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Kafuuka

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Everything posted by Kafuuka

  1. I think the biggest and easiest reduction to make is to search for duplicates. Of course people use different words for the same idea, but some sort of similarity function based on a dictionary might actually lead to a simple and quite efficient algorithm. You might also get better results if people had access to the AL while the question is asked. I really did feel like I could do with refreshing my memory first.
  2. I think I've stated this before, but what one writes about another often tells more about the writer ... eg. in this case it tells me that Czez can't spell when angry. I mean, seriously, 'thoroughly untrustworthy'? And I thought the idiom was 'enjoys the resentment of others'. Better luck next time Czez
  3. Might be my bad, I told him that there's three that I know of, which is true.
  4. [quote name='ladytwin' date='24 February 2010 - 07:53 PM' timestamp='1267037635' post='55101'] *grins wicked* i will start this 66 [/quote] lmao, that's wrong for so many reasons
  5. I think the greatest improvement would be if bids that did not win, remain remain visible for other possible vendors to act upon. This would save time both for buyers and sellers. Of course it should be with a checkbox so that those who don't want this feature don't need to use it. It would also be best if bids expired after a set time, eg. a week. That would prevent clutter to some degree.
  6. I hope you are aware of the irony in that post Burns. There's two questions asked in this topic: Was what happened an offense against the GGG rules? Yes. Can/will anything be done to track the perpetrator? Apparently not. For those who think the answer to the first is 'no' or 'yes, but not in this case because ...' You are questioning the GGG policy and issues about mp3s and alts. Which is reasonable, but you have to separate those from the question that was asked and refrain from comments ala 'You deserved what happened'. I'm going to quote Tolkien here: 'Many that live deserve to die and many that died deserve to live.'You are never going to get rid of all the 'bad' mp3s and save the real mp3s from harm at this rate. Arbitrarily picking off one 'bad' mp3 and then cheering doesn't sound productive to me and I doubt I am the only one who thinks that is what is encouraged now. Personally I doubt GGG was meant to exist at any mp, so saying that it should not exist at mp3 but is ok at mp4 is a difficult position to defend.
  7. [quote name='Prince Marvolo' date='21 February 2010 - 12:32 PM' timestamp='1266751971' post='54883'] What if an infinite number of persons arrive? XD [/quote] You move all the current guests to a new room with number equal to twice their old room number. Then an infinite amount of new arrivals can be put into odd numbered rooms. Usually it is stated as a hotel with infinite number of rooms where an infinite coach arrives, bringing infinite guests. The fun is when infinite many infinite coaches arrive at once and you still get to squeeze them into the same fully booked hotel.
  8. [quote name='Shadowseeker' date='20 February 2010 - 04:04 PM' timestamp='1266678242' post='54829'] Then what is N in that case? Curious, since common maths won't give a solution to that. [/quote] It is unknown. Finitism is a bit controversial after all. Probably there are estimates involving the age of the universe, light speed, Avogadro constant and the Planck length. There are practical applications, most known use a modulo mathematic: a + N = a. If I remember it right, if N is a prime number, you can create a consistent geometry with it (with n² points, each point being part of the same amount p lines and each line containing the same amount r points (p,r are functions of n)).
  9. I am aware of the properties of infinity. They are as relevant as infinity itself is relevant... on which I have commented twice before. Let F be finitism and ~F be belief in infinity of any kind (countable, uncountable). I have shown that 1. F => Pi is determined 2. ~F => Pi is determined Since F U ~F must be true, Pi is determined. You can say as much as you like about F or about ~F, it will not change this. You have earlier tried to refute 2, saying that it is impossible to know the "last digit" of an irrational number. Yet 1/11 = 0.0909.. has that same property and is a rational number. The cardinality of it's decimal places is the same as for Pi, nl Aleph null.
