pipster Posted November 15, 2010 Report Share Posted November 15, 2010 pipster's Water Guardian II does defend to dying creature(s) of pipster and: - Defence power: 90, Final defence: 90 - Activates defence for next 1 turn. Current defence is -525 - muhahahaha receives 525 damage and remains with 4 vitality i am fairly sure your own creatures shouldn't be killing you when they cast defend on you. looks like another variety of that regen bug, and if this is a copy of another post, oh well yes i am to lazy to read all the bugs currently in forums. Link to comment Share on other sites More sharing options...
No one Posted November 15, 2010 Report Share Posted November 15, 2010 (edited) Please post the entire log for this. It might just be the def value from another source but the damage sure is interesting. Edited November 15, 2010 by dst Link to comment Share on other sites More sharing options...
Rendril Posted November 15, 2010 Report Share Posted November 15, 2010 He is correct, defend does harm, and weaken boosts the enemy. The effect-based abilities are all inverted for the time being. Link to comment Share on other sites More sharing options...
Kamisha Posted November 15, 2010 Report Share Posted November 15, 2010 [quote name='Rendril' timestamp='1289831519' post='72182'] He is correct, defend does harm, and weaken boosts the enemy. The effect-based abilities are all inverted for the time being. [/quote] ... well that explains a lot. Link to comment Share on other sites More sharing options...
Seigheart Posted November 15, 2010 Report Share Posted November 15, 2010 Well, that's good to know. Thank you for telling us this... O.o Link to comment Share on other sites More sharing options...
pipster Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='Rendril' timestamp='1289831519' post='72182'] He is correct, defend does harm, and weaken boosts the enemy. The effect-based abilities are all inverted for the time being. [/quote] can i just ask why this was done? it is hard enough to find wins but now about half my creatures do damage to me, hence i cant gain wins for my lower creatures due to they kill me. Chewett and Udgard 1 1 Link to comment Share on other sites More sharing options...
Kamisha Posted November 16, 2010 Report Share Posted November 16, 2010 [quote name='pipster' timestamp='1289933761' post='72267'] can i just ask why this was done? it is hard enough to find wins but now about half my creatures do damage to me, hence i cant gain wins for my lower creatures due to they kill me. [/quote] lol not as bad as not being able to lose exp. I cant wins or exp for my creatures because of the other bug. I'm stuck in a state of suspended animation for my creatures. I should stop using my tree in my def rit. Link to comment Share on other sites More sharing options...
Root Admin Chewett Posted November 16, 2010 Root Admin Report Share Posted November 16, 2010 [quote name='pipster' timestamp='1289933761' post='72267'] can i just ask why this was done? it is hard enough to find wins but now about half my creatures do damage to me, hence i cant gain wins for my lower creatures due to they kill me. [/quote] Because it was? Think of it as a tempory phase where combat is different. its intresting how it works currently. Link to comment Share on other sites More sharing options...
pipster Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='Chewett' timestamp='1289941599' post='72272'] Because it was? Think of it as a tempory phase where combat is different. its intresting how it works currently. [/quote] yes very interesting to the point of just logging in to gain the once a day bonuses and to vote. maybe if i had 100 k health and did 25 k damage per round it wouldn't matter, but i don't. i truly feel bad for newer players who are logging in and trying to learn the system when it is working backwards, but i guess they don't count much when it comes down to things? Udgard, dst, Pipstickz and 3 others 3 3 Link to comment Share on other sites More sharing options...
Pipstickz Posted November 16, 2010 Report Share Posted November 16, 2010 pipster, it's going to be fixed. Until then, stop whining and go to a sanctuary. They exist for a reason. (Zl-eye-f)-nea 1 Link to comment Share on other sites More sharing options...
Rendril Posted November 18, 2010 Report Share Posted November 18, 2010 It wasn't intended to be inverted, obviously they are unexpected side effects. As Chewett said, it's a temporary phase and battles will be more interesting, try make the most of it. There are a hundred things being changed at the same time (I'm not exaggerating, there are more than 100 things at once). I am sorry for the inconvenience with battles, it is being worked on. There is so much more to MD than battles (or linearity of battles) that it is surprising for this to be an issue as such. Link to comment Share on other sites More sharing options...
