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dst

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Everything posted by dst

  1. One thing about the over-power: it does have a downside. It's hard to get victories. You need to adjust proportions and that is not always easy. I might say that sometimes it's the hardest thing.
  2. I tested it a bit and it seems to work pretty good BUT I want English for all the reasons.
  3. If RPCs are allowed to mess with HC why veterans are banned? I want to be able to mess with the contest. I want to be able to play it even if I don't win anything.
  4. [quote]Member Title: stupid mod Age: 1 years old Birthday: August 18, 2008 Gender: Male[/quote] Oh Lib...it's your B-Day! You're 1 year old! Congratz! *Hands Lib his present:a bag of pampers, a potty and a greeting card which says: The 2 presents for the 2 times: now (the pampers) and what it will be when you'll grow up (the potty)! Happy Birthday!!!!*
  5. I was careful for 3 weeks but I was a fool for about half an hour...what can I say? Too much sun will melt your brain!

  6. dst

    HC and RPCs

    Yes, it is. Moreover: if an RPC wins then that RPC is not given anything (so he/she has no need to win) but the second place receives only the prize for 2nd place even if s/he should be first.
  7. [quote name='strange' date='11 August 2009 - 11:41 PM' timestamp='1250023299' post='39226'] if it was suggested before then why do you keep having carrots in your ears??? [/quote] Cause bananas don't fit! Learn one thing: what you suggest today will not be implemented tomorrow. It may take 1 month, 2,3..or forever. Or some things will never be implemented as good the ideas might be.
  8. Ha! My favorite subject: role playing You all praised so much RP-ing and cuss fighting that most of the new players TRY (no! they are not even close to succeed) to RP. And an abundance of so many new RP-ers lead to the current situation.Ideas are limited...unfortunately. You really must understand that we, humans, are programmed to win. So they tend to god mode. They want to be the best, they want to win all and they do not consider losing as an option. If you make an account and the minute after that you decide: I want to be a toe nail then you have 90% chances to fail. You have no idea of what this game is about but YOU HAVE A ROLE! Bs! First you need to play for a while then decide (or who knows...maybe the game will decide for you) what character you want to play (are). I have seen so many new mp3s RP-ing worse then me (and I DON'T RP!). In short:stop praising RP-ing and then start complaining about the quality of it. If you want quality stop asking for quantity! @Z:the player that told you that has one role: he is the one that MUST be ignored (I know who he is by your description)
  9. Wodin villain? Aqune? O_O. Nooo! They were just annoying and sore losers (especially Aqune) but not villains. And phlegm was indeed a really good player but he stopped too soon. He did nothing memorable (unless you consider that being the first one to solve the first quest made by an RPC is an achievement). The same was Sacophilz( for the ones that remember him). He was really really smart but he stopped playing. He helped me crack the regen mystery and the Fat Baby ritual. Hmm...so maybe he is more deserving then others
  10. No need for custom tabs. You can name them "Non-offence, Healing, Big XP Gainers. or somthing". No need for suplementary coding.
  11. dst

    Memorials

    Big family...you and Cosa Nostra
  12. dst

    Memorials

    What about Glaistig? She was a forum moderator and one of the first LHOs. Since you made one about Aqune then Glai deserves one for sure. As for Aqune...hmmm...should I let everybody know she (btw:she is a he, playing a she role...but ok, I understand that you are talking about a role not the person) was one of the most annoying players in MD? And that I promised her she will never win HC. Guess what? She never did . As for Wodin: his ego was so big that he could not stand someone that would challenge him? When he got bored he left destroying things behind him. He was the reason why the reset account button was removed. I will add things if I remember them.
  13. @Death Bell: This is the announcement: "Tokens based on principles will have their power reversed to the percentage of vitality(skills) involved in the fight. For example a principle based token that increases attack by +1000 will increase it just to +300 if you use 70% vitality for that fight or to 900 if you use just 10% vitality for that fight. The following creature tokens where changed: [firedrop], [blooddrop1],[blooddrop2],[claw1],[claw2], [claw3], [darksky], [kellethafire]" So I expect to see a change. @Guy: No, they still give the HOLE attack and def and etc. That's the main idea. Nothing has changed.
  14. There is an issue with the tokens. I tested the claws and nothing changed. I get the same amount of attack/def/init/etc as I did before the "tempering". Not to mention that there is another bug (thanks Lifeline for pointing that to me) where all the tokens get "break freeze". Or it was...few hours back. Haven't checked since then.
  15. dst

