Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by I am Bored
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Cleanup
whats debug? all i am doing is what i know how to do.
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Cleanup
yes but it currently takes a pretty large effort to get enough wishpoint to acess it, i have been playing for 1&1/2 years, and i only have 7 wishpoints
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Bugged Lr Back Entrance
and me
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Php Abuse
and an exploit has been found and reported.
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Helping With Debugging
this topic can now be deleted because it has been moved to the *useless* script topic.
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Cleanup
that's why i said it had to be put in your script.when the databases work i will make another to echo those.
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Cleanup
perhaps you could echo the variables? here is a script that you can put in your code, it will echo all of your currently set variables, they are labled as settings because variable isn't an allowed word, if you want i can post my one that echo's the user vars as well, but that is currently posted in the manual, this script now echos all settable variables. [code]echo "setting a: ".@va." <br />"; echo "setting b: ".@vb." <br />"; echo "setting c: ".@vc." <br />"; echo "setting d: ".@vd." <br />"; echo "setting e: ".@ve." <br />"; echo "setting f: ".@vf." <br />"; echo "setting g: ".@vg." <br />"; echo "setting h: ".@vh." <br />"; echo "setting i: ".@vi." <br />"; echo "setting j: ".@vj." <br />"; echo "setting k: ".@vk." <br />"; echo "setting l: ".@vl." <br />"; echo "setting m: ".@vm." <br />"; echo "setting n: ".@vn." <br />"; echo "setting o: ".@vo." <br />"; echo "setting p: ".@vp." <br />"; echo "setting q: ".@vq." <br />"; echo "setting r: ".@vr." <br />"; echo "setting s: ".@vs." <br />"; echo "setting t: ".@vt." <br />"; echo "setting u: ".@vu." <br />"; echo "setting v: ".@vv." <br />"; echo "setting w: ".@vw." <br />"; echo "setting x: ".@vx." <br />"; echo "setting y: ".@vy." <br />"; echo "setting z, usually credit to creator: ".@vz." <br />"; echo "template replacement setting: ".@tpl." <br />"; echo "log setting: ".@log." <br />"; echo "temporary setting: ".@temp." <br />"; echo "input setting: ".@input." <br />"; echo "content: ".@content." <br />"; echo "storage: ".@storage." <br />";[/code]
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Time: Check If Person Took Too Long
here i'll test it, i will edit this when i have......
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Restrict Access To A Quest By Id
but i only know of mur and live help.... hmmmm... would the others be npcs? although i thought they were the first ones after mur's.... and a few others.... well one of the first...
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User Variables
and to display the variable, you would use [code] echo uv(var);[/code] and this would display all the variables, and the date, each on a seperate line: [code]echo "player id: ".uv('id')." <br />"; echo "vitality: ".uv('ve')." <br />"; echo "vp: ".uv('vp')." <br />"; echo "exploring points: ".uv('xpl')." <br />"; echo "maximum vitality: ".uv('maxve')." <br />"; echo "maximum vp: ".uv('maxvp')." <br />"; echo "land id: ".uv('land')." <br />"; echo "alliance id: ".uv('alliance')." <br />"; echo "active days: ".uv('age')." <br />"; echo "loyalty points: ".uv('loyalty')." <br />"; echo "honor: ".uv('honor')." <br />"; echo "player name: ".uv('name')." <br />"; echo "mind power: ".uv('mp')." <br />"; echo "heads: ".uv('heads')." <br />"; echo "won fights: ".uv('won')." <br />"; echo "lost fights: ".uv('lost')." <br />"; echo "avatar level: ".uv('avatar_level')." <br />"; echo "avatar id: ".uv('avatar')." <br />"; echo "experience points: ".uv('xp')." <br />"; echo "kills during the torch competition: ".uv('kills')." <br />"; echo "illusion: ".uv('illusion')." <br />"; echo "and today is day".date('z')." <br />"; [/code]
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Restrict Access To A Quest By Id
i might as well say i gave up reading that section, i don't have a long enough attention span to be able too.... wonder if we can change the size of the frame it is in..... it would help if i could fit 1 line of text and my creature book in the frame...... and in game i am currently at marind's roundabout, working on my page there. your pid is 44582 right?