Rendril Posted November 20, 2010 Report Share Posted November 20, 2010 Weaken and regenerate abilities are working correctly. Can someone confirm it for protect and martyr? Link to comment Share on other sites More sharing options...
tankfans Posted November 21, 2010 Report Share Posted November 21, 2010 (edited) [spoiler]Loading tankfans creatures Loading darrydabby creatures Applying 0% of tankfans's energetic influence Applying 0% of darrydabby's energetic influence Influences for tankfans ###### Walking Bob: regenaura Walking Bob #3: regenaura Walking Bob #4: regenaura Influences for darrydabby ###### Applying tankfans's Creature Tokens at 100% Walking Bob's creature tokens [] Walking Bob #3's creature tokens [] Walking Bob #4's creature tokens [] Applying darrydabby's Creature Tokens at 100% King of Illusion's creature tokens [] tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1615 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1700 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1700 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 92 random damage and remains with 1353 vitality ###### START ROUND "1" ###### Applying temporary effects for tankfans, slot 1 : protect (round:2 protect: defence=85 ) Applying temporary effects for tankfans, slot 3 : protect (round:2 protect: defence=85 ) Applying temporary effects for tankfans, slot 4 : protect (round:2 protect: defence=85 ) tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1268 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1275 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 8 random damage and remains with 1522 vitality ###### START ROUND "2" ###### Applying temporary effects for tankfans, slot 1 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) Applying temporary effects for tankfans, slot 3 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) Applying temporary effects for tankfans, slot 4 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1098 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1522 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1275 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 928 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1352 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 8 random damage and remains with 1267 vitality ###### START ROUND "3" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 928 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1267 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1182 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1097 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 7 random damage and remains with 1090 vitality ###### START ROUND "4" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1182 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1090 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 758 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1012 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1090 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 758 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 927 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 835 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 926 vitality ###### START ROUND "5" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 673 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 926 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 588 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 756 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 755 vitality ###### START ROUND "6" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 12 random damage and remains with 823 vitality ###### START ROUND "7" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 503 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 823 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 333 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 568 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 567 vitality ###### START ROUND "8" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 248 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 585 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 567 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 397 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 396 vitality ###### START ROUND "9" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 330 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 396 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 395 vitality ###### START ROUND "10" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 75 - Walking Bob #3 will be protected by Walking Bob #3 with 75 defence for next 2 rounds, but caster looses 75 vitality protect (round:3 protect: defence=75 ) and remains with 85 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #3 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 395 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 84 vitality ###### START ROUND "11" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 78 - Walking Bob will be protected by Walking Bob with 78 defence for next 2 rounds, but caster looses 78 vitality protect (round:3 protect: defence=78 ) and remains with 85 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 84 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 85 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 395 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 85 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 84 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 140 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 84 vitality ###### START ROUND "12" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #3 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #3 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 140 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 55 - Walking Bob #3 will be protected by Walking Bob #4 with 55 defence for next 2 rounds, but caster looses 55 vitality protect (round:3 protect: defence=55 ) and remains with 84 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 83 vitality ###### START ROUND "13" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 84 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 84 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 83 vitality ###### START ROUND "14" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 82 vitality ###### START ROUND "15" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 82 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 82 vitality ###### START ROUND "16" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 9 random damage and remains with 76 vitality ###### START ROUND "17" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 76 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 81 vitality ###### START ROUND "18" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 81 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 76 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 34 random damage and remains with 47 vitality ###### START ROUND "19" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 47 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 47 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 166 random damage creature DIES! ###### START ROUND "20" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 232 random damage creature DIES! ###### START ROUND "21" ###### Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 258 random damage creature DIES! ###### START ROUND "22" ###### darrydabby's King of Illusion cant find any enemy creatures to target, skipping turn ... darrydabby WINS! Creature Experience reward for tankfans - Losing player Walking Bob recovers 1700 Vitality Walking Bob #3 recovers 1700 Vitality Walking Bob #4 recovers 1700 Vitality Player is at max xp limit, no xp reward Creature Experience reward for darrydabby - Winning player Player is at max xp limit, no xp reward Winner does not get a won fight point Loser gets humiliated, loss fights counter incremented![/spoiler] [color="purple"]seriously, this is huge, use the spoiler tags! - Grido[/color] Edited November 21, 2010 by Grido Link to comment Share on other sites More sharing options...