  10. The hotel uses the regular infinity Chewett. It's a well known 'problem'. As for finite finitism, I haven't encountered that one yet. The first five full length articles or video's google showed, all had either server problems or were inaccessible from Belgium? In finitism it is quite the opposite too: you have a finite number N with the property N+1 = N. Sometimes N + 1 = - N or some combination of both can be used too.
  11. [quote name='Mad Hatter' date='19 February 2010 - 09:51 PM' timestamp='1266612661' post='54790'] Pi is not determined! when does it end, can you give me the last number in Pi? Cause if you can then you are greater then God ((if you believe in that stuff- i just used it as a ref.)), but you cannot! Pi is a transcendental number, which implies, among other things, that no finite sequence of algebraic operations on integers (powers, roots, sums, etc.) can be equal to its value.Because π is an irrational number, as well,its decimal representation does not repeat, and therefore does not terminate.[/quote] And I repeat myself: 'The fact that there are infinitely many digits not equal to zero is not important.' There are two kinds of mathematics: those that deal with infinity and the finite mathematics. In the latter pi must be determined because it has only a finite number of digits and the former doesn't care about formulas having an infinite number of terms, because it can effectively use infinity as long as the series converges. We all know that Pi is not infinity, thus we know that eg. a Taylor expansion to calculate Pi is a converging sum. And there are many known series to calculate Pi. Can you give me the last digit in the repeating sequence 0.123123123.. ? Yet that is a rational number, if you believe wikipedia: [i]"It can be proved that irrational numbers are precisely those real numbers that cannot be represented as terminating or repeating decimals, although mathematicians do not take that to be the definition."[/i] Actually there isn't even such a thing as a 'last digit' unless you believe in finitism. Pi is a great many things: real, irrational, transcendental, having digits that are uniformly distributed (last i heard this was still assumed to be true)... it can most likely be mapped unto a chaotic function. But it is a constant. Determined and very simple, although time consuming, to calculate the n-th digit for any n.
  12. [quote name='Granos' date='18 February 2010 - 11:03 PM' timestamp='1266530594' post='54704'] P.S. - You all suck [/quote] The kind of comment you just made, and I do get that it is supposed to be humor, is also a huge negative factor. You say we [b]all[/b] should be doing more things to better MD, but that is not true. On average I seem to be making a new quest every three months and the upcoming one has met some unfortunate delays. Worse even, the current discussion makes me want to postpone it even more because I seriously loathe the idea of my new quest to be considered an attempt at reviving MD inspired upon all these rants. I am also conscious of my own psyche, so we'll see which urge wins. One related problem is that RPCs before promotion often did good things just because they wanted to do them, but afterward were obliged to keep producing. A simple writers block or disease or maybe a new potential spouse is all you need to be unable to deliver (to MD) and 'upset' the community. I make quests because I want to create something. Of course I like being rewarded and praised, but that is not and should never be the main reason. PS this is not directed specifically at Granos, but his words did illustrate the problem best.
  13. [quote name='Mad Hatter' date='19 February 2010 - 02:46 AM' timestamp='1266544012' post='54721'] Pi is a chaotic number in the sense that it is undeterminable. For this reason, the circle is a good example of how chaos and order work together in perfect harmony. [/quote] Waring: semantics! Pi is a chaotic number because it is at the same time [b][u]determined[/u] and non-repeating[/b]. There probably are various mathematical way of expressing chaos, but this seems easiest to explain with. Pi is determined because for any finite number of digits, there exists a function with which you can calculate pi up until that digit, in a finite time. In the same manner the digits of 1/3 can be calculated, albeit more trivially. The fact that there are infinitely many digits not equal to zero is not important. Another example of a perfectly defined number is 0.123123123.. determined and repeating. If you know the digits n through n+p-1, you can calculate the m-th digit, for any m, by using m modulo p (the period). This is not the case for Pi (can't remember if that has been proven though). A number that is indeterminable, is a random number. One of the links between chaos and randomness is that often you do not know at which part of the sequence you are. If I ask you to calculate the n+1 digit of Pi, that is possible. Yet if I give you only the n-th digit of Pi, but do not tell you it is the n-th, and ask you to calculate the next digit, you cannot compute it. If I give you a series of digits, but do not tell you which sequence they are from, you cannot tell me the next digit. eg 3.141, what is the next digit? Most people will assume I meant the sequence of Pi and think that the next digit is five, but 3.141 is also an existing, yet less meaningful number, so the next digit could also be zero or one or ... any random digit. /semantics Also, why is it called principle of libido? I can see that the unexpected is the only moment which actually requires creativity. This is also linked to evolution which requires both an increase in variety of the gene pool so that new species can be 'created' and a catastrophe so that the old, suddenly unfit, species extinct. From evolution towards sexual selection and then libido is a route to take, but also a bridge too far imo. The emphasis should be on large scale catastrophes, not on individual urges.