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Giving Keys With Buttons And Making A Choice
[quote name='Rendril' date='28 October 2009 - 07:15 PM' timestamp='1256775331' post='46017'] Presents player with two choices, picking one blocks them from accessing the other. There are many ways to do this, I used a single form with 2 input buttons. Could be made with a template and loops for some nice multi-tiered quests. Content: [code] <!-- content separator --> Two paths lie before you, going down one means you cannot retrace your steps and go down the other. <br />Which path will you take? <form method="post" action=""><br /><br /> <input type="submit" name="left" value="Go Left"/> <input type="submit" name="right" value="Go Right"/> </form> <!-- content separator --> You walk down the left path. A boulder crashes into the road from a cliff and lands behind you, blocking the way home. <!-- content separator --> Walking over the bridge on the right, you feel it crumbling under you and dash to the other side. The bridge is broken and you move on. <!-- content separator --> The way back is blocked. [/code] Code: [code] @vz = "rendrilrevant";//the prefix to use for keys //check whether users holds either of the keys if(mds_has_rpcq_keys(@vz . "left-key") || mds_has_rpcq_keys(@vz . "right-key")){ echo @content[4]; } else{ //if a buttron is set, give relevant key and display details if(isset(@input['left'])){ mds_give_rpcq_keys(@vz . "left-key"); echo @content[2]; } else if(isset(@input['right'])){ mds_give_rpcq_keys(@vz . "right-key"); echo @content[3]; } else{ echo @content[1]; } } [/code] [/quote] this could be used to make an adventure of epic proportions time to get to work
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Restrict Access To A Quest By Id
[quote name='Rendril' date='29 October 2009 - 02:17 PM' timestamp='1256843831' post='46083'] You could try with 4 seperate arrays: [code] @va = array(123451,1214,6326); @vb = array(4362,62,34737); @vc = array(1515,1231,2626); @vd = array(2752,1257,2579); [/code] Then build a specific if-block for each array, effectively copying the code fom the initial post 4 times. Storages do work across multiple items, that is the "ao" part of the types. As for showing capital letters, I suggest echo'ing out from the @content for now. [/quote] well i figured out the content part, and i got the flash working, as the content likes good old html better than the scripting part..... and what do you mean by the AO part? i will try the multi arrays.... is it possible to select those within a certain id range? oh and just so you know, there is only 1 id that is under 100, and that is king manu, the next is muratus del mur...... or wait.... did live help survive? if live help did then it has id 2, but there is no account with an id of 62 and how could i get rid of the end key check? because i don't need that for my quest, and i think it will be much easier for me to work with without the checking of the end key
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Restrict Access To A Quest By Id
is it possible to have seperate things displayed for seperate ids? as i have 4 levels of something i need to set up on the same item, with different id's for each, also if a storage is accessable from any item then that would work much better for quests, as i am pretty sure most don't put an entire quest on one page.... and even then that isn't enough to do it with. oh and that code does work as is, only have to take out the comments and it works just fine. except that i can't figure out how to put a capitol letter in..... and how do you insert a flash object?
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Time: Check If Person Took Too Long
hmmmm... could you also post a version of it ready to go into the items? because currently rendril i can't get the first code to work.... i removed the comments.... and it says unexpected end on line 15, which is this: echo "You have 14 hours to sa"."ve the earth!<br />Run
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Clickable Objects Features
hmmm.... if only i knew anything..... cept now i am confused........ the posts are too long for me to pay attention to and be able to read...... anyone willing to help? i already have acess to the items. and it isn't the same as all other wishes, there is another that costs 2 wp...... but shouldn't it only cost 1 wp if you have already gotten the grade 4 editing? or 3 if you haven't?
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Iq Of Md
i must request those who have voted to say what they voted, that way i know what votes should actually be included in the counting
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Iq Of Md
judging from the results so far it seems that is 130 is genius then most of the long staying players are geniuses even me only 3 of 39 people that have voted have voted under 130
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Clickable Objects Features
i can help with the testing you can be sure the limits of it will be found if i am let at it..... i will try not to break to much......
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Iq Of Md
we don't know if they are different, that's why i ask
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Iq Of Md
i am not talking about average iq of people, i am talking about average iq of those who play md.
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Iq Of Md
[quote name='Muratus del Mur' date='24 October 2009 - 08:30 PM' timestamp='1256434218' post='45676'] I must agree that IQ is just a stupid number used to differentiate people on criterias that are actualy irelevant. You could think serial and be able to go realy deep into matters, solve math things and so on, or you could think parallel and have an unbelievable intuition and simple DO things ... iq test wont cover that. Most of all, IQ test will NEVER cover things like endurance, how you are as a person, capacity to learn, devotion to a task, passion and so on, things that are far more important than a brisk spark of so called intelligence. IQ is also a good marketing trick, unfortunatly i relaised that after that newspaper where it came out in a very bad way, but my intention was not to put IQ as a main difference between md players and other players... but i had no other words for it. Its irelevent for example that i have a high or a low IQ. Compare that number to the actual achievemtns of that person in terms of career, FRIENDS, love, personal evolution and you will see it has close to no connection with them...and those are the things that matter. If you have a low iq, like very low, it a sign that there is indeed something not so good going on in your head, but that can only be confirmed after checking with your actual achievemtns..if they are good..it was a stupid test..if they are bad..the test had a point...so you see, everything is subjective afterall. Why should i be any smarter if i know that a cow is to milk as a chicken is to an egg, but i dont know how to cook at all. I could be an awsome cook and look at the question completely confused, without being retarded or anything. I wont even mention the math riddles or the langue questions that in my opinion "are for intelligence as cup of tee is to the cosmos" Looking forward to see how many will select over 170 (probably not having a clue that 130+ is genius and 170 rarly is there anyway) [img]http://magicduel.invisionzone.com/public/style_emoticons/default/biggrin.gif[/img] [/quote] well murry, this is all we have that is known worldwide.
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Iq Of Md
[quote name='Metal Bunny' date='24 October 2009 - 08:25 PM' timestamp='1256433901' post='45673'] Not me [img]http://magicduel.invisionzone.com/public/style_emoticons/default/tongue.gif[/img] Tests said I had an IQ ranging from.. 135-142.. so I took it safe and picked 135. [/quote] now if only more would do that.
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Iq Of Md
alright, who voted above 170?
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Iq Of Md
[quote name='Metal Bunny' date='24 October 2009 - 08:18 PM' timestamp='1256433518' post='45667'] OR, your country has a decent education system, willing to not only help people with learning disabilities, but young, smart and unchallenged people as well. And to properly find such people, they let the children do an anonymous test (for others, you get to see your own IQ), at different ages, to determine an aproximate, but fairly accurate level of intelligence and capability of learning. [/quote] and that is how i got my iq