tankfans Posted December 5, 2010 Report Share Posted December 5, 2010 Why do I lose the fight? My crits are on attack and weaken mode while Rendril's crits are all frozen... [spoiler] Loading tankfans creatures Loading Rendril Revant creatures COMBO: Adding 8217 combo vitality bonus for this ritual Applying 0% of tankfans's energetic influence Applying 70% of Rendril Revant's energetic influence Influences for tankfans ###### Majestic Winderwild: poweraura, regenaura, attackbonus, freeze Freeze has no effect Phoenix: poweraura, regenaura, attackbonus, freeze Gabriel gets frozen Majestic Phoenix: poweraura, regenaura, attackbonus, freeze Volos gets frozen Madhorn: antifreeze Gold gets unfrozen Gold: creatureboost, antifreeze, freeze, levelscare Madhorn gets unfrozen Freeze has no effect Tamed Reindrach: creatureboost, tripleantifreeze, freeze, levelscare Majestic Winderwild gets unfrozen Phoenix gets unfrozen Majestic Phoenix gets unfrozen Phaeton gets frozen Influences for Rendril Revant ###### Applying tankfans's Creature Tokens at 100% Majestic Winderwild's creature tokens [] Phoenix's creature tokens [] Majestic Phoenix's creature tokens [] Madhorn's creature tokens [claw2, claw1, stardust, antifreeze, blooddrop2, blooddrop1, goldtear, blackdiamonds, blooddrop3] [claw2] Madhorn gets 1333 attack and 0 regeneration based on Principles [claw1] Madhorn gets 1000 power based on Principles [blooddrop2] gets 0 initiative (10 percent) [blooddrop1] Madhorn gets 1 initiative (20 percent) due to principles combination [blooddrop3] Madhorn gets 327 attack (20 percent) and 1 initiative (20 percent) Gold's creature tokens [] Tamed Reindrach's creature tokens [] Applying Rendril Revant's Creature Tokens at 30% Volos's creature tokens [claw1, claw2, stardust, antifreeze, emeraldglare, kellethafire, enlightning, blooddrop1, blooddrop2, blooddrop3, darksky, blacktear, goldbelt, darkshield, claw3, sunshine, onyxfangs] [claw1] Volos gets 300 power based on Principles [claw2] Volos gets 400 attack and 0 regeneration based on Principles [emeraldglare] Volos gets 0 regeneration and 0 defence based on enemy creature skills [kellethafire] Volos gets +50% vitality due to missing Light and/or Element Principle [blooddrop1] Volos gets 31715 attack (10 percent) due to principles combination [blooddrop1] Volos gets 43598 defence (10 percent) due to principles combination [blooddrop2] gets 2325 initiative (10 percent) [blooddrop3] Volos gets 69774 attack (20 percent) and 5114 initiative (20 percent) [darksky] Volos gets 1014.9324 attack and defence due to Darkness Principle [goldbelt] Volos gets 300 defence based on won battles [darkshield] Volos gets 535 defence [claw3] Volos gets 60 attack, power and initiative based on Principles [sunshine] Volos gets +20% defence due to missing Light and/or Syntropy Principle [onyxfangs] Volos gets 8394 attack (2 percent) Gabriel's creature tokens [claw2, stardust, blooddrop1, blooddrop2, blackdiamonds, kellethafire, osirisbelt, firedrop, darksky, onyxfangs, claw3, goldbelt, claw1, antifreeze, blooddrop3, goldtear, emeraldglare, jewelshards, darkshield] [claw2] Gabriel gets 400 attack and 0 regeneration based on Principles [stardust] Gabriel gets 100 regeneration and power, 25 luck [blooddrop1] Gabriel gets 31685 attack (10 percent) due to principles combination [blooddrop1] Gabriel gets 43668 defence (10 percent) due to principles combination [blooddrop2] gets 2325 initiative (10 percent) [kellethafire] Gabriel gets +50% vitality due to missing Light and/or Element Principle [osirisbelt] Gabriel gets Max Vitality capacity increased by 1200 [darksky] Gabriel gets 1014.9324 attack and defence due to Darkness Principle [onyxfangs] Gabriel gets 6991 attack (2 percent) [claw3] Gabriel gets 60 attack, power and initiative based on Principles [goldbelt] Gabriel gets 300 defence based on won battles [claw1] Gabriel gets 300 power based on Principles [blooddrop3] Gabriel gets 71321 attack (20 percent) and 5126 initiative (20 percent) [emeraldglare] Gabriel gets 0 regeneration and 3 defence based on enemy creature skills [jewelshards] Gabriel gets Max Vitality capacity doubled Phaeton's creature tokens [claw1, emeraldglare, blooddrop1, blooddrop2, claw2, purpurmoon, blooddrop3, claw3, darksky, goldbelt, darkshield, onyxfangs, antifreeze, blacktear, sunshine, stardust, jewelshards, osirisbelt, firedrop, purpurfog, enlightning, kellethafire] [claw1] Phaeton gets 300 power based on Principles [emeraldglare] Phaeton gets 0 regeneration and 3 defence based on enemy creature skills [blooddrop1] Phaeton gets 31675 attack (10 percent) due to principles combination [blooddrop1] Phaeton gets 43603 defence (10 percent) due to principles combination [blooddrop2] gets 2325 initiative (10 percent) [claw2] Phaeton gets 400 attack and 0 regeneration based on Principles [purpurmoon] Phaeton gets 69766 attack (20 percent) [blooddrop3] Phaeton gets 83719 attack (20 percent) and 5115 initiative (20 percent) [claw3] Phaeton gets 60 attack, power and initiative based on Principles [darksky] Phaeton gets 1014.9324 attack and defence due to Darkness Principle [goldbelt] Phaeton gets 300 defence based on won battles [onyxfangs] Phaeton gets 10068 attack (2 percent) [blacktear] Phaeton gets 16144 power, 353124 defence. All other friendly creatures lose that much stats cumulated [sunshine] Phaeton gets +20% defence due to missing Light and/or Syntropy Principle [jewelshards] Phaeton gets Max Vitality capacity doubled [osirisbelt] Phaeton gets Max Vitality capacity increased by 3000 [kellethafire] Phaeton gets +50% vitality