  14. [quote name='Assira the Black' date='17 February 2010 - 12:09 AM' timestamp='1266361743' post='54612'] I am currently working on a quest that I will hope catch the interest of some people and it will take time for me to get it running. I also have a few other things that I am working on to try and help get people interested. [/quote] You're hitting some important marks there. Making quests can take a lot of time and there is absolutely no guarantee that people will play them. In all quests and contests I made, there is only one that has more than twenty participants and that's mainly because it has been running for nine months. (also, Shadowseeker certainly didn't win in terms of speed for starting the quest ) No it isn't constantly kept in the quest list, but it seems to me that is rather pointless since in the weeks it was there, there was no notable increase in players. All things considered, making quests is stil quite fun. And while people leave, they don't necessarily stay away forever. eg. Yesterday I found out one of the torture contest winners returned and finally claimed his prize creature. After pm'ing a little about the reward, I got this quote (which I assume he doesn't mind me putting here) 'illl never sell him hes my little treasure ' It's little things like that that make it worthwile to make quests.
  15. updates: all torture rewards have been distributed to the rightful people. I was very pleased to see the last winner rejoin MD today! I gave away my pass papers to the second GG person I found online. I hope she's happy with all the spam she'll receive from now on. Now to balance my karma I'll be gloating a bit to all people tempting me to sell what isn't mine (topic can be closed as far as i'm concerned)
  16. [quote name='Czez' date='16 February 2010 - 02:32 AM' timestamp='1266283951' post='54572'] I would like to hear what the people who are whinging the most in this thread need in order to get their list of rp items crafted, and what efforts they've made so far to get this done.[/quote] I had my item created almost at the beginning of items. I paid one coin, one item (traded nails for a raw gemstone), a WP and some time doing the mark quest and some time searching. If you treat all items as the same value, the net profit was - 1 WP - 1 silver, which is borderline ridiculous. Since then prices have risen so much that I don't even bother to try and get new items. As for items created and given by Mur... you seem to forget that is to a large extent arbitrary. It is impossible to be everywhere at once and keep track of all roleplay (well, theoretically he has access to all logs but he's definitely got something better to do than reading those). There's no universal standard for qualifying RP, not all good RP involves new items or the same amount. If I remember correct, Zleiphneir received a watering can and a bag of fertilizer, while handy pockets received 3 different seeds. Are we going to say that Handy pockets is 50% more roleplayer than Zleiphneir? I don't think you can compare them. And if that isn't good enough an example, try to explain how I got pass papers, which were to be distributed to people affiliated with a land/alliance (I have stated my opinion/plan on this in a different topic).
  17. [quote name='Chewett' date='15 February 2010 - 09:39 AM' timestamp='1266223152' post='54514'] But the truth is you wont be able to find out who did it, Nor will you be able to remove that exp unless you can get a wp. So just forget it and move on. [/quote] He's got ages to try and solve the Broken Pattern Puzzle if he hasn't already. I don't care much about GGG but I loathe the idea of 'two wrongs make a right'. Unless GGG wants to restrict its services to mp4+, this case deserves the same treatment for prosecution and punishment as all other offenses against GGG receive. Which is probably limited to asking other mp3s that were there at the time if they know who did it, but it never hurts trying. Do mp3s read the forum often nowadays? In theory it isn't a bad place to start your inquiry.
