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Posts posted by Orlando Gardiner
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Well, just a small question topic:
How does it come that my mindpower keeps raising? and than not my 'true mindpower, wich is still mp4. but behind that. i'm now having 9 out of 4..., does this have anything to do with the archers ability? -
have added a second level. first you had the puppeteer and directly the nightshade illusionist. that was to strong, have added another creature in the middle. much stronger than the first, yet not as strong as the nightshade.
take a look at it.
also one small request, can anyone make a good looking avatar for this? I will tell what I think it should look like,. but not much of an artist myself.. -
on the other side. you can choose to 'bullit, your prenciples, having your enemie weaknesses for principles he doesen't have. but makes you lose lose a high amount of the prenciple if the enemie has none and low amount when the enemie has more. and the prenciples you lose, will be added up by the enemy..
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[quote name='AqlBeast' date='06 November 2009 - 12:27 AM' timestamp='1257467244' post='46758']
Different person has different perception of things. Your interpretation of my laugh is no more than a false accusation. I take the liberty to laugh, but everyone can bet themselves on this one that I did not laugh at Dayredeemer nor did I meant to offend anyone. I am actually admiring his serenity. He hasn't shown a bit of frustration upon his lost. Exactly what I would expect from a man of his virtue However just to be on the safe side, I apologize if any one is offended in any way. I meant no harm. I am sorry.
[/quote]
It wasen't in my mean of accusating you from anything.., but you expressed yourself wonderfull here. thereby, I think my loss is kinda funny.., because I feel a little free noob again:P -
you laugh as if the people who actually worked for those points can also see the fun of it.., wich I doubt:P
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that could come in handy indeed.., but not every fight! I just wanna fight some opponents and defeat them, train my weaker creatures and sacrefice. but this is making life a lot harder.. well at leat it gives another faction in the game, wich is also a valueable part. but tough, sacreficing for some goodies would be fine:P
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Well, to say it this plain: they where my major factor in my attack force, but since their not worth a ******** in battle anymore I need other creatures. but to lessen my amout of creatures I have to sacrefice. so I tought, let's sacrefice one of my archers..., and there is where the whol point starts!
why aren't we getting any extra bonusses for this one anymore? I mean, they where taking ages to evolve to this stage, so why not getting a little reward for it?
greetings, orlando.
The loreroot archers still have this! -
Well, I picked this thing from the bestairy part of the forum, tought it would come in handy.
Action points 40
Value points 6000
Sacrificed vitality 1500
Exploring Points 20
(Creature's Name) The puppeteer
Targets: (random, multi, etc..) one
Abilities: (damage, lifesteal, etc..) weak illusion
Actions of this unit are performed on enemy targets
Special Influences: makes the enemies unit be controlled by you, wich means you use their abilities and do damage to them.
(Description)
this one is just starting to know how to manipulate, so it only has the possibility to make the enemie player hurt himself, when succeeding. when halfy succeeding he is making the enemie incappeable of fighting. when missing, the enemie enrages for 5% extra of his base values .
Vital Energy first level around
Regeneration don't know what this is for.
Defence none, for he must be completly focused on his enemie.
Initiative high, but I don't know the exact values, he must be strong of will, so around 20?
Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him.
Power don't actually know what this is for.
Requirements for next level:
Experience 20.000 exp.
Won battles 45
Age 15
Upgrade costs:
Action points 70
Value points 11000
Sacrificed vitality 3000
Exploring Points 20
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(Creature's Name) Shimmering Illusionist
Targets: (random, multi, etc..) 2
Abilities: (damage, lifesteal, etc..) Progressing Illision
Actions of this unit are performed on enemy targets
Special Influences: makes the enemies unit be controlled by you, wich means you use their abilities and do damage to them.
(Description)
This one starts to know better how to manipulate his enemy, making him able to target more by just sheer concentration. he can manipulate now up to 2 different creatures. the odds have changed now however. now with the chance that they even use their abilities in your favour, attacking their allies and or defending you or what ever. how ever trough this feeling, they get a higher chance to get enraged, 15%. and for 10 procent that they will hurt themself.
Vital Energy second level around
Regeneration don't know what this is for.
Defence none, for he must be completly focused on his enemie.
Initiative high, but I don't know the exact values, he must be strong of will, so around 30?
Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him.
Power don't actually know what this is for.
Requirements for next level:
Experience 70.000 exp.
Won battles 130
Age 45
Upgrade costs:
Action points 75
Value points 18.000
Sacrificed vitality 5.000
Exploring Points 20
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afther second level:
Creature's Name) Nightshade illusionist.
Targets: (random, multi, etc..) 3 random creatures, making one his living shield.
