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Innundo

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Posts posted by Innundo

  1. New players are currently being released/ teleported to the 'vicinity' of Marble Dale Park from the story... Before the 'dojo' idea they would be attacked right off the get go...

    What about this... Make the MD Gate area an actual safe zone like Paper Cabin for people who are just coming out of story. Put a link to dst's ritual and newbie help guide http://magicduel.invisionzone.com//index.php?showforum=23 , and some warnings that when you leave this area you can be attacked by other players?

  2. I can definately say Energetic Immunity works in this aspect ---> "Energetic immunity will act as a defence against land damage...."

    As for defending against the other portion... the fights and magic side, I haven't looked into that yet.

  3. This is a toally wide curve ball I'm throwing here.... and it could be a bit of a stretch, so open your minds a lil...

    Using your theory, the theory of Angiens and what we know of Shades.... the shades mimic (mirror if you will) our world... The seek peace when we do, they war when we war....

    Is it remotely possible the Shades and the Angiens are the same beings... just different 'reflections' if you will?

    Angiens reflecting all that is bright and 'good' to an extent, and Shades reflecting all that is dark and 'not-so-good'?

    I know its a stretch, but it would tie a lot of theories together...

    <---Take my Avi as example.... Bright and Fiery on one half.... Dark and mysterious on the other, but all the same being. It is the nature of us all isnt it?

  4. Newest vote link - Not a big bug.... just a lil one... ;)

    TViX Romania Used for today 0.01$ credits

    Sponsored link. Multimedia players TVIX (Romania only), high-end media centers, blu-ray, fullHD, TV Tunner HD. Just open, no vote required.

    Never credited for the link.... 0.64 before and after

    Also I dont know if this is an issue for here or if I need to point it somewhere else... The other side of vote options... I used a Free credit report link (supposedly worth 675 pts = 6.75 credits) it only gave me .07 increase to my previous (went from .57 to .64). Shorted me 6.69 credits. i couldnt find a link to complain on the vote page ^_^

  5. Ahhhh... I see now... I missed the 30% MORE part.... DOH!!

    The rules for a VICTORIOUS fight are that the loser loses over 30% more vitality than you do and that both players lose more than 20%

    Also, this morning... I am rejuvenating all my creatures and Im in "safe" area... creatures are all maxed out, My VE is still 3/4 full. I switch to diff screen and finish another project I am working on.

    When I come back to this screen to check how many days to upgrade a Elemental... I see 5 of my creatures are near death and my VE is down to 1800 or so... I am curious for 2 reasons...

    1) I am on a safe haven...

    2) I have no log of any attacks..

    WTH? :P

  6. This is the complete battle log... it doesnt show all the "moves". Which is weird, but common...

    What I am curious about... it clearly shows greater than 20% loss on both sides... but I never received a "Victory"

    WINNER

    *** Combat details (under construction). 'E' is defender, 'A' is attacker

    Your honor reward for this battle: 0

    Your loyalty reward for this battle: 0

    Enemy honor reward for this battle: 0

    Enemy loyalty reward for this battle: 0

    Casualties: Defender:39.56727%, Attacker:63.20166%

    heat A: 0 heat E: 71

    logsize:728

    usevitality e (you):56

    usevitality a:50

    looser:A

    actionnr:120

    rounds:9

    E lost: 943vit; A lost: 608vit;

    Array

    (

    [vars] => Array

    (

    [statsVp] => 112.8695

    [statsXpl] => 1.0355

    [statsAct] => 0

    )

    [character] => Array

    (

    [regeneration] => 0

    [luck] => 0

    [energeticimmun] => 0

    [tradesense] => 0

    [briskness] => 0

    [initiative] => 0

    [defence] => 0

    [attack] => 0

    )

    [something] => 1

    )

    ***< combat action | Close

  7. Pertaining to the newest Announcement -

    'I am searching for volunteers to test something. players that join this test will be separated into 2 groups A and B to test a possible new alliance mode. Game will last for a longer period, probably 1-2 weeks or more, during this test your win/loss balance can go wild or other unpredictable things may happen to your profile. Players that can participate in this test must have mp4 or mp5 (no mp3). During the test no complains or requests to quit will be accepted as this test will also test player reaction in different situations. Rpc accounts may not participate but associated accounts may. @Forum mods please initiate appropriate forum topic and provide support with this. I need 2 clear playername lists for group A and group B, Alliance icons and names will be given at a later time but thats not realy important as this is just a test for now. Lets say camp A will be "evil" and camp B will be "good"."

    I would like to volunteer for this testing.... put me on either A or B :P

    List so far -

    A - Evil

    Innundo

    thrall(anubarak?)

    AATSE

    Skyite

    Metal Bunny

    Root

    Fiju

    lazarus690

    AqlBeast

    Glaistig

    Lulu

    Yami no Sakura

    SilentShade

    sindevil00

    killerplox

    Xodus1984

    Ashkon

    dst

    ugauga

    Antitalent

    Grido

    Frooo

    Khalazdad

    Azrael Dark

    darknessado

    Manweor

    A - Evil Player Count = 26

    B - Good

    Constantine

    Marvolo

    Synex

    Arioh

    Grayhawk

    Yrthilian

    Braiton

    Marquess

    soulliere

    Aqune

    Faraday

    hammerfalldude

    Eldrad

    Sacosphilz

    Venger

    BenLevi

    Fantasia

    SilentShade1

    Roger

    Nash

    tobajas

    Korp

    *Shoeps*

    Morgana le fey

    Hurrystream

    killer2

    Sergiu

    B - Good Player Count = 27

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