  18. If it takes you more than an hour to 'do something good' and return the items, I don't think that fits the idea of testing. Marvolo proved that you can test an item in 10 minutes. If you are trying to get the maximum benefit from your trial run, which I doubt to be large, or are trying to do perfect roleplay with them, then I can see it requiring more time. Yet in both cases I think your goals are wrong; the items are there for display, so that people can get an idea of what is possible and how much silver they'd estimate their worth. And for running out of heath, is it not possible to give the item to someone else who is better at cubal warming once you are in the cold?
  19. [quote name='gremlin' date='10 February 2010 - 06:39 AM' timestamp='1265780379' post='54205'] Shadow the creature prices are AVERAGED prices of creatures of the course of some months so that way they are not just some random prices that come to mind and everyone can ckeck to make sure the creature prices are averaged out. [/quote] Where did you get that information? Last time I checked (which is months ago and i'm too lazy to check again today) the majority of people conducted their trades in secret, without listing the final prices. I recall a debate on gathering trade data and some objected that their privacy should not be intruded upon. If your data is accurate, it is awesome that you are willing to publish it.
  20. [quote name='Fenrir Greycloth' date='09 February 2010 - 11:09 PM' timestamp='1265753353' post='54188'] What a surprise, dst has abused her powers(once again I might add) to edit out my Whats going on Thing on the front page so that STD would not appear. And then? She ups my warning level for "insulting a mod" lmfao. Pathetic. [/quote] Must be that dst has the powers of prophecy, because within moments of her vision you actually did try to insult a mod. Whatever persuasive power your post could have had, it is definitely gone by your poor choice of words. Time and time again, I ask myself "why can people not understand to cut their losses?" When you loose a battle, the sane thing to do is withdraw, analyze what went wrong, learn from your mistakes and avoid repeating them. Are there any people who honestly believe this kind of posts work? There are way too many of them and all have failed to do anything but make the instigator unpopular.
  21. [topic='5680']I think this is the last official statement about story mode.[/topic]
  22. Removing the owner list is one step in the right direction. It won't solve monopoly problems, yet solving the monopoly problem but keeping the list would also be insuficient. [quote name='Aeoshattr' date='07 February 2010 - 06:11 PM' timestamp='1265562700' post='53991'] well so far that's the only 'item browsing' service. so if you'll remove it, trading will pretty much die as you won't have any means to view all (well at least lots) of items in one place. i personally don't want to run around all over the place to see what items people have. [/quote] The majority of people currently in the list are not willing to trade (for prices people consider fair). Removing the list will make it more difficult to find the person who owns what you want but at the same time more likely that person will trade with you. If you want to browse items in order to decide which you want, you are doing it wrong. There is a way to earn a custom made item which suits your character, so if your character really needs a certain item that's a very good way to get it. If you are checking item by item whether you want it, you're bound to desire dozens of items and are going to be very disappoined. The ratio of items versus active players is probably less than two... @Darkpriestess: the list isn't complete, It is possible to know with certainty that an item exists if you have seen it, but if you have not seen it, you cannot say it doesn't exist.