    Memorials

    Aqune? O_O What did Aqune do? I suggest Khalazdad, Phrog, Renavoid, Nelya. I think almost all the former RPCs are worth mentioning (except a few like Speaker for the Dead and Thanasia) since for a shorter or longer period of time they meant something for the game. Eden would be also an option. He was indeed the strongest player for a pretty good period of time.
  16. dst

    Moveing Bug

    It's a common issues that I think everybody experienced at least once. I get it when I click an arrow then I change my mind and click another - the game receives my first request but the loading of the page is too slow. So when I click a different arrow it will not recognize it as being part of that scene.
  17. For certain areas, if you move your cursor over the arrow it will tell you the next scene. It was suggested before but...well...we like new players to get lost And no worries: I still manage to get lost in MDA gardens.
  18. Actually...I think nobody uses knators and lorerootians (except at the beginning) . I certainly stopped using them after I maxed them. But yes, right now only one thing matters when it comes to a crit and we all know (or should know) what that "feature" is.
  19. Happy happy happy B-day! And stay away from me!
  20. I do have another idea but...what if the boost would apply only if you have at least 2 principles out of 3? Or maybe all 3 as it already is for some. This will make some tokens useless indeed but even now for me there are tokens which are useless but I still have them.
  21. I cannot listen to the song but I trust you Lib . So, you got my vote also. Chew will be thrilled to come back and find this in WS
  22. Fenrir, what don't you understand? At this point what you suggest is not possible. Maybe, in the future, when MD will be a game with ks of players then [u]maybe[/u] those things will be implemented. Do you really like even if you see that everyone is against you? Geez!
  23. Let me give you an example: I was in need of a type of crits really bad and I had no time to wait the amount of time to get them. So I traded some from another player. When my own crits grew enough I was able to sac the ones I traded. For me was more than a fair trade. For others might seem a bad move but hey! everyone's entitled to their own opinion
  24. And there will always be dst's wannabes like you Fenrir
  25. [quote name='Fenrir Greycloth' date='09 August 2009 - 07:55 PM' timestamp='1249836951' post='39043'] 1)I know of several games that track the ips of it's players and post them on a log so that they can be monitered. 2)Trading on between accounts that have ever used the same ip should not be possible. 3)If the removal of the acceptance of alts isn't allowed than a way to stop the trading of creatures between accounts needs to be forbidden. Ever since the ctc came out there have been massive ammounts of ve boosts. I am not a professional coder, but I do see something that needs to be adressed. [/quote] I edited a bit your post so it will be easier for me to reply. 1)You really don't get it: PROXIES! I can use each day a different proxy and so can do others. Even of other games do it, I don't think MD is evolved enough for this. There are other issues to be addressed. Alts are the last. 2)That's a big cr**. And I told you already: what happens to the players that use the same laptop/pc? Not to mention a recent fact: some players left for several days (vacation) and they asked other players to log in with their account to get the active days. Should both parties be punished just because they WANT to be part of the game? 3)Here I can come with so many possibilities to bend that rule that you will be amazed. Now, I would have some partial solutions but they are far away from perfection. We can try but...I am sure you lots of players will find a solution to avoid the rules. After all, MD community is a special one made mostly of very smart people. If you want to challenge/stimulate them more put this rule into place . I would love to see the outcome
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