Abilities: (damage, lifesteal, etc..) perfect illusion
Actions of this unit are performed on enemy targets
Special Influences: makes the enemies unit be controlled by you, wich means you us them to do damage to themself
(Description)
this stage has several possibilities. one will be for 20% chance his life shield, making it still possible to attack. the other two will do as explained in state 2, or do as told, or hurt randomly or enrage, only with the oppertunity of getting cought in the web for the second round making them hurt themself and not fight. but being not able to me trapped in the illusion for several rounds.
Stats:
Vital Energy first level around
Regeneration
Defence none, for he must be completly focused on his enemie.
Initiative high, but I don't know the exact values, he must be strong of will, so around 30?
Attack no attacking power, this creature doesen't fight himself, he lets others do the dirty work for him.
Power don't actually know what this is for.
Requirements for next level:
Experience maxed level
Won battles maxed level
Age 50
Upgrade costs:
I DID lose a part when adding it here. it was the second level of the creature, going to add it back now, so have a look at that one. -
well I had to take a test, so I know my IQ. its's around 139(this was the average of the tests).but being dyslectic mostly means scoring a lower iq than you actually posses..., take as example einstein ..(well, now aftherwards they meassure him around 210+)
but you must be pretty clever for this game, so I don't think much lesser people will play this .. -
well, is there ANYONE who can actually draw to make a creature of this sort?
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I know defently of 2. to the top of the paper cabin and the library study hall ..., all the others are just mysteries for me. but would they be that dreadful to make some of the combinations with 2 or more times the same pillar?
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Like the one with the GoE pillars? that only only kept transporting me to the libary:(
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yeah offcourse, and i'm sorry. but I tought it was something wrong.., happens to be i'm just *cuts out the swearing*
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what, you mean i'll have to whait several days to regain them? what's that for bull£$%^ ...
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well I kinda did add the picture, but he removed it. trying it again!
here it is, going to try to get it to main now. -
well, have never been having so much. to bad it's just a glitch and I can't spend them:(
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you guess what. they have already been awarded to me again. so this topic can be closed now, thank you all!
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well as far As I tought.., wich isen't far. I tought of this:
perhaps a possibility to chose more than 1 direction with 1 starting creature? I tought I have seen it before and gives you more influed to you creatures. as most people use to mischief people, they can change my trying it to help themself or to torture others, wich is chosen aftherwards. The first should have weak abilities, but usefull on the other way. like perhaps making an enemie inable to attack for 1 turn? (or does this look to much as freezing)
and perhaps indeed in the way of an aura, and having the oppertunity to fail. as sometimes we strugle into our own doom by our decieving, that we end up hurting our self( sort like using our abilities on our own enemies?
We could break it up in two fronts, a Good & Evil one. the evil one tries to damage his enemies as much as he can and letting them hurt eachother, the other tries to make the enemies inable to attack. this make the second weaker, but you could also give him than the ability to heal the illusions of the Evil one, making it to opposites.
how for that part? does anyone by the way knows how this should look like?
and If you don't like the adding, please give in your own idea's, for this should be a creature we can all look at in a good mood. -
well, I'll be betting on him than. thanks tough!
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well, I think before that If I may be honest. because i have creatures of the age of 380 right now, and played that time for max 80 days.., for I stopped when my elementals gained their max level ..
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well I have been thinking, and because I'm not very good at this i tought I share my mind...
What about Illusion using creatures..? as on often find himself dicieving his foes and making them fight among friends. it also often happends in our toughts and feelings, trying to make someone doubt theirself and deny their trough personality.
I tought of the idea, to let someone have creatures, wich where not fighting. but trying to set up animies, by making them to confused to attack, or fight among themself, or to hurt himself or whats o ever ...
do I find any roots for my idea, or does everyone thing this is nog what where searching for? If i find more people who like the idea I would like working on it, myself for as far as I am capeable.
greetings, Orlando. -
whoooowh
that DOES is a tricky one ..., are there more things like that in the game..?xD -
well, haven't checked the game in a half year. so it must have been before that time..., is that before or after?
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[quote name='Death Bell' date='07 September 2009 - 04:13 AM' timestamp='1252293213' post='41052']
dont worry helping makes every1 feel good inside so ask as many as u want.
[/quote]
well I can go on walking, but at some point it just stops and there is nothing to do. do i have to ulock things here or how does it work? and how do I unlock it(just give a rough clue for who to turn to or where to start of whats o ever)
For Those That Want To Be Honest...
in Resolved Bugs
Posted · Edited by Orlando Gardiner
I gained the following:
Element Principle = 235.61
Principle of Balance = 228.84
Time Principle = 141.48
Principle of Cyclicity = 111.23
Principle of Enthropy = 61.11
How in the **** can I gain so much prenciples? I wonder because i'm not doing anything special...
this is( as I remember correctly) what I have gained. enough to get me from mp4 to mp9...