  23. [quote name='Jester' date='05 February 2010 - 01:42 AM' timestamp='1265330535' post='53848'] What would the purpose of official documents be? I don't see any reason for them. In addition, due to the low number of active players it would be extremely easy to find false documents if any existed. [/quote] Roleplay: treaties, diplomatic requests, military plans, laws could all be made into an official document which could be intercepted. What is the purpose of the proposed owl item? The private mail system works fine, but owls and pigeons add a flavor that some of use already roleplayed with the dreaded [color="#0000FF"]*sparkly blue text*[/color]. If you consider them useless then I was probably wrong in worrying that it might be too powerful a tool... I think you are assuming that detection of forgeries is easy. Obviously the forged papers would not appear as 'forged document' in the inventory, that would be ridiculous and is why I said 'a hidden boolean 'forged' should be used to make the distinction'. If the 'detect forgery spell' was 100% accurate and could be cast at will, then too it would be easy to find them. However imagine that it only works 20% of the time... using a binomial distribution, that means that if you cast it 13 times on a forged document, there is still more than 5% chance you don't know it is forged. Not that it should be 20% chance per try; a [u]simple[/u] formula could be: P(detection=true) = x / ( 1 + x) wherein x is the difference in transposition principle between detective and spy; if x is negative it should be replaced with zero (automatic failure). (x should probably be measured in hecto or kilo transposition for scaling purposes.) If subjects are a bit loyal it should take considerable time before enemy spies get a hold of the material required to create a forgery and if they are a smart enough they wont use it unless there are enough real documents around. Casting 'detect forgery' 1000 times a day sounds like a chore to me.
  24. Perhaps a large set of items which would interact nicely: Signet Rings 1. Create official documents 2. Seal an envelope [i]- consumes official document[/i] (I have an item called "Kafuuka's signet ring:", I thought kings have rings too now and perhaps it would make sense for alliance leaders and everybody else who pays a WP to get this functionality too.) Writing Utensils 1. Create official documents (I remember a fountain pen, most likely a quill exists too already?) Official document 1. Read 2. Burn/destroy [i]- consumes official document[/i] 3. Separate seal [i]- consumes official document & loyalty?, yields unbroken seal[/i] (it would be nice if those made with a signet ring have a picture of the personal seal in the item description and those with 'ordinary writing utensils' to have the playername in a different font, as a signature?) Sealed envelope 1. Break seal [i]- consumes sealed envelope, yields previously 'consumed' official document[/i] 2. Separate seal [i]- consumes sealed envelope & loyalty?, yields previously 'consumed' official document & unbroken seal[/i] Forging Tools 1. Duplicate official documents [i]- consumes unbroken seal, creates a new official document with hidden boolean 'forged'=true[/i] 2. Forge official documents [i]- changes the text, sets a hidden boolean 'forged'=true[/i] 3. Forge pass papers? [i]- consumes unbroken seal of associated land leader, sets a hidden boolean 'forged'=true[/i] Magnifying glass etc 1. Detect forgery (I think a magnifying glass item exists or has been requested before?) Remarks: A signet ring would theoretically allow players to spawn infinite amounts of items (official documents) but the only possible reason for that is getting n°1 on the item owner list, which is a list I don't like anyway. Separating seals instead of breaking them, should require some sort of skill check, forgery and detection should probably be linked to the transposition principle. It would of course be awesome if restoring the original document is possible too, but I guess it is complicated enough already. Forging pass papers essentially implies creating a usable item from nothing. (The seal comes from an envelope or document, which is generated from nothing.) Hard to tell if this is overpowered. Obviously getting caught with forged papers equals making an enemy out of an entire country. And somehow the forgeries should be seized and destroyed upon discovery (by a player associated with the country the forgeries grant access to), which keeps them from multiplying infinitely. Reducing loyalty makes sense if you attempt to get an unbroken seal of your own country, guild or someone on your friend list. (not that defriending is penalized heavily I guess.)
  25. There is no such thing as random when talking about software. The best you get is pseudorandom and a 'random amount of knators of random level' attacking at a set time interval kinda sounds like farming to me. You didn't even add random stats and vital energy, so it would surprise me if there was no ritual that could defeat all 'random' combinations of knators. RP wise it doesn't make sense for eg. guardian of the root to be attacked by packs of knators. Decrease inactivity? Perhaps but it will not increase player-player interaction. Another way of training indeed, except it is more like the lazy version of GGG. Certainly, someone could break your defense while you are idle and thus mess your training schedule, but some sort of punishment system could be devised so that people could sleep-train in relative safety.
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