due to missing Light and/or Element Principle Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86412 vitality - Gabriel receives 1 damage and remains with 94512 vitality - Phaeton receives 1 damage and remains with 98412 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86411 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94511 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98411 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86410 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94510 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98410 vitality tankfans's Majestic Winderwild cant find any enemy creatures to target, skipping turn tankfans's Phoenix cant find any enemy creatures to target, skipping turn tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:2 weaken: defence=-50|from 385141 to 385091; ) and remains with 86410 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:2 weaken: defence=-50|from 321108 to 321058; ) and remains with 94510 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:2 weaken: defence=-50|from 1000885 to 1000835; ) and remains with 98410 vitality ###### START ROUND "1" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:1 weaken: defence=-50|from 385141 to 385091; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:1 weaken: defence=-50|from 321108 to 321058; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:1 weaken: defence=-50|from 1000885 to 1000835; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86409 vitality - Gabriel receives 1 damage (luck: cancel effect) and remains with 94509 vitality - Phaeton receives 1 damage and remains with 98409 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86408 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94508 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98408 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86407 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94507 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98407 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:2 weaken: defence=-50|from 385091 to 385041; ) and remains with 86407 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:2 weaken: defence=-50|from 321058 to 321008; ) and remains with 94507 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:2 weaken: defence=-50|from 385041 to 384991; ) and remains with 86407 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:2 weaken: defence=-50|from 1000835 to 1000785; ) and remains with 98407 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384991 to 384941; ) and remains with 86407 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 321008 to 320958; ) and remains with 94507 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000785 to 1000735; ) and remains with 98407 vitality ###### START ROUND "2" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 385091 to 385041; ) weaken (round:1 weaken: defence=-50|from 385041 to 384991; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-50|from 384991 to 384941; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 321058 to 321008; ) weaken (round:1 weaken: defence=-50|from 321008 to 320958; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000835 to 1000785; ) weaken (round:1 weaken: defence=-50|from 1000785 to 1000735; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86406 vitality - Gabriel receives 1 damage and remains with 94506 vitality - Phaeton receives 1 damage and remains with 98406 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86405 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94505 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98405 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86404 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94504 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98404 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384941 to 384891; ) and remains with 86404 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:2 weaken: defence=-50|from 1000735 to 1000685; ) and remains with 98404 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384891 to 384841; ) and remains with 86404 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:2 weaken: defence=-50|from 320958 to 320908; ) and remains with 94504 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000685 to 1000635; ) and remains with 98404 vitality tankfans's Majestic Phoenix cant find any enemy creatures to target, skipping turn ###### START ROUND "3" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:1 weaken: defence=-50|from 384991 to 384941; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 384941 to 384891; ) weaken (round:2 weaken: defence=-50|from 384891 to 384841; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:1 weaken: defence=-50|from 321058 to 321008; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-50|from 321008 to 320958; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:1 weaken: defence=-50|from 1000785 to 1000735; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 1000735 to 1000685; ) weaken (round:1 weaken: defence=-50|from 1000685 to 1000635; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86403 vitality - Gabriel receives 1 damage and remains with 94503 vitality - Phaeton receives 1 damage and remains with 98403 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86402 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94502 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98402 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86401 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94501 