To Entice A Larger Player Base Than Hard Cores?   
    [quote name='Harion' date='18 July 2009 - 08:44 AM' timestamp='1247899441' post='37375']
    there has to be a way to keep the hardcore MD players happy and yet still keep average gamers playing
    perhaps an easy setting for those who want it?
    i've been wondering why there are no non-char NPCs that give out easy quests (that doesn't expire!) so that it'll at least give some players the feeling of progressing in the game instead of being stalled when they can't get over certain parts of the game[/quote]
    There's 6 billion people on the planet, even if only one percent of them would be interested in MD, that would still crash the server. Sometimes bigger isn't better and I don't think making an 'easy setting' would work. People are already tempted often enough to cheat, use loopholes, alts, blatantly ask for solutions to quests that have high rewards. I don't mind giving people a hint but giving the answer...

    There already are a couple of ongoing or periodic quests/puzzles/competitions. The Berserker puzzle, broken pattern, Loreroot guards. The heads contest. The torch competition is being tested. And some new ones have been mentioned on the challenges pages for a long time, so hopefully they will one day be available and give new people more options on things to do or look forward too.
    And then there is the whole factions thing, which is aimed at integrating new players faster too. If I remember correct it is to encourage small non-temporary quests with small but tangible rewards, giving players a lot of things to do. (until they have done all the new static quests and are stuck with the non static ones again)


    [quote name='awiiya' date='18 July 2009 - 10:31 AM' timestamp='1247905871' post='37379']
    I think you overdo it on the "exclusive" part. I think MD is exclusive only because it takes a smart person to play this game. Well, play this game and succeed, I should say. The veterans that I know (because to some degree I consider myself a veteran) are all intelligent people, and have earned their place in this game.[/quote]
    Patience is perhaps the most important skill in MD. Obvious examples are creature age and not leaving an area ten seconds after you type 'hello' because no one answered yet. Maybe you have to be smart to notice that this game is played at a different pace than most games and then you have to decide whether you have enough patience and want to be 'hardcore' or go back to fast paced action. Maybe you have to be smart to be patient?
    I have to admit I have little patience for the impatient and I don't mind this kind of selection at all. Though it would be wonderful if MD could teach patience before people give up and I think that in a some cases it does.
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