The types of players in MD will not be easy to be categorized, but for the sake of this thread, lets simplify it and categorize them as Role Players or Warriors. (It is very rare to have a player to be both)
Role Players concentrate on building their roles and seldom train.
Warriors are those who just concentrate on training their stats.
There used to be a balance of Role Players and Warriors.
Role Players used to call the Warriors UBER PLAYERS (players with big stats)
When wars started to happen, Role Players started to understand the importance of strong stats to protect their homelands.
The urgency for everyone to start training started.
GGG became a focal point. Go to GGG and see how many players train there, compared to the earlier days when MR used it to become strong players.
Th point I am trying to make here is that, Warriors seldom think about community issues. They are more interested in fighting, warring, training to be the strongest!
Role Players are those that does a lot of community projects.
I am not saying all RPlayers are weak or that strong players are indifferent.
There are exceptions but they are few and far in between.
Those that truly cares to be a part of SG are normally RPlayers that doesnt have decent stats.
The suggested rits for protection is just not good enough, and if suggested that they train up to have those rits, it is asking them to do the basic warrior work that they had no intention of doing in the first place.
Hence, the suggestion of asking RPLyers to make them rits is easier said then done.
How about making it a rule to not attack SG workers, and if anyone does, SS can seek them out and hurt them? Just a suggestion, not sure if it will work. I remember the dojo was protected by Wodin and Wodin would seek the abusers and give them stat damage if necessary.