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98401 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384841 to 384791; ) and remains with 86401 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000635 to 1000585; ) and remains with 98401 vitality tankfans's Phoenix cant find any enemy creatures to target, skipping turn tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320958 to 320908; ) and remains with 94501 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000585 to 1000535; ) and remains with 98401 vitality ###### START ROUND "4" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384941 to 384891; ) weaken (round:1 weaken: defence=-50|from 384891 to 384841; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 321058 to 321008; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000685 to 1000635; ) weaken (round:1 weaken: defence=-50|from 1000635 to 1000585; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 1000585 to 1000535; ) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86400 vitality - Gabriel receives 1 damage and remains with 94500 vitality - Phaeton receives 1 damage and remains with 98400 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86399 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94499 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98399 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86398 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94498 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98398 vitality tankfans's Majestic Winderwild cant find any enemy creatures to target, skipping turn tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384841 to 384791; ) and remains with 86398 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 321008 to 320958; ) and remains with 94498 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000535 to 1000485; ) and remains with 98398 vitality tankfans's Majestic Phoenix cant find any enemy creatures to target, skipping turn ###### START ROUND "5" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:1 weaken: defence=-50|from 384941 to 384891; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 384891 to 384841; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:1 weaken: defence=-50|from 321108 to 321058; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 321058 to 321008; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:1 weaken: defence=-50|from 1000635 to 1000585; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 1000585 to 1000535; ) weaken (round:1 weaken: defence=-50|from 1000535 to 1000485; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86397 vitality - Gabriel receives 1 damage and remains with 94497 vitality - Phaeton receives 1 damage and remains with 98397 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86396 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94496 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98396 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86395 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94495 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98395 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384841 to 384791; ) and remains with 86395 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000485 to 1000435; ) and remains with 98395 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384791 to 384741; ) and remains with 86395 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000435 to 1000385; ) and remains with 98395 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384741 to 384691; ) and remains with 86395 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 321008 to 320958; ) and remains with 94495 vitality ###### START ROUND "6" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384841 to 384791; ) weaken (round:2 weaken: defence=-50|from 384791 to 384741; ) weaken (round:2 weaken: defence=-50|from 384741 to 384691; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 321108 to 321058; ) weaken (round:1 weaken: defence=-50|from 321058 to 321008; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000535 to 1000485; ) weaken (round:2 weaken: defence=-50|from 1000485 to 1000435; ) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86394 vitality - Gabriel receives 1 damage and remains with 94494 vitality - Phaeton receives 1 damage (luck: cancel effect) and remains with 98394 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86393 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94493 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98393 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86392 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94492 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98392 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384691 to 384641; ) and remains with 86392 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 321008 to 320958; ) and remains with 94492 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000435 to 1000385; ) and remains with 98392 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384641 to 384591; ) and remains with 86392 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320958 to 320908; ) and remains with 94492 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000385 to 1000335; ) and remains with 98392 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384591 to 384541; ) and remains with 86392 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320908 to 320858; ) and remains with 94492 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000335 to 1000285; ) and remains with 98392 vitality ###### START ROUND "7" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384691 to 384641; ) weaken (round:2 weaken: defence=-50|from 384641 to 384591; ) weaken (round:2 weaken: defence=-50|from 384591 to 384541; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 321008 to 320958; ) weaken (round:2 weaken: defence=-50|from 320958 to 320908; ) weaken (round:2 weaken: defence=-50|from 320908 to 320858; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000435 to 1000385; ) weaken (round:2 weaken: defence=-50|from 1000385 to 1000335; ) weaken (round:2 weaken: defence=-50|from 1000335 to 1000285; ) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86391 vitality - Gabriel receives 1 damage and remains with 94491 vitality - Phaeton receives 1 damage and remains with 98391 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86390 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94490 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98390 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86389 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94489 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98389 vitality tankfans's Majestic Winderwild cant find any enemy creatures to target, skipping turn tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384541 to 384491; ) and remains with 86389 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320858 to 320808; ) and remains with 94489 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000285 to 1000235; ) and remains with 98389 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320808 to 320758; ) and remains with 94489 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000235 to 1000185; ) and remains with 98389 vitality ###### START ROUND "8" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:1 weaken: defence=-50|from 384641 to 384591; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-50|from 384591 to 384541; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 384541 to 384491; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 320908 to 320858; ) weaken (round:1 weaken: defence=-50|from 320858 to 320808; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 320808 to 320758; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000335 to 1000285; ) weaken (round:2 weaken: defence=-50|from 1000285 to 1000235; ) weaken (round:1 weaken: defence=-50|from 1000235 to 1000185; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86388 vitality - Gabriel receives 1 damage and remains with 94488 vitality - Phaeton receives 1 damage and remains with 98388 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86387 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94487 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98387 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86386 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94486 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98386 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384491 to 384441; ) and remains with 86386 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320758 to 320708; ) and remains with 94486 vitality tankfans's Phoenix cant find any enemy creatures to target, skipping turn tankfans's Majestic Phoenix cant find any enemy creatures to target, skipping turn ###### START ROUND "9" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384591 to 384541; ) weaken (round:1 weaken: defence=-50|from 384541 to 384491; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:1 weaken: defence=-50|from 320858 to 320808; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 320808 to 320758; ) weaken (round:1 weaken: defence=-50|from 320758 to 320708; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:1 weaken: defence=-50|from 1000335 to 1000285; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-50|from 1000285 to 1000235; ) weaken (round:0 weaken: effect ended) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86385 vitality - Gabriel receives 1 damage and remains with 94485 vitality - Phaeton receives 1 damage and remains with 98385 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86384 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94484 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98384 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86383 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94483 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98383 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384491 to 384441; ) and remains with 86383 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320708 to 320658; ) and remains with 94483 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000235 to 1000185; ) and remains with 98383 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384441 to 384391; ) and remains with 86383 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320658 to 320608; ) and remains with 94483 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000185 to 1000135; ) and remains with 98383 vitality tankfans's Majestic Phoenix cant find any enemy creatures to target, skipping turn ###### START ROUND "10" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384541 to 384491; ) weaken (round:2 weaken: defence=-50|from 384491 to 384441; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 320758 to 320708; ) weaken (round:2 weaken: defence=-50|from 320708 to 320658; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000285 to 1000235; ) weaken (round:2 weaken: defence=-50|from 1000235 to 1000185; ) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86382 vitality - Gabriel receives 1 damage and remains with 94482 vitality - Phaeton receives 1 damage (luck: cancel effect) and remains with 98382 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86381 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94481 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98381 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86380 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94480 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98380 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384441 to 384391; ) and remains with 86380 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320658 to 320608; ) and remains with 94480 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000185 to 1000135; ) and remains with 98380 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384391 to 384341; ) and remains with 86380 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000135 to 1000085; ) and remains with 98380 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384341 to 384291; ) and remains with 86380 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320608 to 320558; ) and remains with 94480 vitality ###### START ROUND "11" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:2 weaken: defence=-50|from 384441 to 384391; ) weaken (round:2 weaken: defence=-50|from 384391 to 384341; ) weaken (round:2 weaken: defence=-50|from 384341 to 384291; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 320708 to 320658; ) weaken (round:2 weaken: defence=-50|from 320658 to 320608; ) weaken (round:1 weaken: defence=-50|from 320608 to 320558; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000235 to 1000185; ) weaken (round:2 weaken: defence=-50|from 1000185 to 1000135; ) Rendril Revant's Gabriel remains frozen, skipping turn Rendril Revant's Phaeton remains frozen, skipping turn Rendril Revant's Volos remains frozen, skipping turn tankfans's Madhorn does damage to all creature(s) of Rendril Revant and: - Volos receives 1 damage and remains with 86379 vitality - Gabriel receives 1 damage and remains with 94479 vitality - Phaeton receives 1 damage and remains with 98379 vitality tankfans's Gold does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86378 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94478 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98378 vitality tankfans's Tamed Reindrach does haoticdamage to all creature(s) of Rendril Revant and: - hits haoticaly and does 1 damage to Volos and remains with 86377 vitality - hits haoticaly and does 1 damage to Gabriel and remains with 94477 vitality - hits haoticaly and does 1 damage to Phaeton and remains with 98377 vitality tankfans's Majestic Winderwild does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384291 to 384241; ) and remains with 86377 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320558 to 320508; ) and remains with 94477 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000135 to 1000085; ) and remains with 98377 vitality tankfans's Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Volos weaken (round:3 weaken: defence=-50|from 384241 to 384191; ) and remains with 86377 vitality - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320508 to 320458; ) and remains with 94477 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000085 to 1000035; ) and remains with 98377 vitality tankfans's Majestic Phoenix does weaken to multirandom creature(s) of Rendril Revant and: - Weaken defence effect: -50 - maintains weaken on Gabriel weaken (round:3 weaken: defence=-50|from 320458 to 320408; ) and remains with 94477 vitality - Weaken defence effect: -50 - maintains weaken on Phaeton weaken (round:3 weaken: defence=-50|from 1000035 to 999985; ) and remains with 98377 vitality ###### START ROUND "12" ###### Applying temporary effects for Rendril Revant, slot 3 : weaken (round:1 weaken: defence=-50|from 384341 to 384291; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-50|from 384291 to 384241; ) weaken (round:2 weaken: defence=-50|from 384241 to 384191; ) Applying temporary effects for Rendril Revant, slot 5 : weaken (round:2 weaken: defence=-50|from 320558 to 320508; ) weaken (round:2 weaken: defence=-50|from 320508 to 320458; ) weaken (round:2 weaken: defence=-50|from 320458 to 320408; ) Applying temporary effects for Rendril Revant, slot 4 : weaken (round:2 weaken: defence=-50|from 1000135 to 1000085; ) weaken (round:2 weaken: defence=-50|from 1000085 to 1000035; ) weaken (round:2 weaken: defence=-50|from 1000035 to 999985; ) ... Fight ended because it was too long. Player that lost the most of his army looses ... Rendril Revant WINS! 0% vs -49.941201% Creature Experience reward for tankfans - Losing player Player is at max xp limit, no xp reward Creature Experience reward for Rendril Revant - Winning player Volos recovers 1174450 Vitality Gabriel recovers 2453256 Vitality Phaeton recovers 3053570 Vitality Player is at max xp limit, no xp reward Winner does not get a won fight point Loser does not get a lost fight point [/spoiler] Link to comment Share on other sites More sharing options...
Yoshi Posted December 5, 2010 Report Share Posted December 5, 2010 @tankfans You lost 'cause at the end of the fight Rendril's crits recovered A LOT of VE. And for some reason, that is included in the fight. Link to comment Share on other sites More sharing options...
Grido Posted January 5, 2012 Report Share Posted January 5, 2012 resolved, closed, moved. Link to comment Share on other sites More sharing options...
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